GCYoshi13 has remained a dedicated Bedman player since the beginning of Guilty Gear Xrd. This top 8 finisher at NorCal Regionals 2015 knows his character in and out, and if you want to pick up Rev 2’s creepy sleepy boy, this anti-air explanation video is a great place to start.
GC-Yoshi covers all the nuance you need to control the skies, from his gigantic 6P to his air-to-air options with jumping punch and jumping slash. This anti-air guide is apart of a larger Bedman primer GCYoshi is putting together, so if be sure to check out his channel for more Bedman vids.
While Ryo’s shoto-eqsue style might be one of the dryer look fighting styles in King of Fighters XIV, Persona Entertainment‘s latest combo video shows us that the Kyokugenryu user has some new tricks up his sleeve in version 2.01.
The latest major patch allows Ryo to combo virtually any juggle state into his EX Zanretsuken. This additional tool is just another in a long list of corner-combo filler, such as parry-canceling his wall-splat causing C+D, and juggling after his fireball super Haou Shokouken. Max Mode is now scarier then ever for Ryo, turning any stray anti-air into a juggle opportunity.
World Famous Mikado Arcade’s month long tournament series Street Fighter Carnival 9 marches on! Recently the Mikado patrons paid a visit to Capcom (And Arika’s!) Street Fighter EX2. While there’s no doubt in my mind that Mikado would play this game anyways, it’s interesting to analyze it now that Arika has their own spin on the series in the works.
You may remember from SSFC2016’s King of Fighters 98′ tournament that there was an excellent Brian/Lucky player cleaning house. Well, he’s back, and his Sports team is as fun to watch play as he was before. I wonder what sort of pop Lucky/Heavy/Battler would get as DLC in King of Fighters XIV…
Be sure to subscribe to their channel for more SFC9 action. You can get a sneak peek at a few of the games they plan on playing here on their tournament leaderboard! You can also try to catch them live on their UStream.
The brand new Twitter account NintendoVS seems to be setup as Nintendo’s esports hub, and it’s been christened with a smattering of press releases for their E3 invitational tournaments.
For the appendage flinging ARMS, four FGC specialists will compete against four competitors who have triumphed in the open invitational events.
The invitees are:
Alex “Calipower” Valle, Mr. Street Fighter himself
Kelsy “SuperGirlKels” Medeiros, Canadian Smash 4 Sonic player
Daniel “Tafokints” Lee, host of Yahoo! Esports’ Melee Science and coach of C9|Mango
Marie-Laure “Kayane” Norindr, legendary Soul Calibur player
The open format could result in a E3 attendee taking home the crown, particularly since the requirement to compete first forces them through a trail by fire. Can the FGC pros win on fundamentals alone?
Excited to be part of the 2017 #ARMS Open Invitational event at #E3 . What character(s) should I try? https://t.co/ayQNZFTQbr
The Pokkén DX Invitational is a closed 4v4 crew battle with a mixture of FGC figures and YouTube personalities.
Matthew “MatPat” Patrick, host of Game Theory
Nairoby “Nairo” Quezada, pro Smash 4 player and rank 3 on the Panda Global Rankings
J.D. Witherspoon, comedian
Allister “Allister” Singh, Pokkén pro
Justin Wong, legendary Marvel and Street Fighter player
Ken “LiquidKen” Hoang, the original King of Smash
Andre Medaows, YouTube personality
Stephanie Patrick, co-host of GT Live
With Allister being the event’s only actual Pokkén player, it’s fairly easy to predict which team will win… unless they are handicapped by picking a new character. Pokkén’s rule set dictates that one member from each team must pick one of the 5 new DX characters: Darkrai, Decidueye, Empoleon, Croagunk, or Scizor.
Both events will be streamed on June 14th at e3.nintendo.com.
Another day, another influx of Tekken 7 videos! The content being made by the community is still largely combo videos; perhaps not a surprise, given Tekken’s versatile juggle system. There’s more videos now covering meta-shaping concepts, however, such as neutral and punishes. Let’s jump in!
First, it’s really worth noting that Tekken 7’s combo potential is so hype that not even famed Street Fighter YouTuber desk couldn’t keep himself from trying Akuma.
Feng is shaping up to be a great character for beginners, thanks to relatively easy ways to get high damage and solid tools. rooflemonger shows off some entry level combos for the God Fist Style user.
I wasn’t kidding about his punishes. Look at TekkenOtakuHD‘s video to see his great punishment game!
BoxeR-King has been producing some of the very best King content you can find for Tekken 7. If you want to jump into the character, this neutral guide is a great place to start.
If you’re a Street Fighter player looking to ease into Tekken, jmcrofts has been working on a fairly expansive series of tutorial videos designed exactly or this purpose. Below is a playlist of the seven (so far) fundamental-focused videos to help you get started!
Learning to fight a new character is really difficult, particularly in Tekken. King Jae broke down the new character Lucky Chloe both for you and himself, giving a great example of how a pro looks at the learning process.
How is Tekken going for you? Is it still just combos and magic, or are you finding yourself exploring the nuance of the game’s neutral yet?
Sector-K Games has continued to make progress on their sci-fi fighter Punch Planet, and has remained completely transparent with their community throughout the process. Recently, they showed off a series of match footage from their current build, and new combo footage for the game’s most ferocious bounty hunter, Dog.
The dog footage shows off the strong pressure, cross-ups, run-unders, and more that this fanged fighter is capable of.
And the hour-long match video opens with some training-mode examples of Cid combos, before leading into the footsie-focused casual matches.
Punch Planet is in development for Steam by Sector-K Games, and you can find more information about the battle system and story on their official website.
The Electric Wind God Fist, or (EWGF) is a signature move of the Tekken series. The allure of pulling off this godlike (literally?) whiff punisher on command is strong, and eludes many without consistent practice and study.
The secret to EWGF is that you must hit the button for it on the same frame as the down-forward input, as demonstrated in the video. King Jae also does this consistently on a pad, so no excuses! Learn the input from his displayed command history, and check out his spacing examples on how you can use it to apply pressure!
It’s a long road down to perfect movement mastery in Tekken. Virtua Fighter player rooflemonger himself admits as much in his latest video: “It’s a very deep ocean. You have to work a lot harder for your backdash than other 3D fighters.”
He is, of course, referring to the Korean Backdash, a technique perhaps too overwhelming for a first time Tekken player. rooflemonger’s movement guide gives a very brief, quick explanation of how dashing while standing and sidestep canceling works. For beginners, this is a great place to start — especially if you want to learn to improve your backdash speed quickly, even though you’re not ready to do the KBD yet.
Ryu’s Jodan Nirengeki target combo (st.HP, HK) is not generally considered the strongest option in his move-list. The HK whiffs crouchers, leaving most players to simply use st.HP by itself to crush counter. NurseLee, however, sees potential beyond just the damage output of this string.
After the knockdown, by using Ryu’s Solar Plexus Strike (f.HP) after a dash, you can safely option select nearly every back tech/no tech option your opponent can pull out. NurseLee’s video demonstrates the setup, spacing, and frame data behind these setups to make your Ryu a rushdown monster.
Marcus “The Cool Kid93” Redmond made a recent appearance on Michael Martin’s “Conversations and Fireballs”$$ fresh off his June 3rd win over Brian_F at Mix-up Monthly #4 in Chicago, Redmond shoots on Alex, Red Bull Proving Grounds, his #1 fan, and more.
There’s some interesting insight to his origin: Originally a ragequitter on Xbox Live (his words!), The Cool Kid has remained dedicated to his passions and chilled considerably on his path to professional. He also seems optimistic about the future of his favorite character, Alex, even if the character is not quite as strong as he’d like to see.