Setnomessej shows off Yoshimitsu tech traps & unblockable setups for Tekken 7

Yoshimitsu is one of Tekken 7‘s most notoriously difficult characters to prepare for. With two wildly different movelists full of unusual properties and strange animations, a well-practiced Yoshi player can run an endless set of gimmicks and mix-ups to evaporate your lifebar.

Yoshimitsu is a character for the creative, as demonstrated in today’s video by the wildly talented SetnomessejHere, he shows off various unblockable tech traps, frame trap resets, and his own original song accompany his damaging tricks!

Source: Setnomessej

SilentJoel’s UK Soul Calibur VI footage features Zasalamel, Geralt, Siegfried, and more

Want to see some beautiful Soul Calibur VI action from the latest build of the game? UK players SilentJoel, Mr. E, kTalon, Hyrul, and Andyroo were invited to try out the latest — and mercifully shared their first-to-3 sets with the rest of us.

Those hungry for new footage of the semi-recently announced Siegfried, Zasalamel, or Geralt will want to check out the sets above, in particular. Those concerned about Geralt transitioning properly should be impressed by his strong mid-range pokes, stunning command GI, and assortment of solid lows.

Source: SilentJoel

Jumping is mandatory in new platform-fighter “Indie Pogo”, now available on Steam

If you just can’t help your urge to jump in other 2D fighting games, then indie game developer Lowe Bros. Studios has created the perfect little indie game for you. Introducing Indie Pogo:

Indie Pogo’s most distinguishing feature is right there in the title — your character’s primary movement is a Pogo-like multi-jump with an attack hitbox designed to set up further combos. There’s a wide cast of guest characters to choose from — Octodad, Kick from Divekick, Welltaro from Downwell, and just to name a few. Hell, even Shovel Knight and Gunvolt were able to take a break from their guest appearance in Blade Strangers to show up!

Indie Pogo can be purchased on the Steam Store here.

Source:  Lowe Bros. Studios

VFDC’s Virtua Fighter 5: Final Showdown Evo 2018 tournament raises entry cap, gets $200 pot bonus and Matcherino

You may remember a few months back that VFDC was able to setup an official Virtua Fighter 5: Final Showdown side tournament at Evo 2018. If you love the granddaddy of 3D Fighters, then you’ll be happy to hear that the Evo 2018 side tournament just raised the stakes with a larger entry cap and $200 pot bonus:

For scheduling and registration information, keep an eye on VFDC on Twitter and virtuafighter.comEvo 2018 comes to the Mandalay Bay Resort and Casino in Las Vegas on August 3-5.

Source:  VFDC

Japanese Tekken 7: Fated Retribution major MASTERCUP 10 returning on October 20th, 2018

Looking for the best Tekken 7 gameplay Japan has to offer? MASTERCUP 10 is where you’ll want to tune in! The latest entry in the MASTERCUP series was just announced for October 20th, 2018, so mark your calendars. This tournament is both known for its exceptionally skilled players and its unique 5v5 team format.

MASTERCUP’s size has grown exponentially since its inception, even despite the console version of Tekken 7 being ahead of the arcade version.

1035 players attended MASTERCUP 9.

MASTERCUP uses both Twitch and NicoNico accounts to stream and store archives. If you’re eager to stay in the loop on this tournament, you’ll want to follow masakarijin on Twitter for the latest updates.

Source: Mastercup

World Warrior FGC shows off lockdown setups after Ken’s Lion Breaker in Street Fighter V: Arcade Edition

Ken’s MK, HK target combo is called “Lion Breaker” in Street Fighter V. I’ve always had a problem with this because I can’t picture a lion going down to two kicks across the face, but I guess that’s neither here nor there:

What matters is whether or not your opponent goes down to the target combo — and with the setups that World Warrior FGC has invented, they certainly will. Demonstrated in the video above, Lion Breaker sets up nicely for Ken’s cross-up tatsu, creates anti 3-frame panic button situations, and allows any correct guesses to convert into big damage.

Source: World Warrior FGC

Brian_F explains the importance of VTC timing for Balrog’s “Under Impact” in Street Fighter V: Arcade Edition

Street Fighter V: Arcade Edition pro Brian_F is starting a new quick tips series for Balrog players looking to add nuance to their game. Today’s first discussion breaks down the applications of Balrog’s “Under Impact” target combo (LK,MK,HK), and important information regarding V-Trigger timing with it.

It’s tempting to complete the string when you have V-Trigger on deck — but on both hit and block, Brian argues, you’re better going into VTC on the 2nd hit. This nets you both more damage and frame advantage, as demonstrated in the video above.

Source: Brian_F

The Collective’s Katarina expert L.J.R. talks tournament nerves, secret tech, beating Dimeback, and more

If you play a underrepresented character exceptionally well in Tekken 7, there’s a chance you’ll end up on esports team The Collective. Including representing Nina player Victim of Ritual and Claudio player Amethystlady, The Collective is home to perhaps the rarest character specialist in the Tekken community — Katarina pro LJR.

Perhaps best known for his victories over Korean player Dimeback and Irish Pro Fergus at Final Round 2018, LJR shares his thoughts on balancing fun and performance, hiding tech, and the value of using “fake” setups.

Source: The Collective

Mike Moh — Ryu in Street Fighter: Assassin’s Fist — will be playing Bruce Lee in new Tarantino film

Though Street Fighter: Assassin’s Fist was heralded as one of the best video-game-to-live-action adaptations yet seen, video game movies and shows still have a (perhaps, deserved) stigma about them. Luckily, that stigma hasn’t impacted the future job prospects of Mike Moh. He was SF:AF’s Ryu, and now he’s Quentin Tarantino’s vision for Bruce Lee in his new movie Once Upon a Time in Hollywood:

Moh will be starring alongside Leonard DiCaprio, Brad Pitt, Dakota Fanning, and more in the star-studded ensemble cast. And he might not have got there at all had he not thrown a Hadouken on YouTube first.

Source: CapcomFighters

“Think, Don’t Mash!” explains the virtue of playing with only five moves in fighting games

“FiveMoves” reads the cheeky handle that Press Button Win uses to play online. Perhaps “FiveishMoves” was already taken, but that’s alright — it’s still perfect for his brand new tutorial series “Think, Don’t Mash!”, which tackles the concept of simplifying move-lists in order to learn a new character or game. While the example provided here is performed in Street Fighter V, it’s a broad concept that applies across all fighters.

The concept is as simple as the effort required to make it work — by forming a gameplan around a few moves, you learn to use those moves better. It also helps commit that information into your long-term memory, and gradually, you can build a nuanced understanding of a character’s entire repertoire through this simple chunking exercise.

Source: Press Button Win