Witness Skullomania and Shadow Geist’s secret super cinematics for Fighting EX Layer

“Raging Demons”, or forward-advancing super throws performed with a chain of button inputs, are common in Fighting EX Layer. However, there’s two characters in the game whose Raging Demons have alternate cinematic versions — Skullomania and Shadow Geist — which direct references to their secret animations from Capcom’s EX series.

Both secret cinematic are performed by doing the normal Raging Demon input then holding down+light punch+medium kick. The differences might be purely cosmetic, but showing your Skullo Beam is an important part of the Skullo Meta, as far as I’m skullo-concerned.

Source: Fighters Generation

FGC Philosophy talks about defeating decision fatigue in fighting games

Decision fatigue is defined as “the deteriorating quality of decisions made by an individual after a long session of decision-making.” It is a very real phenomenon in humanity, and competitive gamers know this feeling — and its tendency to creep up after any tournament or long training session — all too well.

Even though a certain amount of fatigue is unavoidable in the mind during a match, there are steps and lifestyle choices you can make to ease its effects. The mind is a “muscle” capable of being trained, and The Philocypher‘s video is here to discuss what you can do to make it as strong as possible to avoid decision fatigue.

Source: The Philocypher

Pocket Rumble now available for the Nintendo Switch

Good news! We previously reported that Pocket Rumble, the 2D SNK-inspired fighter by Cardboard Robot Games and Chucklefish, was slated for release “by the end of July 2018” for Nintendo Switch. Whatever stars needed to align to change that plan happen must have done so, because “end of July” has morphed into “now”, as you can see on the Nintendo eShop.

Now that the game is out on the eShop, the original plan of focusing on new content for Pocket Rumble‘s Steam version is well underway.

Source:  Nintendo eShop

Wind Priestess Talim makes her return for SoulCalibur VI

Evasion lovers, rejoice, for the Wind Priestess is back!

Talim is officially making her grand return to SoulCalibur VI. Her absence in SCV was, similarly to Zasalamel’s, frustrating for players dedicated to her unique moveset.

Not only is she returning with her Wind Sault/Charmer Stances, it’s looking like they will be deadlier than ever before: she has some new transitions from powerful staples like 33A, and her Soul Charge gives her access to dizzily long attack strings that seem to cancel back into Wind Charmer.

SoulCalibur VI tornadoes onto the PlayStation 4, Xbox One, and PC on October 19th.

soulcalibur vi logo black

Source: Bandai Namco Entertainment America

Street Fighter Carnival 11 continues with Cyberbots: Full Metal Madness, Double Dragon tournaments

Street Fighter Carnival 11 is Mikado Arcade’s currently-ongoing, month-long, multi-game tournament series for a wide variety of classic (and sometimes, obscure) arcade titles. This series is well under way, so start from the beginning if you want to catch up!

Today’s entry is the Technōs Japan-developed Double Dragon fighting game from 1995, whose rights are now owned by none other then Arc System Works. Do you think the only reason they got the rights to it is because it has double jumps and air blocking?

After that is Cyberbots: Full Metal Madness, a criminally underrated and underutilized title from Capcom. This 2D fighter has incredible mobility and full-screen footsies, and you can read more about its game-play over on the SRK Wiki.

You can follow the action of SFC11 by subscribing to Mikado’s official YouTube channel. For the night owls in the US, you can even try to catch them when they livestream.

Source: Mikado Arcade

Behold these blessed combos from ETCChile for Jesus in the Early Access fighter “Fight of Gods”

You may not believe me, but Fight of Gods existed before they revealed Jesus would be joining their roster last year. You may also not believe that “The Little Unity Fighter That Could” is still going strong on the Steam platform, having just updated the game with several balance changes here. This is all despite its early access state and, uh, work-in-progress assets.

But even now, Jesus still brings interest to the game by virtue of simply existing as a playable character. Here’s Mortal Kombat specialist group ETCChile exploring Jesus’ combo possibilities, which are made up of Rekka’s, juggle loops, and of course — please forgive us, lord — cross-ups.

Fight of Gods is in Early Access on Steam.

Source: ETCChile

Mikado Arcade’s Street Fighter Carnival 11 continues with Sengoku Basara X, The King of Fighters ’98 tournaments

Street Fighter Carnival 11 is Mikado Arcade’s currently-ongoing, month-long, multi-game tournament series for a wide variety of classic (and sometimes, obscure) arcade titles. This series is well under way, so start from the beginning if you want to catch up!

Now that Fighting EX Layer is officially out, it seems like Mikado has gotten the EX2+ and Fighting Layer tournaments out of their systems. Now we’re moving on to a rare collaboration between Capcom and Arc System Works, the infinite-dominated airdasher Sengoku Basara X.

And complimenting it is SNK’s The King of Fighters ’98. Note that this isn’t the Ultimate Match balance update — if you’re a fan of Daimon, this is a game you want to watch, because you’ll probably never see him be this strong again.

You can follow the action of SFC11 by subscribing to Mikado’s official YouTube channel. For the night owls in the US, you can even try to catch them when they livestream.

Source: Mikado Arcade

Power up with That Blasted Salami’s character overviews of Dragon Ball FighterZ’s Saiyans

Saiyans are the main draw of the Dragon Ball universe, so it’s no surprise that these main characters are also among Dragon Ball FighterZ’s most versatile characters. If you’re a new player and you know you want some heroes in your lineup, but don’t know where to begin, then check out this video breakdown below:

That Blasted Salami masterfully summarizes each of the Saiyan’s play-styles, strengths, weaknesses, and difficultly for the Saiyan enthusiast trying to deiced where to begin their Dragon Ball journey.

Source: That Blasted Salami

Fighter101 interviews Tournament of Legends III qualifier Stephen “Krost” Nichols

Tournament of Legends III is a massive Super Street Fighter II Turbo qualifier tournament series, capping off its 32-man bracket at this year’s Canada Cup 2018. On February 24th, 2018,  Stephen “Krost” Nichols became the first ToL3 qualifier via his victory over Psychochronic at Winter Brawl 12.

It’s been a long road for him, one that he recounts in his most recent interview with Fighter 101.com; from his humble beginnings as a overwhelmed MvC2 player, to his experiences trying to qualify to last year’s ToLII. You can read the full interview here.

Source: Fighter 101.com

BornFree sits down with french FGC pro Alioune, talks Dragon Ball FighterZ, mentality, and more

“What makes you good in one field is what makes you good in anything in life.”

BornFree is back with another FGC player profile. Today, he digs into the history and mindset of French Pro Alioune Camara. A consummate pro, his skills have been formed in the fire of several games — reaching all the way back to playing online with Kaillera.

In addition to his multi-game history, he talks about his path from basketball to fighting games, his mentality, his love of Under Night In-Birth‘s GRD system, and more.

Source: BornFree