Street Fighter V: Arcade Edition roundup: New V-Triggers as far as the eye can see!

Street Fighter V: Arcade Edition is here at last! A whole new arsenal of V-Triggers make up the bulk of the content coming in. Perhaps unsurprising, as these new options offer new damage opportunities and pressure options for many characters, some of which desperately needed some love after Season 2.

World Warrior FGC is making use of Ryu’s new Donkey Kick to blow-up three-frame meaties:

UM Tyrant shows off a basic VTII Crossup Ice setup for Kolin.

oddbodjr1 has some explosive new Menat setups:

Only time will tell which V-Trigger ends up being better for Ibuki, but @mohumohukedama already has some disgusting lockdown tech with the VT2 boomerang.

KaZey77 shows off some of Ken’s new damage potential with his new Shinryuken V-Trigger:

Those wanting a stronger Chun-Li in SFV will be happy to know that, via Thorasskicker, her guard-breaking Kikosho cannot be V-Reversed.

You likely already know this, but in Season 3 (and ElChakotay‘s latest video) don’t get too attached to your health bar when fighting R. Mika.

Ed’s debut toolkit was marred by some unfortunate hitbox and range issues. While some of these still remain, GLHFtv believes that Ed’s new “Enhanced Snatcher” V-Trigger fills in the gaps.

user/MaliciousRean on reddit is loving Kolin’s new Crush Counter damage output.

And last but not least, here’s a nice quarter-life conversion from an air-to-air with Ryu, thanks to F.K.O.

Who knows what the community will come up with after getting a little more time in the lab? If you see anything worth sharing, let us know by submitting a tip for our next roundup!

Sources: World Warrior FGCUM Tyrantmohumohukedamaoddbodjr1KaZey77ThorasskickerElChakotayGLHFtvuser/MaliciousReanF.K.O.

This Yoshimitsu compilation combines wits and master-class trolling for Tekken 7 and SoulCalibur V

I don’t normally like watching match compilation videos; there’s certainly things you can learn from them that you can’t from a tutorial, of course. But if I’m hunting for information, it’s because I’m looking for data, not tricks. This is a personal preference, but in regards to this recent offering from LiangHuBBB, it’s also important to note…

Because Namco’s Yoshmitisu is his tricks, at least to a certain degree. This video illustrates why, pulling some of the most informative and hilarious gameplay together for Yoshimitsu from Tekken 7 and SoulCalibur V.

His smoke-and-mirror knowledge checks are built into nearly every aspect of the character, and designed with such style and humor that he is arguably one of the greatest troll characters in the fighting game genre. Yoshimitsu is the screenshot of popular Korean streamer MBC staring blankly into the void after top Yoshimitsu player “Eyemusician” hits him with a 50 frame, no-setup unblockable.

Source: LiangHuBBB

Learn to defeat Josie’s Switch Stance with this Tekken 7 Anti-Josie Guide

Josie is Bruce’s stand-in in Tekken 7, and she’s traded Bruce’s “Pasart Stance” for her “Switch Stance.” The names (and buttons) may be different, but the transitions into each stance offer the same frustrating frame advantage and counter-hit opportunities.

So just like Bruce, you need to know how her stance options work in order to properly maneuver around Josie’s options. Scallywag 93‘s latest study guide navigates you through her various move properties, and gives you the tools to swing momentum back in your favor.

Source: Scallywag 93

Check out Braixen’s powerful double jump options with Pokkén Tournament DX’s Popplio support

Watching Double_FGC‘s Pokkén Tournament DX channel has, over time, taught me a valuable lesson: if you want to see the true strength of an assist, see what Braixen can do with it.

Braixen’s strong air options, combined with Sunny Day buffs (which she automatically gets in Burst Mode) play very well with Popplio’s double jump buff, allowing her to get more actions in a single block string.

Adding to all of this is Braixen’s ability to charge supports. Where other characters would struggle to have all the resources ready to setup these situations, Braixen will always have Popplio on standby when going into Burst. Popplio might be a rarely seen support in tournament now, but with the options Braixen can dish out with it, I don’t expect this to remain this way.

Source: Double_FGC

Pick up Pokkén Tournament DX’s Shadow Mewtwo with Bad Intent’s beginner’s guide

Want to pick up a powerful new character in Pokkén Tournament DX that even tournament regulars may not be ready for? Then the series’s final boss may be made for you — assuming you’re prepared to deal with his glass cannon nature.

Few players are willing to put their tournament lives on the line with a character whose health bar burns so fast. But if you think you can make use of his oppressive offensive options, then BadIntent‘s latest tutorial video is the perfect place to start learning. As one of the few willing to stick it out with the all-or-nothing Mewtwo in tournament, BadIntent’s advice will help you get the basics of this character’s options and game-plan down so that you can start mowing down the competition.

Source: BadIntent

Gatoray demonstrates hitbox issues with Geese’s parry in King of Fighters XIV

Ever felt like you properly parried something “predictaboo” in King of Fighters XIV and Geese still got hit anyways? You likely ran into this King of Fighters XIV hitbox problem Gatoray outlines below:

As you can see, some attacks may have the right property for your counter, but won’t actually interact with your parry in anyway due to hitbox alignment. This is almost certainly so that “highs” with visually low animations don’t get caught by Geese’s high parry. Make sure you know your hitboxes before trying to make big parry reads!

Source: Gatoray

Move beyond the Magic 4 with Mastermind’s Katarina Alves guide for Tekken 7

Of all the new characters in Tekken 7, Katarina Alves is arguably the one you see the least of in a tournament setting. Her intentionally simplified move-set makes her easy to pick up, but also easy for opponents to dissect at intermediate play and beyond. Yes, I’m afraid to inform you: Magic 4 won’t carry you forever, particularly versus players that know how to neutralize it.

Still, that doesn’t mean we haven’t seen Katarina do well in tournaments, with great matches from players such as Weapon X and Yellowtail in tournament play. If you’re ready to learn what makes this character work, then class is in session: Mastermind breaks down Katarina’s range, pokes, and combos in the this installment of his character guide series.

Source: mastermind

FGpop shows off early solo and tag combos for Touhou 15.5’s Koishi Komeiji

Touhou 15.5 ~ Antinomy of Common Flowers is a wildly different beast then the demo version that was first distributed nearly a year ago, at least when looking at the game’s combo system. As FGpop notes in thier latest combo video for returning character Koishi Komeiji, juggle options are limited in AoCF, but individual move damage overall is higher then in the previous game Urban Legend in Limbo.

That doesn’t mean Koishi is weak, though.  This character, unique among the cast for her ability to “store” her special moves, pumps out good damage and plays well with a wide variety of assists. These facts combined with the fact she still has one of the game’s best jump-ins with j.5A, and Koishi is a great character for those willing to work through her unique storage mechanic.

Source: FGpop

Peter Souvannarath shares simple ways to combo into Rage Arts for Geese in Tekken 7

Despite having more Rage Arts then the majority of the cast in Tekken 7, Geese Howard’s set of RAs are some of the more difficult to use in the game. Rashomon is a slow, unblockable high that will rarely hit anyone that knows its gimmick, and Deadly Rave requires a finesse that is a little different from other move execution in Tekken. To actually threaten anyone with your RAs as Geese, you have no choice but to learn to combo into them.

While we have featured many more complex Geese videos here at SRK, it’s more important to have practical-yet-powerful combos first. Peter Souvannarath‘s latest video aims to help new Geese players spend their Rage Arts wisely in combos, instead of as an easily-defeated Hail Mary.

Source: Peter Souvannarath

West City Weekly covers team-building strategies, talks open beta for Dragon Ball FighterZ

Everyone knows that the cross-over appeal of the Dragon Ball franchise means that ArcSys’ ambitious new fighter Dragon Ball FighterZ is going to bring in a wave of new players into the FGC. The ebb and flow of new players with a new game is understood: retaining as many as you can to ensure your game’s longevity may be a little less so.

“West City Weekly” has a strategy for this. “West City Weekly” is the brainchild of FGC community leader DaPurpleSharpie and FGC writer Zidiane, and serves as something of an intersectional point for anime fans and fighting game players by combining technical strategies with anime coverage.

This episode features Zidiane’s excellent breakdown of the team building process for new players: and it’s slipped in effortlessly amid Dragon Ball news aimed at a more wide-reaching casual audience. This is exactly the sort of strategic information that can help someone get into the meat of the game, and is important to helping them grow as players.

West City Weekly runs new episodes every Monday at 8:00 PM ET (5:00 PM PT) on Stream.Me.

Source: DaPurpleSharpie