Ed Boon Asks Fans “What’s Next?” In Mortal Kombat X Twitter Poll

Ed Boon has recently posted a Twitter poll asking fans what news they would like to hear regarding Mortal Kombat X:

Though the choices were limited, each one is significant to members of the Mortal Kombat X community: MKX for PC has had it’s share of troubles, and some believe that the port is being almost completely ignored. cR|SonicFox has claimed victory in the past three seasons of the ESL tournament series, and a fourth season would reopen the opportunity for a new victor–or at least another chance for previous competitors. Character adjustments are an ongoing discussion in any part of the FGC–but for MKX in particular, the game balance has been a concerning area for some.

While it isn’t certain the poll results will effect Mortal Kombat X directly, but it was still an opportunity for fans to weigh on on what they want to see happen next: which, based on the final results, is more PC support for MKX going forward.

Source: Dualshockers via Ed Boon (Twitter)

Bandai Namco Wants Fans to Really Experience and Feel Tekken 7’s Story

Gaming media outlet Dualshockers.com received a quote from Bandai Namco America Brand Manager Mark Religioso, revealing that the company is putting emphasis on Tekken 7: Fated Retribution’s single player experience:

What we’re kinda seeing now with the trends in fighting games, is that fans want more than the core fighting experience, they also want a full fleshed-out single player experience, which is why we’re pursuing story mode so hard in this game.

We’re really integrating it in a special way where it goes from in-game cinematics to actual gameplay with a lot of dialogue between characters, so you can really experience and feel that story.

Religioso also teased that even more characters would be joining the roster, presumably in addition to Master Raven and Bob, revealed at Evo 2016.

Though competitive players are usually focused on the quality of the multiplayer modes in fighting games, it is hard to argue that a thoroughly developed single player experience does not contribute to the overall success of a title. Furthermore, the social and political stances of the characters in the story of Tekken have been a focal point throughout the history of the franchise, so a more interactive story mode is good news for all Tekken fans.

Source: DualSHOCKERS

Capcom Promises ‘Exciting News’ at SFV Panel Scheduled During Evo

Capcom’s Neidel “haunts” Crisan recently announced that there is a Street Fighter V Panel planned to take place on the first day of Evo 2016. According to haunts, the panel is supposed to include some “exciting news,” and Capcom will be “sharing all kinds of information” and revealing new details about the game. The specific event details announced so far are as follows:

Panel Location: Las Vegas Convention Center – Central Hall N101

Panel Time: Friday, July 15th 10:00 AM

Agenda:

  • SFV Content Updates
  • SFV Dev Updates
  • Capcom Pro Tour Discussion
  • Q&A Session

There was no mention of whether the panel will be livestreamed or not, but it is possible that we will hear something regarding that in the near future. You can view the original post on the official Capcom-Unity blog.

Source: Capcom-Unity

Improve Your Ninja Skills with this Street Fighter V Ibuki Pressure and Setup Guide

Ibuki has always been known for having a wide variety of ways to keep opponents guessing, and her bag of tricks is bigger than ever in Street Fighter V. In a new video, PAN demonstrates how to make the most of Ibuki’s tools to create and maintain pressure while keeping opponents on their toes. Frame traps, meaties and a lengthy segment dedicated to proper V-Trigger placement fill this nearly eight minutes of footage.

As expected of a ninja, deception and technical know-how are two core factors in being a successful Ibuki player, and this video will certainly help make learning such a tricky character a bit less overwhelming.

If you’re looking for even more Ibuki strategies, be sure to check out our previous tech roundups.

Source: PAN

Eduardo Perez Says He Feels ‘Complete’ Now that Balrog is in Street Fighter V

The Daily Dot’s latest Best of III features an interview with our favorite smiling slugger, Evil Geniuses’ Eduardo Perez, better known as PR Balrog. In the interview, Perez talks about his hopes for Evo and his new attitude about Street Fighter V now that his trademark character is part of the game. He mentions his initial impression of Balrog was that he looked overpowered, referring to the high-damage exhibition displayed at the CEO reveal, but now that he has spent time with the character, he feels, in his words, “complete” and enjoys playing the game more than ever.

Eduardo is also asked about how the top contenders in the US will fare against the titans of Japan. You can hear his honest opinions on that and much more in the full interview.

Source: The Daily Dot

 

Maximillian Breaks Down Supergirl, Atrocitus and Returning Characters from Injustice 2

Maximilian got his hands on Injustice 2 during his trip to E3 this year, and, in a recent upload, he breaks down some of the characters he was able to take for a spin. He gives impressions of newcomers Atrocitus and Supergirl, while also dedicating time to discuss returning characters such as Batman, Superman and Aquaman. Max stresses that these returning characters handle much the same as they did in the game’s previous iteration. Based on his communication with the developers of the game, Max infers that the lack of differentiation in the moves and styles of the old roster hints that there are plans to introduce new character archetypes that will give players enough new study material to focus on.

Besides character info, Max notes that the game has a significantly decreased amount of block stun, which, in his words, makes the game seem a lot less “clunky” than the first Injustice title. He also notes that meter can be used much more than in the last game, which is, for specific reasons covered in his video, something to look forward to.

Source: Maximillian, with a tip from Solx

Check Out 25 Minutes of Hype from DreamHack Summer’s Street Fighter V Tournament

XusesGB did us a solid by putting some of the most exciting moments from DreamHack Summer 2016 into one video. The compilation features some crazy moments from the pros including, but not limited to, Tokido Ryu comebacks, Fuudo’s Mika madness, and tyrannical Necalli corner pressure from Haitani. Two of Europe’s best, Luffy (Mika) and Ryan Hart (Ken) are also featured in the video, and both players demonstrate examples of expert reads and reactions. Many players that might not be recognized by name only were featured in the video as well, and though their reputations may not precede them, their highlights prove that they are players you should definitely know about.

If you were unable to keep up with the livestream of the SFV tournament, this footage, clocking in at nearly half an hour, will give you a good idea of what you missed.

For more information surrounding DreamHack Summer 2016, be sure to check out our coverage hub.

Source: XusesGB

Ibuki’s Street Fighter V Story Mode Features Sakura Cameo and More

Thanks to Capcom Germany, we now have footage of a full playthrough of Ibuki’s story mode from Street Fighter V.

At the start of the video, we see Ibuki having a phone conversation with Sakura. It is the second time the Ryu prodigy has shown her face so far in the game, the other being a brief appearance at the end of Karin’s story. Their dialogue reveals that it was Sakura who helped Ibuki get her job at Kanzuki Estate by setting up an “interview” in the form of a party invite. As the story plays out, we get to see more of Ibuki and Karin’s story alternate costumes as the heiress and kunoichi duke it out in their evening attire.

A second Sakura appearance could imply a character release in future, but at this point nothing is certain. More familiar faces appear in the form of still images as Ibuki reminisces on the warriors she’s crossed paths with during her journey, which you can see by checking out video.

Source: Capcom Germany via The BEAST

Gargos Begins the Invasion in Official Character Trailer

An official character trailer was recently released for Killer Instinct’s longtime antagonist, Gargos. The release of the trailer came just hours after the demon overlord was made available for play to owners of the game’s Ultra Edition.

Thanks to Iron Galaxy’s gratuitous gameplay reveal stream, fans have already gotten a good look at at the winged deity’s play style and move set, but the trailer offers a little more of his trademark condescension. In godlike fashion, Gargos goes into an ominous monologue and proceeds to bash the skulls of some of Killer Instinct’s top contenders.

If you’ve not yet had a chance to give Gargos a go for yourself, be sure to check out the trailer below.

Though this is his first appearance in the franchise as a playable character, KI fans know that Gargos has always played a crucial role in the game’s story. Now that his fate is in the hands of the players, It’ll be interesting to see how things play out from a warrior God’s perspective.

Source: Killer Instinct via Maximillian

Gargos Begins the Invasion in Official Character Trailer

An official character trailer was recently released for Killer Instinct’s longtime antagonist, Gargos. The release of the trailer came just hours after the demon overlord was made available for play to owners of the game’s Ultra Edition.

Thanks to Iron Galaxy’s gratuitous gameplay reveal stream, fans have already gotten a good look at at the winged deity’s play style and move set, but the trailer offers a little more of his trademark condescension. In godlike fashion, Gargos goes into an ominous monologue and proceeds to bash the skulls of some of Killer Instinct’s top contenders.

If you’ve not yet had a chance to give Gargos a go for yourself, be sure to check out the trailer below.

Though this is his first appearance in the franchise as a playable character, KI fans know that Gargos has always played a crucial role in the game’s story. Now that his fate is in the hands of the players, It’ll be interesting to see how things play out from a warrior God’s perspective.

Source: Killer Instinct via Maximillian