Leaked Tekken 7 Data Reveals Jin Kazama, Devil Jin, and Other New Characters

Tekken 7 data reveals that Jin Kazama, Devil Jin, and a couple of new characters may find their way to the newly-released fighter in the future.

At the end of Tekken 6, Jin supposedly died after a long and convoluted effort to rid the world of the Devil Gene. This left many fans with the question of whether or not Jin would make an appearance in Tekken 7.

According to Avoiding the Puddle, a group of fans in Korea have been able to gain access to character data from this week’s official Tekken 7 launch. The leaked information shows character models for not just Jin Kazama, but for his alter-ego, Devil Jin as well.

But it’s not just returning characters that have been revealed–the data also shows what seem to be not just one, but possibly two newcomers. The first of these is a female fighter wearing a short dress and the other, which may just be a skin for an existing character, is a red humanoid with all sorts of metal tubing stuck onto it.

Jin Kazama

T7_leak_Jin_01
T7_leak_Jin_02

Devil Jin

T7_leak_Devil_Jin_01
T7_leak_Devil_Jin_02

New Characters

T7_leak_girl_01
T7_leak_girl_02
T7_leak_girl_03
T7_leak_big_red_01

Tekken 7 had its full launch in Japanese arcades yesterday and is set to make its North American debut at Final Round 18 this weekend.

Source: Avoiding the Puddle, thanks to Great Dark Hero for the tip.

BE|Kane Blueriver Highlights the Secret Behind Haggar’s Lariat Assist Mixup in Ultimate Marvel vs. Capcom 3

It’s likely that most players who have faced off against Haggar in Ultimate Marvel vs. Capcom 3 are already familiar with this occurrence – while trying to crouch Haggar’s lariat assist, they find themselves inexplicable getting hit despite the fact that it should whiff against crouching characters.

Now, in a new video, The Black Eye’s Kane Blueriver explains why Haggar’s lariat assist lands in this specific situation. When crouching characters are crossed up, they go into an animation that raises their hurtboxes for a few frames. This is why moves that would normally whiff on crouching characters, such as Haggar’s lariat, can hit them during this small time frame.

While this may be common knowledge to some, it’s an invaluable piece of information for those just starting out with the game. Give the video below a spin and see if you can gain more insight into how to deal with this powerful assist.

Source: Kane Blueriver

NetherRealm Studios’ John Edwards Talks Balance and Character Variation in Mortal Kombat X

MKX_Kitana_Variations_622_crop

The variation system, which gives each character three unique fighting styles with different movesets and priorities, is perhaps the biggest feature introduced by NetherRealm Studios in Mortal Kombat X. These allow characters to have different tools to deal with specific matchups and greatly expand the way they can be played by competitors.

Venture Beat’s Stephen Kleckner (also known in the fighting game community as Sosage) recently got a chance to talk to lead designer John Edwards about this new feature and as well as their reactions to how cast members ended up being ranked in the franchise’s previous installment.

Regarding Mortal Kombat 9’s balance, Edwards acknowledged the fact that creating a cast of characters with unique moves and tool will mean that every tier list will be surprising to some degree. No character is ever made to be top or bottom tier, they just fall into those positions based on how the game develops.

Additionally, Edwards stated that watching the game and its tier list develop and change over time as players develop new strategies is one of the “more enjoyable” aspects of competitive fighting games.

Regarding Mortal Kombat X’s variations, Edwards mentioned that one of the reasons for implementing this feature was to allow players more freedom of choice when it came to character selection. This way, a player who preferred a fighter would also likely be able to find a playstyle that they liked. That said, it does make the game harder to balance.

To read more on this and Edwards’ other insights on the balancing of both Mortal Kombat 9 and Mortal Kombat X, head on over to VentureBeat for the full interview.

Source: VentureBeat

Newcomers and Veterans Get Their Juggle On in Bandai Namco’s Official Tekken 7 Combo Video

Tekken players going into the upcoming seventh installment might be wondering what their characters can pull off in the game’s updated combo system. To help them get started, Bandai Namco Games recently uploaded an official video that demonstrates a few strings for the confirmed cast.

Originally shown as part of their “Just Before Launch” stream, the video highlights newcomers Claudio, Katarina, Shaheen, and Lucky Chloe alongside returning veterans. Notations have been included as well for those of you studying up.

Tekken 7 will fully launch in Japanese arcades tomorrow, March 18, and is scheduled to make its North Amrican debut at Final Round 18 this weekend.

Source: Bandai Namco Games

Mad Catz References Early Street Fighter IV Arcade Stick in Upcoming Tournament Edition 2 Variant

MCZ_USFIV_TE2-Rivals_622_crop

Back in the summer of 2009, Mad Catz and Capcom partnered to release their first limited edition variant of the Street Fighter IV Arcade FightStick Tournament Edition at San Diego Comic-Con. With only 250 ever made, this version of the original Tournament Edition arcade stick has now become a highly sought after item among aficionados and collectors.

Now, Mad Catz is looking back to that stick for their first exclusive model of the Tournament Edition 2. This RIVALS variant features an all-white casing, orange bezel, and orange and yellow Sanwa parts, just like the aforementioned Comic-Con release. Even the art, which is new, pays homage to the original’s design.

If you’re interested in grabbing one of these for yourself head on over to Mad Catz’ site to sign up and be notified when it goes on sale. Regional availability will be determined on this registration, so this is a good chance for folks outside of areas like the United States and Japan to show they want this and future limited edition sticks released in their neck of the woods.

Mad Catz’ RIVALS Tournament Edition 2, which is compatible with both PlayStation 4 and PlayStation 3, will be available at select events and online this summer.

Source: Mad Catz

Watch Pop Culture Shock’s Amazing Akuma Statue Go From Concept to Reality

The folks over at Pop Culture Shock are currently crafting an amazing 1:3 scale statue for Street Fighter’s Akuma. Standing at a whopping 36 inches tall, the statue represents one of the largest figures ever made for a fighting game character.

To showcase their handiwork, BornFreeYT recently released a video that shows, in photos, the individual steps involved in sculpting this monster of a figure, all of which were originally shared by Pop Culture Shock themselves.

BornFreeYT has also put together quite a few video guides for Pop Culture Shock’s other Street Fighter figures. If you’re interested in the quality of these collectibles, be sure to check out his full playlist for in-depth looks at how they stack up.

Source: BornFreeYT

Olympic Gaming Showcases FA|Big Bird’s Guy in Latest Ultra Street Fighter IV Player Spotlight

Olympic Gaming is back with yet another Ultra Street Fighter IV player spotlight. This time, they set their sights on the international stage with FA|Big Bird, an Algerian player playing out of the United Arab Emirates, and his amazing Guy.

In the video below, Big Bird goes up against some stiff competition, including internationally known players such as Ryan Hart and Evo 2013 champion RZR|Xian.

Much like Olympic Gaming’s previous spotlights, you’ll find an interview in the video description, covering topics like his training, thoughts on previous incarnations of Street Fighter IV, and future stops.

Source: Olympic Gaming

Mortal Kombat X Will Not Allow Cross-Region Netplay

mkx-johnnycagesonyablade-622-crop

In a reply to fans on Twitter, Mortal Kombat X executive producer Shaun Himmerick has confirmed that the title’s online multiplayer will be region-locked.

One of the biggest disappointments with NetherRealm Studios’ previous fighting games was the fact that netplay was restricted by the version you purchased, meaning, for example, a player from Europe could not play with one from North America.

Other titles, like Persona 4 Arena Ultimax and Arcana Heart 3 LOVE MAX!!!!!, have seen similar treatment, though the former was corrected with a post-launch patch.

This is certainly unfortunate news for players who were hoping that Mortal Kombat X would not have the same restriction as NetherRealm’s previous titles. Hopefully we’ll see it go the way of Persona in the future.

Mortal Kombat X will arrive on PlayStation 4, Xbox One, and PC on April 14, with PlayStation 3 and Xbox 360 releases planned for sometime this summer.

Source: Shaun Himmerick via Test Your Might

Arc System Works to Donate Part of March Earnings Towards Ongoing Tohoku Earthquake Relief Efforts

arcsystemworks-banner

Four years ago, Japan suffered one of its deadliest earthquakes to date. The 2011 Tohoku Earthquake and Tsunami left thousands dead, even more homeless, and was also cause of one of the worst nuclear power disasters in history.

To assist those who are still suffering from the effects of this catastrophe, Arc System Works recently announced that they will be donating a portion of their earnings from March to the ongoing relief effots. The specific amount and the charities who will be receiving aid have yet to be announced.

The disaster had far-reaching consequences even in the video game industry, with many development teams having to stop work on projects due to the effects of the disaster (such as Marvel vs. Capcom 3’s planned downloadable content, resulting in Ultimate’s release later that year).

We here at Shoryuken applaud Arc System Works for their generosity.

Source: Arc System Works via Anime News Network

Mad Catz Tournament Edition 2 Arcade Stick Now Up for Pre-Order Through Amazon

MCZ_TE2_unbranded_PS3_PS4_622_crop

Mad Catz’ Ultra Street Fighter IV-branded Tournament Edition 2 arcade stick isn’t the only peripheral to come up for pre-order on Amazon recently; players in the market for a brand new controller can now snatch up one of the company’s basic models as well.

This variant of the stick comes with blue sides and blue art, similar to the Japan exclusive Tournament Edition 2 Yellow. Unlike that version, however, this one comes with a black balltop and Dark Hai buttons from Sanwa.

Aside from these changes, this Tournament Edition 2 comes with all the same features as the other, game-themed variants, such as the opening top panel and easy-to-change art.

The arcade stick, which is compatible with both PlayStation 4 and PlayStation 3, can be pre-ordered on Amazon for $199.99. It’s expected to start shipping on May 30.

Source: Amazon