Capcom Announces Upcoming Improvements to Street Fighter V Matchmaking

In another development update blog post–the second in as many days–Capcom’s Neidel “Haunts” Crisan discusses impending improvements to Street Fighter V’s matchmaking that we’ll be seeing in next week’s update.

These improvements include a fix to matchmaking preferences, improved matchmaking speed, and improved match quality–specifically in relation to accuracy with connection quality range settings. Additionally, Haunts mentions that matchmaking in general will be smarter, saying that “players should now be matched with other players of similar skill more often.”

If you missed yesterday’s development post, which features all upcoming costume and stage content in the June update, you can find that here.

Source: Capcom-Unity, with a tip from Yaiba4869

Learn to Anti-Air Throw Escape Neutral Jumps in Street Fighter V

When expecting a command grab in Street Fighter V, a simple neutral jump escape can allow for a falling aerial normal to connect–thanks to the long recovery time tied to command grabs–leading into massive damage. This makes occasional neutral jumps against grapplers an integral part of the matchup. When the same scenario plays out against a normal throw, however, the party taking to the air to save their skin won’t be rewarded with a full punish for their successful escape, and, as Bafael shows in a recent video, those players may actually wind up taking a bit of damage anyway.

If you’re looking to dissuade opponents from jumping away from throws, be sure to check out the video below.

Bafael has also started creating official content for Shoryuken! If you missed his first video in his new series, you can watch it here.

Source: Bafael

Learn to Anti-Air Throw Escape Neutral Jumps in Street Fighter V

When expecting a command grab in Street Fighter V, a simple neutral jump escape can allow for a falling aerial normal to connect–thanks to the long recovery time tied to command grabs–leading into massive damage. This makes occasional neutral jumps against grapplers an integral part of the matchup. When the same scenario plays out against a normal throw, however, the party taking to the air to save their skin won’t be rewarded with a full punish for their successful escape, and, as Bafael shows in a recent video, those players may actually wind up taking a bit of damage anyway.

If you’re looking to dissuade opponents from jumping away from throws, be sure to check out the video below.

Bafael has also started creating official content for Shoryuken! If you missed his first video in his new series, you can watch it here.

Source: Bafael

Frame Trapped Creator Dissects Throw Functionality in Street Fighter V

Throws in Street Fighter V follow a large set of rules. These rules dictate when a given throw will connect and when it will whiff. While it’s rather obvious that a standard throw won’t typically connect with an opponent suffering from hitstun or blockstun, there are many (often minor, often less obvious) technical aspects at play that help determine other scenarios that will see players hugging the air.

To explore this cornerstone of any solid offense, Frame Trapped creator Tom Piddock hit the lab to create a new video discussing all things throw-related. The video–which you can find below–covers throw ranges, throws that function as strikes, and more. Those less familiar with how hitboxes work will also find the brief introduction to this backbone of the game rather helpful.

If you’ve ever found yourself scratching your head on the other side of an unexpected throw whiff, you’ll definitely want to give this video a look.

Source: Tom Piddock

Enter the Evo 2016 Indie Showcase!

Evo 2016 is right around the corner, and just like the last four years, Evo will be teaming up with The MIX to provide indie developers with a chance to demonstrate their games. This year’s Evo Indie Showcase will take place from 8 AM until 9 PM on July 15th and 16th.

Why Evo?

The fighting game community is a tight-knit culture who share a lot in common with Indies. Both are interested in system design and have grassroots community backgrounds; both appreciate well-crafted game design and mechanics, and both understand that games are only as fun as the people you can play with. The MIX and EVO are independent productions who strive to develop their cultures and bring people together to share amazing experiences.

Participating in the EVO Indie Showcase isn’t just about developers putting their games in front of potential players for sales, it’s also about seeing what some of the game-breakingest people in video games can do with what has been created. Fighting game fans are interested in understanding deep gameplay mechanics and finding ways to creatively use the systems to take games to another level through mastery. Indies just might learn a thing or two about their own games–and maybe even meet a few people who can help make them better.

How do I sign up?

If you’re an indie developer looking to show off your work to a huge crowd of eager players, you can head over to The MIX’s site to apply. Registration will remain open until next Thursday, June 23.

If you are selected to show off your game, you will be asked to set up the necessary equipment on July 14 between the hours of 4 and 6 PM; you will also be required to have at least one team member present to demo your game during the hours of showcase operation.

Evo is set to take place July 15-17 in Las Vegas, Nevada.

Capcom Now Streaming Street Fighter V, Live from E3

Following a morning filled with streams dedicated to other titles in their lineup, the folks at Capcom have just gone live from E3 with a broadcast dedicated to Street Fighter V.

Since E3 attendees have already given us a chance to check out some new aspects of the game, like Balrog’s Story Mode appearance and some new stages, one can hope that this official stream will offer us a closer look at features included in the game’s upcoming June update.

We’ve embedded the stream below so you can watch it in the article, or you can head over to Twitch to join in the chat.

Watch live video from CapcomUnity on www.twitch.tv

Source: Capcom

KI Ultra Tour to Provide $100,000 for Killer Instinct Season 3 Competition

During the final segment of today’s Xbox Daily Show broadcast from E3, Microsoft Studios Community Manager for Killer Instinct, Rukari Austin, announced the aptly named KI Ultra Tour, a series of tournaments for the title’s third season with a total of $100,000 up for grabs.

While details are incredibly limited at this time, we do know that this massive prize pool will be spread out across events both online and offline. So, regardless of how you prefer landing your Ultra Combos in Killer Instinct Season 3, you’ll have ample opportunity to show your skills for a shot at a piece of the prize.

Further details surrounding the Killer Instinct Ultra Tour will release this summer.

Source: Rukari Austin via Justin Wong and Keits

Balrog Faces Vega and F.A.N.G in These Short Clips from Street Fighter V’s Story Mode

We already got a look at Ibuki’s Story Mode in Street Fighter V earlier today, and while Kanzuki Estate shindigs are nothing to scoff at, there’s something special to be said about fighting in its purest form: nothing but two pugilists pummeling each other with red-gloved punches.

While the below footage–brought to us from E3 courtesy of BornFree–doesn’t quite get to the point where gloved fists start flying, we do get to see the game’s famous boxer in his latest form. Based purely on this footage, it seems as though there’s a good deal of turmoil among the higher ranking members of Shadowloo.

For more information on Balrog’s Street Fighter V appearance, including gameplay predictions, check out Venture Beat’s hands-on review.

Source: BornFree

Catch a First Glimpse of Injustice 2’s Gameplay, Streaming Live

In just a few short minutes, the folks at NetherRealm Studios will be offering viewers a first look at Injustice 2 in action. While we’ve already seen the game’s official trailer, it leaves much to the imagination with regard to how the game will actually look–and play–once we finally get our hands on it.

We’ve embedded the stream below so you can watch the reveal in the article itself, or you can head over to Twitch to join in the chat.

Watch live video from NetherRealm on www.twitch.tv

Source: NetherRealm Studios

Get Hype for Community Effort Orlando 2016 with This Official Trailer

If you’re not already excited for Community Effort Orlando 2016, the recently released trailer for the upcoming event will leave you longing for the end of June.

With a massive 60,000 square foot staging area, pot bonuses on top of pot bonuses, a bevy of artists and vendors and, of course, the wrestling ring that has become a staple of the Florida-based event, CEO 2016 is shaping up to be something for the record books.

Community Effort Orlando 2016 is set to take place June 24-26 in Orlando, Flordia. If you’ve not yet registered, you still have a few days left to do so. For more information surrounding the event, you can head over to the official site.

Source: CEO Gaming