Let’s Rock! Get Started in Guilty Gear Xrd -SIGN-, Now Available on Steam

Just two short days ago, fighting game players who prefer to throw punches through the power of their PCs received some seriously unexpected news: the time has finally come for the biggest airdashers to make their way to Steam. Appropriately, this series of releases begins with Arc System Works’ Guilty Gear Xrd -SIGN-.

As of this posting, you can pick up a copy of this title and all of its downloadable content through Steam for a discounted price. If you’re feeling lucky, be sure to keep an eye on Twitter, this evening as we’ll be giving away a Steam code there as well.

If you’ve not had a chance to play Guilty Gear Xrd -SIGN- before and don’t know where to begin once jumping into the game, it can be tough to figure out exactly where to look to find the best information on burst baiting, dust loops, and all the other things that make the franchise what it is. In order to combat that, we’ve compiled a list of some of the best beginner resources out there.

The best place to begin when it comes to this part of the fighting game community is the Dustloop forums. There, you’ll find well-known players from within the scene sharing their thoughts on matchups, setups, combos, you name it. But, as is the nature of forums, things can get a little cluttered as time passes. Luckily, the folks at Dustloop have also compiled a handy wiki page with key information for each member of the cast, broken apart into sections on frame data, move lists, general strategies, combos, and anything else you could possibly want to know about your chosen fighter.

If you prefer to absorb information in the form of video content, Novril and the Chemical Lovers team’s Guilty Gear Crash Course is also a great starting point. These videos break the game into small chunks that can be easily digested, focusing on a single aspect of gameplay and how it can be used as opposed to throwing everything at viewers at once with a heartfelt, “Have fun!” to close things out. In the drop down box below, we’ve included links to all of the current episodes.

Finally, James Chen of UltraChen TV began a series of beginner videos back in May with some help from Henry “Choysauce” Choi. In addition to taking an in-depth look at the mechanics of the game, the duo also provide important introductory information for every character. These details include general strategies, best buttons, basic combos, gimmicks, and more.

We’ve included video links in the spoiler box below, but Henry Choi also prepared a Dropbox with text versions.

It’s a lot to take in, but we hope this helps to get you started on a path to success and, more importantly, have fun learning a new game.

Sources: Steam, Dustloop, Novril, UltraChen TV

Sceptile, Farfetch’d, and Electrode Officially Join Pokkén Tournament

Earlier this week, a couple of images surfaced that seemed to point towards Sceptile’s inclusion in Pokkén Tournament. While these shots certainly didn’t appear to be fake, we now have official confirmation from Bandai Namco Entertainment that, yes, the grass-type Pokemon will be joining the game’s playable roster.

In addition to the playable character reveal, Sceptile’s trailer goes on to confirm that the anticipated support characters, Farfetch’d and Electrode, will also be making appearances. If you’d like to see these new Pokémon in action, be sure to check out the official trailer below.

Pokkén Tournament is scheduled to launch for Wii U in Japan on March 18, with an expected spring release window planned for North America and Europe.

Source: Bandai Namco Entertainment via Gematsu

Under Night In-Birth Exe:Late[st] Playable at Anime Ascension

Airdasher adepts have even more to look forward to this February thanks to a recent announcement from the folks at Aksys Games. In addition to providing tournament brackets with respectable prize pools for popular titles in the subgenre, Anime Ascension will feature access to an exclusive playable demo of Under Night In-Birth Exe:Late[st].

This newest version of the game hit Japanese arcades back in July, but those of us stuck oceans away from those cabinets have yet to take a crack at the updated game. If you fancy yourself an avid anim fan, be sure to head out to California in February to check it out.

Anime Ascension will be held at the University of California Irvine on February 28.

Source: Aksys Games via NeoGAF

Make a Safer Return to the Stage In Super Smash Bros. for Wii U with A-Canceling

Making your way back to the stage after eating a move with massive knockback in Super Smash Bros. for Wii U isn’t easy. Sure, you’ve got a options to attempt a safe landing, but you’ve still likely got the person who sent you flying in the first place waiting to meet your return to the ground, fists ready for a punishment of some sort.

In their newest video, the Beefy Smash Doods discuss a mechanic that they call “A-Landing,” which can be added to the long list of options that players in this situation have to choose from. A-Landing takes advantage of the autocancel frames on various aerial attacks to eliminate landing lag and get you back into the fight as quickly as possible.

Which aerial works best for this technique varies between characters, so the video also covers how to find the best attack for your character of choice.

Source: Beefy Smash Doods

Make a Safer Return to the Stage In Super Smash Bros. for Wii U with A-Canceling

Making your way back to the stage after eating a move with massive knockback in Super Smash Bros. for Wii U isn’t easy. Sure, you’ve got a options to attempt a safe landing, but you’ve still likely got the person who sent you flying in the first place waiting to meet your return to the ground, fists ready for a punishment of some sort.

In their newest video, the Beefy Smash Doods discuss a mechanic that they call “A-Landing,” which can be added to the long list of options that players in this situation have to choose from. A-Landing takes advantage of the autocancel frames on various aerial attacks to eliminate landing lag and get you back into the fight as quickly as possible.

Which aerial works best for this technique varies between characters, so the video also covers how to find the best attack for your character of choice.

Source: Beefy Smash Doods

Glasgow, Scotland’s Hypespotting Returns April 2-3, 2016

Not long ago the folks at Versus Scotland released a trailer teasing the announcement of information surrounding next year’s Hypespotting tournament. Earlier today, organizers lifted the veil and made Hypespotting 5 official. As luck would have it, this fifth installment of the Glasgow-based tournament comes within just a couple short months of the release of Street Fighter V. Needless to say, the flagship Capcom fighter will be making its mark at the event–one of the first majors to host the game–but it’s far from the only fighter that will be featured.

The event is also set to hold double-elimination tournaments for games ranging from classics like Super Street Fighter II Turbo and Street Fighter III: Third Strike to current crowd-pleasers like Killer Instinct, Super Smash Bros. for Wii U, and no, they’ve not forgotten Ultra Street Fighter IV either. With such a wide array of games in the lineup, organizers plan to run multiple streams to get the most action possible to those who can’t make it out to the event.

If you’ve already got plans to attend, now is the time to register. For the remainder of 2015, event tickets will be 25% off when using the code “AREYOUHYPE” (no quotation marks) upon registration. If you’re feeling confident, you can also gain entry to the tournament through Road to Hype seeding tournaments, the dates of which will be announced as they draw closer.

Hypespotting 5 is set to take place April 2-3 at the Hilton Hotel in Glasgow, Scotland. For a full list of games, as well as any other Hypespotting information you could possibly desire, be sure to head over to the event’s official website.

Source: Hypespotting

Sceptile Likely Making Its Way to Pokkén Tournament

As we found out at the beginning of the month, Pokkén Tournament has a new character on the horizon. While no official announcement has yet been made regarding this upcoming addition, the folks at Siliconera have given us reason to believe that Sceptile will be filling this slot on the roster.

As you can see in the images below, the green creature appearing atop the featured Pokkén Tournament setup certainly bears a strong resemblance to the grass-type Pokémon. Additionally, upon closer inspection, the image potentially reveals two additional support Pokémon that will also be joining the fun: Electrode and Farfetch’d

Click to view slideshow.

Of course, all of this information is currently speculative–though quite likely–so stay tuned for the official announcement on Thursday, December 10.

Source: Siliconera via My Nintendo News

Beef Up Your Ledge Canceling in Rivals of Aether

Ledge canceling is just as important in Rivals of Aether as it is in Super Smash Bros. When performed properly, this technique allows players to string together aerials in ways that wouldn’t otherwise be possible, and it can also keep you safe in certain situations by providing quicker recovery.

In their newest video, Risuno of the Beefy Aether Doods discusses how to perform and apply ledge canceling in this early access Smash-like title. This is one of those techniques that requires not only a great deal of character familiarity with regard to things like their movement speed, slide distances, and where various special moves place them, but also takes a special attention to stages. It’ll certainly take a while to master, but it’s worth the time spent.

If you missed their first two videos, which cover Directional Influence and reverse aerial rush, you can find those here.

Source: Beefy Aether Doods

Pick Up Sheik’s Advanced Movement Options in Super Smash Bros. for Wii U

In a game like Super Smash Bros. for Wii U, where success hinges so much on proper movement, the player with the most methods to work their way around the stage will have a definite advantage. Sheik, a character who is fast even with the most basic movement techniques, has a host of higher execution options at her disposal, which fyazkoSSB has compiled in a new video.

In addition to showcasing how slippery Sheik can be in the right hands, fyazkoSSB offers plenty of instances where the displayed techniques can come into use through extending combos, forcing whiffs for big punishes, chasing into the drop zone to secure a stock, and much more.

Source: fyazkoSSB

GimR Begins His Month of Ryu with a Super Smash Bros. for Wii U Combo Exhibition

Today marks the official launch of GimR’s YouTube channel apart from his work on VGBootCamp. No, his Cloud preview doesn’t count; that was more of a soft launch. Anyway, expecting the perpetual wielder of the 9 hammer to dedicate this initial period to Mr. Game and Watch wouldn’t have been a bad line of thought, but as he promised on Twitter at the end of last month, he’s opted instead to spend December producing Ryu content.

He starts things out today with a combo exhibition that makes use of many of the tools the shoto brings to Super Smash Bros. for Wii U. The footage below is a great place to pick up some ideas for how to make use of Ryu’s moveset, and chances are you’ll be able to pick up one or two things along the way.

And if you didn’t see GimR’s original announcement tweet, we’ve embedded it below. The trailer included is a perfectly goofy homage to an animated sequence that we’ve all seen many, many times before and will certainly continue to see in the future. Be sure to check it out.

Source: GimR