H1Z1: Large Features Incoming Along with Smarter Zombies

Large Features Incoming Along with Smarter Zombies

Daybreak’s John Smedley took to the H1Z1 Reddit to give players insight into what the team has been working on and will be working towards in the future. Among other things, Smed promised a large number of new features, continued attention on bug fixes, smarter, better zombie AI, ongoing building of a ‘massive world’ (up to 16,000 square km) and more. Smedley also revealed that the development team is growing to keep up with these, what he intimates, very realistic goals.

Crowfall: The Confessor Archetype Detailed

The Confessor Archetype Detailed

The lore and the story behind any new game is one of the best parts of the time leading up to its release. With that said, the Crowfall site has been updated with a new post to give lore hounds a lot of great reading material about The Confessor archetype.

Skyforge: Community Manager Hints at July Open Beta

Community Manager Hints at July Open Beta

According to a forum post on the Skyforge site, it is very possible that open beta will hit sometime in July. According to Community Manager ‘Spunky’, there will be one more closed beta event prior to the commencement of the open beta.

General: Passing on Pre-Orders

Passing on Pre-Orders

On Wednesday, June 3, RPG fans were treated to their first official look at Fallout 4. There’s no feature list, in-game footage, or release date, but pre-orders are already open. Is pre-ordering now really a good idea?

General: The God Complex

The God Complex

MMOs aren’t what they used to be in both good ways and bad. This week in Player Versus Player, we look at MMO storytelling and how every player is the hero. We call it, "The God Complex" and ask, are we losing the core of MMORPGs because of it?