General: The Daily Quest – What Makes You Return to a Game?

The Daily Quest - What Makes You Return to a Game?

We’ve all come and gone from our favorite MMOs. I can’t count how many times I’ve made a return to World of Warcraft, even if just long enough to remember why I left in the first place. But what makes us return? Nostalgia? A new update? Boredom? Perhaps a mix of all three? That’s today’s Daily Quest.

Life is Feudal: Life is Feudal, But Not Futile

Life is Feudal, But Not Futile

You have to respect a game that uses a very bad (and by bad, I mean good) pun in its title. Life is Feudal is a sandbox MMO led by Vladimir ‘Bobik’ Piskunov and features some very intriguing realistic gameplay. We had a chance to catch up with Piskunov at PAX East to discuss the game and see how it would be different from other medieval or fantasy sandboxes.

Edge of Space: PAX East – A Focus on Improvements

PAX East - A Focus on Improvements

When we last checked in on Edge of Space, the game had received much new content. Fast forward to several months later at PAX East, and things are still improving. The team’s focus in recent updates is to polish the game, continue to improve it visually, and create a better tutorial and beginning game experience for players. As someone who began in the alpha, zooming in on the characters or terrain, for instance, is much better.

General: Hanging Our RPG Hopes on Sword Coast Legends

Hanging Our RPG Hopes on Sword Coast Legends

There’s no denying that the Baldur’s Gate series is foundational in the evolution of single-player RPGs. The gameplay in Baldur’s Gate and Baldur’s Gate II: Shadows of Amn, along with their expansions, inspired a generation of isometric RPGs, including genre favorites Planescape: Torment and the Icewind Dale series.

Crowfall: Don’t Fear the Voxels!

Don

When some potential Crowfall fans heard that the upcoming game will feature a world full of voxels, they panicked. Some moaned audibly while others swore off anything with the words "crow" or "fall" in it for eternity. But the fact is, we shouldn’t be afraid of the almighty voxel.

General: Seven Dragon Saga Interview

Seven Dragon Saga Interview

Earlier today Rob Lashley chatted over the phone with David Kline and David Shelly of TSI about the Kickstarter for their upcoming cRPG Seven Dragon Saga. Read on to see what the SSI vets had to say about their new game that has roots in the cRPG gold box golden days.