Star Wars: The Old Republic: Ravager Exploit Sanctions Explained

Ravager Exploit Sanctions Explained

As part of the transparency between players and developers, the BioWare team has revealed the process and reasoning behind recent bans of Star Wars: The Old Republic players for participating in the so-called "Ravager Exploit". The exploit was discovered late last year and allowed players to skip the final boss of The Ravagers and gain access to high-end loot and rare crafting materials.

Diablo 3: Chinese Technical Test to Kick Off This Month

Chinese Technical Test to Kick Off This Month

According to a new report, the Chinese Technical Test for Diablo III will kick off after the Lunar New Year later in February. The Chinese launch of Diablo III has been delayed for years due to issues with the Censor Board objections to some game content. NetEase, publisher for the market, has indicated that the obstacles have been cleared which paves the way for the test launch.

General: Patch 6.1 Preview

Patch 6.1 Preview

With Patch 6.1 on the public test realm there’s tons to talk about this week. Let’s check out some of the big additions and changes heading to Warlords of Draenor.

Guild Wars 2: Heart of Thorns and Character Progression

Heart of Thorns and Character Progression

Players have been waiting for this moment, but that wait is finally over. The first expansion to Guild Wars 2 is finally announced! Even though not everyone could make it to PAX, Twitch allowed tens of thousands of players to tune and and soak up the excitement, and boy did we soak it all up. ArenaNet not only announced the long awaited expansion, but also gave some info regarding the features of Heart of Thorns, which seem to focus around character progression.

General: 5 Things We Want From Dragon’s Dogma Online

5 Things We Want From Dragon’s Dogma Online

When I first played Dragon’s Dogma back at its launch in 2012, I felt like I had stumbled across something that would surely go down as a cult classic. It was rough around the edges, had some quirks that wouldn’t appeal to everyone, and lacked a true multiplayer mode. As it turns out, I wasn’t far off.

ArcheAge: What’s in Store for 2015?

What

After ArcheAge’s big launch, controversy, and eventual settling down into its own niche, folks may be wondering where the game is headed in 2015. Good thing that we sat down with Trion’s Mervin Lee Kwai, Producer on ArcheAge to chat about precisely that…

EverQuest: 16th Anniversary to Feature Player-Designed Missions

16th Anniversary to Feature Player-Designed Missions

During the SOE Live celebrations of the past two years, EverQuest fans worked with developers to create Player-Designed Missions. This year marks EQ’s sixteenth anniversary and these new missions will be the centerpiece of the celebration. The news was delivered in the first producer’s letter of the year that lays out other details in store for the game.

Neverwinter: Oathbound Paladins Subject of New Design Blog

Oathbound Paladins Subject of New Design Blog

Cryptic Studios has published a brand new developer design blog that centers around the Oathbound Paladin, the new class coming with the Elemental Evil module. The post goes into detail about the two distinctive Paragon paths the Oathbound Paladin can take, either as a healer or as a tank.