The Eternal Challenge Explored in New Indie Documentary: ROAD TO EVOLUTION

A closer look at something that unites the FGC: the struggle to play a better game.

The drive to improve, the urge to compete–feelings well-known to fighting game fans! In his new documentary Road to Evolution, director Jonathan Rouzier explores these concepts as they are expressed through his cousin Cliff Rouzier: inspired by a trip to Evolution 2011 to step up his Super Street Fighter IV game, to compete as best he can in at subsequent Evo events. With commentary from his friends and family, we get a profile of what sort of man takes on this sort of challenge, the trials he faces, and the lessons learned in the pursuit of one more win.

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The film is stuffed with footage from both Evo and other major FGC events, clips of the games themselves and well-known FGC personalities like James Chen and UltraDavid, and delves deep into Cliff’s own experience through interviews and candid glimpses into his life and Street Fighter training. Check it out on YouTube below, and scroll down further for some more insights from the film’s director.


In anticipation of this documentary’s release, I had the opportunity to ask the director a few questions after I had the pleasure of watching the film myself.

Zavian “mushin_Z” Sildra: What particular aspects of your cousin’s experience with Street Fighter inspired you to commit his story to film?

Jonathan Rouzier: Growing up, Cliff was always the best at Street Fighter and Smash Brothers. Between our group of friends, it was rare that anyone would beat him. After we watched Evo 2011, his eyes were opened to the FGC. We had no idea there were people competing at such a high level in the games we loved so much. To see it take place on such a grand stage was inspiring. After watching the event, Cliff decided that he wanted to start training for Evo. This is when I thought it would be a great opportunity to document the beginnings of someone’s journey in the FGC–which is something you rarely get to see. Usually, films follow the top players of their respective games, but I wanted to give viewers a look at what it is like for someone to step out of their comfort zone and start facing a much higher level of competition. It is definitely a humbling experience for a “local hero” to become a complete novice at the pro level.

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mushin_Z: When you started filming, what target audience did you have in mind for the documentary? The FGC specifically, gamers in general, or a broader audience?

Rouzier: When I started filming, my intention was to create a short piece about Cliff’s 2012 tournament season, and yes, it was geared specifically to the FGC. However, like many creative projects, sometimes it evolves into something else as you work on it. Once I started interviewing more people, particularly his dad, I started to realize there was a potential for a larger audience for this film. To me, the film can appeal to anyone, from hardcore gamers to parents who might not understand why their kid who loves video games so much would want to make a career out of it. The love of competition is a driving force, but gaming has brought me together with some of my closest friends, and I think that is another amazing aspect of the FGC.

mushin_Z: Your cousin’s struggle for wins at Evo and other events yields mixed quantitative results–but we see the growth of his dedication and character: his “fighting spirit” only becomes greater. Was it your intention to highlight the “value of the journey” this way?

Rouzier: “Success is not final, failure is not fatal: it is the courage to continue that counts.”  This is one of my favorite quotes, and it’s something that has always stuck with me. Fear holds so many people back from doing what they truly love. If you have the will to push through all the failure, there is nothing stopping you from reaching your goal. I always had faith that Cliff could do well entering tournaments, but no one ever got great at any sport overnight. To me, the journey is much more interesting than the destination–in any story.

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mushin_Z: In your view, what do large events like Evo offer the average fighting gamer?

Rouzier: I think it’s very important to have events like Evo, which stand as the Mecca of your sport. It gives people something to strive towards. From an entertainment standpoint, it gives people a chance to see matchups with players from other countries they would never get to see otherwise. For example, the feeling of being in the audience during top 8 of Evo 2016, as the audience was giving their all to cheer for LI Joe, was better than any other sporting event I’ve been to in the past.

mushin_Z: It seems to me you took time and effort to really depict the experience of attending a large tournament to the viewer. Were you hoping to encourage viewers to take up their own challenge to compete?

Rouzier: My hope is that viewers would see how fun and exciting these events can be. Even if they were usually reluctant to participate in tournaments due to the fear of losing, they would see the benefits of challenging yourself to face higher-level opponents. Everyone is always searching for a place to belong, and I think that there’s no better way for gamers to come together than at these events.

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mushin_Z: As he’s the subject, what does your cousin think of the finished film?

Rouzier: I let him see a few segments while I was editing over the last few years. When I finally sent him the finished product, he was speechless. This whole journey into the fighting game community has been life-changing for him, so I can only imagine what it’s like to watch the events of the last few years of his life as a film.

mushin_Z: How much do you play? How’s your Street Fighter/Smash Bros. game?

Rouzier: I’m a gamer, but not on a competitive level. I enjoy coming up with combos more than anything, so I would say Marvel 3 was my best game. Back in 2004-2005 I had a pretty solid Fox in Melee, and recently we’ve resurrected Smash 64 at my office, it is kind of a daily ritual now to prove who is the best. We get into some pretty heated competition, but it’s great to step away from editing and play a few games to clear our minds.

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Road to Evolution is available to watch on YouTube now. You can also watch Cliffdog stream on his Twitch channel.

Source: Jonathan Rouzier

UDON’s Street Fighter vs. Darkstalkers #0 Hits Store Shelves Today!

The clash between the World Warriors and the Night Warriors begins today!

Announced last year, today we can finally get our first real taste of UDON’s new mini-series through issue #0 of Street Fighter vs. Darkstalkers. From UDON Entertainment:

These time-tested warriors may have already met in arcades and on your game consoles, but nothing can prepare you for their impending comic book clash! When the likes of Ken, Chun-Li, Rashid, Sagat, and Akuma face off against Morrigan, Felicia, Jon Talbain, Bishamon, and Donovan, who will be left standing in the end? The answer to that question and more lie in wait within the pages of Street Fighter VS. Darkstalkers!

Check out these preview pages below, in which Street Fighter V’s Rashid seems to find his curiosity leading him into some serious trouble!

201702_SFvsDS0_preview1
201702_SFvsDS0_preview2
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There are three cover variants to choose from:

sf_vs_darkstalkers_0_cover
UDON sf vs darkstalkers 0 alt cvr
201702_SFvsDS0_CVRC_Incentive

Pick it up today at your local comic book shop, or digitally through comiXology.

STREET FIGHTER VS. DARKSTALKERS #0
32 pg, full color; $3.99; available February 2017
Diamond order codes:
DEC162023 STREET FIGHTER VS DARKSTALKERS #0 CVR A (Story cover)
DEC162024 STREET FIGHTER VS DARKSTALKERS #0 CVR B (Variant )
DEC162025 STREET FIGHTER VS DARKSTALKERS #0 CVR C (Movie Poster Homage Incentive)

Source: UDON Entertainment

Keep Chasing Opponents Down with These Back-Recovery Setups for Ken in Street Fighter V

Keep the pressure on with these meaty back-rise pursuits.

You’ve got to keep the rush going if you’re going to rush your opponent down! This kind of aggression is in Ken’s DNA, and in the video below, World Warrior demonstrates a variety of meaty setups to keep the pressure on a back-rising opponent (in this case an unlucky Urien). The key spacing/timing components being a crouching medium punch and a forward dash–followed by a generous mix of Ken’s options for some hefty damage.

Source: World Warrior

In-Progress Indie “Technical Platformer” FictionSphere Pays Homage to Evo Moment #37

This retro-styled action game demonstrates its mechanics through re-creation of an iconic FGC moment!

Indie developer Team Einherjar are working on a new game they call a “technical platformer,” with style and mechanics inspired and derived from classic games like Mega Man and Street Fighter. Dubbed “FictionSphere,” this game–currently a work-in-progress on Steam Greenlight–promises a action/adventure title with gameplay elements from Capcom’s most revered games.

According to Team Einherjar:

FictionSphere is a “Technical Platformer” with a story-driven agenda. Its packed with some of your favorite mechanics from the platforming, hack and slash, and fighting game genres.

We aim to have TWO compelling stories, as well as 2 different styles of gameplay. The protagonist Ratio will have more of a Platformer feel, while Paradox will take more of a Hack-and-Slash route. Both play styles require precision, execution, and timing. This game will be a true testament of your gamer-like reflexes!

To demonstrate these mechanics, the developer decided to pay homage to that string of parries we all know so well:

More gameplay screens, concept art, and information about the developers can be seen on their Steam Greenlight and Kickstarter pages. As the game is still in development and not yet fully funded, no release date is yet confirmed.

Thanks to Aric for the tip.

Source: FictionSphere (Steam Greenlight); TeamEinherjar

Peaches & Passion: More R. Mika Meaty Setups for Street Fighter V

Build that Muscle Spirit and widen your repertoire with these meaty setups for Mika!

Rainbow Mika struck fear into the hearts of her opponents in Season 1 of Street Fighter V–and she’s still a terror, even after her Season 2 nerfs! For players that still believe that “pro wrestling is the strongest discipline,” NurseLee has provided another batch of meaty setups for this tag team, this time focusing on two of R. Mika’s signature techniques: her Shooting Peach and her Passion Press. In the case of the latter, the removal of the “invisible wall” bounce is accounted for. Keep up that training regimen and check them out below!

Source: NurseLee

Ultra Revival? Canada Cup Adding Ultra Street Fighter IV Back to the Event Roster for 2017

Is Ultra Street Fighter IV making a comeback in 2017?

When Street Fighter V first launched in early 2016, some big events did keep Ultra Street Fighter IV on their signup sheets for a little while, during the transition to SFV as the SF game. But popular focus, support from Capcom, and TO logistics soon pushed USFIV aside for its younger sibling, as expected. However–likely fueled by increased vocal dissatisfaction with SFV–it looks like Ultra might be making a quiet comeback this year: it is already part of the Capcom Pro Tour’s first European stop (as a team tournament) at Sonic Boom in Madrid, and it was also at Winter Brawl 11. Canada Cup’s Lap Chi Duong polled Twitter recently, questioning if the FGC wanted to see USFIV at Canada Cup this year:

Not exactly hard statistics, but the response does show strong interest in having USFIV as an option on the fight card. As a result, USFIV is now locked in to return to Canada Cup 2017, along with pot bonuses and a promise to return again in 2018 if registration numbers reflect this interest.

Canada Cup got attention last year for hosting one of the biggest and best Super Street Fighter II Turbo events in recent memory; can it do the same for Street Fighter V’s predecessor?

Sources: Canada Cup Gaming (Twitter); Lap Chi Duong (Twitter)

The Art of Learning: The Philocypher Interviews Joe Munday, Author of Gief’s Gym

Joe Munday talks about the motivation behind Gief’s Gym and its usefulness to aspiring Street Fighters.

In the latest addition to his FGC Philosophy series, Tavian “The Philocypher” Napier interviews r/StreetFighter moderator Joe Munday, well-known as the author of Gief’s Gym. Munday’s guide to learning Street Fighter V has gained great popularity in the FGC for it’s detailed and systematic approach to learning to play SFV from the ground up.

In the lengthy discussion, they talk about how the lack of clear tutorial elements inspired Munday to create Gief’s Gym, to explain elements of the game that may be second nature to the pros–but inscrutable to beginners or even intermediate players without some guidance.

What is your level of dedication, and what steps are you willing to take to improve? How to learn, why to learn, and taking personal responsibility for your skill level–rather than blaming “cheap” tactics or characters for your losses–are also explored in the interview below, and much more!

In the first episode of FGC Philosophy, you can check out the Philocypher’s interview with Hollywood Sleep.

Source: The Philocypher

The Art of Learning: The Philocypher Interviews Joe Munday, Author of Gief’s Gym

Joe Munday talks about the motivation behind Gief’s Gym and its usefulness to aspiring Street Fighters.

In the latest addition to his FGC Philosophy series, Tavian “The Philocypher” Napier interviews r/StreetFighter moderator Joe Munday, well-known as the author of Gief’s Gym. Munday’s guide to learning Street Fighter V has gained great popularity in the FGC for it’s detailed and systematic approach to learning to play SFV from the ground up.

In the lengthy discussion, they talk about how the lack of clear tutorial elements inspired Munday to create Gief’s Gym, to explain elements of the game that may be second nature to the pros–but inscrutable to beginners or even intermediate players without some guidance.

What is your level of dedication, and what steps are you willing to take to improve? How to learn, why to learn, and taking personal responsibility for your skill level–rather than blaming “cheap” tactics or characters for your losses–are also explored in the interview below, and much more!

In the first episode of FGC Philosophy, you can check out the Philocypher’s interview with Hollywood Sleep.

Source: The Philocypher

Cause Your Foes Suffering with a Touch of Feng Shui: Juri V-Trigger Cancel Options for Street Fighter V

Explore the frame advantage Juri gains with a Feng Shui Engine alpha cancel.

Juri’s Feng Shui Engine alpha V-Trigger state is deadly once activated; but naturally, like most V-Triggers it can also have deadly results when activated as well, by canceling normal/special moves into it and linking from there. The frame advantage gained opens up many possibilities to follow up your V-Trigger cancel with additional attacks, ready to pursue with your Feng Shui Engine-enhanced combos afterwards!

This video from marlonlonmilk offers up a variety of these V-Trigger cancel options for you to study and work into your own sadistic playtime.

(Note that Juri’s costume in the video isn’t a standard option, but a PC mod–sorry, PS4 players!)

Source: marlonlonmilk

Registration Is Still Open for Cen-Cal Standoff, March 4th in Fresno, California

Kick off March with this battle for control of Central California!

If you’re going to be in California in early March, you won’t want to miss Cen-Cal Standoff, Central California’s first-ever Regional FGC Event! It takes place at Bitwise Industries in Fresno, California on March 4, 2017. Expect a lot of NorCal and SoCal’s greats to meet in this middle and throw down at this competition.

Cen-Cal will feature the following games:

  • Street Fighter V
  • Ultimate Marvel vs. Capcom 3
  • Super Smash Bros. for Wii U
  • Super Smash Bros. Melee

In addition to over $2000 in pot bonuses, Cen-Cal Standoff with also feature commentary from Tasty Steve, Sajam, UltraDavid & James Chen!

cen-cal ultrachen

Head over to the Cen-Cal Standoff website to register! Late registration starts tomorrow, so if you’re quick you can still save a few bucks.

cen-cal 2017 poster

Sources: TZN Gaming (Twitter); Cen-Cal Standoff