Rude Awakenings: Ken Okizeme Options for Street Fighter V

The opponents will wish they just stayed down.

In Street Fighter V–as in prior versions, and most fighting games, really–what happens between knockdown and wake-up makes all the difference between a continuing beatdown or a fortunate escape (or reversal). Ken is well-known as an aggressive rushdown fighter–to keep that pressure on you’ll need the tools to ensure the former and prevent the latter!

Check out NurseLee’s guide to Ken okizeme below, focusing on Ken’s MK Tatsumaki Sempukyaku in particular–a solid entry for beginners, and experienced players might still pick up a tip or two.

Want more wake-up options? Have a look at these meaty combos for Ken in SFV as well.

Source: NurseLee

Light Up the Arena with These Chandelure Combos for Pokkén Tournament

Nothing sets the mood like a solid beatdown.

Pokkén Tournament features several of the Pokémon franchise’s most familiar faces–like Pikachu and Charizard–but the inclusion of the bizarre, ghostly Chandelure shouldn’t be overlooked! This strange specter can be a formidable fighter in the Pokkén arena–if you’re interested in trying them out, start your studies with the bread ‘n’ butter combos in the video below.

For more combos: have a look at these bread ‘n’ butters for Pokkén Tournament’s Weavile and Shadow Mewtwo, also from Swillo & BimmyQuestion!

Source: Swillo & BimmyQuestion

Tag In Nadeshiko to Punish V-Reversals with Street Fighter V’s R. Mika

Good Muscle Spirit includes having a tag-team partner that’s got your back!

With a character that’s built around such relentless one-sided pressure as R. Mika, you want to limit your opponent’s means of escape as much as possible to keep that vortex spinning! V-reversals are one means that is bound to surface, so it’s good to know that Nadeshiko has got you covered–if you’re ready to call her in. Beginning R. Mika enthusiasts–or experienced ones that may have not yet considered this option–will want to check out the video below, and add this V-trigger trick to your wrestling repertoire.

Comparatively, check out some V-reversal punishes with Ryu here.

Source: ElChakotay Andrich

Keep on Training with VesperArcade’s Trial Guides for The King of Fighters XIV’s Alice & Yuri

VesperArcade continues working his way through the trial modes of The King of Fighters XIV’s massive playable roster; this time you can find a helping hand with the trials for first Alice, then Yuri. Check them out in the videos below.

Check out VesperArcade’s prior trial guides for The King of Fighters XIV:

Source: VesperArcade

Watch LI Joe Crush and Kill with Street Fighter V’s Urien in These Online Matches

LI Joe throwing in his bid for Illuminati Vice President.

Popular Street Fighter V competitor LI Joe, known for his skilled Nash play (as seen at Evo 2016), had indicated how interested in Urien’s arrival he was before the character’s official release. Now that Urien is properly out and playable in the wild (glitches aside), LI Joe has had his chance to check out the Illuminati tyrant for himself; have a look at Xuses’ compilation of Joe’s online matches with the Vice President to see what LI Joe can do with him.

Source: XusesGB

The SRK Rollback: Week of October 14-20, 2016

Welcome to the Rollback: a frame-by-frame look back at our past week’s most notable news and our favorite SRK articles from October 14 to October 20, 2016!


Zavian “mushin_Z” Sildra, Editor-in-Chief:

Frame 1:
Customized PC Version of Street Fighter V Bound for Japanese Arcades

One of the game’s greatest criticisms–at least, in the East–is on the way to being resolved at last. Capcom surely wants to cement Street Fighter V’s competitive future, worldwide–this is a good step toward that goal.

Frame 2:
Street Fighter II: The Definitive Soundtrack New Vinyl Pressing Available for Pre-Order

This is an awesome part of not just Street Fighter but video game music history–it’s fascinating from a technical standpoint just to compare the differences in the themes between the two arcade boards. A must for fans of Street Fighter II, and gaming music period; if vinyl isn’t your thing, I still recommend seeking it out on CD. On a similar topic, check this out, too.

Frame 3:
nintendonx
Both Handheld and Stationary: The Nintendo Switch is Finally Revealed

Slightly amazing Nintendo kept as much about this contraption under wraps as they have, for this long. This console looks to be pretty much what the Wii U concept was supposed to be; it has a robust list of developers on board, so I look forward to hearing about what fighting titles–and others–will make it onto those tiny cartridges.


Sam “Trilby” Foxall, Assistant Editor:

Frame 1:
gundam-vs-srkGundam Versus Alpha Test Happening Locally in Japan, November 26th-27th

Acting as the first Gundam Versus game designed for consoles, the developers are hosting an in-house alpha test for dedicated fans of this mech battler. With the Japanese version confirmed to have full English subtitles, hopes are high for a Western release.

Frame 2:
atrox_ps4_milan_games_week_750Here’s a Sneak Peek at Razer’s New PlayStation 4 Atrox Arcade Stick

Teased by Infiltration at South East Asia Major 2016, eagle-eyed tournament goers spotted Xian using what looks like the PS4 Atrox prototype at the CPT European Regional Finals. With no technical issues during the tournament, Razer could be back in the stick market.

Frame 3:
xuses_sfv_cpt_eu_regionals_highlights_thumb_cropCatch Up on the Action from Milan’s Capcom Pro Tour EU Regional Finals

There was action on both sides of the Atlantic last weekend, with the EU Regional Finals and SoCal Regionals having Street Fighter fans glued to their screens. Relive ImStillDaDaddy’s amazing run and Daigo’s long awaited tournament win in this highlight reel from the event.


Keegan “Interrobang!?” Spindler, Features Editor:

Frame 1:
xiaohaiCapcom Pro Tour Player Analysis: Why Xiaohai Can’t be a Sleeper Pick Anymore

Xiaohai has been on a serious tear recently, so it’s fascinating to learn a little more about him. I knew that his Cammy play was on point, but Missing Person breaks down a whole lot more information that I’d never heard before, and makes it clear why it would be fatal to sleep on Xiaohai when he rolls into Anaheim.

Frame 2:
m_750Sanwa Denshi Signs M’ As Their First Sponsored King of Fighters Player

It’s always exciting when someone takes the plunge into FGC sponsorship, and Sanwa Denshi is not exactly a small player. Just like Hori’s sponsorship of the likes of Sako and MadCatz’s backing of Daigo Umehara, it’s massively intriguing when a company with so much commitment to the scene puts their weight behind a single player. M’ will no doubt live up to the expectations.

Frame 3:
persona_5Persona 4 Arena Director Kazuhisa Wada Wants to Make a Persona 5 Arena

Persona 4 Arena is one of my very favorite fighting games, and Persona 5 is probably my number one most anticipated game of next year. Persona 5 Arena? Yes please. It’s something I’d love to see, and it’s great to see an appeal to the fans to make sure it gets made. Here’s hoping the fans make enough noise and we get P5A in our lives.


Editor’s note: The views expressed in this article and the selected posts are solely those of the writers, and do not reflect Shoryuken.com as a whole.

Keep the Tables Turning with These V-Reversal Punishes for Street Fighter V’s Ryu

Simple but effective means to prevent your foe’s escape.

Street Fighter V’s V-reversal mechanic gives every character a built-in means of counterattack or escape–presuming the aggressor isn’t ready to punish the attempt. If Ryu is your preferred fighter, you’ll want to check out the punishes in the videos below, to answer the various V-reversals of the SFV cast. Ideal for beginners to practice–and Ryu regulars might still find a new trick or two. Get that Mind’s Eye ready!

Thanks to Liston for the tip.

Source: F1r3byrd

See How Fatal Terry’s Fury Can Be in This King of Fighters XIV Combo Exhibition

The COMBONAUTS let Terry Bogard strut his stuff.

Continuing to push the limits of the combo mechanics in The King of Fighters XIV, the latest combo exhibition video from the COMBONAUTS features Fatal Fury favorite and KOF mainstay Terry Bogard. Have a look at all the impressive–and usually impractical–combos in the video below!

Want to see more KOFXIV combo exhibitions from the COMBONAUTS? Try this, or this! And make sure you’re also up-to-date on the latest balance patch.

Source: COMBONAUTS

Catch Up on the Action from Milan’s Capcom Pro Tour EU Regional Finals

Revisit Europe’s fiercest Street Fighter V battle to date.

Last weekend was host not only to the massive SoCal Regionals event, but the Capcom Pro Tour’s EU Regional Finals for Street Fighter V at Milan Games Week 2016; at which BST|Daigo Umehara ultimately took another CPT victory with his indomitable Ryu. Xuses has put together the highlight reel below, for the enjoyment of those who missed the action–or want to see some of the best moments from the competition over again!

You can also check out the Street Fighter V highlights and Grand Finals from SoCal Regionals here.

Source: XusesGB

IDW’s Street Fighter X G.I. Joe: Trade Paperback Review

Classic worlds clash–is it a spectacle worth watching?

The Street Fighter series is no stranger to crossovers; be it with other fighting franchises, the world of classic anime in Tatsunoko vs. Capcom, or the realm of comics books through the X-Men and Marvel Versus series. Comparatively, the G.I. Joe property has also crossed paths with others over the years–most notably and repeatedly the Transformers, and a few others since finding its current home with IDW.

Now, at the conclusion of IDW’s 6-issue limited series, you can read the complete comics crossover event that links these two universes together: Street Fighter X G.I. Joe, released on October 12 to comic and book retailers. On some levels, the ’80s and ’90s nostalgia of these two properties blends well–they’ve met before. But I’m admittedly (and unsurprisingly) a much bigger fan of the Street Fighter material involved here, while I still share the familiarity with G.I. Joe that comes with being a child of the 1980s. So, Street Fighter fans: is it worth your time and money? Spoilers follow!

The premise

M. Bison, now named as dictator of fictional nation of “Mriganka” has formed an alliance with the terrorist organization Cobra–specifically arms dealer Destro–to implement a portable, wearable Psycho Drive. To charge up said prototype, naturally a Street Fighter tournament is in order: in which the various characters from the worlds of both Street Fighter and G.I. Joe gather to face off, with their own ulterior plans and motives, of course.

sf_x_gijoe_1

The execution

The comic jumps right into the tournament in-progress, and focuses–to its benefit–on all-out action rather than the intrigue driving it. It’s worth noting that the “Street Fighter” material here is definitely more influenced by the Super Street Fighter IV setting: with C. Viper, Rufus, and Hakan featuring very prominently alongside the Street Fighter II classic characters. In an event like this, it’s natural that not all characters can be given the spotlight, on either side–so there’s a fair chance that your favorite Joe, Cobra agent or Street Fighter didn’t make the cut. Notable absences on the SF side include Sagat (or any of the Heavenly Kings, actually), Zangief, Juri, Ken (!), and the entirety of the Street Fighter III cast.

The comic follows a match-by-match format, until that naturally breaks down as best-laid plans go awry. I hate to admit that the Street Fighter comics from UDON have set a sort of “precedent” for me, certain expectations as to what a SF comic “feels” like–and this is not that. The writing and dialogue (by Aubrey Sitterson) is much better suited to the G.I. Joe tone, and while the SF characters are generally still on point, the feel is still quite different. Not bad, but different to be sure. Rufus features very prominently, and his–and Candy’s–antics do provide a few laughs to lighten the tone, which leans hard into an action-movie type of vibe.

sf_x_gijoe_2

Arguably, it moves too fast to provide much of a storyline, but the fight sequences–which is pretty much all we’re here for–are definitely a fun time: we get to see Rufus take on the Joe’s resident ninja Snake Eyes; Chun-Li taken off-guard by Zartan, disguised as Dan; Guile shoulder-drops a crocodile; and Jinx, apparently trained by Ryu, unleashing the Satsui no Hado. Oh, and Psycho Rufus: an enraged Rufus fueled by out-of-control Psycho Power. That is a thing that happens here, and it’s pretty amusing, actually.

The artwork by Emilio Laiso and Andrea Di Vito is definitely up to the task–while again not a look that lines up with what UDON’s artists make of the Street Fighter world and characters, it suits this book well and there’s some excellent panels and splash pages worthy of both franchises.

There are a few extras included in this collection: character profiles for the most prominently-involved Street Fighters in the book–certainly an aid to those readers more familiar with the G.I. Joe side of this adventure; a recap of the “off-camera” matches that preceded the comic (to explain away the absences of some favorite characters); and a wealth of excellent cover art, including a great retro pixel-art 2-page spread by Matt Waite.

Is it worth a read?

In conclusion: yes, but I can’t say it’s my favorite Street Fighter comic by any stretch. I have enjoyed UDON’s work and the assorted available SF-related manga much more. I venture that this is a comic that will appeal more to readers that follow G.I. Joe regularly, and have a passing interest in Street Fighter–rather than the other way around. It still does offer something for fans of either franchise, though–and, Psycho Rufus. Seriously.

sf_x_gijoe_tp_cover

Street Fighter X G.I. Joe
Written by Aubrey Sitterson, art by Emilio Laiso & Andrea Di Vito
Published by IDW, ISBN-13: 978-1631407444

Trade Paperback, $19.99 USD
Available now; multiple covers available.

Additional source: Comics Alliance