Shoryuken review: A closer look at the limited edition Tekken World Tour Qanba Obsidian and Qanba Drone fight sticks

On the eve of the biggest Tekken clash of the year, check out these controllers that celebrate the Tekken World Tour!

Tekken-World-Tour-2018-Logo

A little while ago it was revealed that Bandai Namco and Qanba were teaming up to produce a pair of limited edition fight sticks in honor of the 2018 Tekken World Tour; these controllers are now out in the wild, and we had the opportunity to try them out for ourselves. Not only do they shine as collectibles for the hardcore Tekken fan, but as expected from Qanba, they are excellent controller options as well — for any fighting game, not just Tekken 7, of course! Both of these sticks are compatible with the PlayStation 3 and 4 consoles, and the Obsidian also has a PC setting.

The Tekken World Tour Edition of the Qanba Obsidian is no different than the original model (aside from the new panel art, of course), which I looked at in detail in my prior review. For the unfamiliar, the stick comes equipped with a square-gated Sanwa Denshi JLF lever, and Sanwa Denshi pushbuttons. It features aluminum case elements and LED lighting on the side panels. The new art (designed by Kaydie) is a bit unusual compared to what we’re used to for licensed panel art: rather than the usual Tekken promo artwork, it’s a spread of cute little pixel-art versions of the Tekken 7 cast. And it suits the sleek, clean design of the Obsidian perfectly. It adds a ton of personality to the stick’s look without overpowering its style, and it’s pretty much impossible to see the panel and not start hunting for your favorite fighters in the mix.

Click to view slideshow.

Having spent more time with this controller, there are a few practical points about it I’d like to revisit. I initially worried the stick would be too big and unwieldy to carry around at a tournament; I still feel that way, unless you have a decent stick bag — the combination of the two made the Obsidian my favorite event controller. I have since learned that it isn’t too difficult to change the panel artwork after all (not exactly relevant for this model, I would hope), but it is still tricky. My only operational complaint about the Obsidian is very minor: I would prefer a physical toggle switch for the LED setting. It can be switched between flashing for joystick and button inputs, flashing from vibration feedback signals, always-on, or turned off — and it would be nice to be able to lock your preferred setting (the input-flashes are the default setting, and it will always reset to that when the stick loses power).

The performance of the Sanwa Denshi components are well-known to be top-notch, provided you like their feel. The lever and/or buttons can be easily swapped out on the Obsidian with only a couple of screwdrivers. The responsiveness of the Obsidian PCB has scored well in past testing, generally showing less input latency than HORI models, though not as fast as Razer or Brook boards. The Obsidian has become a common sight in professional play.

Click to view slideshow.

The Qanba Drone is marketed as an entry-level, “discount” fight stick, with its small size being a selling point for the sake of portability. It lives up to this creed while actually still being a decent controller for fighting game play. The joystick and pushbuttons on the Drone are Qanba-made, not Sanwa Denshi like its big brother. However, for being arguably lower-grade components, they hold up alright in gameplay. The square-gated joystick feels very similar to a Sanwa JLF in terms of resistance, but the switches aren’t quite as sensitive as a JLF — it’s not quite as good at picking up light motions. I had to be more forceful than usual to get consistent dashes and sidewalking than on my usual stick. The buttons are a bit “clunkier” than Sanwa or HORI pushbuttons, but I found them to respond very well. I found using the Drone more comfortable than expected; it’s small and light, but not too small and light. I particularly like the textured, angled palm rest. Of course, if you don’t like the stock Qanba components, you can modify the Drone — but it isn’t designed for easy modding. Expect to bring out the soldering iron if you want to change the buttons and/or lever. It’s worth noting that the Drone does not have a touch pad, like most larger sticks (the Obsidian does).

The artwork on the TWT Drone is also not your typical promo art: it features the chibi “crying Heihachi” icon that has made its appearance on other Tekken merchandise and in-game customization items. It’s certainly eye-catching, and seems to suit the little fight stick well. Why is Heihachi crying? Because not enough of you are playing Tekken 7! Or maybe because his family hates him. Or both. It’s tough being a Mishima.

There are a few clever design elements that really show that the Drone is made for easy portability. The USB cable can be tucked right into an open compartment in the front of the stick’s case. And to help pop your Drone into your bag or backpack, you can remove the lever via a circular hatch on the base without having to open the entire controller case (you’ll still need a flat-headed screwdriver — or very strong fingernails).

Qanba Drone TWT cable
Qanba Drone TWT base
Qanba Drone TWT stick access hatch

Basically: it’s hard to go wrong with Qanba controllers these days. They’ve earned their spot as one of the top choices for arcade sticks on the current market. The Obsidian is a fantastic stick with only a few minor quibbles, as evidenced by its increasing popularity. The Drone is a great option for portability, and offers something with an entry-level price tag — though both sticks fall into what I would consider a reasonable price range for their build and performance. As limited editions, the TWT Edition Drone is a bit easier to find, while the Obsidian seems to already be getting scarce — head over to Newegg to grab a TWT Drone for $79.99 USD or a TWT Obsidian for $199.99 USD before they’re gone. I expect demand for these might spike a bit this weekend!

Now, get ready for some good-ass Tekken when the Tekken World Tour Global Finals kick off tomorrow!


Qanba USA provided Shoryuken with samples of the TWT Edition Obsidian and Drone controllers for the purpose of this review.


RELATED POSTS

Qanba and Bandai Namco join forces to release new Tekken World Tour fight sticks

The Tekken World Tour Global Finals will take place on December 1 and 2, 2018

Shoryuken review: Qanba Obsidian fight stick for PlayStation 4

The SRK Rollback: Best of November 23-29, 2018

Welcome to the Rollback: a frame-by-frame look back at our past week’s most notable news — and our favorite SRK articles — from November 16 to November 22, 2018!


Zavian “mushin_Z” Sildra, Editor-in-Chief:

Frame 1:
Capcom Pro Tour Logo
The current state of the Capcom Pro Tour, and what needs to be changed for future seasons

The CPT in 2018 has a lot of aspects that could stand another look — DaFeetLee offers up his ideas, as we draw close to the finale at Capcom Cup.

Frame 2:
DBFZ Gotenks
The patch notes for this Wednesday’s Dragon Ball FighterZ balance patch have been released and translated

A lot of changes for the Z-Fighters came through on this patch — study up to make sure you make the most of your team.

Frame 3:
fighting ex layer fexl darun mister
Fighting EX Layer on PlayStation 4 will be upgraded to Version 1.1.1 on November 30, patch notes now available

It’s a big day for FEXL: the PS4 version is getting its own patch, and the Steam version of the game is hitting digital store shelves.

Frame 4:
tekken_3_boxart
Some games on the PlayStation Classic will be PAL versions, including Tekken 3 and Battle Arena Toshinden

Well, so much for the fighters on the micro-Station. A clear sign of pushing nostalgia over gameplay quality, unfortunately. Maybe a compilation package for Tekken classics will redeem this gaffe sometime in the future.

Frame 5:
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Stumblebee chronicles the history of Street Fighter V’s origin and improvements in “From Chump to Champ”

It’s important to make the distinctions where SFV truly screwed up, what it does well, and where improvements have really been made over the Seasons.


Crow_Spaceboy, Assistant Editor:

Frame 1:
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Yoko Taro talks about 2B’s attack names and her alternate color in SoulCalibur VI

If you’ve never seen the mind of Yoko Taro at work, you really owe it to yourself to read. His thought processes are unique, to say the least.

Frame 2:
josie
Justin Wong talks with fellow players about how they battle tournament nerves

There’s no crying in battle, Josie. Learn how the pros control their tournament nerves!

Frame 3:
super smash bros ultimate srk
Challonge’s new format enables tournaments for Super Smash Bros. four and eight player last-man-standing modes

I don’t mean to cause trouble… but are the people that play four-to-eight last man standing modes on the regulars even going to know Challonge exists?

Frame 4:
king
“Pot Splitter” Android app does quick math for tournament organizers

I love to see creative solutions to common problems that arise in tournaments. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

Frame 5:
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Tokai Bay Area Cup Vol.8 3v3 Virtua Fighter 5: Final Showdown tournament Highlights and VOD now available

Long live Virtua Fighter.


Catch up on what you may have missed in our prior SRK Rollback compilations.

Complete your Crossover Costume collection: Multiple costumes returning to Street Fighter V’s Extra Battle

Here’s another chance for any outfits you missed!

Street Fighter V: Arcade Edition has gained a lot of Crossover Costumes since Extra Battle mode was introduced. Over most of the month of December, you’ll be able to complete challenges to earn any of five prior costumes you might have missed on their first pass: Viewtiful Joe (Rashid), June (Chun-Li), Captain Commando (Nash), Nameless Super Soldier (Guile), and the fairly-recent Fiona (Cammy).

Click to view slideshow.

As per usual, you’ll need to cough up some Fight Money and complete a challenge each week to earn the outfits — though if you completed any challenges previously but fell short of finishing all four for a costume, you’ll only need to earn the pieces you missed.

Source: Street Fighter (Twitter)


RELATED POSTS

 

Wednesday Night Fights x Orange County 4.3 streaming live tonight from Esports Arena, featuring Street Fighter V, Skullgirls: 2nd Encore, and more!

Check out the high-level competition every Wednesday night at Esports Arena in Santa Ana, CA!

Wednesday Night Fights is a hotbed for fierce competition in a variety of fighting games, ranging from the current hottest titles to some less-prominent gems. Tune in to see the best of the best in California strive to up their game in these weekly battles at Esports Arena, brought to you by Level|Up Series!


WNF x Orange County features weekly tournaments in the following titles: Street Fighter V: Arcade Edition, Dragon Ball FighterZ, Tekken 7, BlazBlue: Cross Tag Battle, and Guilty Gear Xrd REV 2. They also feature monthly events for Dissidia Final Fantasy NT, Pokkén Tournament DX, and ARMS. Other games appear seasonally or for special events. For more information on the events and schedule (or to register, if you’d like to attend), check out the smash.gg event page, or Level|Up Series on their Facebook page or Twitter.

This week you can check out Wednesday Night Fights x Orange County 4.3. Casuals kick off by 7:00 PM PT, while the main tournaments start at 9:30 PM PT. Tonight features their first Skullgirls: 2nd Encore event (with free entry!), as well as the monthly events for ARMS and Pokkén Tournament DX.

BRACKET PLAY

Watch live video from leveluplive2 on www.twitch.tv

 MAIN STREAM (ESA OAKLAND & ESA ORANGE COUNTY)

Watch live video from leveluplive2 on www.twitch.tv

VARIETY

Watch live video from MaxDamageTV on www.twitch.tv

TEKKEN 7

Watch live video from LevelUpYourGame on www.twitch.tv

DRAGON BALL FIGHTERZ

Watch live video from Kevin_Ha on www.twitch.tv

SUPER SMASH BROS. FOR WII U

Watch live video from 2GGaming on www.twitch.tv

ANIME

Watch live video from StuffRSStreams on www.twitch.tv

wnf logo 2018 2 esa oakland banner

Sources: Level|Up Series (Twitter); Wednesday Night Fights (smash.gg); @POSIndustries


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Street Fighter V for arcades gets a new name, new location tests in Japan

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SoulCalibur VI sales trail behind II’s & IV’s; Game figures 6th on October’s best-selling list

 

Wednesday Night Fights x Oakland Episode 17 streaming live tonight from Esports Arena, featuring Street Fighter V, SoulCalibur VI, and more!

Check out the high-level competition every Wednesday night at Esports Arena in Oakland, CA!

Wednesday Night Fights is a hotbed for fierce competition in a variety of fighting games, ranging from the current hottest titles to some less-prominent gems. Tune in to see the best of the best in California strive to up their game in these weekly battles at Esports Arena, brought to you by Level|Up Series!


WNF x Oakland features weekly tournaments in the following titles: Street Fighter V: Arcade Edition, Dragon Ball FighterZ, Tekken 7, BlazBlue: Cross Tag Battle, Guilty Gear Xrd REV 2, Under Night In-Birth Exe:Late[st], Fighting EX Layer, Street Fighter X Tekken, and Super Smash Bros. Melee. They also feature monthly events for Dissidia Final Fantasy NT, Pokkén Tournament DX, ARMS, and Injustice 2 [TBD]. Other games appear seasonally or for special events. For more information on the events and schedule (or to register, if you’d like to attend), check out the smash.gg event page, or Level|Up Series on their Facebook page or Twitter.

This week you can check out Wednesday Night Fights x Oakland 2018 Episode 17.

Schedule (as posted on smash.gg):

  • 6:00 PM PT – Casuals
  • 8:00 PM PT – All other games besides Street Fighter V: Arcade Edition & Fighting EX Layer start
  • 9:00 PM PT – Street Fighter V: Arcade Edition & Fighting EX Layer start
MAIN STREAM (ESA OAKLAND & ESA ORANGE COUNTY)

Watch live video from leveluplive2 on www.twitch.tv

VARIETY STREAM

Watch live video from THEPANDORAHOUSE on www.twitch.tv

BLAZBLUE: CROSS TAG BATTLE

Watch live video from esedu on www.twitch.tv

UNDER NIGHT IN-BIRTH EXE:LATE[ST]

Watch live video from Yowanehaku on www.twitch.tv

SUPER SMASH BROS. MELEE

Watch live video from windforceesports on www.twitch.tv

TEKKEN 7

Watch live video from Shangles on www.twitch.tv

wnf esports arena oakland full

Sources: Level|Up Series (Twitter); Wednesday Night Fights (smash.gg)


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Street Fighter V for arcades gets a new name, new location tests in Japan

The patch notes for this Wednesday’s Dragon Ball FighterZ balance patch have been released and translated

SoulCalibur VI sales trail behind II’s & IV’s; Game figures 6th on October’s best-selling list

 

Capcom Connect (Episode 9) streaming live from Esports Arena Oakland, featuring AfroROM & AM KIDD

The news, art, and action continues on Capcom Connect.

Capcom’s new weekly streaming show Capcom Connect continues tonight at 8:00 PM PT, streaming live from Esports Arena Oakland! Tune in at Capcom Fighters on Twitch.

Watch live video from CapcomFighters on www.twitch.tv


The stream will once again feature event and news recaps, Street Fighter V matches with guest players and art and cosplay from Street Fighter fans. Tonight’s guests are AfroROM and AM KIDD.


From the original Capcom-Unity announcement:

You will have the chance to win various codes for Street Fighter V: Arcade Edition just by watching and interacting with our social channels. In the afternoon before each show, we’ll tweet out a specific hashtag on the Street Fighter or Capcom Fighters Twitter account. All you need to do is use that hashtag in a tweet of your own before the drawing begins at around 8:15 PM PT. During the show, we’ll randomly choose winners and announce them on-stream. After the show, expect a Direct Message from the Street Fighter or Capcom Fighters accounts with your code. The codes are currently only for North America.

If you’re an artist or cosplayer, tweet @StreetFighter with pictures of your creation and we just might feature it on the stream with all credit going towards you!

SFV AE Splash Art


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M. Bison gets his classic look back in Street Fighter V: Arcade Edition with a new Fighting Chance costume

 

Fighting EX Layer on PlayStation 4 will be upgraded to Version 1.1.1 on November 30, patch notes now available

A long list of changes and improvements are inbound for Fighting EX Layer.

fighting ex layer fexl logo

Fans and competitors who enjoy ARIKA’s excellent fighting game Fighting EX Layer will want to take note that November 30 will see some big changes for the game. Not only will the long-awaited Steam version be launching, but that day will see the rollout of a patch for the PlayStation 4 version that bumps the game up to Version 1.1.1. The changes are extensive, and ARIKA has published the patch notes in English and Japanese on their Facebook page. Have a look at the English list below; there are numerous system upgrades alongside balance changes to both characters and Gougi decks.


[Version 1.1.1 Changes]
*New Additions
-When losing to the CPU, a [YOU LOSE] logo was added.
-When beginning an ONLINE match, a [YOU] marker is now displayed over your character. (Not every round)
-In Network Settings or Room Search, the option [Same Territory Only] was removed. (Steam version only)
-When inputting a Search Code or Password for a Casual Match, an Input Interface will be displayed. (Steam version only)
-Support for 10 languages was added to the in-game descriptions.
*Set Menus, Options, and some other parts will remain in the English Alphabet.
Supported Languages: Japanese, English, French, Italian, German, Spanish, Arabian, Brazilian Portuguese, Russian, Korean, Simplified Chinese, Traditional Chinese
*Please check the sample images -> https://www.facebook.com/media/set/…

*Bug Fixes and Balance Adjustments
-Fixed an issue where getting hit by Blaire’s Sliding Arrow while performing a moving attack would cause her to teleport to the opponent and throw them regardless of distance.
-Fixed an issue where it was possible to fulfill the [Hit your opponent with a Dashing Move] activation requirement in an unintended manner.
-Fixed an issue where Rosso’s Counter did not work on certain moves.
-Fixed an issue where jumping immediately before getting hit by the last hit of Spin Side Shoot would not activate the Hit Grab animation.
-Fixed an issue when playing as Garuda vs Skullomania where teching an airgrab would cause them to switch places.
-Fixed an issue where it was possible to connect with a Counter move after blocking an attack that stays active for a long time.
-Balanced the BGM volume when opening the Pause Menu.
-Fixed an issue where there was no leg hurtbox during Batting Hero.
-Fixed a rare issue while Hades is active where under certain conditions your opponent became unable to move.
-Fixed an issue where the CPU would occasionally fail to rise in Training Mode.
-Adjusted the camera during Jack’s forward throw.
-Fixed an issue where it possible to combo st.FP into cr.MK in certain situations (Blaire, Sanane, Pullum).
-Fixed an issue where Chain Combos would miss on a Skullomania’s crouching hurtbox (Hayate’s crHP would whiff).
-Fixed an issue where certain special moves would whiff on a crouching Shadowgeist’s crouching hurtbox.
-Fixed an issue where an unintended lingering hurtbox remained during Jack’s forward jump.
-Fixed an issue where stand blocking a Hard Attack would cause chip damage (D.Dark, Shadowgeist, Jack).
-Adjusted the frame data of Shadowgeist’s stMK.

[Gougi Changes]

*Hunting Dash
-Activation conditions changed to [Perform 15 Attacks from a Dash.]
-Now performed by inputting Down -> Up.
-The properties of the Hunting Dash have been changed.
-Using Hunting Dash now costs 25 Super Meter. (Will not work if you have less than 25 Meter).

*Teleport
-Activation conditions changed to [Dash for a total of 4 seconds].
-Now performed by inputting Down -> Up-Forward or Down -> Up to teleport in front of your opponent, and Down -> Up-Back to teleport above them.
-The startup motion has been slightly sped up. (11 frames -> 7 frames)
-The range of the teleport has been lengthened.

*Ghost
-Activation conditions changed from avoid contact with the opponent for 6 Seconds -> 12 Seconds.
-The time you stay invisible has been lowered from 90 frames -> 60 frames.

*Utsusemi
-The time you stay invisible has been lowered from 90 frames -> 60 frames.

[Other Adjustments]

-Update to the Gougi descriptions. (Shinobi, Hunting Dash, Teleport)
-Allen’s Expert Mode Challenge #16 has been changed.
-The command for Skullomania and Shadowgeist’s taunt has been changed. (The command list has been updated)
-The CPU’s use of Hunting Dash has been updated. (They will not perform it if they do not have meter)
-Added a visual cue to mark 50% of a Super Meter gauge.


Source: ARIKA (Facebook)


RELATED POSTS

ARIKA publishes Fighting EX Layer platform release schedule for November & December 2018, teases Sharon

Fighting EX Layer launches on PC on November 30, 2018

ARIKA shows off footage of Fighting EX Layer running on a PC

Street Fighter V servers down for maintenance today, adding Holiday and Resident Evil costumes

The holidays begin in SFV later today — after the usual server outage.

With new content comes the usual server maintenance for Street Fighter V — and so, online services will be unavailable today between 11:00 AM PT and 5:00 PM PT:

This update will add a big batch of costumes to the Shop, specifically the new Resident Evil Crossover Costumes for Urien, Cammy, and Kolin, and the 2018 Holiday costumes for Cody, Falke, Blanka, and Sakura.

Click to view slideshow.
Click to view slideshow.

CFN banner

Source: Street Fighter (Twitter)


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Battle the Umbrella Corporation with these Resident Evil Crossover Costumes for Cammy, Kolin, and Urien in Street Fighter V

Holiday costumes for Blanka, Cody, Falke, and Sakura are coming soon to Street Fighter V: Arcade Edition

M. Bison gets his classic look back in Street Fighter V: Arcade Edition with a new Fighting Chance costume

Fighting Tuesday 38 streaming live tonight from Red Bull Gaming Sphere Tokyo, featuring SoulCalibur VI, Tekken 7, & Dragon Ball FighterZ

Tokyo’s best battle weekly for dominance in Bandai Namco’s hottest titles!

Fighting Tuesday, presented by ANIMEILLUMINATI, sees fierce competition from some of Japan’s best players in SoulCalibur VI, Tekken 7, and Dragon Ball FighterZ, and is held weekly at the Red Bull Gaming Sphere Tokyo. You can catch it every week on ANIMEILLUMINATI’s Twitch channel — and check out the VOD archive on JIYUNA’s YouTube channel!


Fighting Tuesday 38 begins at 7:00 PM JST (3:00 AM PT). Look for the bracket on Challonge; for more details check out JIYUNA on Twitter or search the #FightingTuesday hashtag.

Watch live video from ANIMEILLUMINATI on www.twitch.tv

red-bull-gaming-sphere-tokyo


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FightingTuesday brings Japan’s top-notch Dragon Ball FighterZ play to the Red Bull Gaming Sphere

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A new Dragon Ball FighterZ balance patch is coming this Wednesday

 

M. Bison gets his classic look back in Street Fighter V: Arcade Edition with a new Fighting Chance costume

“Get lost, you can’t compare with my powers!”

Followers of Shadaloo that long for the classic Street Fighter II: The World Warrior look for their glorious dictator — back in the prime of his power, before those pesky Street Fighters started getting in his way all the time — will be able to find a new costume for M. Bison in Street Fighter V: Arcade Edition in the Fighting Chance mode, starting this week.

Look for the opportunity to go retro in Fighting Chance — alongside a swath of new premium costumes in the Shop — tomorrow, November 27th.

Source: Street Fighter (Twitter)


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Battle the Umbrella Corporation with these Resident Evil Crossover Costumes for Cammy, Kolin, and Urien in Street Fighter V

Holiday costumes for Blanka, Cody, Falke, and Sakura are coming soon to Street Fighter V: Arcade Edition

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