Shoryuken preview: Pages from “Undisputed Street Fighter: A 30th Anniversary Retrospective”

Feast your eyes on this sneak peek into a sumptuous visual history of Street Fighter.

To celebrate thirty years of the game that started the very genre we love, Dynamite Entertainment is bringing us Undisputed Street Fighter: A 30th Anniversary Retrospective, a 304-page artbook detailing any and all elements of the Street Fighter franchise over the last three decades. The book covers the rich history of the games, the merchandise, and the players.

[regular edition]
[deluxe edition]

To whet your appetite, here are some preview pages from the upcoming artbook’s first chapter, “King of the Arcade,” (provided by art designer Jason Ullmeyer) which focuses on the Street Fighter II series’ impact on video arcades. Commentary on these selected pages has been provided by author Steven Hendershot.

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One of the revelations in the “Final Fight as First Step” section is the fact that Charles Bronson’s movie The Streetfighter was an influence on the development of both Final Fight and Street Fighter II. It sounds like a fairly obvious connection, but American audiences have mostly overlooked it, and the reason is that the movie was released here as Hard Times. I didn’t even put it together during my interview with Akira Yasuda in Tokyo — I heard him say “Charles Bronson” and “Street Fighter” but didn’t understand what he was saying until I was back in Chicago reading an actual translated transcript of the interview. Then I headed online and found the Japanese movie poster that’s on page 23, and got pretty excited.

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The section on early Southern California players features some big FGC names in Tomo Ohira, Mike Watson, and Alex Valle. But early on in the reporting process, I fixated on John Bailon, the arcade manager who created this amazing culture that nurtured the development of so many top players. Considering that John still lives in the neighborhood where Southern Hills Golfland once stood, you’d think he would have been easy to track down, yet something it took like two months. Still, it was completely worth it because I loved hearing how he built Southern Hills scene, and thus the role he played in the creation of the FGC. He told me a story about going to Evo a few years ago, and how it was cool to be recognized by a few people, and to pose for pictures.

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I hope this book does something similar for him and for all the other arcade managers who took special care to cater to serious players. They were instrumental. (Side note: I loved hearing John talk about what it was like to be Alex Valle’s boss when Alex worked at Southern Hills as a Street Fighter star slash regular arcade employee. A lot of that stuff didn’t make the book, but was fun to hear, like John saying “I had to reprimand people for staying too late after work, playing until the wee hours of the morning.” How many bosses have that problem, where they can’t get their employees to leave at the end of the day?

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Undisputed Street Fighter: A 30th Anniversary Retrospective is available to pre-order right now from Amazon; you can get the regular edition (releases November 14, 2017) for $27.49 USD, or the deluxe slipcased edition (releases December 19, 2017) for $89.10 USD. It will also be available for Kindle, and via comiXology.

Sources: Seen All Over Media; Amazon

Capcom is bringing a new Puzzle Fighter game to mobile devices

Puzzle Fighter is poised to return to a modern platform, of sorts.

Capcom revealed this morning that a new Puzzle Fighter game is on its way to mobile devices; following up on the classic Super Puzzle Fighter II Turbo, well-known and beloved for its addictive gameplay and cute “chibi” renditions of Street Fighter and Darkstalkers characters.

According to developer Capcom Vancouver:

We’ve invited many of your favorite Capcom characters to join the battle, creating Puzzle Fighter’s outstanding roster of legendary characters and stages from popular Capcom franchises. One of the most exciting things for us has been being able to play with all the best toys in the Capcom Tickle Trunk (toy chest for you non-Canadians). We’ve been able to bring together fan-favorites characters like Ryu, Ken and Chun-Li from Street Fighter, X from the Mega Man series, Morrigan of Darkstalkers fame and of course Frank West and Chuck Greene from our own Dead Rising games. All of those classic Capcom characters and more come to life with voiceovers and cinematic special moves.

As a player you’ll pick one main character, each with their own strengths and benefits, to step into the ring. In addition you’ll have two assist characters that will enhance the abilities of your main. We’ve aimed for simple yet highly addictive puzzle action where you will strategically build up gems and destroy them to unleash epic combos that can knock out their opponent. We’re especially excited that we’ve been able to create real-time player-versus-player gameplay on mobile devices, bringing all the action of head-to-head Puzzle Fighter on the go.

If you’re attending Seattle’s PAX West, you’ll have a chance to see the new Puzzle Fighter game in action there at Capcom’s booth (#2309). Expect to see it appear on iOS and Android devices as soon as late 2017, while selected regions may see an earlier test release.

Check out the teaser trailer (which showcases the upcoming game’s new art style, but doesn’t yet show any gameplay) below:

Capcom had another Street Fighter-themed mobile puzzle game make its way onto iOS last year, in the form of the Candy Crush Saga-inspired Street Fighter: Puzzle Spirits.

Source: Capcom-Unity

iam8bit reveals limited-edition 30th Anniversary commemorative Street Fighter II Super Nintendo cartridge

For the real retro enthusiasts, iam8bit has a special treat just for you!

As a special surprise to mark today’s 30th anniversary of the release of the original Street Fighter, iam8bit (online retailer specializing in retro-themed goodies) has announced pre-orders are now open for a limited-edition re-release of the very first home version of Street Fighter II: The World Warrior — the port that many of today’s fighting game fans started out on.

This commemorative cartridge — yes, it’s an actual Super Nintendo Entertainment System game pak — is limited to 5,500 units, packed in a restored luxury foil/embossed box, and will include a variety of extras, including some secret surprises! Additionally, 1000 of the 5,500 cartridges will be a special translucent glow-in-dark “Blanka green,” instead of the standard “Ryu headband red,” determined at random.

Click to view slideshow.

Manufacturing provided by Retrotainment Games. You can order this nod to gaming history over at iam8bit right now for $100.00 USD. They are expected to ship in November 2017.

Source: iam8bit

iam8bit reveals limited-edition 30th Anniversary commemorative Street Fighter II Super Nintendo cartridge

For the real retro enthusiasts, iam8bit has a special treat just for you!

As a special surprise to mark today’s 30th anniversary of the release of the original Street Fighter, iam8bit (online retailer specializing in retro-themed goodies) has announced pre-orders are now open for a limited-edition re-release of the very first home version of Street Fighter II: The World Warrior — the port that many of today’s fighting game fans started out on.

This commemorative cartridge — yes, it’s an actual Super Nintendo Entertainment System game pak — is limited to 5,500 units, packed in a restored luxury foil/embossed box, and will include a variety of extras, including some secret surprises! Additionally, 1000 of the 5,500 cartridges will be a special translucent glow-in-dark “Blanka green,” instead of the standard “Ryu headband red,” determined at random.

Click to view slideshow.

Manufacturing provided by Retrotainment Games. You can order this nod to gaming history over at iam8bit right now for $100.00 USD. They are expected to ship in November 2017.

Source: iam8bit

Art of Fighting Anthology & The King of Fighters XIV Anniversary Edition now available on the US PlayStation Store

SNK fighting fans, get ready!

SNK fighting devotees will be pleased to see that Art of Fighting Anthology is now available to download from the PlayStation Store for $14.99 USD. In addition to that, The King of Fighters XIV: Special Anniversary Edition — previously available in Germany — is also now available on the US store for $59.99 USD. The Anniversary Edition bundle includes the four DLC characters and ten additional costumes, as well as the main game, of course — ideal for any newcomers or holdouts waiting for a good deal.

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Both titles are also available in Canada. Thanks to Paul for the tips.

Source: PlayStation Store

UDON Entertainment now offering premium Street Fighter wall prints at Focus Attack

These huge posters showcase some of UDON’s best cover art!

Focus Attack, now the official online retailer for UDON Entertainment, has launched its first online-exclusive product line: Street Fighter premium wall prints! These high-quality posters feature fantastic artwork from the covers of UDON’s own Street Fighter comic books. According to UDON Entertainment:

Printed on durable, latex-saturated paper, Street Fighter Premium Wall Prints feature UDON’s best and most fan-demanded Street Fighter artwork. The line launches with two stellar pieces by longtime Street Fighter comic artist, Jeffrey “Chamba” Cruz.

First, the STREET FIGHTER ULTRA JAM Premium Wall Print captures every era of the fighting game franchise. This massive print is 24″ x 50″ (over four feet tall!) and features more than 80 Street Fighter characters from the series’ 30 year history. Originally published as twelve connecting variant covers for the Street Fighter Unlimited comic series, fans have repeatedly asked for this artwork in poster form.

The second launch piece is the STREET FIGHTER MOVIE POSTER Premium Wall Print. Jumping back to the franchise’s 1990s popularity explosion, this 27″ x 40” piece homages a classic movie poster of the time.

More posters are coming, and FocusAttack.com’s UDON storefront will be updated often with new rare and exclusive UDON items. Check back often for the newest and coolest UDON swag!

Street Fighter Ultra Jam
Street Fighter: The Movie (homage)

Perhaps we’ll see Rob Porter’s “Midnight Bliss” multi-cover spread from Street Fighter vs. Darkstalkers in the future? You can get these posters for yourself from Focus Attack here; the Street Fighter: The Movie homage costs $39.95 USD, while the Street Fighter Ultra Jam print costs $49.95 USD.

Source: UDON Entertainment [press release]

The Gundam Versus open beta is now available to download on the PlayStation Store

You can pre-download your ticket to early Gundam action right now.

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Fans eager to get in on the mobile suit combat of Gundam Versus on PlayStation 4 can now download the open beta files in advance, via the PlayStation Store. The download will take up about 14 GB of your HDD space. The beta period itself will run this weekend, September 2-4, and will feature the following modes:

  • Online player matches
  • Online casual matches in either 1v1, 2v2, or 3v3
  • Ultimate Battle mode, with 15 missions playable online, 30 offline
  • Trial Battle mode, with one mission route available
  • Offline Free Battle

Gundam Versus will arrive on PlayStation 4 in the West on September 29, 2017.

Source: PlayStation Store

30th Anniversary infographic provides some insight into the history of Street Fighter

Follow the franchise across thirty years with this infographic!

Today marks the day that Street Fighter was first released, kicking off the long and vibrant life of the Street Fighter franchise. To mark this occasion, IGDB.com has prepared the following infographic detailing the storied history of Street Fighter from its point of origin to the present day. Check it out below!

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For more Street Fighter info from IGDB, have a look at their lists of all the games for each of these iterations:

And: for another fan tribute to Street Fighter’s 30th Anniversary, be sure to check out @streetfighterlegacy’s massive digital fan art collection!

Source: IGDB.com

Shoryuken review: HORI Fighting Commander pad for PlayStation 4/Xbox One

Is the Fighting Commander the best choice for pad-preferring warriors?

I had the dual experience of growing up playing fighting games on both arcade sticks (in their “natural habitat”) and on pads, when they started making their way onto home consoles — starting with Street Fighter II: The World Warrior on the SNES, of course. That said, once arcade sticks made their big comeback to home consoles via MadCatz and Street Fighter IV, I was happy to switch back to the “original” way to play fighters.

But there are many players — and many at the highest levels of professional competition — that prefer a pad to the fightstick. For those players, and those thinking of sampling the other side, HORI sent us the latest models of their Fighting Commander pads to try out. You’ll typically see pad players using a Dual Shock 4 for Street Fighter V — Method|Luffy’s preferences aside — so how do HORI’s alternatives compare?

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The pads feature compatibility with the most recent consoles in their respective families: PlayStation 3 and PlayStation 4, or Xbox 360 and Xbox One. That’s certainly handy for some cross-compatibility at events, or at home. Both pads are PC compatible through XInput as well.

Between the two platforms, the shape and functions are mostly identical; the only cosmetic differences are button shape/markings and color schemes to match their respective consoles. Functionally, the PlayStation model allows switching the directional pad input between digital and either analog stick, while the Xbox version can only switch between digital and the left analog. Curiously, the PlayStation model has a turbo feature, while the Xbox version has button reassignment instead. The PlayStation pad also allows you to switch the top shoulder buttons between two configurations, allowing access to the the L3/R3 buttons if desired.

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A nice inclusion on the Xbox model — and missing from the PlayStation pad — is a breakaway plug on the USB cord. I think this should be included on all HORI controllers, I think it’s a great feature.

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So, how do they perform? The controller feels comfortable to hold, and the directional pad is a single cross segment with some concave curvature, making the up/down/left/right points feel slightly more prominent. It’s fairly stiff, and I found it very responsive to the touch — the thumb slides a little more easily on this d-pad than on a DS4’s, in my opinion. I found some inputs, like SPD or double-SPD, a little easier on the HORI. I found it very responsive to DPs; shoto players should do just fine. Multi-tapping for dashes, etc., was a breeze.

The buttons are fairly large and flat — considering there’s six of ’em crammed into the face of the controller, taking the Street Fighter six-button system off of the shoulders. This six-button placement is certainly a selling feature for the Fighting Commander, and if Street Fighters are your games, it makes a difference. The positioning of the buttons makes dual-pressing buttons with your thumb (for SFV’s V-Skills and V-Triggers, for example) very easy. However, the buttons are quite shallow and “soft” — only light presses are needed, which is great for quick inputs, but also increases the likelihood of input errors as you brush against the wrong button. This will be a concern for some, considering how close together the buttons are. Practice with the pad should mitigate that issue, and I found I could reliably get what I wanted out of it using either my thumb, or by flipping and using my fingertips fightstick-style.

Even if you don’t really hate using the shoulder buttons in Street Fighter, there are a few more significant pluses to this pad over your console’s pack-in controller. Being a wired pad, it eliminates issues related to battery life, or having to pair/unpair the pad from a console — both big advantages for a tournament environment! A side benefit to lacking a battery (or vibration functions, for that matter) is that the controller is considerably lighter than a standard pad, thus more comfortable to use for extended play, and a bit easier to lug around. The pad is also much less expensive than a standard Xbox or PlayStation controller, at $39.99 for the PS4 pad and $41.75 for the XB1 version (according to Amazon‘s current pricing).

Taking those advantages into consideration, this is definitely a controller pad players will want to consider trying out. Players that use the Hit Box, and those that have sworn their loyalty to arcade sticks, however… I don’t see this converting them to the other side.

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Pros:

  • Six-button configuration may suit Street Fighter players more than other pads
  • Comfortable grip
  • Comfortable and responsive d-pad and buttons
  • Wired connection means no battery/wireless pairing issues, and lighter to hold/carry
  • Lower cost to purchase than consoles’ regular controllers

Cons:

  • Six-button layout may be too cramped for some hands/thumbs
  • No vibration feature
  • No breakaway cable or button assignment on the PlayStation-compatible model
  • No turbo feature on the Xbox-compatible model

Free demo for Senko no Ronde 2 now available on the US PlayStation Store

Now you can try this shooter/fighter hybrid out for yourself!

After the recent appearance of a demo on the Japanese PlayStation Store, the West has caught up — you can now download a free demo for the upcoming Senko no Ronde 2 for PlayStation 4 on the US PlayStation Store (and the Canadian store as well).

This unusual game aims to combine shooter mechanics with Virtual ON-style fighting. For a glimpse, you can view the game’s tutorial below, uploaded by Eastyy:

Get to know the game’s characters better here.

Thanks to Stephen for the tip.

Sources: PlayStation Store; Eastyy