The Camelot Unchained weekly news letter is out in the wild and it comes with the intriguing note that the team has been using pantomime while figuring out combat animations for the Forest Stalker. This has been done to help the team create the right “powerful and flashy” look for Overgrowth Shot and, from the letter’s celebratory mood, it seems to have worked.
Camelot Unchained – Update: Beta 1 Coming on the 4th of July 2018
UPDATE: Camelot Unchained will see an Beta 1 on July 4, 2018! Feature lock will take place in mid-June. ORIGINAL: For those who have been anxiously waiting for the start of Beta 1 in Camelot Unchained, today’s your lucky day. During a special live stream event today at 12:00 pm Pacific / 3:00 pm Eastern, City State Entertainment plans to make the big announcement. The event will take place in the City State Twitch channel at the appointed hour.
Camelot Unchained – Gird Your Loins, CU Fans! Beta 1 Start Date to be Announced Today!
For those who have been anxiously waiting for the start of Beta 1 in Camelot Unchained, today’s your lucky day. During a special live stream event today at 12:00 pm Pacific / 3:00 pm Eastern, City State Entertainment plans to make the big announcement. The event will take place in the City State Twitch channel at the appointed hour.
Camelot Unchained – With $7.5M in New Funding, Accelerated Development On Its Way
Camelot Unchained – Friday Update Shows Gorgeous Artwork for Bows, Faces & Quivers
Camelot Unchained – Informative Document Series Reveals ‘Overview of Beta 1’
As Camelot Unchained motors towards beta testing (YAY!), the CSE team wants players, fans and backers to understand the driving forces present in the first round of testing. To that end, a lengthy, informative document has been prepared that currently contains fourteen chapters (two of which are not viewable by backers, but are for CSE only). Each chapter delves into various systems and features such as character creation, crafting and more.
Camelot Unchained – On the Road to Beta 1 & Much More in Latest Newsletter
The latest Camelot Unchained newsletter has been delivered to our inbox and is it ever a doozy! News updates span a number of topics including the community, the art department, a treatise on in-studio communication and much more. The most compelling portion of the update is the State of the Build section penned by Brittany Aubert.
Camelot Unchained – Swinging Hammers in the Office – Making Animations ‘Real’
Camelot Unchained – Progress To Beta Discussed In Latest Update
Camelot Unchained – This Week’s WIP Art And Tech
The latest Friday newsletter from the Camelot Unchained team has been published to give readers a brief looks at the week’s “works in progress”. Over the past 7 days the art and tech teams have been hard at work on a number of projects including accessing Network performance, coding resource nodes, the creation of a separate physics server along with several brand new art assets including polearms and animations.
