The latest developer blog on the Crowfall site has been published. This time, rather than exploring a specific Archetype, Thomas “Blixtev” Blair writes about the Elken race, or the “Mur-DEER race. The change comes from the recent change from individual Archetypes to more Race / Class combinations.
Crowfall – Introducing the Cleric – Basic Power Kit Revealed
The Cleric is the latest Crowfall Archetype to get a more detailed presentation of skills and abilities on the official site. The article goes into depth about the design process and changes over time to the idea of a “support” class. But the Crowfall difference is interesting: Not only will the Cleric embody a typical member of the so-called Holy Trinity, but will also come with some offensive options as well.
Crowfall – Skill Training Streamlined, Graphically Enhanced
The Crowfall Skill Training system has undergone a major revision, both graphically and through streamlining of the system overall. Most notably, skill advancement will occur through a “pip system”. Each skill will have five available pips that will roughly progress at the same rate as the “old” 0-100 system. At regular intervals, players will see a “pip” appear to show advancement in the skill with stat gains being applied once a pip is earned.
Crowfall – New Test Server to Start Up with Campaigns
Crowfall – More Details About Character Customization Emerge
The Crowfall site has been updated with a new post that reveals new information about character customization with specific regard to race and class design. Several factors have been taken into account that can be affected by either race or class. The plan is to bring cultural identity into play as well.
Crowfall – Teaser Week Begins with the Lore Behind the Frostweaver
The Crowfall team is unleashing a week’s worth of revelations about the game. Today’s first salvo is a lore story behind one of the first Archetypes revealed, the Frostweaver. It includes a brand new piece of concept art (seen above) while the story “delves into Frostweaving, Pyromancy and the origin of the magical arts”.
Crowfall – Assassin Profile Sneaks Into View
Crowfall – Main Menu & Player HUD Previewed + UI Roadmap for 2017
ArtCraft’s Billy Garretsen is the UX Design Lead for Crowfall and he’s published a new article packed with screenshots of the game’s Main Menu, Player HUD and describes how each has been reworked for better functionality and use. As the game is moving from theoretical prototyping to actual shipping mode, he and his team are working to nail down the specific and the mechanics for each.
