Dauntless – Phoenix Labs Launches Free Expansion, ‘The Coming Storm’

Phoenix Labs has announced the launch of the first free open beta content expansion for Dauntless. Called “The Coming Storm”, the expansion includes a new Behemoth, Koshai, to the game alongside the new Ostians faction, new story content and quests, and new items and gear to collect. With the launch of the expansion, players “can expect new content on a weekly basis, culminating in a new ranged weapon, the Ostian Repeaters”.

Dauntless – The Coming Storm Content DLC to Arrive on August 9th

Phoenix Labs has sent a pair of interesting tidbits of Dauntless news. In the first, the team announced that over two million players have taken part in Dauntless since it launched into open beta in May. Secondly, developers also revealed that The Coming Storm is a brand new content expansion that will be arriving on August 9th.

Dauntless – Islands Shift Through the Maelstrom in ‘Scheduled Chaos’

The Dauntless site has been updated with a new blog post that reveals the “shifting chaos” of the playable locations that come and go over time. At any given moment, there are three islands visible and playable on the map. One, Dyadic Drift, is a permanent resident and remains in place. The other two are “rotating islands” that are available for a specific period of time before leaving the rotation until an indistinct point in the future.

Dauntless – Matchmaking & Servers Are Stabilized for a ‘Zero Queue’

Late yesterday afternoon, Phoenix Labs developers took to Reddit to inform the Dauntless open beta community that game servers have now become stabilized and have reached “zero queue” status. The team has been “all hands on deck” throughout the weekend working to reduce wait times and to provide better matchmaking after players were faced with lengthy wait times of an hour or more.

Dauntless – Improvements Coming to the UI to Provide More Immersive Play

The Dauntless site has been updated with a new developer diary to shine the light on forthcoming changes to the UI. Most notably, developers want to create a sense of immersion where the UI plays a part rather than being seen as a separate entity. In addition, the art and design teams are working hard to keep a minimalist, yet robust UI available for both PC players and console players.