Category: Elite: Dangerous News
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Elite: Dangerous: Headed to XBox One This Year
Frontier Developments has announced that it will be bringing Elite: Dangerous to the XBox One console sometime during calendar year 2015. The XBox One version will include all PC content through next week’s Wings update.
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Elite: Dangerous: Debug Camera to Unlock in March
The Elite: Dangerous forum has been updated with a new developer post that lays out some of the upcoming features players can expect from the beta update v1.2. According to the post, the update should arrive in March. Of particular note, the update wil…
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Elite: Dangerous: Community Goals Take Centerstage
The first major update has been applied to Elite: Dangerous. Center among the new things delivered in the patch is the new Community Goals feature. According to information from developers, Community Goals can be accomplished in multiplayer, solo or pr…
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Elite: Dangerous: Working Together with Community Goals
When today’s Elite: Dangerous beta patch goes live, players will see a laundry list of client and game improvements. Most notably, however, the Community Goals feature will activate. Last week, the team posted a developer blog on the game’s forums to e…
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Elite: Dangerous: PAX South 2015 – Cruising Through With The Oculus Rift
Conventions are all about trying new things, and I did just that at PAX South, sampling for the first time two of the hottest new pieces of tech – software and hardware – that gamers are drooling over: Elite: Dangerous and the Oculus Rift.
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Elite: Dangerous: GDCA Hands Out a Pioneer Award to David Braben
The Game Developer’s Choice Awards have been announced, and Dave Braben, CEO of Frontier Developments and Elite: Dangerous, has been named as the recipient of the Pioneer Award for his groundbreaking technology and game design milestones.
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Elite: Dangerous: 15 Creation Jobs Cut, Operations Move to Cambridge
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Elite: Dangerous: Open-Ended, Vast & Procedurally Generated
Elite: Dangerous is a direct call to my childhood and to an arguably more ambitious time of gaming. Open ended, vast, and procedurally generated. The march of technology since the first Elite has only served to let Frontier Developments create the sort…
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Elite: Dangerous: Review in Progress #3 – Frame Shift
It’s a big galaxy. 400 billion stars big. There’s room enough to make your fortunes, room enough to find your fights and room enough to see things most people won’t pass by if you really work at it. In a galaxy like that, what you make of it is up to y…
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Elite: Dangerous: Server Problems Addressed
New Year’s day was a rough one for Elite: Dangerous when a server malfunction caused a slew of headache-inducing bugs. Fortunately, developer Frontier has fixed these issues.