Tekken 7 Season 2 Roundup: Bob Combos, Anna’s Secret CJ DF1+2, and more!

How is Season 2 of Tekken 7 treating you? With the tidal wave of new tech and combos still coming out, we can only assume that everyone is still in love with the King of Iron Fist tournament! Let’s jump into today’s batch of goodies and see what the community has cooked up:

It’s crazy to think that Lucky Chloe, something of a powerhouse even in her Season 1 incarnation, hits even harder now in Season 2. sadisticupid demonstrates:

sadisticupid also shows off some Lili combos, whose much needed rage drive improvement is just one of the changes on display:

I AM OP found an unfortunate situation where King’s RA now passes through Hwoarang’s leg. What is happening here?

One group of players that are very happy with their changes are Bob mains. REEKEE shows off some of the big man’s possibilities here:

xMTSento‘s Xiaoyu wall bounce combo not only hurts like hell, but has a clever use of backwards hopkick as juggle filler.

JusticeSoulTuna shows that even though Lars lost his (intentional) combo from f.2,1, the Season 2 changes have been very kind to him.

And last but certainly not least, more than a few Anna secrets are revealed in this tech video from AilCross.

Thanks to everyone that submitted content to us! If you have some Tekken 7 tech you’d like to share with the world, reach out to us through our tipline.

Sources: sadisticupidI AM OPREEKEExMTSentoJusticeSoulTunaAilCross

First Attack 2018 interview series features Yipes, UltraDavid, James Chen, and more!

First Attack 2018 concluded earlier this month, and with over 400 entrants across several games, it was one of the largest majors the Puerto Rico FGC has seen. First Attack staff were wise enough to score some interviews with notable FGC figures Yipes, ChrisMatrix, UltraDavid, James Chen, and Alex Valle to get their post tournament reflections on their experience in Puerto Rico, the event’s rapid growth, and the scene of Puerto Rico itself.

If you missed First Attack 2018, you can see what all the fuss is about by catching the VODs over at Level Up Live.

Source: First Attack

“Breaking Down the Stick” show takes a closer look at the Victrix Pro FS

Peripheral maker Victrix showed off their impressive looking, brushed aluminum arcade stick, the Pro FS at Evo 2018. Based on what we’ve seen so far, the Victrix Pro FS seems competent enough — BUT some aficionados may be looking for more information about the Pro FS, especially when it comes to modding it.

The latest episode of “Breaking Down the Stick” focuses mostly on that. In this episode, host Jasen Hicks (of Jasen’s Customs) takes a closer look at a preview build of the Victrix Pro FS, and tries to see what any players looking to customize or modify one can expect.

The Victrix Pro FS goes on sale on November 1.

Source: Breaking Down the Stick

Final Fight is returning — and Capcom offers a beat ‘em up guide to the new brawlers hitting the Metro City streets

Capcom’s Beat ‘Em Up Bundle was revealed during September’s Nintendo Direct, and features seven classic games — most prominently Final Fight, but also Captain Commando and even King of Dragons.

Following the Bundle’s announcement, Capcom posted a guide to the genre on the Shadaloo C.R.I., companion website for Street Fighter V. The guide is headed by staff member Skill Smith Bug, and takes prospective players through a step-by-step tutorial of standard beat ‘em up mechanics.

The guide begins by explaining classic beat ‘em up terminology. Translated from Japanese, the so-named “Belt-Action” summary describes terms like “one set,” “mega crash,” and “grab and throw”. According to the guide, the “one set” refers to the genre’s basic attack, being a single button move that can be strung together to perform combos. “Mega crashes” appear to be special attacks that require a button press plus a directional input (much like fighting games). “Mega crashes” are especially useful for knocking opponents away from a player, and are abbreviated as “megakura.”

Finally, the “grab and throw” refers to the usual throwing attacks seen in beat ‘em ups. However, these moves are trickier than they seem — the guide warns players to follow through with the grab, as grabbing opponents alone won’t set the attack in motion. The guide states that not every beat ‘em up title features this mechanic, either.

oneset

The guide continues with a selection of strategies for optimal performance, urging players to watch their surroundings and not to stand directly in front of oncoming enemies.

The implementation of a beat ‘em up guide on the Street Fighter V website is a strange case, but not an unwelcome one — many Street Fighter fans are also enthusiasts of Capcom’s Final Fight, as well as the company’s various other titles in the genre. The Beat ‘Em Up Bundle‘s release could herald the arrival of a new generation of players who are looking to start cleaning up the streets of Metro City.

The Beat ‘Em Up Bundle will be available for the Nintendo Switch, PlayStation 4, Xbox One, and PC on September 18th. It can be purchased for $19.99, and each game features online co-op. Be sure to study up before hitting the streets!

Source: Shadaloo C.R.I.

Final Fight is returning — and Capcom offers a beat ‘em up guide to the new brawlers hitting the Metro City streets

Capcom’s Beat ‘Em Up Bundle was revealed during September’s Nintendo Direct, and features seven classic games — most prominently Final Fight, but also Captain Commando and even King of Dragons.

Following the Bundle’s announcement, Capcom posted a guide to the genre on the Shadaloo C.R.I., companion website for Street Fighter V. The guide is headed by staff member Skill Smith Bug, and takes prospective players through a step-by-step tutorial of standard beat ‘em up mechanics.

The guide begins by explaining classic beat ‘em up terminology. Translated from Japanese, the so-named “Belt-Action” summary describes terms like “one set,” “mega crash,” and “grab and throw”. According to the guide, the “one set” refers to the genre’s basic attack, being a single button move that can be strung together to perform combos. “Mega crashes” appear to be special attacks that require a button press plus a directional input (much like fighting games). “Mega crashes” are especially useful for knocking opponents away from a player, and are abbreviated as “megakura.”

Finally, the “grab and throw” refers to the usual throwing attacks seen in beat ‘em ups. However, these moves are trickier than they seem — the guide warns players to follow through with the grab, as grabbing opponents alone won’t set the attack in motion. The guide states that not every beat ‘em up title features this mechanic, either.

oneset

The guide continues with a selection of strategies for optimal performance, urging players to watch their surroundings and not to stand directly in front of oncoming enemies.

The implementation of a beat ‘em up guide on the Street Fighter V website is a strange case, but not an unwelcome one — many Street Fighter fans are also enthusiasts of Capcom’s Final Fight, as well as the company’s various other titles in the genre. The Beat ‘Em Up Bundle‘s release could herald the arrival of a new generation of players who are looking to start cleaning up the streets of Metro City.

The Beat ‘Em Up Bundle will be available for the Nintendo Switch, PlayStation 4, Xbox One, and PC on September 18th. It can be purchased for $19.99, and each game features online co-op. Be sure to study up before hitting the streets!

Source: Shadaloo C.R.I.

Samurai Shodown V Special is on sale in Asian and European PlayStation Stores

For those interested in more classic Samurai Shodown games in the way of the recent announcement of a new installment, here’s some great news. One of the series’ best games is currently on sale on the PlayStation Store in Asia and Europe.

Samurai Shodown V Special, one of the best games most players have never played, is currently on sale for at least half off depending on the region. Specifically, in Asian countries such as Hong Kong, Singapore, and Taiwan, the game is on sale 50% off its normal price. In European countries such as the Great BritainFranceGermany, and Australia on the other hand, the game is on sale for 66% to 67% off.

Take note that for Europe, the listing is for the bundle containing both PlayStation 4 and PlayStation Vita versions. In Asia however, players have the option for buying the PlayStation 4 and PlayStation Vita versions separately, or getting the bundle, all under discount.

As for North America, Samurai Shodown V Special is sadly not on sale in the region.

Source: PlayStation Store

Here’s BadIntent’s rundown of every Pokkén Tournament DX Major for the remainder of 2018

Are you a Pokkén Tournament DX player that likes to plan ahead, or just a curious passer-by that wants to see how the Nintendo-Namco Pokémon collaboration can still going strong? BadIntent‘s latest news update, which breaks down every Pokkén major for the rest of the year, is worth a look for both FGC camps:

So if you find yourself at any of the following 7 events…

… you can click on the links above for more Pokkén registration info, or watch BadIntent‘s video for a rundown of the notable names in the Pokkén community in attendance

Source: BadIntent

Millennial ESports to host retro tournament “The ONE” March 9th-10th 2019 in Las Vegas, NV, features Capcom vs. SNK 2

It’s always important to remember and celebrate your roots. Millennial Esports (whom you may remember from their $10,000 Dragon Ball FighterZ tournament) plans to do just that by hosting The ONE (OGs Never End), a retro-game tournament centered around four titles from the golden era of arcades. One of those games has been revealed, and considering its tournament history, there was only one man that should announce it:

So if you’re anywhere near as die-hard about Capcom vs. SNK 2 as FGC legend Bas is, you’ll want to clear March 9th-10th on your calendar. It’ll also help to find a way to the Neonopolis retail center in Las Vegas, where Millennial ESports is located.

Source: Ryo151

Momochi’s tournament venue ‘Studio Sky’ is remodeling, refocusing, and considering expansion

Echo Fox’s Momochi and Chocoblanka are known for their efforts in strengthening Japan’s competitive fighting game community. Their tournament venue, Studio Sky, has recently made another major step in furthering the FGC’s evolution.

Momochi announced the development in a Twitter post, which provided a link to an official announcement on Shinobism.com. Fugutabetai, FGC translator and resident of Japan, has translated the statement for English-speakers’ consumption, thus revealing an exciting advancement for the event.

As of September 14, Studio Sky is no longer a rental venue, but will rather operate as a ‘Gaming Office Space.’ This space will include room for workers and players alike, allowing esports staff a place to work from and players an area to practice in. The venue will therefore undergo remodeling in order to accommodate the change, and will implement new equipment, as well.

However, players will still be able to reserve practice times as they wish. In addition, Studio Sky will also open up as a “Free eSports Practice Facility” on select days during a trial period.

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That’s not all – the statement revealed a possible plan for the future, as well. Should Studio Sky’s expansion prove fruitful, Momochi and Chocoblanka will seek to implement even more esports facilities in addition to their existing venue.

In the past year, Studio Sky has broadened to include gaming teams, streaming groups, and casting divisions, increasing the count of players and staff members into what the report lovingly called a “big family.” Such an increase likely warranted the change, which now encompasses both the working and competitive sides of the esports realm.

The report expressed a deep gratitude to the community as a whole, thanking them for their support and cooperation. Through this expansion, they hope to “improve player skills and maintain one’s motivation” – the motto for the proposed venues. With such a zealous business plan, fans can keep their eyes peeled for even more Studios under the Shinobism umbrella opening for business in the future.

Source: FuguTabetai.com

novriltataki’s new “Escaping The Plateau” videos help veteran fighting game players identify weaknesses

“Every single button press has a purpose.”

Most tutorial videos are built around giving new players advice, but novriltataki recognizes that even FGC veterans can get stuck on their journey for improvement. It’s with this mindset that he’s started “Escaping The Plateau”, a mini-series designed to help veteran players identify the nuanced weaknesses in their gameplay or perceptions.

It might seem simple, but one of the most profound ways to improve is simply by imitating what top players do. “Almost all the information is on screen,” he points out. Barring edge cases of Option Selects, he’s right — by actively watching match footage, we can isolate small decisions of top players and analyze the thought processes behind those decisions.

Source: novriltataki