Move beyond the Magic 4 with Mastermind’s Katarina Alves guide for Tekken 7

Of all the new characters in Tekken 7, Katarina Alves is arguably the one you see the least of in a tournament setting. Her intentionally simplified move-set makes her easy to pick up, but also easy for opponents to dissect at intermediate play and beyond. Yes, I’m afraid to inform you: Magic 4 won’t carry you forever, particularly versus players that know how to neutralize it.

Still, that doesn’t mean we haven’t seen Katarina do well in tournaments, with great matches from players such as Weapon X and Yellowtail in tournament play. If you’re ready to learn what makes this character work, then class is in session: Mastermind breaks down Katarina’s range, pokes, and combos in the this installment of his character guide series.

Source: mastermind

The 2017 SRK FIGHTING GAME AWARDS: What games and characters were the best of the best?

The results are in! What were your favorites in 2017?

We asked, and you answered: here are the best games, characters, and more from what 2017 had to offer. First, we’ll reveal the best of the best as chosen by our reader poll, then we’ll let you know what the SRK staff themselves selected as their own favorites — though we certainly didn’t always agree, as you can see in our comments below!


BEST NEW GAME: TEKKEN 7

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  • FIRST PLACE: Tekken 7 (52.07% of total respondents)
  • SECOND PLACE: Injustice 2 (15.73% of total respondents)
  • THIRD PLACE: Marvel vs. Capcom: Infinite (9.45% of total respondents)

Tekken’s return to home consoles made a big impression, taking over half the total votes! And we agreed, although we rated Marvel vs. Capcom: Infinite a bit higher than Injustice 2 — and we’ve got some die-hard fans of Fight of Gods as well.

SRK STAFF PICK: Tekken 7

Crow_Spaceboy: “Tekken 7 marries difficult legacy mechanics and visceral style in a way that has completely revitalized 3D in the FGC.”

Waveflame: “Despite the rocky start it’s had, I truly believe Marvel vs. Capcom: Infinite has one of the most open and unique battle systems I’ve ever seen, with the recent patch and DLC giving it a solid boost that can hopefully be carried into a second season of content.”

BEST GAME REVISION/UPDATE: GUILTY GEAR Xrd REV 2

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  • FIRST PLACE: Guilty Gear Xrd REV 2 (59.13% of total respondents)
  • SECOND PLACE: Ultra Street Fighter II: The Final Challengers (14.07% of total respondents)
  • THIRD PLACE: BlazBlue: Central Fiction [version 2.0] (13.47% of total respondents)

Guilty Gear took the majority of the votes, dealing a decisive Instant Kill to its competitors. A bit surprising to see Ultra Street Fighter II: The Final Challengers take the second spot, just edging out BlazBlue at that. Maybe the Switch update to classic Street Fighter has some supporters after all.

SRK STAFF PICK: Guilty Gear Xrd REV 2

For the most part, we agreed that the REV 2 upgrade made an already-great game even better. But other titles still had some support:

Woocash: “Version 2.0 of BlazBlue: Central Fiction did exactly what most fans wanted: it brought down the menacing top tiers slightly while giving more tools to characters that really needed them, like Bullet and Hibiki. We didn’t get a needless change of all combo structures (like in Extend versions), and the free update paved the way for the momentous release of Jubei. Arc System Works really hit the mark with this one.”

Waveflame: “I wrote in my Evo preview that despite the stacked bracket, BlazBlue: Central Fiction‘s future was looking very uncertain. The update announcement and 2.0 changes gave the game a solid shot in the arm, and I’m still in awe that we FINALLY got Jubei playable, after nearly a decade of waiting!”

Crow_Spaceboy: “Pokkén Tournament DX has every fundamental that makes a compelling fighting game, but its phase-shifting foundation makes it a unique, genre-pushing experience few fighting games share.”

BEST RE-RELEASE/PORT: WINDJAMMERS

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  • FIRST PLACE: Windjammers (22.84% of total respondents)
  • SECOND PLACE: Arcana Heart 3 LOVE MAX SIX STARS!!!!!! (14.97% of total respondents)
  • THIRD PLACE: Samurai Shodown V Special (14.51% of total respondents)

A lot of ports hit consoles and PC this year, but the FGC’s love for Windjammers outshined them all.

SRK STAFF PICK: Windjammers

While Windjammers was our clear majority pick, SNK’s excellent SamSho port caught our attention as well:

Crow_Spaceboy: “It’s already understood how fun and time-consuming Samurai Shodown V Special is, but I’m shocked that the online play I’ve experienced has been as good as it is.”

BEST NEW (PLAYABLE) CHARACTER: MENAT

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  1. Menat [Street Fighter V] (15.06% of total respondents)
  2. Jubei [BlazBlue: Central Fiction] (7.08% of total respondents)
  3. Answer [Guilty Gear Xrd REV 2] (6.71% of total respondents)
  4. Zeku [Street Fighter V] (6.64% of total respondents)
  5. Abigail [Street Fighter V] (6.11% of total respondents)
  6. Kazumi Mishima [Tekken 7] (4.33% of total respondents)
  7. Monster Hunter [Marvel vs. Capcom: Infinite] (4.10% of total respondents)
  8. Hellboy [Injustice 2] (3.28% of total respondents)
  9. {TIED} Jedah [Marvel vs. Capcom: Infinite] (3.13% of total respondents)
  10. {TIED} X [Marvel vs. Capcom: Infinite] (3.13% of total respondents)

Street Fighter V‘s fortune-telling apprentice has strutted her way into the FGC’s heart, earning a strong majority of the votes — followed by the long-awaited “One-Eyed Twin Lotus” Jubei, REV 2’s “business ninja” Answer, and Zeku, SFV’s own business ninja of sorts. Abigail got a lot of flak at first, but still makes #5 of the top ten; I’m happy that my favorite tiger-slinging ghost girl Kazumi also fared quite well.

SRK STAFF PICK: Jedah [Marvel vs. Capcom: Infinite]

MvCI Jedah

We agreed with the readers in many respects, though we apparently liked Ed more than the majority, as well as Swamp Thing’s appearance in Injustice 2. But the staff was happiest overall to see a certain Darkstalker return.

Waveflame: “Tons of great choices here, but none come close to seeing my favorite Darkstalker in a modern 3D title after a 13-year hiatus. Easily one of the best-looking characters in the game, and they clearly put in work to recreate him down to the tiniest detail.”

Crow_Spaceboy: “This is selfish, but Hellboy. I am a hopeless, shameless fan of Mike Mignola’s art, and if we could just have an entire fighting game with his style, that’d be pretty swell.”

BEST GUEST CHARACTER: GEESE HOWARD

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  • FIRST PLACE: Geese Howard [Tekken 7] (46.45% of total respondents)
  • SECOND PLACE: Akuma [Tekken 7] (29.14% of total respondents)
  • THIRD PLACE: Hellboy [Injustice 2] (11.46% of total respondents)

A “predictabo!” outcome, Tekken’s guest Geese Howard annihilated his fellow contenders with characteristic contempt — though his murderous Tekken partner Akuma also earned much respect. Nice to see that Hellboy’s foray into Injustice 2 also got noticed.

SRK STAFF PICK: Geese Howard [Tekken 7]

We also agreed on Geese’s spectacular Tekken incarnation as our own #1, but we enjoyed Hellboy a tad more than Akuma overall.

Crow_Spaceboy: “Geese’s successful implementation (and reception) in Tekken is the truest realization of the 2D experimentation they’ve been attempting since Eliza first chucked a fireball.”

BEST ONLINE PLAY: GUILTY GEAR Xrd REV 2

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  • FIRST PLACE: Guilty Gear Xrd REV 2 (19.92% of total respondents)
  • SECOND PLACE: Tekken 7 (19.02% of total respondents)
  • THIRD PLACE: Street Fighter V (12.38% of total respondents)

This one was closer; unsurprising, considering how subjective an experience this can be. Guilty Gear wins again — but Street Fighter V in third…?! Really? Either you’re trolling us, or there’s some vastly different user experiences going on out there. For ourselves, we had the best online play quality with different games entirely…

SRK STAFF PICK: {TIED} For Honor / Injustice 2 / Pokkén Tournament DX

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Injustice 2 banner
Pokken Tournament DX

We couldn’t really settle on what game was best to play online, and while the three-way-tie above earned the most support, there was still a fair amount of disagreement!

d3v: “While Capcom has made a few missteps with Marvel vs. Capcom: Infinite, the game’s netcode isn’t one of them. The netcode is rollback-based, which automatically puts it above others which use variable delay netcode. However, beyond that, the game had a pretty smooth launch in terms of online, with people generally having a positive experience in online matches from day one — and even before, with more than a few players getting copies of the game before launch.”

Waveflame: “MvC:I is solid, but NRS has made amazing strides in the online realm, especially since they switched to rollback-based netcode with MKXL. Injustice 2 was their first title to benefit from this out of the gate, and it shows. When you’re paired with someone with good ping, I’m hard pressed to find anything smoother.”

Crow_Spaceboy: “Tekken 7. I blocked Heihachi’s DB+2 the other day on 4 bars. It may not happen again for a while, but it happened, and I am thankful.”

BEST OVERALL GAMEPLAY EXPERIENCE: GUILTY GEAR Xrd REV 2

Answer

  1. Guilty Gear Xrd REV 2 (18.85% of total respondents)
  2. Tekken 7 (18.03% of total respondents)
  3. Street Fighter V (10.13% of total respondents)
  4. Injustice 2 (7.24% of total respondents)
  5. The King of Fighters XIV (6.13% of total respondents)
  6. BlazBlue: Central Fiction (5.62% of total respondents)
  7. Street Fighter III: 3rd Strike (5.32% of total respondents)
  8. Mortal Kombat XL (3.77% of total respondents)
  9. Marvel vs. Capcom: Infinite (2.96% of total respondents)
  10. Ultra Street Fighter IV (2.88% of total respondents)

The popularity of Guilty Gear was undeniable this year, and Tekken 7 earns a close second place. The King of Fighters XIV gets a solid position on the board, too! 3rd Strike earns a very impressive spot for its age, and USFIV even managed to hang on and slip into tenth place.

SRK STAFF PICK: {TIED} Injustice 2 / Tekken 7

Injustice 2 banner
Tekken 7 750x400

The staff ended up in deadlock between Injustice 2 and Tekken 7 as our main go-to games.

Waveflame: “While each fighter brings its own flair, Injustice 2 stands out as truly being a GAME first and foremost. From a fantastic Story Mode with multiple endings and branches, to arcade ladders, to Guilds, character customization and — of course — the Multiverse, NRS’s latest offering has a near-endless amount of things for players of all levels and preferences to do, giving it a sense of replay value sorely missing from some other modern offerings. It keeps you coming back for more.”

Lazybones2020: “Injustice 2 feels like a sequel in every way. It improves upon what made the last title great and moved forward with a storyline that proves fighting games are just as capable of providing blockbuster moments as any other genre. The roster is diverse, the combat is intense, and the entire experience is visually captivating. Injustice 2 sets the new standard of what to expect from a AAA fighting game, and I can’t wait to see what’s next for the franchise.”

[HONORABLE MENTIONS: We sadly overlooked two important games in this category when preparing the survey: Killer Instinct and Skullgirls 2nd Encore. It was too late to add them into the survey once the error was caught, but no slight was intended to those titles or their fans and communities. Our apologies!]

BEST COMPETITIVE CIRCUIT: CAPCOM PRO TOUR

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  • FIRST PLACE: Capcom Pro Tour (46.15% of total respondents)
  • SECOND PLACE: Tekken World Tour (24.87% of total respondents)
  • THIRD PLACE: Arc System Works Fighting Game Award (14.34% of total respondents)

The Capcom Pro Tour still is #1 for hype. Can anything threaten its scope and popularity in 2018? Interestingly, Capcom’s other circuit, the Battle for the Stones, didn’t go over so well: it scored dead last.

SRK STAFF PICK: Capcom Pro Tour

Waveflame: “Amidst stiff competition, I’ve got to give the nod to the premier series in our community. A lot of the format changes worked out for the better, and we had some fantastic storylines throughout the year — culminating in RISE|MenaRD’s ultimate victory over Evo Champion Echo Fox|Tokido.”

Crow_Spaceboy: “This year’s Tekken World Tour was exceptional, capped by one of the most intense and emotional grand finals a fighting game could hope for.”

[HONORABLE MENTION: The Skullgirls Tour arguably warranted an inclusion in this category.]

BEST BETA TEST/DEMO: FIGHTING EX LAYER

ARIKA TGS exhibition

  • FIRST PLACE: Fighting EX Layer [open beta] (42.75% of total respondents)
  • SECOND PLACE: Omen of Sorrow [demo] (28.80% of total respondents)
  • THIRD PLACE: Dissidia Final Fantasy [closed beta] (13.06% of total respondents)

ARIKA’s April Fool’s curve-ball game has taken the scene by storm, and was the clear favorite here. An impressive number of you were into the upcoming Omen of Sorrow, too!

SRK STAFF PICK: Fighting EX Layer

d3v: “In an age where most ‘beta tests’ are glorified demos, Fighting EX Layer’s beta felt like an honest-to-goodness old-school ‘location test.’ ARIKA wasn’t shy about showing off a game that was clearly in-progress, allowing players a chance to try out characters in their most raw form. Yes, it was highly unbalanced, and broken — but that’s okay, this is a real test, and letting players figure things out is likely a better way to polish a game, instead of pre-emptively nerfing characters’s tools before launch. On top of that, the beta had a training mode — something a certain other beta forgot to add, despite being a standard feature in other beta tests for fighting games.”

[HONORABLE MENTION: The Dragon Ball FighterZ closed beta kinda fell out of our heads; we were most likely distracted by the game’s open beta that was rapidly approaching. Though it was reportedly tricky to get into, it definitely should have been on the list — and if it had been, it probably would have been #1, because…]

MOST ANTICIPATED FUTURE RELEASE: DRAGON BALL FIGHTERZ

DBFZ Android 21 Evil

  • FIRST PLACE: Dragon Ball FighterZ (34.37% of total respondents)
  • SECOND PLACE: Omen of Sorrow (22.60% of total respondents)
  • THIRD PLACE: SoulCalibur VI (12.03% of total respondents)

Of course it’s Dragon Ball FighterZ! This game will be a big deal in 2018, no question. A little surprising to see a new IP like Omen of Sorrow beat out SoulCalibur VI, but that can be attributed to the fact that the new SoulCalibur was announced so late in the year. We expect anticipation to build.

SRK STAFF PICK: Dragon Ball FighterZ

As for ourselves, we’re as eager to throw ki blasts as the rest of you, but we want to get our hands on Punch Planet, too — and we’re more excited for Dissidia Final Fantasy NT than Omen of Sorrow.

Crow_Spaceboy: “Punch Planet is being made by the FGC, for the FGC, and it absolutely shows when you play the game or talk to any of the easy-to-access developers. I’m also madly in love with the time-manipulation-based battle system and neon sci-fi world.”

Waveflame: “While I’m looking forward to several games in 2018, BlazBlue Cross Tag Battle is my personal most-anticipated. The announcement came out of nowhere, and it’s really great to see the Persona characters again. I even got into RWBY because of this. It was the crossover I never knew I wanted, but now I need it ASAP!”

[HONORABLE MENTIONS: We neglected to include a few interesting upcoming titles in this category, too: most notably Toaru Majutsu no VIRTUAL-ON and My Hero Academia: One’s Justice. Blade Strangers and Slashers: The Power Battle slipped under the radar, too. We’ll be looking for all of these games in 2018!]


Thanks to everyone who participated in our reader poll for the 2017 SRK FIGHTING GAME AWARDS. Onward into 2018!

Check out these Super Smash Bros. for Wii U highlights from the first week of the SoCal Smash League

The formation of the SoCal Smash League was announced at the beginning of the new year, and the first week of it’s first season is already a wrap. If you were unable to participate or spectate in the inarguable first round of this newly formed community effort, 2GGaming’s got you covered with these Super Smash Bros. for Wii U highlights.

It seems that all past and future events of the league are only for Super Smash Bros. for Wii U tournaments, but plans for future expansions of the league were mentioned in the SoCal Smash League FAQ document, and that could include support for all of the Melee players in the region.

In the meantime, please enjoy these Smash 4 highlights below, full of insane mirror matches, crazy comebacks, and cluth up-smashes galore.

Source: 2GGaming

Korea’s JDCR and Japan’s Noroma face off in an epic first-to-ten Tekken 7 run back

Korea and Japan — political implications aside — have a long-standing rivalry, especially in Tekken. While Japan is the originator of the game, Korea has long held the reputation of having the strongest players in the game, even claiming that Korean arcade parts are better suited for the game!

Yet, in 2017, Evo 2017 champion JDCR was taken to his limits and beaten by Japan’s Noroma at the Korean Tekken World Tour stop. He has since gotten his revenge by beating him during the Tekken World Tour Finals. But now’s the time for the rubber match. In this epic Tekken 7 first-to-ten held in Japan, who will come out on top?

Source: KarinUSF4

The King of Fighters: Destiny Episode 23 features an epic battle against Rugal

iDragons Creative Studio continuous on with its CG Animation saga The King of Fighters: Destiny with Episode 23! Having revealed R to be Rugal in the last episode, this episode centers around the epic battle that Terry and Kyo face in Rugal — whom Heidern has his eyes on apprehending. Just when all hope is lost, another group of fighters show up to help in their battle against the mastermind behind the KOF tournament front.

In the ending however, we see a foreshadowing of things to come: Iori Yagami.

Source: snkGame

BlazBlue: Cross Tag Battle launch date, and DLC character details revealed – Blake Belladona is DLC

The questions people have been wondering about BlazBlue: Cross Tag Battle are when will it launch, who will it launch with, and will it have DLC. Now, Arc System Works has answered all of these.

BlazBlue: Cross Tag Battle will launch on PlayStation 4 and Switch on May 31 in Japan and June 5 in North America. At launch, the game will have 20 characters all of which know about. For those who haven’t been following the news you can check these out below.

BlazBlue: Cross Tag Battle launch characters

In addition to these characters however, Arc System Works has also confirmed that BlazBlue: Cross Tag Battle will have 20 DLC characters. One of these characters has been confirmed to be Blake Belladona from RWBY.

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The rest however are as of yet unknown, though ArcSys did show their silhouettes as part of a trailer shown at the Arc System Works Fighting Game Awards 2017 tournament.

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All 20 characters can be purchased in one go via an “Additional Character All-in-One Pack”. Blake and another unnamed character (likely RWBY‘s Yang Xiao Long) can also be purchased individually. The rest however will be divided into packs of three.

In addition to all of the above, Arc System Works has announced a “BlazBlue: Cross Tag Battle Limited Box”  that will contain the following.

  • Special box with a special collaborative illustration by Tochimichi Mori (Arc System Works), Shigenori Soejima (Atlus), Seiichi Yoshihara (French-Bread), and Ein Lee (Rooster Teeth)
  • Download code for the “Additional Character All-in-One Pack”
  • BlazBlue: Cross Tag Battle art book
  • Acrylic standy (PS4 version)
  • Multi storage pouch (Switch version)

Finally, for those looking to try the game, BlazBlue Cross Tag Battle will be playable, with the entire launch roster, at Evo Japan.

Source: Arc System Works via HiFight (Twitter)

Gravity Breakers development team breaks down combat mechanics in their latest video

Gravity Breakers is an independent fighting game being developed with a unique premise — every character flies in midair throughout the fight, and you are able to fly freely across the stage. With that in mind, they had to break the mold of traditional fighters in order to design a combat system that would work within the style they’re going for.

Their lead developer Joseph recently released a video showcasing this. While maintaining differing types of normal attacks, their specials work in a similar vein to games of the Smash variety, due to the difficulty of keeping characters in free flight and performing special move motions. The game also looks to ditch health bars for HP totals, while also showing a combo lockout mechanic if a combo goes on too long.

Source: Gremlin_Ent

Catch the replay of Punk & MenaRD’s epic Street Fighter V set at Kumite in Tennessee

Two of the youngest players on the tournament circuit are also now two of the best. Punk spent the majority of the Capcom Pro Tour at the top of the leaderboard, and is still ranked #1 in the world. Despite MenaRD’s low seed in the Capcom Cup bracket, the Dominican proved to be one of the best in the world by taking the entire tournament.

Previous, these players faced on in a first-to-five at the Hawaii salty suite at Evo 2017, and MenaRD came out on top. With a half of a year behind them, who comes out on top in this epic exhibition at Kumite in Tennessee?

Source: Panda X Gaming

Pika Power is on display in this Pokkén Tournament Pikachu support combo video

As Pokkén Tournament DX now moves forward to new characters and new supports, it’s worth it to look back on one of the original characters in the game. Pikachu was first revealed as part of the game in the announcement screenshots several years ago, and has remained strong in the game since.

In this combo video, we see Pikachu show off what he can do alongside various support Pokémon. He has really strong synergy with many of them, including Cubone, Farfetch’d, Frogadier, and Yveltal.

Source: jda7

FGpop shows off early solo and tag combos for Touhou 15.5’s Koishi Komeiji

Touhou 15.5 ~ Antinomy of Common Flowers is a wildly different beast then the demo version that was first distributed nearly a year ago, at least when looking at the game’s combo system. As FGpop notes in thier latest combo video for returning character Koishi Komeiji, juggle options are limited in AoCF, but individual move damage overall is higher then in the previous game Urban Legend in Limbo.

That doesn’t mean Koishi is weak, though.  This character, unique among the cast for her ability to “store” her special moves, pumps out good damage and plays well with a wide variety of assists. These facts combined with the fact she still has one of the game’s best jump-ins with j.5A, and Koishi is a great character for those willing to work through her unique storage mechanic.

Source: FGpop