I am power made plastic! Akuma joins the S.H.Figuarts collection

For those looking to add a miniature Akuma to their figurine collection, Bandai Tamashii Nations has just got just the thing for you. Launching alongside a Ryu figurine in February of 2018, the custodian of the Satsui no Hado will be available for $54.99.

Unlike the Storm Collectibles Akuma figure, this S.H.Figuarts Akuma is based off his classic SFII design, rather than his divisive Street Fighter V look. He comes complete with two facial expressions, two pairs of hands, a Gohadoken and a backdrop showing the Temple of Ascension stage from Street Fighter V.

You can pre-order this Akuma figure now via the Bandai Tamashii Nations website and check out the gallery below for some action shots of the plastic Master of the Fist.

Akuma SH Figure Arts Gallery 1
Akuma SH Figure Arts Gallery 2
Akuma SH Figure Arts Gallery 3
Akuma SH Figure Arts Gallery 4
Akuma SH Figure Arts Gallery 5

Sources: Bluefin; Bandai Tamashii Nations

Infiltration shows his training mode strategies for Street Fighter V

For many, the training mode of a fighting game is the core game. Fun is derived through the sandbox of training, allowing creative players to explore their options and invent solutions to common situations. This is certainly true for pro Street Fighter player Infiltration, as you can see in the latest Core-A Gaming video.

Infiltration’s tutorial to Training Mode is both a walk-through of Street Fighter V‘s various training features, and insight into the nuanced work a top player puts in to refining their game. If you think you have what it takes to go to the top, this is just a small example of what you’ll have to do.

Source: Core-A Gaming

Dueling Dragons Dojo streaming live from Chengdu, China

Of the many fighting game events this weekend is Dueling Dragons Dojo (D3) in Chengdu, China. This tourney is a Capcom Pro Tour Global Premier Event, meaning big points for the leaderboards and the Premier standard $15,000 bonus prize pool. It wouldn’t be a Chinese tournament however with KOF! In addition to the Street Fighter V competition are tournaments for The King of Fighters ’97, The King of Fighters XIV and Tekken 7.

Being one of the last Premier Events for this year’s CPT, some of the best players in Asia will be competing. Names include Xiaohai and Jiewa of China; Humanbomb, Oil King and Hotdog29 of Hong Kong; GamerBee and Xiaobao of Taiwain; INFILTRATION, NL and Verloren of South Korea; and Fuudo, MOV, Haitani, Mago, Bonchan, Itabashi Zangief, Momochi, gachikun, Yukadon, sako, Dogura, Daikoku_GO, moke and GO1 of Japan.

The Street Fighter V event will be livestreamed on the Capcom Fighters channel. The remaining events will be streamed on the Chinese platform Panda.tv.

Watch live video from CapcomFighters on www.twitch.tv

All times in CST (UTC +8).

schedule_en

Source: D3, Capcom Pro Tour

See the new Halloween and school costumes in action in this Street Fighter V online match footage

Get a better look at the new premium outfits before you buy.

If you aren’t sold on the new selection of premium costumes that arrived for Street Fighter V this week, RektScrub has put together this compilation of online matches so you can see the new outfits as they appear in the heat of the fight. The Halloween and school outfits for various characters are all on display here, along with the new English Manor stage, too. Dhalsim’s new “invisible man” costume is particularly entertaining to see in action!

Source: RektScrub

Watch Taiwan and China’s best fight in The King of Fighters XIV at the 2017 Asian Indoor and Martial Arts Games

While the potential of fighting games in the Olympics look to be at a standstill, organizing bodies of competitive international sporting competitions are still putting fighters in the forefront. Over the weekend, some of Asia’s best players in The King of Fighters XIV found their way to Ashgabat, Turkmenistan for the 2017 Asian Indoor and Martial Arts Games, where esports were on demonstration at the event to potentially be placed in the 2022 Asian Games in Hangzhou, China.

While one of the best players in the world — Qanba Douyu’s Zhuojun “Xiao Hai” Zeng — was unable to attend due to an organizational snafu, his teammate Haojun “Dakou” Su managed to take bronze for China. Reigning Evo champion in the game Chia-Hung “E.T.” Lin took gold home for Taiwan, while his fellow countryman Chia-Chen “ZJZ” Tseng — who captured fourth at Evo — received the silver.

The final three matches played out were recently uploaded to YouTube — and there were some intense matches, especially in the grand finals.

Source: KarinUSF4

BornFree explores why arcade mode is still important to a fighting game like Street Fighter V

What it provides players, and why it should be there.

After listing off his top ten changes he wants to see for a potential “Super Street Fighter V” upgrade, BornFree returns to revisit the topic of Arcade Mode — which was left unexplored in his prior video, despite being #4 on the wish list. In the video below, he discusses how important arcade mode is to a fighting title, both as a means of moving units and a way of recruiting new players (a “gateway drug”), regardless if current professional players see a need for it. He goes on to describe the emotional impact and practical benefits of having strong single-player content in a fighting game. Check it out:

BornFree has a slightly different outlook than I settled on when I wrote about this subject last year; though Capcom has not yet met my hopes for a creative –or even adequate — single-player substitute to arcade mode, either. It seems that SFV needs a good arcade mode now, more than ever.

X-Kira recently found some interesting video related to this topic, that may give us an early look into the layout of an SFV arcade mode.

Source: BornFree

BornFree explores why arcade mode is still important to a fighting game like Street Fighter V

What it provides players, and why it should be there.

After listing off his top ten changes he wants to see for a potential “Super Street Fighter V” upgrade, BornFree returns to revisit the topic of Arcade Mode — which was left unexplored in his prior video, despite being #4 on the wish list. In the video below, he discusses how important arcade mode is to a fighting title, both as a means of moving units and a way of recruiting new players (a “gateway drug”), regardless if current professional players see a need for it. He goes on to describe the emotional impact and practical benefits of having strong single-player content in a fighting game. Check it out:

BornFree has a slightly different outlook than I settled on when I wrote about this subject last year; though Capcom has not yet met my hopes for a creative –or even adequate — single-player substitute to arcade mode, either. It seems that SFV needs a good arcade mode now, more than ever.

X-Kira recently found some interesting video related to this topic, that may give us an early look into the layout of an SFV arcade mode.

Source: BornFree

King announced for Tekken Mobile

After its initial announcement in August, Bandai Namco Entertainment Europe has released a new character reveal trailer for the mobile version of Tekken, revealing that King will be joining the game’s roster.

The trailer notes that King is a technical fighter, with a “Throw-based Hold attack” and high Waza Card damage. Over the course of his brief gameplay footage, we can see that the masked grappler’s signature Chain Throws, Shining Wizard, Giant Swing and Rage Art are all still faithfully intact. You can see the full trailer below.

Tekken will be released for both iOS and Android devices in Japan, North America and Europe, with a release date yet to be revealed. Pre-registration is now open at tekken-mobile.com. A soft launch of the game is currently ongoing in Canada.

Source: Bandai Namco Entertainment Europe

King announced for Tekken Mobile

After its initial announcement in August, Bandai Namco Entertainment Europe has released a new character reveal trailer for the mobile version of Tekken, revealing that King will be joining the game’s roster.

The trailer notes that King is a technical fighter, with a “Throw-based Hold attack” and high Waza Card damage. Over the course of his brief gameplay footage, we can see that the masked grappler’s signature Chain Throws, Shining Wizard, Giant Swing and Rage Art are all still faithfully intact. You can see the full trailer below.

Tekken will be released for both iOS and Android devices in Japan, North America and Europe, with a release date yet to be revealed. Pre-registration is now open at tekken-mobile.com. A soft launch of the game is currently ongoing in Canada.

Source: Bandai Namco Entertainment Europe

CapcomFighters interviews Sean “ImStillDaDaddy” Dench about that Momochi match, his new sponsor and more

The Capcom Pro Tour continues its Street Fighter V focused interview series with British pro Sean “ImStillDaDaddy” Dench. Now sponsored by Infused, the charismatic Guile player shoots on his recent high profile match versus Momochi, his training schedule, and his hopes for balancing changes in Street Fighter V.

He also — maybe predictably — believes his recent improvement is because Europe has gotten stronger in Street Fighter V overall. “I went over to America and they play a bit different. I believe Europe has gotten a lot stronger because we’ve got a lot of players, some of the play a bit reckless. America and Japan play a bit too respectful.”

Source: Capcom Fighters