Warm Up Those Chain Guns with This Kilgore Tech Roundup for Killer Instinct

With Kilgore’s recent release, dedicated lab monsters have been putting in some serious work with this decaying robot, trying to make the most out of his unique kit. Most are finding Kilgore to be unintuitive at first, as his damage is not fantastic and his Overheat mechanic requires players to adapt quickly to the reduced range of his gun shots and missiles. However, people are persevering and starting to formulate some clever combos and setplays with this robot.

Japanese Killer Instinct player OGTY has collated a series of unbreakable combos, which make heavy use of Kilgore’s juggle potential, as well as using Light Chain Gun Barrage as an OTG to keep the hits going. All of these combos do require Kilgore to be in Overheat, as well as two bars of Shadow meter, so they may not be the most optimal sequences out there.

Rolly2891 has been experimenting with Kilgore’s Missile setups following a hard knockdown, as well as juggles following an Overheat throw.

LeoFerreis has been experimenting into Kilgore’s ability to punish Shadow moves, by using an Exhaust cancel to buffer a Heavy Chain Gun Assault during the freeze frame. While this does result in not being able to start an Overheat combo, you start a short juggle sequence by following up with Light into Shadow Chain Gun Assault, or even a Shadow Metal Ball recapture at higher spin speeds.

If you have any Kilgore tech to share or want to keep up to date with character discoveries, peruse the Kilgore tech and strategy thread over on Ultra-Combo.

Sources: OGTY; Rolly2891; Leo Ferreis; Ultra-Combo

VesperArcade Provides Detailed Breakdown and Demonstration of Ryu’s Changes in Street Fighter V Season Two

With the release of Street Fighter V’s Season Two last month, Akuma, new costumes, and stages were accompanied by a whopping 92 pages of balance changes and character notes that were adjusted within the new patch, as the title saw its first of what is expected to be yearly balance updates as the game ages.

In order to help players further digest and navigate the overall ramifications of these changes safely, VesperArcade has begun a new series where he will cover each of the 22 Season One character’s changelogs individually and in great detail, explaining to viewers exactly how each individual adjustment will impact that fighter’s game, either positively or negatively. He then heads to the Training Room to provide a visual demonstration of some of the new combos and setups each of the World Warrior’s has been newly afforded thanks to these changes. And who better to begin with than the poster boy of the franchise, the Wandering Warrior, Ryu!

After spending time detailing each of his specific adjustments, Vesper provides a final analysis on Ryu’s future prospects in the new Meta. Believing him to be nerfed overall, due to the removal of his throw loops, reduced range on standing light kick, and his general neutral tools being made weaker overall in this new season. However, he also feels that all hope is not completely lost for the character, as his V-Skill, Mind’s Eye, now builds twice as much V-Gauge when successful, meaning he now only requires six successful parries for one bar, and twelve for two, as opposed to needing twelve and a staggering twenty-four parries for a full V-Trigger in Season One; his V-Trigger-cancelable st.HP, that can go into any special or a Critical Art, has greatly improved his combo and damage potential off of simple conversions; his axe kick has become special, Critical Art and V-Trigger-cancelable on both the first and second hits; Solar Plexus Strike is now +8 on hit, allowing for links into his hard normals, as well as it having increased stun on all versions; and his Air Tatsumaki Senpukyaku can now juggle into his Shinku or Denjin Hadoken on hit. In the second video, Vesper demonstrates some of these buffs in action, to give viewers an idea of what he is now capable of in the Heart of Battle. You can catch both videos below.

Vesper has promised to continue this series in the future, making a pair of videos going over each character individually, so let him know which fighter you’d like to see next! For further breakdowns of how each of SFV’s initial fighters has fared in Season Two, check out Bafael’s Rising Up: At A Glance series for ShoryukenTube here, as well as breakdowns from UltraChenTV’s James Chen here.

Source: VesperArcade

Spruce Up Your PlayStation 4’s Dashboard With These New Free King of Fighters XIV Themes

Aside from patches and new costumes, SNK and Atlus have also been busy releasing a number of free King of Fighters XIV themes for the PlayStation 4.

This month, they’ve released three new themes for free for Sony’s console. These are the “Newcomers,” “K’ & Kula,” and “Yagami” themes. You can check out how these themes look like in the gallery below.

Click to view slideshow.

In addition to these, SNK have already have the following PS4 themes available for free download.

The King of Fighters XIV is currently available on PlayStation 4. A free graphical update is set to arrive on January 10.

Source: PlayStation Store via Siliconera

The Cool Kid93 Reminds Us to Never Give Up on Our Street Fighter V Characters in This Alex Compilation

WaveEsports’ Cool Kid 93 was arguably the world’s leading Alex player in 2016, alongside PXP|Problem X. He had some great performances in Season 1 of Street Fighter V, but a whole host of changes have been made to his character of choice with the introduction of Season 2, and few Alex mains are pleased about them.

In fact, many are claiming that Alex has been hit hard by the changes, and some have been so discouraged that they have chosen to pick up other characters rather than persevere with New York’s Finest.

The Cool Kid 93 has other plans though, putting together a video that not only shows off what Season 2’s incarnation of his favorite character can do, but also urging others to give the character a chance. And with gameplay like this, it’s hard not to be inspired…

Source: THE COOL KID 93

SonicFox Talks about Joining Echo Fox with Yahoo! Esports

In a move that hardly anybody expected–and many have found parallels professional wrestling–the Echo Fox esports team has snagged a large cast of elite fighting game players, such as Momochi, Justin Wong, Tokido, and many more. Another big name from this team owned by Rick Fox is, coincidentally in name, Dominique “SonicFox” McLean, who now also bears the Echo Fox handle.

Yahoo! Esports caught up with FOX|SonicFox, asking about how he migrated to the team. They talk about balancing competitive play with streaming and going to college. When it comes to streaming, SonicFox isn’t limited to just fighting games, or even the ones that he competes in. The player also says that it’s still very possible for anyone without sponsorship to shake up the scene.

Check out the full interview below to hear more about what SonicFox has to say about the implications to his career and some Echo Fox forecasts for 2017.

Source: Yahoo! Esports

Ed Boon Reveals Injustice 2’s Release Date

After receiving a large amount of radio silence on the forthcoming sequel to Netherrealm Stuido’s DC fighting game Injustice 2, save for a quick gameplay breakdown video of Supergirl on IGN First, Ed Boon has officially revealed the title’s release date on his Twitter account, Pinning a tweet that simply says “i2.05.16.17,” indicating that every battle will begin to define us on May 16th, 2017!

You can see the announcement Tweet embedded below, along with Boon answering questions relating to the date, below:

We haven’t seen a character reveal since the Suicide Squad’s Harley Quinn and New Challenger Deadshot were announced back in August at Gamecom 2016. With the game now coming out in a little over four months, the character reveals and announcements are sure to pick up speed in the new year. In the meantime, Boon has taken to running polls on Twitter, ranging from everything from the inclusion of Watchmen characters, to which Mortal Kombat character fans would like to see make a guest appearance, like Scorpion did in Injustice: Gods Among Us.

Is there anyone else you’re hoping to see in the title that hasn’t been announced yet? Let us know below in the Comments!

Source: Noobde (Twitter)

Could Super Smash Bros. Melee on the Nintendo Switch Work for the Community? Tafokints Thinks So

There’s a whole lot of excitement about the upcoming Nintendo Switch, which means that there is also sorts of speculation floating around–including about the possibility that the Switch may play host to an emulated version of Super Smash Bros. Melee on its GameCube Virtual Console.

This could be a blessing or a curse for the competitive scene, and only time will tell which it will be. If the leaders of the scene are–like Daniel “Tafokints” Lee–open to the possibilities however, anything could happen.

In the video below, Tafokints breaks down the potential pros and cons of the theoretical port, along with some ideas that could make it even more interesting for the competitive scene. Whether it actually happens? Well, that’s another matter entirely.

Source: Yahoo Esports

Killer Instinct’s New Character Kilgore Is Banned at Kumite in Tennessee 2017

As you may already know, Microsoft’s rebooted Killer Instinct has a brand new character by the name of Kilgore. The petrol-powered robot brings with him a unique chain gun mechanic that changes properties the faster its barrels spin.

That said, for those looking for some high level tournament play with Kilgore, however, it seems that you’ll have to wait awhile. The character has been banned at this weekend’s Kumite in Tennessee, which is the first major tournament outing for Killer Instinct in 2017.

As explained in the tweet above, the character was simply released too close to the tournament. With Kilgore being just a few days old, players have yet to explore the character and learn its matchups.

This kind of temporary ban for newly-released characters is nothing new in the competitive scene. Once some more time has passed and players have familiarized themselves with it, we’ll surely see more of Kilgore in future tournaments.

Source: Kumite in Tennessee

Arc System Works’ Fighting Game Award 2016 Tournament Is on January 14th, Here’s the Breakdown

As we initially reported, the Arc System Works Fighting Game Award 2016 is an event seeking to commemorate the players of the Guilty Gear Xrd -REVELATOR- and BlazBlue: Central Fiction. The culmination of this celebration, which included several qualifying tournaments and fan votes, is a double-elimination tournament in eight-player brackets for each respective game.

The final cast of BlazBlue fighters is:

  • Iwashi, Ragna the Bloodedge
  • Fenrich, Jin Kisaragi
  • Souji, Arakune
  • Minami, Izanami
  • Itou Sae, Carl Clover
  • Fumi, Nine the Phantom
  • Ryuusei, Carl Clover
  • Yutta, Jin Kisaragi

As for the Guilty Gear combatants, they include:

  • Machabo, Sin Kiske
  • Sabamiso, Bedman
  • GZL|Koichi, I-no
  • FAB, Potemkin
  • Nage, Faust
  • SPIKE, Slayer
  • Omito, Johnny
  • T5M7, Leo Whitefang

The page doesn’t say exactly where the event will be streamed, but somewhere on NicoNico is likely. It will take place on January 14th, but the exact time of the tournament isn’t yet specified. The Japanese Arc System Works Twitter account may announce details as the tournament draws closer.

As Kazuto Sekine, General Battle Director at Arc System Works, stated in an interview with 4gamer, there may be an announcement coming from the company at the event. Whether that could possibly be some kind of program to support the competitive players it is commemorating or teasers for an upcoming version of Guilty Gear Xrd is unknown.

Source: Arc System Works Official JP Site

Arc System Works’ Fighting Game Award 2016 Tournament Is on January 14th, Here’s the Breakdown

As we initially reported, the Arc System Works Fighting Game Award 2016 is an event seeking to commemorate the players of the Guilty Gear Xrd -REVELATOR- and BlazBlue: Central Fiction. The culmination of this celebration, which included several qualifying tournaments and fan votes, is a double-elimination tournament in eight-player brackets for each respective game.

The final cast of BlazBlue fighters is:

  • Iwashi, Ragna the Bloodedge
  • Fenrich, Jin Kisaragi
  • Souji, Arakune
  • Minami, Izanami
  • Itou Sae, Carl Clover
  • Fumi, Nine the Phantom
  • Ryuusei, Carl Clover
  • Yutta, Jin Kisaragi

As for the Guilty Gear combatants, they include:

  • Machabo, Sin Kiske
  • Sabamiso, Bedman
  • GZL|Koichi, I-no
  • FAB, Potemkin
  • Nage, Faust
  • SPIKE, Slayer
  • Omito, Johnny
  • T5M7, Leo Whitefang

The page doesn’t say exactly where the event will be streamed, but somewhere on NicoNico is likely. It will take place on January 14th, but the exact time of the tournament isn’t yet specified. The Japanese Arc System Works Twitter account may announce details as the tournament draws closer.

As Kazuto Sekine, General Battle Director at Arc System Works, stated in an interview with 4gamer, there may be an announcement coming from the company at the event. Whether that could possibly be some kind of program to support the competitive players it is commemorating or teasers for an upcoming version of Guilty Gear Xrd is unknown.

Source: Arc System Works Official JP Site