The Way King of Fighters XIV Handles SOCDs Gives Pad Players an Unfair Advantage

Cross-ups are a fundamental concept present in most 2D fighting games. The fact is that players need to learn to identify blocking direction–it’s an important skill to learn for any player.

The importance of cross-ups is one of the reasons why how a game handles simultaneous opposite cardinal directions (or SOCDs) can lead to some fundamental issues. If the SOCDs are handled wrong, then it could lead to devices that allow it–such as gamepads with both d-pad and analog input–having an unfair advantage by bypassing how the game is supposed to work.

In the case of the King of Fighters XIV, it seems that SOCDs may be quite problematic. As demonstrated in a video by barzorx, KOFXIV handles SOCDs by always giving priority to the back input. This means that no matter what side an attack comes from, a player hitting both left and right on their pad will end up blocking.

As the video explains, there are multiple ways to handle SOCDs. The best method would be ignoring both inputs and putting the character in neutral, followed by favoring the forward input (as Street Fighter V does) removing the ability to block. More importantly, favoring the back input is arguably the worst way to handle SOCDs precisely for the reasons shown in the video.

Interestingly enough, King of Fighters XIV planner Hidetoshi “Neo_G” Ishizawa was also involved in another game with SOCD issues: the original Marvel vs. Capcom 3. Here’s hoping that, just like in that game, the SOCD issue in King of Fighters XIV is eventually fixed.

Source: barzorx via BzChoy.

Add a Nasty Street Fighter V Knockdown Trick to Your Armory with Nash’s Bazooka Knee

Although Street Fighter V has left behind more complex and extended setups after a knockdown, there are still some okizeme options to put the pressure on once your opponent is on the ground.

For Nash, his command normal Bazooka Knee can be a very valuable tool when it comes to timing your options. Sam M has broken down exactly how useful this can be in the video below, including showing off the timing for various options, so you can be on top of whatever your opponent is trying to do.

Source: Sam M

ANTi Talks Joining Immortal and Trash Talk with ESPN Esports

Jason “ANTi” Bates made waves yesterday when it was announced that he had become sponsored by Immortal. The CEO 2016 champion is clearly excited about the opportunity, stating to ESPN Esports, “It’s an incredibly thrilling feeling being sponsored by a team that stresses success in and out of tournaments and only chooses the best of the best.”

He also talks to ESPN about his goals with the organization–who is well known across the League of Legends, Counter Strike: Global Offensive, and Overwatch world–as being “to bring as many eyes as possible to our brand,” and “to bring a premier championship to the Immortals house.”

He further talks in the interview about his feud with LowT13rGod, and his use of trash talk across social media. For more, please visit the link above.

Source: ESPN Esports (Twitter)

Paradise Arcade Shop Is Bringing Back Toodle’s Multi-Console Cthulhu PCB for Arcade Sticks

These days, most players who need compatibility with multiple consoles are likely using a Brooks product, such as the Universal Fighting Board. However, dial back the clock a few years, and you’ll likely see them using something different: the Multi-Console Cthulhu.

Created by longtime Shoryuken forum poster Marcus “Toodles” Post, the MC Cthulhu brought with it not only compatibility with the (then Evo standard) PlayStation 3 and PC, but with some creative crimping, allowed for compatibility with a host of other consoles from generations past, including the original PlayStation, PlayStation 2, Nintendo GameCube, Sega’s Saturn and Dreamcast, and even older consoles such as the original Nintendo Entertainment System and Super NES.

Now, for those looking to use their modern arcade sticks to play games on older consoles, our friends over at Paradise Arcade Shop have partnered with Toodles to bring the MC Cthulhu back. Pre-orders for the new run of MC Cthulhus are now open at Paradise Arcade Shop. Take note that this is the same hardware and firmware that the PCB shipped with back in the day, meaning that it does not have compatibility with the PlayStation 4 or Xbox One.

Expected ship date for this new batch of MC Cthulhus is October 15.

Source: Paradise Arcade Shop

Mai Shiranui is Now Available for Dead or Alive 5 Last Round

After months of teasing: Dead or Alive 5 Last Round’s latest guest character, Mai Shiranui from the King of Fighters series, is now finally available for download. To celebrate this fact, Team NINJA has released a new launch trailer for her.

In addition to showing off some of her moves, the trailer below also shows the new King of Fighters costumes for some of the game’s existing cast. These dress certain characters up as Mai’s Team Women Fighters teammates from the King of Fighters 2000: Kasumi Todoh, Yuri Sakazaki, and Hinako Shijo.

For those looking for a more in depth look at Mai’s moveset, Destruction Bomb has shared videos of her command and combo training modes. Check these out below.

Sources: KOEI Tecmo, DestructionBomb

Alex Jebailey Promises $1,000 Pot Bonus to Guilty Gear Xrd -REVELATOR- at CEOtaku if It Reaches 200 Entrants

The majority of the pot bonuses we see today come from corporate sponsors–primarily from the game developers. While Atlus has already supplied a $1,000 pot bonus at CEOtaku for The King of Fighters XIV, and Degica has supplied a $250 pot bonus for Koihime Enbu, the Arc System Works titles on Alex Jebailey’s roster has been left out in Orlando’s balmy September weather.

Jebailey, however, aims to change that. He has thrown down the gauntlet to Guilty Gear Xrd -REVELATOR- players: offering a $1000 pot bonus supplied by himself, should the game break 200 players by September 26th. As of press time, the game currently has 156 players in the running for the event in Orlando that runs from September 30th to October 2nd.

With 13 days left, it looks likely that Guilty Gear will reach the 200 player mark. To help ensure the game gets the numbers to get its pot bonus, you should definitely point your browser to CEOtaku’s website to sign up for the event.

Source: Alex Jebailey (Twitter)

United Nations Soldiers Are Invading Street Fighter V’s Lair of the Four Kings in These CFN Profiles

If you’ve played a good amount of matches on the Lair of the Four Kings Stage in Street Fighter V, you’ve likely noticed some large mecha-resembling figures, running around in the background: some battling the ninja of the Kanzuki Zaibatsu, while others are tangling with High-Ranking Shadaloo Soldiers. Ever wonder just exactly who, or what, they are? It turns out that they’re a group of soldiers from the United Nations, and they’re the subject of our latest profiles from the CFN Portal site, as conveyed by Private Nakagawa’s Shadaloo Activity Report!

Private Nakagawa: This time, we speak of those fat @#&*%! that dared to invade and board our secret base, Lord Bison’s castle of Shadaloo. Those who restlessly run around in the Lair of the Four Kings.

un-soldier

Basic Info:

Name: UN Soldier
Equipment: Powered Suit “M-03”, Twin Machine Gun, Relief Goggles, Security Boots
Duties: Defense, Public Order Maintenance
Techniques: Machine Gun Rapid Fire, Public Order Claw

 

un-heavy-infantry

Basic Info:

Name: UN Heavy Infantry
Equipment: Powered Suit “M-05S”, Twin Fire Blaster, Super Relief Goggles, Jetpack
Duties: Defense, Public Order Maintenance, Disaster Relief
Techniques: Flamethrowing, Public Order Knuckle, Ramming Attack

Private Nakagawa: The Powered Suit “M (for Muscle) series” is a power assist suit for the wearer. There are also models capable of flying, and are used for operations in war and disaster zones.


boarding-type-robot-asterios

Basic Info:

Name: Boarding-Type Robot Asterios
Equipment: Anti-Tank Missiles, Twin Fire Blaster, Twin Machine Gun, Winch
Duties: Defense, Public Order Maintenance, Disaster Relief, Insurgents Suppression
Techniques: Flamethrowing, Machine Gun Rapid Fire, Public Order Strike, Super Ramming Attack

Private Nakagawa: The boarding-type robot “Asterios” is a cutting-edge, state-of-the-art machine. It’s a single-seater, 8 Meters tall, with a body weight of 5.2 metric tons. It’s made of steel and carbon fiber-reinforced plastic. It seems the Kanzuki Zaibatsu is involved in its production… It’s unrefined look and clunky feeling is too cool! Lord F.A.N.G, why don’t we make one, too?! A robot! Eh? “We don’t have the money…?”

Hopefully this will make your next match on the Lair of the Four Kings stage a bit more entertaining. You can also check out profiles for the various Ranks of Shadaloo Soldiers here, in addition to enjoying a throwback look at the characters of Street Fighter 2010: The Final Fight, here.

Source: CFN Portal

 

Sora Follows His Heart to Super Smash Bros. For Wii U with This New Mod

Fans of both Kingdom Hearts and Super Smash Bros. have been calling for Sora to join the Smash roster for quite some time now. A new mod has been rendered that has finally made the dreams of these fans come to life! Though it may not be satisfying as the real deal, it is a very convincing mimic that captures the details from Sora’s Kingdom Hearts 2 outfit. The mod is a collaborative effort between popular Smash modders KTH and Nibroc.Rock, and includes a full video of the Square Enix fan favorite in action, which you can check out below.

Source: Siliconera via KTH

r/StreetFighter is Offering Stream Sponsorship to Help Give Exposure to New Streamers

Becoming a full-time streamer or content creator is and always has been hard work; not everyone has the good fortune to get maximum exposure on services such as Twitch, Hitbox.tv, or YouTube Gaming. It takes a lot of dedication and a sizable investment on the streamer’s part to even get started.

r/StreetFighter, the subreddit devoted to serious Street Fighter discussion, has decided to change that for one fortunate person. They plan to sponsor a player by giving them hardware to stream on, assistance in setting up their stream, and public exposure by giving the stream prominence on the r/StreetFighter subreddit.

The sign-up phase starts on September 14th, and prominent members of the subreddit will be involved in the selection process. They list requirements for the sponsorship as having talent, being comfortable in front of the camera, and ability to travel, among others.

If you are interested, keep your eyes peeled on the r/StreetFighter subreddit.

Source: r/StreetFighter

Violence Is Who He Is: Follow the History of Street Fighter’s Evil Ryu

The answer lies in the heart of battle–but when that answer is to succumb to the lust for power and violence, and yield to the Satsui no Hado: Evil Ryu is born! Drawn to embrace the Dark Hado’s terrible power by Akuma’s urging (in his desire for the ultimate opponent) Evil Ryu represent’s one “what if” result of Ryu’s struggle, and provides Street Fighter players a chance to see what a little bit of murderous intent can do to spiff up Ryu’s classic moveset.

sfa3_evil_ryu_akuma_intro

XusesGB presents game footage of Evil Ryu’s in-game appearances to date, beginning with his debut as a palette-swap in Street Fighter Alpha 2 (and noting how originally Evil Ryu was not as outright demonic as he is in later incarnations), then showcasing the character’s appearances in Street Fighter Alpha 3, the Street Fighter EX series, the Capcom vs. SNK series and many more.

Have a look at the evolution of Evil Ryu’s tempter and rival Akuma in XusesGB’s prior video!

Source: XusesGB