Check out a ton of new BlazBlue Cross Tag Battle footage from the 2018 Taipei Game Show

With the recent reveal of a release date, as well as the announcement that Team RWBY’s Blake Belladonna and 19 other characters would be joining the roster of the upcoming BlazBlue Cross Tag Battle, many fans have been looking to see and hear more about the four-way crossover title.

Last weekend, BBTAG made appearances at both Evo Japan and the 2018 Taipei Game Show in Taiwan, with the full 20-character base roster available for players, giving us a healthy amount of new footage of the entire cast to share with you.

In our first video, we see our four main protagonists do battle, as Under Night In-Birth’s Hyde Kido and RWBY’s Ruby Rose unite to battle BlazBlue’s Ragna The Bloodedge and Persona 4 Arena’s Yu Narukami on one of the new original stages revealed in the most recent trailer. Initially, we can hear that Ruby has a new (or perhaps additional?) character theme. In previous builds she used Red Like Roses Part 2, whereas this new theme sounds like a mix of Red Like Roses Part 1 and the Volume 1 Opening Theme, This Will Be The Day. Resonance Blaze now has an on-screen timer of 15 seconds when all four blocks of the Cross Gauge are filled, and will now turn the screen blue when activated, similar to Marvel Vs. Capcom: Infinite’s Infinity Storms, though it remains to be seen if only one team can have the mechanic active at a time.

Our second match sees Weiss Schnee and Linne face Noel Vermillion and Yukiko Amagi on the newly-revealed Altar stage from BlazBlue. We can also see that Distortion Finishes now change the background into the diamond motif, featuring the signature colors of all four franchises.

We’ve also got two more videos, showing off a bit of play with all 20 cast members, with a variety of teams and stages, though the uploader mainly stuck to the duo of Weiss and Hazama for the majority of matches. We can also see that the Under Night quartet now each possess a second Distortion Skill like the rest of the cast, and are no longer solely limited to their Infinite Worths. The attacks appear to be Hyde’s Pale Bringer, which now lacks the usual kick ender, Linne’s Force Function, Waldstein’s C version of Sturmangriff and Gordeau’s EX Mortal Slide.

Lastly, movelists for 16 characters were spotted at Evo Japan, though they’re currently lacking translations. You can see everything below, including a write-up of one player’s thoughts on the TGS build, below.

 

 

 

BBTAG-Movelist-1
BBTAG-Movelist-2
BBTAG-Movelist-3
BBTAG-Movelist-4

BlazBlue Cross Tag Battle will be released on PlayStation 4, Nintendo Switch and Steam PC on Thursday, May 31st in Japan, with a Western release following for the same platforms on Tuesday, June 5th.

Sources: Kaizouwar; Gamer (巴哈); macyayayaya; HackMD; Shoryuken Forums

Smashboards releases the Project M power rankings of 2017

Project M is still going strong, and has seen a strong shake up at the top of the list in 2017. As such, some new names found their way through to the top of the heap in PMRank 2017, with newcomers such as Fuzz making the list of the strongest players in the homebrew title.

The top 10 consists of the following players, based on performance and community consensus:

  1. ThundeRzReign (Donkey Kong – NorCal)
  2. Malachi (Sheik – New York)
  3. Sosa (Wario – SoCal)
  4. Switch (Wolf – New Jersey)
  5. Flipp (Snake – Connecticut)
  6. Fuzz (Mewtwo – Texas)
  7. HyperFlame (Lucas – Virginia)
  8. techboy (Ice Climbers – Michigan)
  9. dvd (Toon Link – New Jersey)
  10. Sothe (Ivysaur – Iowa)

For the rest of the top 50, Smashboards has the entire list on their website.

Source: Smashboards

Tekken Mobile launches March 1st in the USA, along with brand new character Rodeo

After a lengthy early access period, Tekken Mobile is rolling out around the world from this week — starting with Latin America, the Middle East, South East Asia, Eastern Europe and Africa. This phased launch will then see Germany, Austria, Switzerland, France, Spain, Italy, Russia, Benelux and Singapore getting Tekken Mobile on February 15th, with the USA, Taiwan, South Korea, Hong Kong and Japan finally receiving the game on March 1st.

Along with these launch dates, Bandai Namco have also revealed a brand new character who is making their debut appearance in Tekken Mobile. A former American football champion and US Marine, Bo “Rodeo” Montana excels at punching things very hard, and throwing people very far. Using MMA techniques, his plentiful health and his long reach, Rodeo can charge through foes before you know what hit you.

All Tekken Mobile players will get a one-star Rodeo when he launches on March 1st.

Source: Bandai Namco Entertainment Europe

Toryuken returns on May 19th and 20th at the Hyatt Regency in Toronto, Ontario

Toronto Top Tiers’ premier major Toryuken is back for another year, and has announced its move from the Holiday Inn Yorkdale in Toronto to the Hyatt Regency in downtown Toronto for May 19th and 20th. This two-day event features a plethora of titles — much like last year — and always draws a large number of players from across North America.

This year, the event will be hosting the following tournaments over the weekend:

  • Dragon Ball FighterZ (PlayStation 4)
  • Tekken 7 (Playstation 4)
  • Street Fighter V: Arcade Edition (PlayStation 4)
  • Super Street Fighter II Turbo (Supergun)
  • Marvel vs. Capcom: Infinite (PlayStation 4)
  • Guilty Gear Xrd REV 2 (PlayStation 4)
  • Injustice 2 (PlayStation 4)
  • Samurai Showdown V Special (PlayStation 4)
  • The King of Fighters XIV (PlayStation 4)
  • Bishoujo Senshi Sailor Moon S (Super Famicom)
  • Blazblue: Central Fiction (PlayStation 4)
  • Garou: Mark of the Wolves (PlayStation 4)
  • Windjammers (PlayStation 4)
  • Mortal Kombat 9 (PlayStation 3)

Also of note is that their Super Street Fighter II Turbo tournament is a stop in the Tournament of Legends 3 qualification process. Make sure to sign up for this exciting event!

Source: smash.gg

When government gets fighting games wrong: How legislation in the Philippines serves as a warning to the FGC

Fighting games as a legitimate competitive venture has grown a lot over the past decade or so. We’ve gone from holding events in arcades and function rooms, to having some of our biggest tournaments in arenas and dedicated esports venues. While the FGC still isn’t as big as other esports genres, we’ve gotten big enough that we’re getting a fair share of much-welcome mainstream attention.

That said, with this kind of growth also brings with it another form of attention: that from government regulators. Now, government regulation itself isn’t bad per se. In fact, it can be welcome when it comes to dealing with thing such as international travel, or deterring shady individuals or organizations. However, the problem lies when regulators simply lump everything together without taking into consideration how each genre’s competitive scene works.

sfv_chun-li_costume_tease_1Now you may be wondering why I’m writing this, and not someone like David “UltraDavid” Graham. Well, it’s because this is something that my own local community and I are currently dealing with. Recently, the Games and Amusement Board (GAB) of the Philippine government issued a resolution (Resolution No. 2017-21) that is meant to regulate esports in the country. The resolution covers a number of subjects, the most important of which are in regards to “professional” players in the country, and their need to apply for a two-year license.

The ruling was made mostly with MOBAs such as DOTA2 and League of Legends in mind (though even then, that has caused some controversy with the former’s developer, Valve). As such, a quick look at the regulations shows just how they don’t really work with how fighting game tournaments are run.

The regulations for players required that anyone joining a tournament with a prize pool over PHP 10,000 ($197, or about the price of a tournament-level arcade stick) has to register as a “professional” with the GAB. This includes a PHP 800 ($16) fee, and some drug tests.

sfv_necalli_costume_tease_1Now, the problem with this when it comes to fighting games comes from the fact that not everyone who joins a fighting game tournament is a professional player. Even for major tournaments, which in our case would be Rev Major (a Tekken 7 World Championship event) as well as my own Manila Cup (which is part of the Capcom Pro Tour) the majority of competitors are amateurs. Most people going to these events are just there for the experience, as well as to reconnect with other people in the community.

The requirement is now for these amateur players to register as “professionals.” The registration fee itself costs more than half of what it takes to register for Manila Cup, providing a substantial financial hindrance (especially for a third world country). In addition to this, going by the usual method of taking prize pools from registration fees can easily put smaller tournaments over the PHP 10,000 limit, affecting them as well.

Now, this isn’t the only problem in the new regulations. They also state that anyone attending a tournament outside the country also needs to register. This means that it’s also a barrier for anyone looking to attend Evo, or any similar event abroad.

DBFZ Ultimate Gohan thumbs upFortunately for us, the GAB acknowledged that there was room for improvement with the regulation. A meeting was soon set up in late January (right before Evo Japan) between the GAB and some of the heads of the community. While I’m not at liberty to disclose what was discussed during the meeting, long story short the issues have seemingly been resolved, and again allow the fighting game community do what we’ve done for years now. That is, offer tournaments where anyone and everyone can join, regardless of a player’s status as a “professional” or “amateur.”

The lesson here, then, is that government and other regulatory bodies will eventually try to get involved, and that there is the risk that they won’t necessarily understand the fighting game community well enough to create legislation that makes sense for us. With this in mind, we in the community — whether or not we’re leaders, tournament organizers, or simply just the average player — should be vigilant when it comes to spotting careless regulation, vocal in pointing it out, and cooperative when the chance comes to fix said regulation.

GAB Resolution No. 2017-21 c/o Ren Vitug

NorCal Regionals 2018 returns to Sacramento, CA, feat. Street Fighter V, Dragon Ball FighterZ, Tekken 7, and more

It’s that time again, folks. Early bird registration for Northern California’s premier fighting game tournament, NorCal Regionals, has been announced via the event’s Twitter page; the event is returning once again to the Holiday Inn in Sacramento on the last weekend of March.

As the above image in the announcement Tweet suggests, Dragon Ball FighterZ will indeed be part of the main game lineup this year. Here’s the full list so far:

  • Street Fighter V: Arcade Edition
  • Marvel vs. Capcom: Infinite
  • Dragon Ball FighterZ
  • Tekken 7
  • The King of Fighters XIV
  • Guilty Gear Xrd REV 2

In addition, there will be a community choice vote for a seventh game to be added to the lineup. The choices are as follows:

  • Super Street Fighter II Turbo (Tournament of Legends qualifier)
  • Windjammers (Flying Power League tournament qualifier)
  • ARMS
  • Pokkén Tournament DX
  • Super Smash Bros. Melee
  • Super Smash Bros. for Wii U
  • Killer Instinct

More details will be revealed for the event as it gets closer to the dates. Be sure follow the sources below for more info regarding registration and venue as well as future announcements on what is sure to be one of the most exciting and competitive international fighting game competitions of the year!

Sources: NorCal Regionals (Twitter), smash.gg, Facebook, NCR

Watch Body Count Fighting’s BCF4 event live on the SRK Twitch channel, February 3rd!

Don’t miss these fierce title fights this weekend!

Body Count Fighting is ready to kick off BCF4, a new set of exhibition matches in all of today’s biggest games: Street Fighter V: Arcade Edition, Marvel vs. Capcom: Infinite, Tekken 7, Injustice 2, and now Dragon Ball FighterZ, too! The action starts at 7:00 PM PT on Saturday, February 3, and will be streamed live from Machinima Studios in Burbank, CA, by Body Count Fighting on Twitch. However, this time Shoryuken is also getting in on the action — the event will be co-broadcast on our own SRKLive Twitch channel. Check it out!

Watch live video from SRKLive on www.twitch.tv

You can see the fight lineup in the poster below:

BCF4_poster(Feb3rd)_v3

Source: Body Count Fighting

Registration is now open for CEO 2018 in Daytona Beach, Florida

Daytonaaaaaaaaa! Moving locations from Orlando to Daytona Beach in Florida, registration for CEO 2018 is now live over on smash.gg. Running from June 29th to July 1st, CEO is a must attend event on the FGC calendar, with this year’s CEO is promised to be bigger and better than ever before, thanks to its new home at Ocean Center on Daytona Beach.

There are 14 games on the official CEO 2018 roster, containing both modern and classic fighters. No matter your competitive preference, there is a tournament for you. The official line-up is as follows:

  • Street Fighter V: Arcade Edition
  • Marvel vs. Capcom: Infinite
  • Dragon Ball FighterZ
  • UNDER NIGHT IN-BIRTH Exe:Late[st]
  • Super Smash Bros. Melee
  • Super Smash Bros. for Wii U
  • Street Fighter III: 3rd Strike
  • Capcom vs. SNK 2
  • Injustice 2
  • Super Street Fighter II Turbo
  • Killer Instinct
  • Tekken 7
  • Guilty Gear Xrd REV 2
  • The King of Fighters XIV

Should your favorite game not be on the main fight card, don’t fret! You can apply to be a side-event by filling out a special form over on the CEO website. For those who want to register, all the details are available on the CEO 2018 smash.gg page. This year’s event is looking to bring the house down, so don’t miss it.

Source: CEO Gaming

Capcom reveals the first 21 players to receive a Japanese pro license for Street Fighter V

With Tokaigi 2018 being the first tournament to utilize Japan’s new pro licenses, Capcom have revealed the first batch of players that they have chosen to receive a license for Street Fighter V. As part of this system, game companies must recommend players to JeSU (the Japanese Esports Union) based on their tournament performance or outstanding contributions to their game’s scene. In the case of Capcom, players who are ranked within the Capcom Pro Tour top 100 can be considered for a pro license. The license lasts from February 2018 to March 2019, with Capcom footing the bill when it comes to registration fees.

Capcom asked 22 players to be part of the pro license scheme, with all but one of the invited players accepting the offer. Based on his skepticism on what pro licenses may mean for the Japanese esports scheme, it is likely that Echo Fox’s Momochi was the player who turned down the license offer. If you want to read Momochi’s thoughts on the whole pro license initiative, you can find them here. So, who are these 21 licensed pros? They are:

  • acquacqua
  • DNG|Itabashi Zangief
  • Twitch.Hx.CYG BST|Daigo Umehara
  • GRPT|MOV
  • GGP|Kazunoko
  • Gachikun
  • Atlas Bear|Kichipa-mu
  • Cyclops Osaka|GO1
  • SZ.HORI|Sako
  • YBK|Daikoku
  • DNG|Tachikawa
  • Echo Fox|Tokido
  • Cyclops Osaka|Dogura
  • AW|Nemo
  • GRPT|Haitani
  • GRPT|Nemo
  • RB|Bonchan
  • Mago
  • Machabo
  • PONOS|Moke
  • GRPT|Yukadon

Capcom will be recommending more players for licenses in the future, based on either their performance at the Capcom Pro Tour or via a special pro license tournament. As for non-licensed players and non-Japanese players, the pro license system does not affect their ability to compete in Capcom Pro Tour events. It will create a divide between those classed as pros and those classed as amateurs though, as there will be special “pro-only” events with much larger prize pools. At present, non-Japanese players cannot apply for a license, meaning they are limited in the amount of prize money they are allowed to win at Japanese tournaments.

Expect more news on the pro license scheme as the year continues, and tune into Tokaigi 2018 to see the first ever “pro” Street Fighter V tournament.

Source: Capcom Japan