Black Manta invades Atlantis in his official Injustice 2 gameplay trailer

Earlier this week at Gamescom, we learned that Black Manta, Raiden and Hellboy would be joining the cast of Injustice 2, as the next three DLC characters contained in Fighter Pack 2. The GameStop Hometown Heroes finals are currently raging in Las Vegas, Nevada, where NetherRealm Studios’ Ed Boon revealed the first look at gameplay for Black Manta, who will be the first character released in September.

David Hyde brings his signature arsenal of powerful technologically-augmented black wetsuit, which is equipped with a harpoon gun, a jetpack that provides him with the ability to float in the air, and a pair of shoulder-mounted rocket launchers to strengthen his zoning abilities. Manta also boasts a Teleport Punch and his pair of twin blades, allowing him the ability to rush down his foes with ease. His Trait appears to be his signature optic blasts emitted from his helmet’s lenses, that may function similarly to Hish-Qu-Ten Predator’s lasers in Mortal Kombat XL.

Finally, his super move sees Manta pull out his trident, which he uses to stab his opponents, sending them forward at high speed, before blasting them with his shoulder rockets and restanding them with his harpoon gun, before finally frying them with his eye-lasers. His dialogue with arch-enemy Aquaman indicates he still holds a grudge against the King of Atlantis for killing his father, something his Injustice incarnation likely shares with his New 52 counterpart. You can see the full trailer below:

Black Manta will be available as part of Fighter Pack 2 — which is included in the Ultimate Edition. No date was given for when Manta will be getting a full Watchtower character breakdown, but the details of that will likely be revealed soon.

Injustice 2 is currently available for PlayStation 4 and Xbox One.

Source: Injustice

2GGaming announces West Side Saga, coming to the Esports Arena on September 9th

With only a couple of Sagas left to go before the Championship Finals, 2GGaming have announced the next event on the 2GGC Circuit. Hoping to celebrate the entirety of the West Coast, September’s Saga is titled 2GGC: West Side Saga.

The goal of the event is to “showcase as much West Coast talent as possible”, along with supporting any other regions that make the journey to attend. To aid out-of-region players, 2GG is offering a $10 entrance fee discount to the first 200 non-SoCal players who sign up to attend West Side Saga. Esports Arena is also going to distribute $1000 among the three regions (outside of SoCal) with the most attendees, so rally the troops if you want a bit of extra cash for your area.

As usual, both singles and doubles events will be at West Side Saga, with Esports Arena putting up a $2000 pot bonus for singles and $500 for doubles. Seeing as it is called West Side Saga, I’d love to see a Sharks versus Jets crew battle, complete with a Bayonetta dance-off to decide the event.

Registration is available via smash.gg, along with the current 2GGC standings. Remember to get it quick if you want that $10 entry discount.

Source: smash.gg

Feel the might of Saiyan divinity with all of the known anime and manga references for SSB Goku and Vegeta in Dragon Ball FighterZ

With all of the new gameplay footage and characters on display in the Gamescom build of Dragon Ball FighterZ, IKevinX has been hard at work continuing his videos showcasing all of the anime and manga references that Arc System Works is painstakingly recreating for each and every single character in the game.

In his latest video, he tackles the two newest additions to the roster, Super Saiyan God Super Saiyan, or Super Saiyan Blue, Goku and Vegeta. These two divine forms of the last pair of pure-blooded Saiyans will be taking up their own character slots, but will not be clone characters. As such, though they do share a few normals with their original counterparts, their attacks have mostly been lifted from Dragon Ball Super, particularly their battles against Golden Frieza and Goku Black.

For SSB Goku, ASW also draws on his matches against Zamasu and Hit during the Universe 6 Saga, as his Kaioken X 10 God Kamehameha serves as his unique Meteor Attack. You can see the full video with all known references from the trailer below. Reference videos for Androids 16 and 18 will be coming soon.

If you’d like to see more of his previous work, you can check it out at the links below.

Dragon Ball FighterZ is set to be released in February 2018 for PlayStation 4, Xbox One and Steam PC. Sign-ups for the closed beta test, which will feature all characters from the Gamescom build are now open.

Source: IKevinX

PG|SKD battles Grover over the BlazBlue: Central Fiction grand finals at Summer Jam XI

In what’s probably one of the last big BlazBlue: Central Fiction 1.0 tournaments, we have two top players facing off against each other in a Grand Finals clash. The venerated PG|SKD’s Izayoi battles Grover who is among — if not the — top Carl in the United States. Though the set is a little one-sided, it’s definitely a worthy watch to also listen to some commentary.

Despite Carl’s pressure and unblockable setups, Izayoi proves to be a very difficult match-up. Izayoi’s mobility is infinitely superior to Carl’s, and as long she activates her Drive, she has very easy opportunities to pressure and teleport. Grover does occasionally catch her, and it’s not that easy to get out, but when SKD has resources, he doesn’t allow Grover to lock him down into submission.

It will be interesting to see how the match-up changes in 2.0, though the overall spirit of it probably won’t be too different.

Check out our Summer Jam XI results page for more details.

Source: FunkyP Presents

VesperArcade counts down the top 5 PR gaffes of Marvel Vs. Capcom: Infinite

We’re now just a mere three weeks away from the release of Marvel Vs. Capcom: Infinite. It’s been a rocky road for Capcom to say the least since the title was revealed at last December’s PlayStation Experience. From the initial NeoGAF leak of “Marvel Vs. Capcom 4” to roster complaints, Chun-Li’s infamous character model, the emphasis on a cinematic Story Mode, as well as the “functions” comment in regards to characters, Capcom has certainly taken a beating in the eyes of many.

In an attempt to try and chronicle the timeline of these events in order to see just what has gone wrong during this pre-release hype cycle, VesperArcade has decided to count down what, in his opinion, are the top 5 PR disasters of MVC:I.

He covers topics such as the lack of X-Men/Fantastic Four characters in the base roster, as well as Capcom’s choice to mainly feature returning veterans on their side, as well as the decision to do away with Assists all together in favor the Tag System. While many fears have been put to rest as players have got extended time with Marvel vs. Capcom: Infinite, it will be interesting to see how the initial reception of MvC:I bears out.

Do you agree with this list, or do you believe there were other PR missteps that lead to MVC:I’s current reception this close to release? Or do you feel some of these concerns have been resolved? Share your thoughts with us in the comments below.

Source: VesperArcade

Menat the Fortune Teller joins the Street Fighter V roster on August 29th

Announced during the finals of E-sports Festival in Hong Kong, Capcom have revealed that the fortune teller Menat will be the next character joining the Street Fighter V roster. First appearing in Ed’s Story Mode, Menat looks like a hybrid of Street Fighter veteran Rose and Soul Calibur V‘s Viola, as she wields multiple energy spheres to entrance her opponents.

She certainly has taken some influences from Rose, complete with a projectile reflect and Soul Satellite-esque V-Trigger, where she summons multiple orbs that orbit around her and can then be fired off at will. Menat will be a set-play monster once players get their hands on her, as she can place orbs behind her opponent during a combo to mess with their blocking. The orb can be placed high, mid or low, causing players to constantly fear this projectile.

Combine this with a Dhalsim-like drill move, a teleport and the ability to catch opponents in the air with her energy orb, and you’ve got the makings of one frustrating character. You won’t have to wait long to get your hands on the Egyptian mystic, as she releases on August 29th.

Source: CapcomFighters via XusesGB

Mayweather stops McGregor in 10th round TKO win

Former five-weight world champion Floyd Mayweather Jr (50-0, 27 KOs) defeated UFC fighter Conor McGregor (0-1) on Saturday night at the T-Mobile Arena in Las Vegas, Nevada, USA.
A boxing match between an all-time great and an opponent making his professional boxing debut ended as expected.
The unbeaten American stopped a brave but outclassed McGregor by 10th round TKO.
Mayweather, who has won world titles at super featherweight, lightweight, light welterweight, welterweight and light…

Mayweather stops McGregor in 10th round TKO win

Former five-weight world champion Floyd Mayweather Jr (50-0, 27 KOs) defeated UFC fighter Conor McGregor (0-1) on Saturday night at the T-Mobile Arena in Las Vegas, Nevada, USA.
A boxing match between an all-time great and an opponent making his professional debut ended as expected.
The unbeaten American stopped a brave but outclassed McGregor by 10th round TKO.
Mayweather, who has won world titles at super featherweight, lightweight, light welterweight, welterweight and light middleweight,…

Cotto outpoints Kamegai to win vacant WBO light middleweight title

Four-weight world champion Miguel Cotto (41-5, 33 KOs) outpointed Japan’s Yoshihiro Kamegai (27-4-2, 24 KOs) to win the WBO light middleweight title on Saturday night at the StubHub Center, Carson, California, USA.
Cotto won his sixth world titlle by a 12-round unanimous decision with scores of 120-108, 119-109 and 118-110 from the judges.
The Puerto Rican dominated the action from the start with combination punching, although Kamegai always kept coming forward.
Cotto’s punch output decreased…

Cotto outpoints Kamegai to win vacant WBO light middleweight title

Four-weight world champion Miguel Cotto (41-5, 33 KOs) outpointed Japan’s Yoshihiro Kamegai (27-4-2, 24 KOs) to win the WBO light middleweight title on Saturday night at the StubHub Center, Carson, California, USA.
Cotto, 36, won his sixth world titlle by a 12-round unanimous decision with scores of 120-108, 119-109 and 118-110 from the judges.
The Puerto Rican dominated the action from the start with combination punching, although Kamegai, 34, always kept coming forward.
Cotto’s punch output…