ARMS version 3 update will release with new character: Lola Pop

Nintendo has been proactive in updating ARMS, and just released more information at Gamescom following the teaser that was released earlier in the month.

Arriving soon to the game is a new character, named Lola Pop. She is a clown who is her own inflatable balloon animal. When she inflates, she can use the balloon for defensive options, as shown in the trailer.

While there is no actual date of release for the character yet — Nintendo says “soon” — she will be released with the version 3 update.

Sources: Game Informer; Nintendo

– Smilegate Stops SkySaga: Infinite Islands Development

It looks like developer Radiant Worlds is in for a massive round of layoffs after publisher Smilegate Entertainment made the decision to stop development of SkySaga: Infinite Isles for an indeterminate amount of time. Radiant Worlds clarified that the failure to renew the contract with Smilegate causing the inevitable shutdown of production on SkySaga. “All positions at Radiant Worlds are now under threat and we expect to shortly enter a period of consultation with all staff.”

The King of Fighters XIV Special Anniversary Edition launches in Germany tomorrow

Quietly appearing among the regular weekly releases post on Germany’s PlayStation Blog, a complete edition of The King of Fighters XIV is going to be launching very soon. Named the “King of Fighters XIV Special Anniversary Edition,” it looks to include all of the costume DLC for KOFXIV, along with DLC fighters Whip, Vanessa, Yamazaki, and Rock Howard.

Looking at the general European and North American PlayStation Blogs, this special version of KOFXIV is not listed for release in any other region besides Germany. With Oda being spotted at Gamescom and this anniversary edition scheduled to release tomorrow, SNK better get their skates on if they want fans to know more about this special edition bundle of The King of Fighters XIV.

Sources: PlayStation Blog Germany via gatoray_kof; Orochinagi

Bring allies back to life with Marvel vs. Capcom: Infinite’s Soul Stone

The leaks and predictions were indeed true. As promised before the show, Capcom have released a new gameplay trailer for Marvel vs. Capcom: Infinite, showing not only Firebrand, Jedah, Ghost Rider, and Dormmamu, but the power of the Soul Stone.

The Soul Stone revolves around taking and giving life, with its Infinity Surge stealing life from the opponent and its Infinity Storm acting similar to the Duo Team Attack from the original Marvel vs. Capcom. Upon activating the Infinity Storm, you take control of both characters simultaneously, regardless of whether one has been KOed or not. If your partner had been down prior to the Infinity Storm activation though, they will be revived with a sliver of health once the Storm subsides.

Mark my words, there are going to be some mega-cheap setups coming from the Soul Stone’s Infinity Storm once players get their hands on the Gamescom build of MvC:I. Expect plenty of tech videos, matches and combo showcases coming out of Gamescom, so get your theorycrafting hats on.

Source: Capcom UK

Dragon Ball FighterZ slated for a February 2018 release; Closed beta sign-ups are now open

The Gamescom doors are now open and we’ve been flooded with new Dragon Ball FighterZ news. From a release date, news of an open beta as well as pictures of its collector’s edition, there’s a lot to digest from this Super Saiyan info blowout.

First off, Dragon Ball FighterZ‘s release date. According to Bandai Namco, DBFZ is coming in February 2018 with an open beta coming in January. If you want to get early access to the open beta, you can pre-order either the Standard or CollectorZ Edition of Dragon Ball FighterZ. The CollectorZ Edition comes with:

  • A special DBFZ steelbook
  • Three art boards
  • A 18cm diorama of Goku going Super Saiyan
  • A copy of Dragon Ball FighterZ

DBFZ Collector's Edition

Pre-orders of either edition will net players access to two exclusive Lobby avatars, early open beta access and most importantly, the early unlock of Super Saiyan Blue Goku and Super Saiyan Blue Vegeta. By the sounds of it, these two characters will not be available as soon as you boot up Dragon Ball FighterZ, but will probably require you to finish the game’s Story Mode in order to play them. Arc System Works has done this in the past — locking Sin Kiske behind the original Guilty Gear Xrd’s Story Mode — but don’t worry about forking over some additional Zenny to play as SSB Goku or Vegeta.

Speaking of Story Mode, we’ve gained more insight into what actually happens in this special “what-if” scenario. It involves the resurrection of Android 16 and an invasion of Earth by cloned versions of the Z-Warriors. As Goku and pals fight off this wave of zombified clones, some of the Z-Warriors begin to succumb to the clone army. It looks ridiculous but that’s just what you want from a Dragon Ball Story Mode.

As for the closed beta, registration is today, with Bandai Namco promising 11 playable fighters in the build. They are:

  • Goku
  • Vegeta
  • Gohan
  • Piccolo
  • Future Trunks
  • Krillin
  • Cell
  • Freeza
  • Buu
  • Android 18
  • Android 16

European PlayStation 4 players can sign up via this link, US PS4 users can sign up using this link while Xbox One players will be picked via the Xbox Insider Program. The beta will run between September 16th-17th over four 3-hour slots, with start times differing based on your region. For up-to-date info on the start times for your area, information, check out your regional Bandai Namco Twitter account.

The last bit of news is that following Gamescom’s official Dragon Ball FighterZ tournament on Friday, there is set to be a “special announcement”, so tune in to see what it could be. More characters perhaps?

Source: Bandai Namco Entertainment Europe

Unused character designs paint a different picture of the Injustice 2 universe

Several artists on the creative team of Injustice 2 have released unused concept art that shows what the roster of the NetherRealm/DC brawler might have looked like. While the story behind the scrapped Static design was reported on a while back, we are seeing high resolution prototypes of Firestorm, Green Arrow, Harley Quinn, and others for the first time.

When creating character designs for a roster as iconic as the DC universe, one is surely challenged by the task of adding something original while maintaining the character’s classic aesthetic. It seems that each artist rose to meet this challenge quite competently — even though much of what is shown seems to have been snipped out in the editing process.

Some of these designs are incredibly detailed (and that might have been part of the cause of them being cut in the end) but the creativity that must have went into each one is impressive. Whatever the reasons were for these designs being cut, it definitely wasn’t because they weren’t awesome enough. You can check out all 15 concepts below — and while you’re at it, read about how Static almost made it into Injustice 2.

Black Canary
Blue Beetle
Cap
Captain Cold
Catwoman
Firestorm
Gorilla Grodd
Green Arrow
Poison Ivy
Robin
Starfire
Static
Supergirl
The Flash
Wonder Woman
Harley Quinn

Source: CBR.com

These high-resolution portraits capture the spirit of ARIKA EX’s eclectic cast

Since its creation in late July, The official ARIKA EX Facebook page has maintained a steady flow of updates about it’s upcoming PlayStation 4 fighting game. Among these updates is a series of high-resolution portraits capturing the likeness of the current playable cast of ARIKA EX: Garudo, Darun Mister, Skullomania, Kairi and Hokuto (Shirase).

Though simple in nature, the portraits are of a stunning quality and really seem to bring the characters to life. The detail on Garuda’s armor is particularly striking, but the eye for specifics is prominent in each piece of art.

Check out all five portraits in the gallery below, and be sure to “Like” the official Arika EX Facebook page for more updates.

Skullomania
Kairi
Hokuto (Shirase)
Darun Mister
Garuda

Source: Arika EX (Facebook) 

ChromeAlchemist breaks down how Marvel vs. Capcom: Infinite handles chip damage

If you’ve watched any high-level Marvel, you’ll be used to seeing a screen filled with projectiles. With players having to deal with Soul Fists, Hidden Missiles and Drones galore, chip damage is quite the threat when you’re stuck in the corner and down to your last character. Well, it seems that Marvel vs. Capcom: Infinite is attempting to lessen the threat of chip damage with its new scaling system.

Thanks to some in-depth investigation from UK Marvelhead ChromeAlchemist, MvC:I has defending players taking less and less chip damage over time. It looks similar to the “move staling” mechanics in Super Smash Bros. for Wii U at first glance, with moves do less damage if they are used repeatedly. ChromeAlchemist demonstrates this with Hawkeye’s Triple Arrow, with the move doing almost zero chip damage after eight back-to-back uses.

ChromeAlchemist posits two theories as to what is happening here:

  1. MvC:I uses a stale move system like Smash 4, where moves gradually weaken if they are used repeatedly.
  2. Blocking several projectiles in quick succession will lessen general chip damage for a period.

The most likely theory is option two, as projectiles return to their full strength a little while after the opponent stops taking chip damage. So, if your opponent is successfully blocking your hail of Soul Fists, stop and let the damage scaling wear off before continuing your projectile assault.

Source: AdvancingGuardTV

Maximilian talks about the female Monster Hunter, beginner league, and other new Marvel vs. Capcom: Infinite info

Fresh of showing off some new gameplay of Marvel vs. Capcom: Infinite from the Gamescom build of the game, Maximilian has posted another video. This time, he talks about all the game’s final launch roster, and some of the new online modes that were shown to him when he visited Capcom HQ.

The big news, however, is that a female monster hunter was spotted in the game’s story mode. Now for those who have been following the news around the game, a Monster Hunter character — based on the player character from the games — was one of the characters listed in one of the many leaks regarding the games roster. The female Monster Hunter herself is seen wearing Rathalos Armor as an NPC, and may be an indication that she will be one of the game’s DLC characters.

In addition to this, Max talks about the other modes, including those already confirmed by Capcom: arcade mode, training mode, and the mission mode. More importantly, Max goes over some of what he knows about the online mode. While he misses some points (we already know that the game uses GGPO-style rollback netcode), he does go over how the game has features that the original Marvel vs. Capcom 3 was missing at launch. One of these is the new beginner league for players up to “rank 14,” — Max discusses the implications and benefits of this in the video below.

Source: Maximilian Dood

– Blizz Previewing Its Wednesday Event – Junkertown Revealed

Blizzard is in the midst of a special live stream event that is laying the groundwork for the company’s Wednesday event. So far, we’ve learned that World of Warcraft players will be able to try out the new v7.3 dungeon called Seat of the Triumverate and the Overwatch team will show off the game’s next map, Junkertown. It’s themed around Junkrat and Roadhog, of course, and it even has its own special video short.