Absolver drops “Friends & Foes” trailer, launches next week for PlayStation 4 on August 29th

Devolver Digital’s surprising step into the world of online brawlers, Absolver, is just around the corner. One week ahead of its release, the publisher that brought us indie hits like Hotline Miami, Enter the Gungeon, and Downwell has showed off their latest — and likely last — pre-release trailer for Absolver:

Absolver also had a presence at Evolution 2017, showing that they are at least aware of the of the FGC’s viewpoint. With gameplay being at forefront, developer Sloclap seems to have an eye on tournaments once people get their hands on the brawler. At least, that’s the impression one could get from the massive FAQ they wrote on Steam.

Source: PlayStation EU

– HTC Vive Price Drops to $599

The price of VR is coming down. HTC Vive announced a $200 price drop for its signature VR headset bringing it to $599. Buyers will also receive limited time access to Viveport Subscription, a service that allows players to choose up to five title per month and access to a variety of “most popular content”.

Marvel vs. Capcom: Infinite story, collection, and mission mode impressions from Game Informer

While we’ve been focusing a lot on Marvel vs. Capcom: Infinite’s gameplay and its roster, not much has really been said yet about the single-player modes coming with the game — aside from the initial Story Demo. Now we already know that the game is coming with story, mission, and arcade modes (the last of which Capcom’s other game, Street Fighter V, still doesn’t have), as well as gallery mode called the Dr. Light Database. Thankfully, Game Informer recently got a chance to try the game and these single-player modes out.

We’ve already seen a bit of story mode with the game’s Story Demo, and it seems that, based on Game Informer’s impressions, we’ll see even more varied types of matches with NPC mooks and drones. One such match featured the same weak drones from the Story Demo, but with a timer that counted down to when these drones would fly off to attack Valkanda, with the city eventually being destroyed if the player didn’t stop them in time.

Additionally, the story mode features a lot of other NPCs, including some who may become playable characters down the line — such as the female Monster Hunter that Maximilian mentioned in a previous video. [A little more on that later. – Editor]

Mission mode, on the other hand, is a collection of ten trials for each character. Now while the first set of missions simply serve as a tutorial for the character, the latter seem to be designed to help players wrap their heads around the new systems. For some of these, characters are given a set partner that the player is tasked with switching to mid-combo. Meanwhile, other missions involve using a specific Infinity Stone’s Infinity Surge or Infinity Storm as part of the combo.

Finally the Dr. Light Database is, as one would expect, a collection of unlockable character art, character data, cutscenes, and even voice samples.

Of course, the actual article has a bit more, including some bits in of the story mode that some may count as spoilers. Head on over to Game Informer to read the complete article.

Source: Game Informer

PND Mustard explores and explains Captain Cold’s “death reset” in Injustice 2

A couple of days ago, we reported on a “pseudo-infinte” found in Injustice 2. A Twitter video showed Echo|SonicFox experimenting with a deadly Captain Cold reset that looked almost too good to be true. Shortly after it was discovered and had made its rounds in the Injustice 2 Twittersphere, Active NetherRealm community member Mustard — one half of of team PNDK&M — decided to explore this “death reset” himself and explain it for the inquisitive Injustice 2 player.  The results are captured in the following video.

As SonicFox pointed out in one of his original tweets, Mustard also explains that you can escape the reset by backdashing or jumping, but you will not come out completely unscathed. Also, Mustard takes note at the generous meter gain that Captain Cold gets upon completing the full reset, a benefit that just makes it seem even more ridiculously advantageous.

Usually this kind of stuff will have FGC heads reaching for the “nerf” gun, but this reset is actually a result of Injustice 2‘s latest balance patch. Perhaps it is something players will simple have to adjust to, or maybe Captain Cold just needs to chill.

Source: PNDK&M

Canada Cup hosting a 24-hour venue and a special Japanese surprise for Super Street Fighter II Turbo

With Canada Cup two months away, more and more big details are emerging about the event, to be held October 27-29 in Toronto, Ontario at the Hilton Airport. One of the biggest pieces of news mirrors that of Combo Breaker’s this year — Canada Cup’s venue will be open around the clock on Friday and Saturday nights, thus giving you ample time and space to get casuals and money matches in without having to room hop.

Another piece of big news in one of the names that will be involved in the 3-on-3 team tournament for Super Street Fighter II Turbo. None other than the legend himself, Daigo Umehara will be joining the event with other Japanese players yet to be named.

Canada Cup Daigo Announcement

Will you be there for all of this? Sign-ups are still occurring at smash.gg.

Source: Lap Chi Duong (Twitter)

Eanix signs Injustice 2 player Matthew “Biohazard” Commandeur

The movement of traditional esports teams into the fighting game community continues, with several organizations setting their sights on the Injustice 2 scene. Toronto-based Matthew “Biohazard” Commandeur is the next player to be snapped up in the rush, being signed by Eanix. Commandeur mains Bane and is currently ranked #6 in the Injustice Pro Series and #4 on the Shoryuken world rankings for Injustice 2.

Eanix is a Florida based organization, with teams in Rocket League, PlayerUnknown’s Battlegrounds, Vainglory and CS:GO. With the team already having a presence within the world of Smash, this player signing should signal their launch into the larger FGC.

Source: Eanix

Nearly two hours of direct feed Marvel vs Capcom: Infinite gameplay from TeaMandem and Loading Bar London

We’re now less than a month away from the official launch of Marvel vs Capcom: Infinite and we’re getting more and more footage of the game in action as it reaches the final build. The members of TeaMandem, a London-based gaming group, were able to capture nearly two hours of direct feed video during a demo play session at Loading Bar London last week.

Capcom UK has been giving British players plenty of hands-on opportunities with MvC:I and it shows in these videos. You’ll see a number of practical Infinity Stone setups, creative uses for the game’s new Tag system and some early bread and butter combos. The Reality Stone seems to be a popular pick at this stage in the game’s life as the surge projectile can be used to lock an opponent down for easy mixups.

Even with all of this new footage the final build of the game hasn’t been tested by the public, so what we are seeing now is subject to change. Still, the pace and creativity we’re seeing from these short sessions make MvC:I look more and more like a worthy addition to the franchise that fighting game players know and love. Check out the full playlist with 16 videos below.

Source: TeaMandem

Pokkén Tournament DX will have a downloadable demo on the Nintendo eShop ‘soon’

After the conclusion of the Pokkén World Championships, Nintendo dropped a frustratingly ambiguous announcement in regards to Pokkén’s Switch port, Pokkén Tournament DX.

It’s good news for Pokkén fans that don’t want to wait till its September 22nd release, but ‘soon’ could be anywhere from tomorrow to the week before launch. It’s a far cry from the massive ARMS beta Nintendo held — although it is fair to point out ARMS was a brand new IP that relied heavily of the Switch’s unique JoyCon controllers. As Nintendo has shared no other information on the release of this enhanced port of Pokkén, we’ll keep you updated when the demo’s launch date is revealed.

Source: Pokemon

Crawford halts Indongo in three to unify 140 pound world titles

Terence Crawford (32-0, 23 KOs) won all four major world titles at light welterweight when he defeated previously unbeaten Julius Indongo (22-1, 11 KOs) by third round knockout on Saturday night at the Pinnacle Bank Arena in Lincoln, Nebraska, USA.
Crawford, 29, added the WBA and IBF belts to his WBC and WBO titles
In an exciting opening round, the two defending champions traded solid punches before Crawford landed a left hand, followed by a hard right that dropped the Namibian in the…