Atlus has announced that a new RPG is in development by the team behind Shin Megami Tensei and the Persona series. To better facilitate development, a new internal studio called Studio Zero has been formed with work already underway. According to press information, the game will be “a return to the roots of where the Japanese games industry began with fantasy role-playing games”.
VesperArcade and Detramantix Look at the History of the Infinity Gems in Marvel Super Heroes
Last week, we covered VesperArcade’s Assist History video, where he and Canadian Marvel player Detramantix took a look at the evolution of the Assist mechanic throughout the Vs. Series. Now they return with a bit of a follow-up video, focusing on how the Infinity Stones, or rather Gems, were implemented back in 1995’s Marvel Super Heroes, and use what we know about them there to speculate how they might be utilized in Marvel vs. Capcom: Infinite.
In that game, based on the “Infinity Gauntlet” storyline, the six Gems: Power, Time, Reality, Mind, Soul, and Space, were not manually chosen by players before matches–as they will be in Infinite–rather they would be sorted into a random order revealed at the Vs. screen that they would follow during matches. In order to make them appear, players had to meet certain criteria, such as scoring the First Attack. The Gem will pop out on the side of the player who completed the condition to make it appear, but can be grabbed by both, and can even be stolen from players if they haven’t activated it. Players can carry multiple Gems, and could cycle through them with the Start button. Gem activation will also hit the opponent and knock them away, similar to how Ryu wall bounces Captain Marvel with the Power Stone in the MVC:I trailer.
Gem abilities were as follows:
- The Power Gem gave each character a damage buff, and granted certain characters special abilities, such as giving Spider-Man a mirror image of himself on the other side of the opponent, allowing for sandwich combos. Captain America received multi-hitting Specials that would eventually become his Hyper Combos in later titles. Wolverine created blurred shadow images of himself, that would follow him around. Psylocke was given an invulnerable clone, which appeared in front of and behind her and could deal damage.
- The Time Gem provided increased movement speed. Hulk gained 2-hits on his heavy attacks, while Shuma-Gorath’s normals turned his opponents to stone. Time Gem-specific combos were also possible, which seems to also be the case in MVC:I.
- The Space Gem increased defense. Juggernaut became immune to all attacks but throws, while Magneto gained a magnetic shield, making him immune to ALL forms of attacks.
- The Reality Gem provided elemental projectiles such as fireballs, icicles, lightning balls and even a pumpkin that can stun opponents. Blackheart could also become invisible.
- The Soul Gem allowed lost health recovery. Iron Man gained an electric effect on his normals that increased damage and allowed him to drain his opponent’s Super Combo gauge.
- The Mind Gem allows the regeneration of Super Combo gauge.
The game also allowed players the option of turning the Gems off by both holding down the Start button before the match, signified by a “No Gems” message, giving players a choice to abandon this mechanic for a more traditional experience.
You can see the full video below.
What did you think about the Infinity Gems in Marvel Super Heroes, and do you hope the Stones work similarly in Marvel vs. Capcom: Infinite? Let us know in the Comments below!
Source: VesperArcade
Watch Top Players Walk the Demon’s Path in These Street Fighter V Akuma Online Match Compilations
With Season 2 of Street Fighter V brining the return of the Raging Demon, players all over the world are battling it out to determine who is the true Master of the Fist. We’ve already seen some of what Tokido and Mago can do with Akuma, but there are battles being raged by other players out there as well!
First, we have Team Secret’s Poongko fighting it out with his Cammy against Hyde Buffy’s Akuma in a FT3 on the Kanzuki Private Beach.
Next, we have 6 Ranked Matches featuring AiAi’s Juri against number 7-Ranked Yuhi-hikali, who’s normally known for his fearsome Necalli play!
“HungryPoongko” takes the Raging Demon for a spin against Hyde Buffy’s Akuma and Cammy, TekkenBoy’s F.A.N.G, RINTO_TERUYO’s Chun-Li, tkg-r27’s Ibuki–featuring an impressive Raging Demon comeback from “The Machine!”
We head across the pond to witness a FT2 Ranked Match showdown between two Akumas from the United Kingdom, as ImStillDaDaddy faces off against MDZ Jimmy on the new Temple of Ascension stage.
Maximilian has released the first part of his Week Of! featuring him using Akuma against various online opponents.
We also have more matches featuring Tokido, taking on Nakodid’s M. Bison.
Here’s some highlights of Evil Geniuses’ Momochi’s Day 1 Akuma, which XusesGB believes to be on par with Tokido’s already.
It seems GGP|Kazunoko, LI Joe, EG|Justin Wong, Chris G, Yukadon, Onuki and Mago have also taken him for a spin.
Chris G and Winterfox’s XSK Samurai go to war in this Ranked FT3 Akuma Mirror.
Finally, we have even more–even longer–Ranked Matches from “The Murderface” Tokido, as he continues to gain proficiency with the latest incarnation of the character he’s most associated with in recent times.
Season 2’s first New Challenger continues to make an impact across the landscape of Street Fighter V. If you too walk the Demon’s path, you can check out another compilation of combos and match highlights here.
Sources: XusesGB; YogaFlame24; Maximilan Dood; E-SportsFighters(SF5)
Is Daigo Umehara Considering Guile for Street Fighter V Season 2?
The world’s most recognizable Ryu may be considering a character swap in Street Fighter V Season 2. HyperX|Daigo Umehara has been playing Guile since the Season 2 patch dropped on Tuesday, recording just a single ranked match with Ryu.
Though Umehara has shown off his Guile on a few occasions in the past, he has used Ryu exclusively in more than 7,000 matches. After losing his first ranked match of Season 2 with Ryu on Thursday, Daigo switched to Guile and went on a 10-1 run during a 90-minute session.
Whether the switch remains permanent remains to be seen. Ryu appears to be weaker in this version of Street Fighter V, but did get some new combo options to add to his utility. However, Daigo has shown that he’s not afraid to move away from his shoto roots to give him a better chance at winning. Through the life span of Street Fighter IV, Daigo dropped Ryu for Yun, and later switched to Evil Ryu.
You can check out how Daigo’s Guile is shaping up below:
Umehara has also been caught trying out Urien in the Season 2 build.
Check Out Capcom’s Official “Street Fighter II: Round 1” T-Shirts from Onnit
New designs inspired by the classic fighter.
Capcom paired up with Onnit to offer these new T-shirt designs based on that most classic of fighting classics, Street Fighter II. The line is dubbed “Round 1,” and offers five different designs as seen in the galleries below: two variants on an old-fashioned boxing poster, and tributes to Dhalsim, Ryu & Ken, and Guile. Note the extra little details added aside from the main design!
These are available from Onnit now, and will cost you $29.95 USD each.
Source: Onnit
Check Out All These Discounted Fighting Games in Steam’s Winter Sale
It’s once again that time of the year when sleigh bells ring, fallen snow glistens, and massive discounts abound. Yes, Valve’s Steam Winter sale is once again upon us.
With the Steam Winter Sale comes a sleighload of discounts on various fighting games, from big titles such as Street Fighter V and Mortal Kombat XL, to smaller indie games such as Yatagarasu: Attack on Cataclysm, Vanguard Princess, and more.
We here at Shoryuken have tried our best to compile a list of the fighting games on sale as part of the Steam Winter Sale. You can check this list out below, that said–be sure to head on to Steam for any that we may have missed!
Source: Steam
– Your Winter Sale Dreams On Hold As Steam Goes Down
– Four Days of Holiday Fun to Net In-Game Goodies
R2Games is celebrating its games and the season with four days of fun quests and events. Players take part by completing tasks between Saturday, December 24th to Wednesday, December 28th that will ultimately yield game points that can be used to purchase special packages of in-game items for any one of the company’s titles.
Get a Taste of What Fu’un Super Combo Is About with This New Trailer
As some of you may know, previously the Japan-only Fu’un Super Combo is now out in the US as a PlayStation 2 Classic on PlayStation 4. However, the fact that the original was a Japanese exclusive may mean that most players are not familiar with the two games included in the Fu’un Super Combo compilation: Savage Reign and Kizuna Encounter.
SNK has thus released a trailer for Fu’un Super Combo: the trailer, which you can see below, demonstrates some combos for the characters while at the same time showcasing both games’ excellent sprite work, which has aged quite well.
Fu’un Super Combo is available now on PlayStation 4.
Source: SNK
Hit the Lab and Learn Those Punishes with Frame Data for The King of Fighters XIV Version 1.03
Don’t let yourself got mauled by unsafe moves you don’t know how to punish! Useful for players of any level, here we have the newest set of frame data for The King of Kighters XIV, version 1.03.
In beautiful spreadsheet form, check the “readme” tab for helpful bits of universal information. You name it: character size categories, which characters have 3- or 4-frame normals, how long you have to throw tech, etc. Beyond that, there’s a tab for inputs–explaining all the used inputs–as well as number notation.
This comprehensive resource then has highly detailed tabs for each individual character. The characters and teams are color-coded, there’s a section for notes, damage, stun, etc.
A big thanks to staroceans (and the other contributors, sourced in the readme tab) for this compilation.
Source: staroceans





