UGC Events Announces Four Super Smash Bros. for Wii U Online Qualifiers for the UGC Smash Open

The online qualifiers keep coming for Smash 4, as smash.gg is collaborating with UGC Events to hold a set of qualifiers for the UGC Smash Open in Collinsville, Illinois from December 2nd to 4th. The winner of this online event will gain an all-expenses paid trip to the Smash Open, complete with flights, hotel, and venue fee all paid for, as well as commemorative UGC and smash.gg merch.

As with other online qualifiers, there will be four separate events held over four days in November, with the first event being held tomorrow at 4pm Pacific. The other three tournaments will be held at 5pm PDT on November 2nd, 4pm PDT on November 7th and 5pm PDT on November 8th. It’s very short notice so if you have the time free to compete, you could be gaining an easy trip to that top 32. The actual top 32 will be held on Thursday, November 10th at 5pm PDT, with the top 8 of each qualifier making it to the final bracket.

Similar to other online qualifiers like the recently announced Hero to ZeRo qualifier, this qualifier is only open to entrants from the USA, Mexico, and Canada, with entrants needing to meet the connection quality threshold to compete.

Source: smash.gg

The King of Fighters XIV Patch 1.04 Focuses on Online and Bug Fixes

While The King of Fighters XIV recently got a massive update, that hasn’t stopped SNK from doing further work on the game. As such, a new patch–bringing the game up to version 1.04–has just been released.

Unlike the previous patch which was focused mostly on balance fixes for the cast, this one is mostly to address various minor bugs and issues. The biggest of these would be fixes to the game’s online, both in getting room information during matchmaking as well as the actual online play quality. Other fixes include a fix to a bug that affected story mode after beating Antonov with certain teams, as well as some minor text fixes.

As for the characters, any character-specific fixes are mostly to address glitches that the last patch failed to correct. This includes fixes to a number of moves on certain characters that changed their hitboxes when pressing away or towards. Other character-specific changes include things that could affect balance, such as K’ no longer able to perform an air Minute Spike after a whiffed air blow back, making Antonov’s President Lift inescapable, and more.

You can check out the complete list of changes here.

Source: SNK

VesperArcade Presents The King of Fighters XIV Trial Guides for Kim Kaphwan & Bandeiras Hattori

After covering Yuri and Alice last week, VesperArcade returns with more Trial Mode guides for The King of Fighters XIV. This time, he tackles another old school/new school duo in the Korean taekwondo fighter for justice Kim Kaphwan, and the Brazilian ninja Bandeiras Hattori. As always, Vesper includes a handcam, allowing viewers to see both the moves on-screen and his motions and inputs in real-time, providing an extra level of aid to complete this element of training. You can see both videos below.

You can check out his other KOFXIV Trial Guides below:

Source: VesperArcade

– Chinese Version Ready to Test the Assassin

Beginning next week, Chinese Revelation Online players will be able to try out the new Assassin class, a dual-wielding agility-based class. The Assassin uses blades and a “chain sickle”. There is no word when the Assassin will make its way into the NA / EU version that will enter closed beta testing later this week.

PBE.AK Qualifies for Tekken 7’s King of Iron Fist 2016 World Finals

When most folks think of Tekken in the Philippines, the one name that tends to stand out the most is Alexandre “AK” Lavarez. First making his name by placing third at the Tekken Tag Tournament 2 Global Championship back in 2013, this young prodigy quickly became the face of the nation when it came to Tekken.

Now, it seems that AK, who’s currently playing for the PlayBook Elite team, will once again be part of another Tekken world championship. At the recently concluded BrawlFest 2016 at the Electronic Sports and Gaming Summit, AK beat out a field packed with some of the country’s best Tekken players to win the chance to fly to the King of Iron Fist 2016 World Finals.

With this, AK becomes the second player from South East Asia, following Indonesia’s Meat, to qualify for the King of Iron Fist 2016 World Finals.

For more on the qualifier, you can check out the brackets at on Challonge.

Source: PlayBook; featured image c/o ESGS

Iron Galaxy Announce New Balance Survey for Killer Instinct

In their most recent Textual Stream, Iron Galaxy have asked Killer Instinct fans to fill out a new balance survey, to help aid their future patches and changes to KI. This survey mainly focuses around combo breaking, with Iron Galaxy asking questions about whether combo breaking is too easy, whether the potential damage cleared by combo breaking is too much or too little and gauging how both attackers and defenders feel when they combo break.

One of the main complaints about Season 3 is the strength of guess breaking compared to actually reading your opponent’s moves and breaking correctly, so it seems Iron Galaxy is attempting to redress the balance by potentially making guess breaking less of a viable option.

In addition to this survey, the Textual Stream did hint that some big Killer Instinct related stuff is being revealed in the not too distant future, with it happening after Halloween but before Thanksgiving. With another recent survey asking about potential new characters for Killer Instinct, this may be a hint at an upcoming Season 4 reveal. Make sure to read the whole stream, which also confirms that all input bugs which came with the Shadow Lords update should be fixed upon the release of the next patch.

Source: Ultra Combo

Lab Zero Releases Details on Physical Copies of Skullgirls 2nd Encore

After being out for the better part of five years, Skullgirls is finally able to give English fans the option to hold a physical copy of the game in their hands. As we reported earlier pre-orders will open Monday, letting fans indulge. In preparation for this, Lab Zero has released details on their physical copy, seen below.

Click to view slideshow.

The game itself, which will only be pre-orderable for about two weeks, will be $39.99 for both PS4 and PS Vita. Pre-ordering ensures a copy, but after that two weeks the available stock will be limited and eventually run out. The disc comes with a full color manual, as well as a soundtrack and a slipcover for the game. Lab Zero even took to Twitter to boast about their PS Vita slipcover:

In addition to all of this, there is also the goal of 10,000 pre-orders, which if reached will allow the publisher, Autumn Games, to patch Japanese voices into the game.

Source: Skullgirls

Lab Zero Releases Details on Physical Copies of Skullgirls 2nd Encore

After being out for the better part of five years, Skullgirls is finally able to give English fans the option to hold a physical copy of the game in their hands. As we reported earlier pre-orders will open Monday, letting fans indulge. In preparation for this, Lab Zero has released details on their physical copy, seen below.

Click to view slideshow.

The game itself, which will only be pre-orderable for about two weeks, will be $39.99 for both PS4 and PS Vita. Pre-ordering ensures a copy, but after that two weeks the available stock will be limited and eventually run out. The disc comes with a full color manual, as well as a soundtrack and a slipcover for the game. Lab Zero even took to Twitter to boast about their PS Vita slipcover:

In addition to all of this, there is also the goal of 10,000 pre-orders, which if reached will allow the publisher, Autumn Games, to patch Japanese voices into the game.

Source: Skullgirls

Here’s a Sneak Peek At a Beautifully Animated Street Fighter Fan Film

When Capcom first started promoting Street Fighter V, their main tagline was “Rise Up” encouraging fans, both competitive and casual, to rise up and express their passion for the franchise.  Now, one creator has taken on that challenge and risen up to create something quite beautiful.

Now some of you may already be familiar with Paul “OtaKing” Johnson’s work. The animator first caught the internet’s attention with the release of his Star Wars fan-film “TIE Fighter”. The short, is an homage to LucasArt’s classic TIE Fighter space flight simulator franchise. What made it catch the eye of many fans was the fact that Johnson lovingly animated the film himself, doing it in the style of old 1980’s cartoons and animé.

Now, he’s turning his attention to Street Fighter with a new fan film. He’s released a short clip from it featuring everyone’s favorite dictator, M. Bison alongside a horde of Shadaloo troopers. You can check it out below.

Johnson’s target for the film is around 20 minutes, which would make it one of his longest animations to date.

For more on Johnson’s previous work, check out his original TIE Fighter film here. In addition to this, he’s also worked with Mashed on other video game fan animations, including these videos for R-Type and Warframe.

Source: Paul Johnson

Here’s a Sneak Peek At a Beautifully Animated Street Fighter Fan Film

When Capcom first started promoting Street Fighter V, their main tagline was “Rise Up” encouraging fans, both competitive and casual, to rise up and express their passion for the franchise.  Now, one creator has taken on that challenge and risen up to create something quite beautiful.

Now some of you may already be familiar with Paul “OtaKing” Johnson’s work. The animator first caught the internet’s attention with the release of his Star Wars fan-film “TIE Fighter”. The short, is an homage to LucasArt’s classic TIE Fighter space flight simulator franchise. What made it catch the eye of many fans was the fact that Johnson lovingly animated the film himself, doing it in the style of old 1980’s cartoons and animé.

Now, he’s turning his attention to Street Fighter with a new fan film. He’s released a short clip from it featuring everyone’s favorite dictator, M. Bison alongside a horde of Shadaloo troopers. You can check it out below.

Johnson’s target for the film is around 20 minutes, which would make it one of his longest animations to date.

For more on Johnson’s previous work, check out his original TIE Fighter film here. In addition to this, he’s also worked with Mashed on other video game fan animations, including these videos for R-Type and Warframe.

Source: Paul Johnson