Razer’s Setting Up Their First US-Based Retail Shop in San Francisco

After opening locations in Manila, Taipei, and Bangkok, peripheral manufacturer and FGC sponsor Razer is planning to open its first US-based bricks-and-mortar store in San Franciso on May 21, 2016. The two-story, 1,300 square foot shop will include twenty gaming stations for players to “stay all day and play games”, as well as hosting competitive events for the local community.

Razer products such as their Atrox line of fightsticks have become commonplace in the fighting game community, however the company has lagged behind on PlayStation 4 support and has yet to offer a retail product ready for use with the console’s growing library of prominent titles. Further (recent) concerns were raised with malfunctioning PS4 prototypes at Final Round XIV.

Source: engadget

Razer’s Setting Up Their First US-Based Retail Shop in San Francisco

After opening locations in Manila, Taipei, and Bangkok, peripheral manufacturer and FGC sponsor Razer is planning to open its first US-based bricks-and-mortar store in San Franciso on May 21, 2016. The two-story, 1,300 square foot shop will include twenty gaming stations for players to “stay all day and play games”, as well as hosting competitive events for the local community.

Razer products such as their Atrox line of fightsticks have become commonplace in the fighting game community, however the company has lagged behind on PlayStation 4 support and has yet to offer a retail product ready for use with the console’s growing library of prominent titles. Further (recent) concerns were raised with malfunctioning PS4 prototypes at Final Round XIV.

Source: engadget

Canada Cup Vancouver Series 2016 Final Results

Evil Geniuses made a strong showing and took the top three spots in Street Fighter V at Canada Cup Vancouver Series this past weekend, with EG|K-Brad, EG|Justin Wong and EG|Ricki Ortiz taking first, second and third respectively. EG|Justin Wong also took the top spot in Mortal Kombat XL (over Colton360 and Chong Zi). The standings in Ultimate Marvel vs. Capcom 3 were more mixed with Jibrill, BE|Kane Blueriver, and JJATJJ5|Bee filling the top three slots.

In BlazBlue: Chronophantasma Extend, Kyros, Clim, and Louie Alucard took the top three spots, with Clim taking first place in Under Night In-Birth Exe: Late over LTL and LOLI|Drunk Suika. Guilty Gear Xrd -REVELATOR-‘s top performers were WindGodDude, WCAG|www.keeprock.in, and LTL.

On Nintendo’s side, ANTi, CACAW|Big D, and Captain L took top honors in Super Smash Bros. for Wii U, while ZXavier , Cadence, and eKc ruled the Pokkén Tournament.

Video-on-demand footage of the event is available on Canada Cup’s Twitch channel. Canada Cup is next returning to Toronto on October 28-30, 2016.

Results

sfv-tournament

Street Fighter V

Main Event

1. EG|K-Brad (Cammy)
2. EG|Justin Wong (Alex & Guile)
3. EG|Ricki Ortiz (Nash & Chun-Li)
4. Behrudy (Rashid)
5. LushyLushy (Chun-Li)
5. 12M|Riceata (Chun-Li)
7. UA|Noel Brown (Vega)
7. Air (Ryu)

9. PB|Mesitzo (Necalli)
9. LightPunchMan (Nash & Zangief)
9. Nightmare2450 (Necalli)
9. Just Jon (Necalli)
13. Noodle (Vega)
13. SlavicGold (Birdie & Alex)
13. WTK|TheBenWa (M. Bison)
13. Don Tran (Rashid)

3 vs. 3 Teams

1. Thank You Noel (EG|Justin Wong; UA|Noel Brown; 12M|Riceata)
2. Delay No More (Air; LushyLushy; Noodle)

umvc3-tournament-622

Ultimate Marvel vs. Capcom 3

Main Event

1. Jibrill (Zero, Vergil, Dante)
2. BE|Kane Blueriver (Hulk, Haggar, Sentinel, others)
3. JJATJJ5|Bee (Spencer, Frank West, Dante)
4. UA|Noel Brown (Wolverine, Dr. Doom, Phoenix)
5. Neo (Magneto, Dr. Doom, Phoenix)
5. EG|K-Brad (Trish, Vergil, Dante)
7. EG|Justin Wong (Wolverine, Storm, Akuma)
7. NWM|Kyle P (Spencer, Dr. Doom, Vergil)

Exhibition Matches

EG|Justin Wong  vs. KaneBlueRiver 10-15
EG|Justin Wong vs. JJATJJ5|Bee 15-9
KaneBlueRiver vs. JJATJJ5|Bee 15-4

 

blazblue_cp_extend-tournament

BlazBlue: Chronophantasma Extend

1. Kyros
2. Clim
3. Louie Alucard
4. VSB|Nekusonozaki
5. Chris Jackson
5. LTL
7. Mek
7. Weeaboo

ggxrdr-revelator-tournament

 

Guilty Gear Xrd -REVELATOR-

1. WindGodDude
2. WCAG|www.keeponrock.in
3. LTL
4. Sam Chow
5. Bryan To
5. Clim
7. CanJS|BionicFraud
7. Timon

 

uniel-tournament

Under Night In-Birth Exe:Late

1. Clim
2. LTL
3. LOLI| Drunk Suika

mkx-mortalkombatx-tournament

Mortal Kombat XL

1. EG|Justin Wong
2. Colton360
3. Chong Li
4. Razzira

Super Smash Bros. for Wii U

1. ANTi
2. CACAW|Big D
3. Captain L
4. Kantrip

pokken-tournament

Pokkén Tournament

1. ZXavier
2. Cadence
3. eKc

Source: EventHubs

Panda Global Renews Filipino Champ’s Contract for 2016

With consistent top 5 placings for Street Fighter V at DreamHack Austin, Northwest Majors 8 and West Coast Warzone 5, Panda Global has decided to renew their contract with Ryan “Filipino Champ” Ramirez for the rest of 2016. F Champ will continue to fly the flag for Panda Global at CEO, Evo and perhaps within the finals of Capcom Cup 2016, based on his current placing of 14th in global Capcom Pro Tour rankings.

He will, of course, still be competing in Ultimate Marvel vs. Capcom 3 and will no doubt try to draw a line under his rivalry with the Chilean competitor BE|Kane Blueriver by beating him on the largest stage in FGC history. According to Panda Global CEO Alan Bunney in a statement to ESPN, F Champ “is the embodiment of what makes Panda Global tick,” and according to him, holds the title of “the most electrifying player in the FGC.”

In addition to his partnership with Panda Global, Filipino Champ is also in the running to be a Bud Light eSports All-Star, being nominated alongside Chris Tatarian, Jason “JayceTheAce” Nghe, and Winterfox’s Gustavo “801 Strider” Romero. You can still place your vote for Filipino Champ–or any of his competitors–for Street Fighter V’s eSports All-Star by following the instructions on Bud Light’s official site.

Source: ESPN

Capcom Discusses a Shift in Priorities for Future Game Releases

Following up on the company’s recent financial report, which admitted that Street Fighter V released in an incomplete state, Capcom has released a new Q&A briefing.

When it comes to revising their customer approach, the company aims to shift focus away from meeting absolute sales and shipping deadlines. “…In the pursuit of quality that wholly satisfies our users we will carry out development that prioritizes completeness even if it requires some scheduling adjustments,” the document states.

This works well with their answer on internal changes pointing to hiring a larger developer team, which in turn is a bigger challenge to manage. By “releasing all titles finished to a high level of quality,” Capcom plans to grow their sales as well as tap into their large collection of intellectual property that’s not currently in the spotlight.

Sources: Capcom Financial Results Briefing via Gamespot

Daigo Joins Red Bull, Remains Partners with Mad Catz; Book Will be Available at Evo 2016

Daigo Umehara announced his new sponsorship with Red Bull late Friday night, joining fellow competitors such as Olivier “Luffy” Hay and Masato “Bonchan” Takahashi in the company’s burgeoning eSports scene.

The announcement, made on Umehara’s stream “Daigo the BeasTV” and later confirmed by Red Bull, helps answer the question of just what would become of Umehara’s participation in future professional play.

Umehara’s former Mad Catz teammates, Kenryo “Mago” Hayashi and Hajime “Tokido” Taniguchi, were not resigned to the sponsor following the expiration of their contracts in March. Though Umehara was confirmed to still be under contract at the time, the financial difficulties and layoffs experienced at Mad Catz left many questions regarding just how long Umehara would remain.

An English translation of Umehara’s first book, The Will to Keep Winning, was also confirmed on stream, and will be available for purchase at Evo 2016–four years after its initial publication.

In just what capacity Mad Catz will continue to support Umehara remains to be seen, but his fans can rest easy knowing that The Beast will continue to bring the fight around the world.

Sources: Daigo Umehara; Red Bull

Testing Demonstrates That Legacy Controllers Have Less Delay In Street Fighter V on PlayStation 4

Recently, we reported on the possibility that using legacy controllers on the PlayStation 4 version of Street Fighter V produced less input delay than controllers built for the system. However, these reports didn’t feature any test results.

To determine whether such reports were true, Tim “Moonchilde” Purcell from Shoryuken’s Tech Talk forums decided to to do some testing of his own.

The tests, which were done by wiring up two separate controller PCBs to a single button, show that legacy controllers are at least 1 frame faster than native PS4 controllers. The result is based on the fact that Vega’s standing short kick (which was used for testing) always gets a counter hit in favor of the legacy controller at point blank range (hitting at the first active frame) while trading at max range (when both have to be in their active frames to reach).

In addition to this, Moonchilde also tested native controllers versus those connected by converters. It turns out that even converters with the least amount of delay (in this case, the Brook PS2 to PS4 converter) add at least 2 frames of input delay.

As for what these test results mean for tournaments, that’s probably up to individual tournament organizers to figure out. For those planning to use legacy controllers or converters at events, be sure to check with the tournament organizers before hand.

Source: Shoryuken forums

CFN Portal Dug Up Some Zombie-Themed Concept Art for Street Fighter V

Following in the footsteps of Ultra Street Fighter IV’s “Horror” costume pack, the CFN Portal website has posted five examples of how some members of the Street Fighter V cast would look–as shambling, flesh-ravening undead. Described as discarded concepts, the site suggests that if reception is positive enough, we may indeed see these costumes rise from the grave as downloadable content.

Click to view slideshow.

This adds to the growing collection of Street Fighter V concept art coming out of the CFN Portal, including classic characters and R. Mika’s wrestling rivals. Japanese-speakers can view the original listing on the CFN Portal website.

Source: CFN Portal

Stomp Some Heads with Beefy Smash Doods’ Footstool Tutorial for Super Smash Bros. for Wii U

In their latest strategy video for Super Smash Bros. for Wii U, the Beefy Smash Doods go in-depth on footstools (using jump to bounce off your opponent’s head) and their various uses. They describe the difference between the regular footstool–which knocks the stomped character down–and the “phantom” footstool, that uses the opponent as a platform but doesn’t affect them otherwise. The video explains at length the many ways the footstool can be applied to your advantage, both on and off the stage, or even in combos.

Learn more to keep improving your Smash game with the Beefy Smash Doods here and here.

Source: Beefy Smash Doods

Strange Glitch in Mortal Kombat XL Allows Mystic Ermac to Infinitely Regain Health

Anyone who’s been playing fighting games for long enough knows that our favorite competitive titles are not above having a few bugs emerge every now and then.  From the entertaining, to the literal game-breaking, they’ve been a part of countless titles over the years.  Now it seems a new one has surfaced in Mortal Kombat XL involving Ermac’s Mystic Variation.

During a Casual Set between Noble Gaming teammates Beyond Toxin and Red Raptor, it was discovered that when Mystic Ermac trades with his Meter Burn Tele-Choke, he will continue regenerating life if he is hit only once just as he begins folding his hands, which is where he normally begins regaining life if the move hits.   The recovery will continue until either his health is 100% replenished, or he is hit a second time during that folding animation, or at any point during the healing, causing it to cease.  During this time, Ermac is free to continue attacking, running, backdashing or levitating while his health regenerates.

Upon further investigation by Test Your Might member and Ermac enthusiast, Ruthless Mayhem’s Ragnarok, it is confirmed that this glitch is not limited to being solely triggered by Shirai Ryu Takeda, but can also occur against other kombatants, such as Tremor, Reptile, Cyrax or Sektor, if timed correctly.

Though this is not something that will necessarily be banned in competitive play, due to it being extremely situational and requiring the Mystic player to trade with a single-hitting move that is slow enough to be reacted to, in order to be used intentionally.

However, with Combo Breaker, the Season 3 ESL MKX Pro League Finals, CEO and EVO drawing near in the next two months, this could prove to be something NetherRealm Studios may see fit to issue a hotfix for in the near future.

Source: Noble_Toxin, Ragnarok, via Test Your Might