Team Reptile shares first footage of Lethal League Blaze’s online gameplay

Lethal League Blaze, the sequel to 2014’s surprise sports-fighter hybrid hit Lethal League, is just around the corner. If there was any concern about the style or speed of Lethal League carrying over to 3D, developers Team Reptile just laid those fears to rest in the simplest way possible: letting the game speak for itself in the hands of the community:

If you’ve followed Lethal League competitive play at all, you’ll recognize the player names of Saxxy and Nobody from various events. In addition to being an excellent demonstration of the PC version’s online play, this is also a first competitive look at new characters Nitro and Doombox — the later of which was the original Lethal League‘s end boss.

Lethal League Blaze will arrive on the Steam platform on October 24th, and on PlayStation 4, Xbox One, and Nintendo Switch in Spring 2019.

Source: Team Reptile

GameSpot Versus regulars show off their chops in the 3-on-3 team format in Super Street Fighter II Turbo

GameSpot Versus is notorious for running East vs. West style tournaments, where two large teams battle it out in Super Street Fighter II Turbo. Their previous event took a slight deviation from that norm, where they instead offered the same high-level play in a 3-on-3 team format with a single-elimination bracket.

With the myriad of players and characters on offer at the tournament, there is no doubt many things to see and learn from their play, and the level of intensity with every match is nothing short of spectacular.

Source: Super Street Fighter II Turbo


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GameSpot Versus shows off unique character choices in their recent Super Street Fighter II Turbo team battle

GameSpot Versus regulars show off their chops in the 3-on-3 team format in Super Street Fighter II Turbo

GameSpot Versus is notorious for running East vs. West style tournaments, where two large teams battle it out in Super Street Fighter II Turbo. Their previous event took a slight deviation from that norm, where they instead offered the same high-level play in a 3-on-3 team format with a single-elimination bracket.

With the myriad of players and characters on offer at the tournament, there is no doubt many things to see and learn from their play, and the level of intensity with every match is nothing short of spectacular.

Source: Super Street Fighter II Turbo


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GameSpot Versus shows off unique character choices in their recent Super Street Fighter II Turbo team battle

Relive Omen of Sorrow’s special exhibition from Thunderstruck 2018

AOne Games  is currently gearing up for the launch of Omen Of Sorrow in just a few weeks. The lead up has seen them bring builds of the game out to various events all over the world, most recently Thunderstruck 2018 which took place earlier this month.

At the event, a special exhibition for Omen of Sorrow was hosted on stream. Here, a number of players got the chance to try the game and show off what this unique, momentum focused fighter is about.

For those who missed the stream, AOne Games has now shared the official replay of it on their YouTube channel. You can check this footage out below.

Omen of Sorrow is set to launch on PlayStation 4 on November 5.

Source: AOne Games

 

The Soul Edge and SoulCalibur swords come to life in this “Man at Arms: Reforged” video

The Soul swords are said to manifest their shape based on the spirit and personality of their wielders, but at a cost… Thankfully, creating Soul Edge and SoulCalibur, the evil sword and its good counterpart, is just like bread and butter for the Man at Arms: Reforged blacksmiths. Having made Link’s Master Sword and many other blades known throughout pop culture, the team is commissioned by Bandai Namco to step onto the Stage of History.

Soul Edge is so large, it can’t even fit on the drawing board! Though its size is impressive, the sleek SoulCalibur, used by Xianghua, also provides a challenge. It’s made of two separate swords that need to be joined together. The end piece is also a decorative undertaking, as it’s a multi-faced statue. Soul Edge, on the other hand, needs to have an eye made, and the pieces meld together to hold a firm structure.

Kayane appears in the video, lending some game lore to the process, talking about the backstory of the blades. In the end, the power of these swords turns out pretty difficult to wield… for mere mortals, anyway.

SoulCalibur VI releases this week, on October 19th, on Steam, Xbox One, and PlayStation 4.

Source: AWE me


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Chile and the USA square off in high-level Mortal Kombat 9 play at Thunderstruck 2018

TEST YOUR MIGHT

A testament to the level of depth in your favorite title is whether it will be played with any level of seriousness when it gets replaced on the circuit. With three NetherRealm titles proceeding it — Injustice: Gods Among Us, Mortal Kombat X, and Injustice 2 — the fact that Mortal Kombat 9 still sees play shows that it is a title that stands the test of time.

At Thunderstruck in Mexico, two of the current best in the title sat down to play a long, high-level set against each other. Between ETC McFly’s Kung Lao and Under the Mayo’s Quan Chi, we see a neck-and-neck battle of amazing reads, setups, and spacing that show Mortal Kombat 9 at its purest competitive form.

Source: ETCChile


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New mini-documentary shows off the competitive Super Street Fighter II Turbo scene

From 7-Elevens to Combo Breaker!

No game has as storied a competitive scene as Super Street Fighter II Turbo. With its roots stemming nearly 25 years ago in arcades, the game has achieved tournament longevity due to a group of dedicated enthusiasts with arcade boards, Dreamcast consoles, and various forms of online play.

With this documentary, we see some of the top players showcased and interviewed about why this game is their obsession of choice. It also explains how the game has still managed to attract newer and younger players as it continues its storied journey through the decades.

Source: Phil Nolan


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Learn the basics of SoulCalibur VI with MarkMan in this quick video

As you’ve most likely heard, SoulCalibur VI will finally be available for purchase on our devices later this week — on October 19th. If you’ve never played the series, but are curious or want to introduce a friend to the game, let them know about this introductory video from Bandai Namco.

MarkMan narrates the video, first going over the basics of movement. Note that in order to crouch or jump, you have to hold the Guard button, because normally, pressing up and down will make your character strafe in the appropriate direction; this is the famous 8-Way Run! For those who played the series before, the horizontal versus vertical attack system is familiar. The “rock-paper-scissors” nature of this system is reflected in a new battle mechanic, Reversal Edge. By pressing B+G, you enter a parrying stance, blocking any attacks except for Guard Breaks and Unblockables, then hit the opponent. On contact, the two fighters enter a clash cinematic where pressing A defeats K, B overcomes A, and K counters B. Additional movement options are available.

Sort of similar to SoulCalibur V, a power meter returns. This time, it can be used either for Soul Charge (a temporary, powered-up state), Critical Edge attacks (supers) or some character-specific attacks. Note that if your opponent is on the match point, you will always get a full bar of power, and the meter has a capacity for two actions.

Check out the video below to get ready for the release of SoulCalibur VI:

Source: Bandai Namco


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Is Marvel vs. Capcom: Infinite getting an update and rebranding to “Marvel vs. Capcom 4”? Maximilian offers his thoughts

Might Marvel be making a numbered comeback?

Thanks to some more words from everyone’s favorite source for fighting games leaks DasVergeben, rumors are circulating once again that a big Marvel vs. Capcom: Infinite update is on the way from Capcom — while DasVergeben talked about this back in August (with the possibility that said update might be announced at Evo 2018; it wasn’t) the new spin on this rumor is based around Peter “ComboFiend” Rosas working with Marvel games, and advocating for this update from that position. The update will also supposedly be rebranded to Marvel vs. Capcom 4, dropping the Infinite moniker.

But: they are just rumors at this time, with no official confirmation. Maximilian has talked about the possibility of an “Ultimate”-style upgrade for MvC:I before; in the video below, he offers his current thoughts on the present rumors — including why Capcom might have held back on MvC:I a while.

Sources: resetera; Maximilian Dood


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