ARIKA drops short Fighting EX Layer trailer showing off updated UI, plans to bring game to Combo Breaker 2018

Chomping at the bit for some more Fighting EX Layer news? Don’t worry, ARIKA feels that way, too. They just dropped a short trailer on their YouTube channel that shows off trophies and the latest updates on their UI…

… and also, perhaps more importantly, revealed their future endeavors via their Facebook. While they are moving steadily towards the QA phase, ARIKA has revealed their plans to bring the game to Combo Breaker 2018. They’ve also reiterated their hopes for a release at the end of June of this year — things sound pretty optimistic for FEXL’s development thus far!

We apologize for the lack of updates.

Currently, it is the period of No Debug verification, and having play-tests with no problem. *Scheduled until the middle of May.

This is ARIKA’s internal rules, and after passing this, we submit the master to each area and proceed with QA.

Unless there is a big problem, we think we could release it on the announced schedule.

1) PS4: 720p resolution with shader level 1
PS4 pro: 1080p resolution with shader level 3

2) Scheduled to be released worldwide, within a 24-hour window.
(Chinese/Korean launch are still TBA)
It will launch with English and Japanese language options.

3) Legacy controllers do not correspond.

4) It will be released by the end of June.

At the moment, we are preparing a playable build (including 12 characters and 5 Gougi decks) for players to try at Combo Breaker 2018.

Thank you so much for your continued support!

Sources: arika (YouTube); ARIKAOfficial (Facebook)

Learn a little more about Bandai Namco’s and Square Enix’s collaboration to bring Noctis Lucis Caelum to Tekken 7

Some more behind-the-scenes details on Noctis’ journey into the Tekken arena.

tekken 7 noctis reveal name card

Following up on the prior interview video, Tekken’s Katsuhiro Harada and Square Enix’s Hajime Tabata are back to shed a little more light on how the feather-haired, Armiger-wielding Prince of Lucis from Final Fantasy XV became a selectable DLC fighter for Tekken 7. In this video, they discuss how development was delegated between the two companies — including how different parts of that crazy reveal trailer were prepared by Bandai Namco or Square Enix teams in a collaborative effort.

Noctis Lucis Caelum is available to sling swords and spells in Tekken 7 right now.

tekken 7 noctis jungle

Source: Bandai Namco Entertainment Europe

Jedah Dohma looks to create a better Makai on the latest episode of “Meet the Darkstalkers”

The Ebony Messiah takes the spotlight in The Nostalgic Gamer’s latest Darkstalkers retrospective!

After last covering Pyron and Q-Bee around Halloween, The Nostalgic Gamer returns for another episode of his “Meet the Darkstalkers” series. This latest episode focuses on the self-proclaimed “Vampire Savior” — and youngest of the three Makai Nobles — Jedah Dohma.

After the release of The Night Warriors in 1994 introduced the concept of Hunters who battled against the creatures of the night, the development team decided to explore the idea of a new antagonist that would overshadow and eclipse all other conflicts in the Darkstalkers world, forcing all of them to put aside their individual differences to unite against a greater common enemy.

When asked to create a short story about the conflict between the Houses of Aensland and Maximoff for promotional purposes, they created the initial concept that would eventually give birth to the graphically expressive God of Death that we know and love today. Following his resurrection after being betrayed Ozom, Jedah began a plan to unite all of the “worthy” souls within the demon realm into the Majigen to create a singular being within the Fetus of God.

After covering a variety of his connections with the rest of the cast, The Nostalgic Gamer discusses his playable history, which includes Capcom Fighting Evolution, appearances in the RPG’s Cross Edge and Project X Zone, as well as his grand return in Marvel vs. Capcom: Infinite — also going into what makes him such a memorable design over 20 years since his creation. You can see the full video, along with a closer look at his canonical strength, in an episode of “How Strong Is,” narrated by The Nostalgic Gamer, below.

Sources: The Nostalgic Gamer; PowerCrunch

Get lucky with these Lucky Chloe combos for Tekken 7

Lucky Chloe has been one of the most-popular low tier picks in Tekken 7. Her usage in competitive play has been relatively prevalent, with several strong players — including Korea’s Jeondding — playing her, so there must be some secret to her madness.

While these combos may be more on the impractical side, they show off some of the craziness that Chloe can pull off. While we see some wall-less and walled combos, we also see some amazing side-switches off of her Rage Drive, resulting in some stylish damage.

Source: The Nobodyz

Catch the amazing play at GameSpot Versus in Super Street Fighter II Turbo

GameSpot Versus is known for bringing out some of the best in the world for Super Street Fighter II Turbo. Many Super Turbo players across the planet make it one of their tourist destinations when visiting Japan, and the amazing play from their team events make it obvious as to why it could be construed as one.

This video shows more than enough high-level play, including some of the best players in Japan. Yaya’s Dictator and Komoda Blanka both make some amazing plays, and show why they’re ranked in the top echelons of their characters.

Source: Super Street Fighter II Turbo

BadIntent demonstrates Perfect Block and Homing Cancel techniques for Pokkén Tournament DX

Homing Canceling and Perfect Blocking are two of the most vital techniques that separate beginner and professional Pokkén Tournament DX players. These two techniques let aware players to tighten up their defense considerably, allowing them to win it more often over intermediate players and, therefore, take an early Synergy lead.

If you want to learn how to properly utilize these techniques, then technical wizard BadIntent‘s instructional video above is perfect for you. In it, he demonstrates both of these technique’s strengths and applications.

Source: BadIntent

Behold! Here’s the VOD for Magfest 2018’s Street Fighter: The Movie (The Game) tournament

At Magfest 2018, Robot Boombox and Newchallenger teamed up to bring one of the most simultaneously beloved and reviled Street Fighter games in existence into tournament fruition: Street Fighter: The Movie (The Game)The Tournament.

SFTMTG is strange for a lot of reasons: from its inclusion of non-movie characters like Akuma and Blade, to its bizarrely flexible juggle system. But what really takes the cake is the incredibly touchy combat system, which has goofy fake cross-ups, and random move property changes never done before or since — why on earth can Ken jump cancel a Tatsu?!

Sources: Robot Boombox; Newchallenger

Rising Up: Season 3.5 — Important changes for Nash, Karin, R. Mika, Birdie, Necalli, Rashid, Laura, & F.A.N.G

Street Fighter V: Arcade Edition has only been out for a few months, but the community had been voicing strong opinions about various characters’ Season 3 changes; in light of this, Capcom released a mid-season balance patch which sought to address some of the most common complaints about the game’s engine, and the characters in question. This patch also includes various small balance changes to every character. Because of this, I’m preparing a series of videos on ShoryukenTube showing off the most important gameplay adjustments on a per-character basis.

Continuing from my last post, this week covers the returning Street Fighter Alpha veterans Charlie Nash, Karin Kanzuki, Rainbow Mika, and Birdie, as well as the characters who debuted in Street Fighter V (on the launch roster): Necalli, Rashid, Laura, and F.A.N.G.

If you missed the previous videos, check them out here:

Rising Up: Season 3.5 — Overview and important changes for Ryu, Ken, Chun-Li, Cammy, M. Bison, Vega, Dhalsim, & Zangief

That covers the base roster of the game; I’ll continue on with the DLC characters in the coming weeks. Keep an eye out on the ShoryukenTube YouTube channel so you don’t miss out!

IGN showcases SoulCalibur VI with two hours of gameplay footage

The soul still burns, and IGN knows this. With SoulCalibur VI being as highly-anticipated as it is, gameplay footage is always interesting to see.

IGN has given us a load of it with this two-hour stream they did earlier in the week. We get a glimpse of every character playable within the build they used — minus the recently-announced Siegfried and Geralt — and see a lot of the offensive and defensive capabilities built within the system. The game shows off some of the mechanics introduced in the last iteration, while maintaining the depth of moves from earlier titles, making the pain of anticipation all the more keen.

Source: IGN

VesperArcade shows off combos and possibilities for Falke’s V-Triggers in Street Fighter V: Arcade Edition

Falke is bringing a pretty different playstyle to Street Fighter V: Arcade Edition. Those who enjoy a more defensive approach and nullifying the opponent’s advances should be quite a fan of what she seems to be bringing. Before she becomes available, get to know the character in depth with this V-Skill and V-Trigger explanation from VesperArcade.

Falke’s V-Skill is a protective move that negates projectiles, even low-profiling ones. It also hits the opponent and sends them flying back. It’s a reliable knockdown and combos well. As for the first V-Trigger, it enhances her projectiles, making them hit three times, increasing their hit stun. Also, She can still use her regular shots if she wants to.

In V-Trigger II, the activation is an attack in itself, launching the opponent high — This is something Falke wants to confirm into. It’s not an anti-air, but you can cancel it into a Critical Art to dish out some damage. This V-Trigger enables Falke to use to two new moves and enhances her V-Skill, which now starts to reflect projectiles.

Looking for more info? Check this out: The CFN Portal posted the complete SFV Falke move list.

Source: VesperArcade