Indie horror fighting game Omen of Sorrow is getting a physical release

AOne Games just recently released a new trailer for their upcoming horror-themed fighter Omen of Sorrow. While the trailer mostly covers a bit of gameplay and features, it also announces something that some people might not have expected from an indie fighter — a physical release!

That’s right, Omen of Sorrow is getting a physical release on PlayStation 4 thanks to Soedesco. Additionally, it seems that this isn’t just a limited collector’s release, unlike many other physical releases of indie games.

While indie games tend to be released purely in digital form, the dedicated player bases these attract can often justify the investment in a physical release. Prior to this, Lab Zero Games’s Skullgirls also got a limited run physical release on PlayStation 4 and PlayStation Vita, thanks to Limited Run Games.

The rest of the trailer below covers the game’s other features — including its 12-character base roster, and its GGPO-based online netcode.

Omen of Sorrow is set to release on PlayStation 4 sometime later this year.

Source: Soedesco

Skullgirls, Fate/stay night, Avatar? – Arc System Works asks what other series players would love to see added to BlazBlue: Cross Tag Battle

Despite only having BlazBlue in the title, Arc System Works’ BlazBlue: Cross Tag Battle actually combines a number of franchises into one tag team fighting game. In addition to the titular series, it also has characters from Persona 4 ArenaUnder Night In-Birth EXE:Late, as well as the anime series RWBY.

That said, for some players, that just might not be enough, and they might want characters from other series to join in as well! That was part of the focus of a recent Facebook Live stream by Arc System Works from Sakuracon 2018. During the stream, Arc System Works America’s president asked some fans about what characters and franchises they’d like to see added into the game, stating that ArcSys is listening to fans’ tweets and suggestions.

The interesting thing, however, involves the franchises that they did mention. One of these was none other than Skullgirls. The Marvel-esque tag-team fighter has become a cult favorite in the fighting game community, and ArcSys says that it being added into BlazBlue: Cross Tag Battle could be a possibility, thanks to the fact that ArcSys publishes the game in Japan.

Another popular series mentioned was Fate/stay night series. This series’ sister franchise from Type-Moon, Tsukihime, already has a fighting game franchise in Melty Blood, however, Fate hasn’t really hit it big in fighting games yet, outside of a couple of spin-off titles.

Finally, they also mentioned Nickelodeon’s Avatar: the Last Airbender. This series (and its sequel The Legend of Korra) is such a ripe series for creating a fighting game from that it’s surprising that no one has made one yet. ArcSys stated that getting this series into the game is their big “pie in the sky”, but that it would be amazing if it ever did happen.

In addition to this, they also talked about a few other things, including how this would be the first time Under Night characters would receive English voices, and more.

You can check out the video below (warning, it is vertically oriented!). The relevant bit start at around 25 minutes into it.

BlazBlue: Cross Tag Battle is set to launch on PlayStation 4, Switch, and PC on May 31 in Japan, June 5 in North America, with a European release following soon after.

Source: Arc System Works (Facebook)

VesperArcade breaks down NorCal Regionals 2018’s stacked Street Fighter V tournament

For the people that made it out to NorCal Regionals, the keyword was torture. The Capcom Pro Tour premier stop featured one of the deadliest brackets, with many killers pushed out of the picture in pools. It also looked to set the picture for the competitive tier list, with far fewer characters making it than Final Round‘s top 8.

VesperArcade discusses all of this and more, including highlights of some of the best matches of the weekend. He also goes over the upcoming mid-season patch, which has a possibility of flipping everything on its head.

Source: VesperArcade

Catch high-level Super Street Fighter II Turbo matches from this recent GameSpot Versus team tournament

The old adage is that any player on a Super Street Fighter II Turbo cabinet in Japan is a secret killer. That can’t be proven any more true than when we see footage from Japanese competitions, and even names that are unrecognizable showcase above-the-rim talent.

This recent team tournament from GameSpot Versus shows just that: with many unknown names lurking in the teams, they show that they are all equal threats. We also see legendary O.Chun player Jenety go on a tear, taking out player after player.

Source: Super Street Fighter II Turbo

Time is on your side with this Sailor Pluto primer for Sailor Moon S

Sailor Pluto is easily one of the bottom tier characters of Sailor Moon S. However, this game is less about the tiers and more about how you use your characters… even the worst character in this game can take tournament sets if used properly.

This video gets you started with the keeper of the time gate, as you learn about her specials, normals, and mix-up potential. You also learn how to lock down in the corner with her — and how crazy her desperation move can be.

Source: Devyn Ballard

Celebrate 9 years of Tokido’s Akuma with this amazing Street Fighter compilation

It’s hard to believe that it has been less than a decade since Tokido first laid his hands on Akuma. The legend has become synonymous with the character — and yet, the first game he was known to play him in was Street Fighter IV.

Tokido, however, has pushed the character to his limits in both that game and Street Fighter V, and his results have been amazing. In this combo video, we see what happens when a character meshes with a player so seamlessly. The creativity displayed in his play is now often considered the litmus test for other people selecting their own main.

Source: LiangHuBBB

Combonauts continue the onslaught with their eighth Dragon Ball FighterZ combo exhibition video

There’s no denying the fact that Dragon Ball FighterZ is bringing the heat as far as combos are concerned! Its system lends itself to the crazy, long, and execution-heavy combos that we know and love from both the Marvel series and various anime titles.

The Combonauts are known for the pushing the envelope when it comes to said combos, and this eighth video is a testament to that. Using characters like Beerus, Ginyu, Frieza, and Gotenks, we see a ton of crazy combos with some amazing loops. We also see an instance of Broly’s DHC glitch in action.

Source: COMBONAUTS

SRK & Frabisaur present 5-MINUTE FOCUS: Improving your defense in Dragon Ball FighterZ, feat. Tatsunical!

Here we are, the final installment of my interview series with top Dragon Ball FighterZ player Tatsunical!

To cap it off, I’m giving you all a double dose of 5-Minute Focus with a 10-minute episode on improving your defense in DBFZ. I’m doubling-down on this one for two reasons: First, defense-based content is highly requested for this game. Second, because Tatsu gave us such excellent content that I couldn’t bring myself to chop it down into a 5-minute segment! In this episode, Tatsu covers a variety of defensive tools as well as many applications of those tools, to help you get better grip on your defensive options and get you out of those tight situations. Enjoy this healthy helping of 5-Minute Focus, and I’ll see y’all next time!

You can check out more from Tatsunical on his Twitter and Twitch channel.

Subscribe to ShoryukenTube for more videos from Frabisaur in our 5-Minute Focus series! And make sure to check out Frabisaur’s original fighting game instructional series — providing helpful advice for beginners to advanced players — The Fighter’s Dojo!

Catch an hour of Fighting EX Layer action with this exhibition from NorCal Regionals

ARIKA is ramping up the promotional machine on their upcoming title, Fighting EX Layer, as we draw close to its planned June 2018 release window. Over the weekend, the team set up the game at NorCal Regionals — and it was met with a positive response!

Also offered was a single-elimination exhibition tournament, which featured the likes of Vicious, Marn, and Justin Wong squaring off against each other. Over the course of the exhibition, we saw varied usage of the characters and the Gougi system, giving us a decent glimpse of what’s to come when the game officially releases.

Source: Team Spooky

Watch Black Adam’s transformation between Injustice 1 & 2 in this combo video

While many of the elements of Injustice: Gods Among Us found their way into Injustice 2, its safe to say that the two games — as well as many of the characters — play fundamentally different. One of the biggest examples of this is Black Adam, whose combos operate in a very different style between the two games.

In this combo video, we see this comparison in action: While his “Orbs of Seth” character trait is central to both game’s combos, we can see how very different they look between the two engines.

Source: D7X