The story of the romance between Yusuke Momochi and Yuko “Chocoblanka” Kusachi is seemingly a once-in-a-lifetime thing. The couple are in the unique — and beautiful — situation where fighting games not only brought them together, but they’re also an important part of their professional lives.
In a recent video (released for Valentine’s Day) team Echo Fox focuses on the relationship between these two. The video below strives to give new insight into how their relationship started, and how it continues to thrive now that they’re married — thanks in part, of course, to their shared love of fighting games.
Necalli was always considered a strong character, but the changes he received in Street Fighter V: Arcade Edition have made him even stronger. Within V-Trigger I, he has access to the new move Clouded Mirror, which moves fast, mixes up, and scores him a knockdown on hit.
What can you do with the knockdown from Clouded Mirror? NurseLee shows off all the meaty potential after the move, with some very safe options at your disposal. These are definitely worth adding to your repertoire, and makes Necalli in V-Trigger an even bigger threat.
Spacing is wildly important in Tekken 7, regardless of what character you play. So even if BoxeR-King‘s latest tutorial looks at the subject from the perspective of Tekken’s local Luchador, the advice here can benefit any player:
Being mindful of both your opponent’s options and different ranges, and your own, is only one of the fundamental aspects of spacing. As demonstrated in the above video, there’s also different input tricks you can make use of to constantly slide out of your opponent’s careless offense.
Balrog caught the full brunt of the nerf bat in SFVAE Season 3. With the increase in pushback on standing heavy kick, his Crush Counter potential diminished — making many follow-ups difficult or impossible to do.
That doesn’t mean that the move was rendered completely useless. While mostly only useful in the corner now, Brian_F shows the setups that are possible. He also shows some other meaty setups, that are useful if the opponent doesn’t quick rise when you try to drop the hammer on them.
Touch of death combos are technically fine in “Versus” style fighters because the team aspect means that it’s only a third of your total “lifebar” gone when a character is knocked out. This is in addition to the fact these combos are resource intensive and — usually — situational. Dragon Ball FighterZ also protects the victims of character deaths to a degree by resetting stage position, thereby removing the threat of a mix-up on an incoming character a la Marvel vs. Capcom 2.
Based on the submissions you sent to us this week, though, none of the above has stopped the DBFZ community on a fervent quest to push TOD combos as far as possible. Nearly everything sent to us this week was a touch-of-death: so if you’re hunting for big combos, today’s post is a good place to look! Let’s jump in:
TheRealDMac‘s guide opens us up with a dissertation on DBFZ’s neutral game, the lone theory-heavy submission this week. Hey, you gotta land a hit before you start your combo, right?
Rebel2_Seoshows off just how much potential there really is with Adult Gohan.
“Surely, that’s not the only Android that can get a 100% combo,” I’d like to pretend Silvius Sama said, in response to the above video.
Meanwhile, Persona Entertainment is over here flexing with touch-of-death combos for several characters in his first entry to his “100% Combo” video series.
On a lighter note, enjoy this anime/DBFZ opening mash-up from Arcade Infinity:
As always, if you see anything worth sharing, let us know by submitting a tip for our next roundup. Thanks everyone!
With Blanka hitting Street Fighter V: Arcade Edition in less than a week, players are looking to learn as much as they can about him before his arrival. To help these players out, VesperArcade has naturally provided a pre-release breakdown of the character. This video below follows up on his previous breakdown of Blanka’s reveal trailer. This time however, he takes a closer look at Blanka’s moves. This includes the frame data for these moves, based on some of the footage we’ve already seen of him — including that from the recent WSO showcase of the character.
In particular, he points out specials such as his Backstep Roll (or Rainbow Roll, as it’s sometimes called), that seem to be a good tool for the character. Not only does it retain its ability to cross up (as seen in previous games), it’s also plus on block, and can lead to combos on hit.
Meanwhile, he also discusses how Blanka’s medium, or forward kick, is a pretty good button. The crouching version is both plus five on hit and special cancelable. Meanwhile, the jumping version can cross Blanka’s opponents up.
Of course, that’s just part of what he talks about — check out the whole video below.
Blanka comes to Street Fighter V:Arcade Edition on February 20.
Shaq Fu has long been considered one of the worst fighting games ever made; so naturally, there had to be a sequel. First announced by the man himself — former NBA star Shaquille O’Neal — at the 2015 Game Awards, it seems that the sequel Shaq Fu: A Legend Reborn finally has a release window.
A new trailer for the game has recently been released that provides information on both the game’s release window and the systems that it’ll be coming out for. Those looking forward to the sequel to one of the most legendarily-bad fighters ever made (as well as those who actually backed it on Indiegogo) can expect Shaq Fu: A Legend Reborn this Spring. The game itself is coming to PlayStation 4, Xbox One, PC, and Nintendo Switch.
We’re slowly discovering more and more information regarding the upcoming BlazBlue: Cross Tag Battle. While we still don’t know the rest of the DLC cast, the RWBY team is almost complete, which must be exciting for fans of the series — as it is the ladies’ debut in an Arc System Works fighting game.
During their latest stream, the company showed off a brief demo with Blake Belladona. Blake has a mix of interesting abilities; she has a handgun, a sword, and sort of a hook-chain to cover the screen. She can be effective at close range with quick slashes, bring the opponent closer, or dash across the screen in her combos, landing close to the opponent or further away. She also has a sort of shadow clone ability that absorbs a strike and either detonates a smoke cloud or an explosion. The demo below is over two minutes long, and shows some combos with Ruby in tandem.
While we often discuss the glory days of fighting games, much of the history is remembered only orally. Without the access to broadband internet, YouTube, and streaming services back then, tournament footage has rarely emerged from the early days.
That is changing, as David Spence — with the help of David “Atari” Bibona — has begun to upload a massive amount of footage he recorded from various tournaments. They started over the weekend with footage of Super Just Games — a former Chicagoland staple — hosting their last tournament in 2001. This taped footage features matches of Street Fighter Alpha 3 and Super Street Fighter II Turbo, and features such players as Seth Killian, as well as rare footage of a young Justin Wong and Arturo Sanchez playing bumper cars.
The footage will continue to pour out beyond this, with Atari streaming the tapes on his Twitch channel before re-hosting it on his YouTube channel!
While many players who play on pad swear by the PlayStation 4 controller, there are still a few holdouts that prefer Microsoft’s pad offerings. For those that do, Brook now sells the X One adapter, which works wirelessly with the Xbox One controller and syncs with the PlayStation 4 and Nintendo Switch.
The adapter acts as a wireless sync and a battery replacement for the controller, and adds very little heft to the controller. It also allows you to use Xbox one compatible headsets on your PS4, and has a lot of functionality that is useful for training mode in games such as Street Fighter V.
In this video, Jonyfraze describes the adapter, and praises it for its usability and lack of heft — but notes that the protruding bluetooth sync may cause problems for some players.