Seven different characters showcase their abilities in this Tekken 7 combo video

Tekken combo videos are always very entertaining to watch. Given how varied launchers can be within the system of Tekken 7, the specifics to perform a juggle can also vary widely, which lends itself to a degree of creativity not found in every game.

In this video from the Greek Tekken community, we see this creativity applied to Jin, Devil Jin, Dragunov, Kazumi, Kazuya, Heihachi, and Bryan. The combos range from long-running to just huge damage, and involve both wall-less combos to wall-breaking combos, showcasing nearly every situation in the game.

Source: Project omen gr

Bomb loops and double Kamehamehas: More Dragon Ball FighterZ open beta combos from Final Showdown

The Dragon Ball FighterZ open got an extension last week when Bandai Namco announced a extra day for players to try it. While most players were busy trying to get some matches, noted combo genius Final Showdown took his time to figure out more combos for the game.

As with his previous videos, these focus on Goku and teen Gohan, the two character players got to play a lot of in the beta’s limited tutorial mode.

First up are a couple of videos of combos for Goku. Here he showcases how Goku can chain two Kamehamehas one after the other. Interestingly enough however, Final Showdown notes that he’s hit the tech buffer limit with Goku for solo combos without double jumps, Sparking blast, or supers.

A character that shows more potential combo-wise is teen Gohan. In the video below, Final Showdown demonstrates some bomb loops for him, as well as a few other combos. He also states that he’ll likely do a more complete combo video for the character in the future.

Dragon Ball FighterZ launches in the West this Friday, January 26, with Japan following a week after on February 1.

Source: Final Showdown

Learn how to play Touhou 15.5 ~ Antinomy of Common Flowers with these beginner resources

Did you pick up the new Touhou fighting game Antinomy of Common Flowers on Steam and have no idea where to begin learning it? Being a game that’s (currently, at least) almost entirely in Japanese can make learning it seem like a difficult task, particularly when the game itself has some innovative and unique twists on common 2D fighting game conventions.

Luckily, it doesn’t matter if you don’t know Touhou! Japanese player “Yofuki” has made the excellent beginners video above, with English subtitles to help you learn the game from the ground up. On top of that, there’s a AoCF wiki and a dedicated discord for AoCF and its predecessor, Urban Legend in Limbo.

Source: よふき

Dezmu explores ways to escape the “scrub mentality” in his latest video

With a new set of fighting games awaiting release — including the already legendary Dragon Ball FighterZ — we are approaching a major influx of new players into fighting games. This brings back up a bevy of quotes which the veterans of the community will immediately label as “scrubby.” This mentality is not one exclusive to newcomers to the genre, but even older players will exhibit some of these traits as well.

So what exactly brands yourself as a scrub? And how do you escape a “scrubby” way of thinking, so that you can improve your game without any excuses? Dezmu from the Edmonton FGC discussed some of the finer mental nuances of the scrub mentality — and escaping it — in his most recent video.

Source: Team Edmonton Gamers

Get to know Android 21’s moves in this new Dragon Ball FighterZ video from Game Informer

Android 21 is a big unknown when it comes to Dragon Ball FighterZ’s cast. While the rest of the characters are all familiar faces from the original manga and anime, Android 21 was created solely for the game. Meanwhile, what we do know of her — specifically her ability to steal moves — only serves to drive players’ curiosity.

For those looking to gain an understanding of Android 21’s moveset and gameplay, Game Informer has a new video dedicated to just that. The video in particular takes time to go over her move-stealing. This includes the fact that she can actually store up to four stolen moves, while also showing how each of the slots are filled.

Additionally, they also demonstrate what happens when she steals a move from herself during a mirror match!

Dragon Ball FighterZ hits PlayStation 4, XBox One, and PC this Friday, January 26 in the West, with Japan getting the game a week later on February 1.

Source: Game Informer

Sate your hunger with Android 21’s official Dragon Ball FighterZ character trailer

As you may know, Dragon Ball FighterZ‘s final playable character (at launch) is Android 21. While we’ve known about her for awhile, her status as a playable character (as well as her Majin-powered i- fight form) were only recently revealed.

Now, Bandai Namco Games has finally released her official character trailer. The video below shows off some of her moves, including her super moves. Oddly enough, while she does do her Tasting Cut move, we don’t see her perform any “stolen” moves with it.

Dragon Ball FighterZ arrives on PlayStation 4, Xbox One, and PC in the West on January 26, followed by Japan on February 1.

Source: Bandai Namco Games

Check out more highlights from Week 2 of the SoCal Smash League, courtesy of 2GGaming

2GGaming comes at us with another round of highlights from the newly-formed SoCal Smash League. Building on the hype from the regional tournament series’ first week, this replay reel from week 2 is filled with more high-level Super Smash Bros. for Wii U action.

From the looks of the leaderboards, it seems that the self-proclaimed future “King of Smash” K9sBruce dominated this second week, but as you can tell from the highlights, his victory was hard-earned as many worth smashers dared to stand in his way .

Check out these highlights featuring community favorite Shawn Bruce and others below, and to get involved with the SoCal Smash League, be sure to check out the league tournament schedule.

Source: 2GGaming

FGpop shows off some stylish combos for Koishi Komeiji in Touhou 15.5

Most of the recent Touhou 15.5 combo videos that have been circulating have focused on bread and butter combos to initiate new players into the game. Sometimes, however, it’s worth it to see a combo video that just goes ham and throws practicality out of the window.

This video, which focuses on Koishi Komeiji, is part of the latter group, and goes for flash over competitive. You see a lot of assists –including Joon– but many instances of her going coast to coast with combos in this video.

Source: FGpop (Fighting Games)

Impress the Elder Gods with these practical max damage combos for Raiden in Injustice 2

While Raiden’s appearance in Injustice 2 may have been shocking to some, many Mortal Kombat fans were ecstatic to see the God of Lighting join the fray of the DC deities. As the distance from his October 17th 2017 release date increases and he begins to enter the realm of tournament viability, there will sure to be an increasing amount of Raiden mains hunting for new tech .

Fulfilling that demand for said new tech is PND Mustard, who’s recently created a guide that includes a few practical  max damage combos for Raiden’s Injustice 2 appearance. It should be notice that these combos are focused on activating High Voltage, Raiden’s Trait, and making most out of  the enhancements that come with it.

Check out Mustard’s guide to Raiden’s High Voltage combos below, and for an even deeper understanding of his Injustice 2 transition, check out MK_REO’s breakdown.

Source: PNDK&M

VesperArcade shows the efficacy of jab anti-airs in Street Fighter V Arcade Edition

One of many complaints among the community was how effective light normals were at anti-airing and beating many jump-ins clean. This was one aspect of Street Fighter V that Capcom has attempted to fix with the nerfs to light normals’ hitboxes in Arcade Edition. But did it work?

VesperArcade went into training mode to investigate. Setting up various jump-in situations, it has been proven that jab anti-airs — as well as light anti-airs in general — are far less effective in this season than they were before. Looks like you’ll have to use those anti-air specials now…

Source: VesperArcade