Did you miss the Ultimate Mortal Kombat 3 tournament scene during its heyday? Ultimate Mortal Kombat 3 is widely considered one of the most competitive of the retro Mortal Kombats, and it’s hard to ignore its influence on the series: it introduced the Run Button and an intentionally designed juggle system, both mechanics of which would go on to influence the rest of the series.
Famous NRS commentators Ketchup and Mustard worked together with legendary MK player Shock (whom is also at ultimatemk.com, an excellent site for more UMK3 info) to put together the excellent UMK3 primer above. Covered here are the basics of the Run-Jab mixup, wide range of juggle hitboxs, glitched jab safety, infinites, and information on the community’s “Tournament Edition” project.
Despite being a limited release game for a Japanese superhero series dating back to the 70s, Kamen Rider: Climax Fighters still gets the occasionally interesting blip on the combo-video radar. This is mostly thanks to the wall combos, flexible juggle system, and multiple forms many characters can switch between mid-combo.
Perhaps it’s just timing — KRCF is a 3D Battle Arena style game in an era where that’s the go-to fighter to make. Still, as UFOrange points out in the description of their latest combo video, it “turns out this game has some exhibition potential, so here we are.”
With Street Fighter V: Arcade Edition in everyone’s hands, the amount of content for the title has ramped up in the last few days. Like usual, there is just too much content for us to put into individual posts, so to save you — as well as us — time in gathering all your info, we’ve put it into one single article for your consumption.
First off, let’s look at Sakura, the newest character in Arcade Edition. First off, rooflemonger has posted a great tutorial that not only goes over her basics and her specials, but also specific tips such as her non-moving tick throw.
Next up, VesperArcade has a combo guide for Sakura, which will tell you some of the most optimal combos that we currently know for the character.
On the general side of things, here is a remixed version of the Street Fighter V Arcade Edition classic themes.
Desk has also been busy lately, inventing new impractical and crazy combos. Here’s some of what he’s concocted with R. Mika.
Want to know how Balrog is working with his new V-Trigger, which is reminiscent of his Dirty Bull Ultra in Street Fighter IV? Brian_F just posted up some of his ranked matches that he’s played while using it.
There’s some changes to Bison in Season 3, and this video showcases some of his new crush counter setups that are available this season.
Next up is a great combo guide for both Guile and Nash, focusing on what the duo can do with their respective V-Trigger II.
Chun-Li has yo-yoed from top to bottom tier to possibly back to top tier again. She has definitely regained her title of World’s Strongest Woman this season, and this combo video showcases what she is capable of.
It’s pretty clear that Laura has not changed much this season. She still looks like she’s as strong as she was in Season 2, but this video showcases what all has changed and also pays close attention to her new V-Trigger.
Finally, VesperArcade goes over some of the latest news for Arcade Edition, including beating Shin Akuma and the potential that G really is Q.
2017 marked the 25th year anniversary of the Mortal Kombat franchise. To celebrate the occasion, RomanovaNRS over at the First to 10 YouTube channel wanted to put something special together: a collection of thankful messages from NRS players to NetherRealm Studios.
Comprised of thank-yous and well wishes from players at NEC 18 and abroad, players sound off on what NRS games mean to them. Sonicfox, Kitana Prime, Sabin, Dragon, CircaNicky, FGCTheo, TheHadou, and more show their love for one of the longest running American fighting game studios in existence.
Phase Shifting is the core element of Pokkén Tournament DX‘s meta. A Phase Shift is the transition between the zoning-heavy Field Phase and combo-oriented Duel Phase, and it’s triggered by scoring enough Phase Shift Points to make the Shift occur.
Phase Shift Points, or PSP, are still accumulated during the Duel Phase’s combos and pokes. The FGC typically gets wrapped up in trying to find the highest optimal damage for combos, but in Pokkén, you may want to give up damage in certain situations for a wide variety of reasons, most of them involving PSP. Mewtater‘s latest Pokkén video breaks down the pros and cons of intentionally avoiding a Phase Shift, and why you would choose to shift, or stay.
Throughout the course of its development, we’ve seen several instances where Arc System Works has gone out of their way to provide extremely copious amounts of fanservice in the upcoming Dragon Ball FighterZ. From recreating attacks and poses from the original source material to the breathtaking Dramatic Productions, which see some of the most iconic scenes in the history of the franchise recreated within the engine, ASW and Bandai Namco have crafted a love letter to this iconic franchise that fans and newcomers alike can enjoy.
With the open beta recently wrapping up, Dragon Ball YouTuber Janemba8000 has captured a myriad of character-specific pre-battle intros featuring the 11 cast members that were available in this test. Given that Android 21’s machinations have revived several classic enemies, it’s extremely satisfying to see the dialogue between the likes of Cell and the now-Adult Gohan, Nappa swearing revenge against Goku for his previous defeat, Beerus declaring the superiority of Gods of Destruction over the Majin race, and other various quips between related characters.
While we previously covered several of the currently-revealed Dramatic Finishes from IGN, we now have another that was released after that article was written. This new clip features Trunks slicing up Frieza, in a recreation of his first death, on the Rocky Field stage.
Dragon Ball FighterZ will be released in North America and Europe for PlayStation 4, Xbox One and Steam PC next Friday, January 26th, with a Japanese release for the same platforms following on Thursday, February 1st.
HurtboxTV’s new combo breakdown puts an emphasis on speed and weight, as they show you how to pull off a few core strings for Tekken 7‘s Bob. The big-body brawler made his first appearance in Tekken 6, and his finesse as a fighter — and impeccable fashion sense — have made him a player favorite ever since.
Much like his superior physique, Bob’s movelist is pretty massive in comparison to many members of Tekken 7‘s roster. Though he has many moves that make for great pressure and mix-up options, it can be difficult to narrow down exactly which moves to put together for practical combos with optimal damage.
Thankfully for ambitious Bob mains, HurtboxTV’s got you covered in the combo breakdown below. (And if Bob’s not your cup of tea, be sure to check out their other Tekken 7 combo breakdown videos.)
As some of you may know, Radiant Entertainment has just released Rising Thunder: Community Edition. The game is the final build that Radiant had reached before they canceled the project as part of their acquisition by Riot Games.
That said, a launch these days just doesn’t feel right unless it comes with a trailer. To remedy this, members of the game’s community came together to put out their own launch trailer for the game — very apt, considering the game’s subtitle!
While the trailer below is made by the community, the quality is such that it looks like an official video. It’s a true labor of love, and a reflection on the passion these players have for the game.
Rising Thunder: Community Edition is now available to download for free for PC.
If you’re talking about pros in the world of competitive Super Smash Bros. Melee, there is no doubt that players Mang0 and Armada are part of the conversation. The two esports icons have amassed many consistent victories over many years, and have earned their spot as two of the Five Gods of Melee.
But more important than a history of winning is perhaps the rivalry that they share, namely the struggle for top spot in the Genesis tournament series. As long-time Melee tournament spectators know, Mang0 and Armada have met in grand finals at every Genesis since the tournament’s first iteration.
As if that isn’t legendary enough, the two gods have taken turns defeating each other each year, so the time of Genesis 5 comes upon us, the score is currently 2-2.
Watch as theScore recollects the epic rivalry between Mang0 and Armada, and stay tuned to SRK for more updates on Genesis 5 to see if the two Melee titans will get a chance to break the tie.
ArcSys is going out of their way to jam Dragon Ball Fighter Z with as many nods and references to the extended Dragon Ball universe as humanly possible. This is largely understood already from the attention to detail in movesets and cutscenes, but it actually goes much further — right down to the color palettes. In particular, color palette slot #2:
As observed by DBFZ news show West City Weekly, slot 2 for every character references a specific moment or character in the series. Check out their latest mini-segment to track down the homages these outfits point to!