Are you having trouble keeping your opponent from pressing buttons on wakeup as Pokkén Tournament DX‘s Gardevoir? You likely aren’t using Future Sight and 8X, then!
Thanks to the new knockdown buff with 8X, nearly every knockdown situation should be an opportunity for Future Sight pressure into 8X/Throw mixups. Heaven forbid your opponent try to counter attack during these meaties either — the extended freeze on counter attack frames make it very easy for Gardevoir to throw laggy counterattacks on reaction, if not just outright beat them with 8X timings.
It’s no secret that Scott “KaiserNeko” Frerichs, Nick “Lanipator” Landis, Curtis “Takahata101” Arnott and Lawrence “MasakoX” Simpson have made quite the name for themselves as the co-creators and voice actors of the widely-popular parody series Dragon Ball Z Abridged. Over the years, they’ve provided fans and newcomers to the franchise alike countless hilarious moments with their fan-based online parody. They’ve even caught the eye of Funimation, who handles the licensing and English dub of the series here in the States, to record an Abridged voice pack for Nappa in Xenoverse 2, as well as getting to voice a scene in the dub of Dragon Ball Z Kai: The Final Chapters.
In addition to their parody work, the group also possesses a gaming channel, “TFS Plays,” with one of their recent streams focusing on them playing the Dragon Ball FighterZ closed beta. So today, we bring you a highlight reel of some of their best clips, some of which include Lanipator playing a match with the team of Vegeta/Piccolo/Krillin (all three of whom he voices in Abridged) while “in character,” as well as an extremely hype match against a powerful Team Androids player, VelinciaMune.
However, be warned that since it IS TeamFourStar, there is a good amount of NSFW language throughout, so exercise caution if you’re at work.
It was around a year ago that BoxeR-King showed off 1,2,FF+1 in a combo video for his namesake, King. This combo has since become the gold standard for high level King mains — it’s high execution, high damaging, and carries further then nearly anything else currently known. It’s the “high execution” part of that equation that has frustrated many would-be Kings, though.
Boxer’s latest video goes through the applications, timing, and methods of execution. It takes a lot of work to be King of the ring, and with this combo you’ll always be a threat to get to the wall and deal tons of damage.
Stuck in Bronze or Silver rank in Street Fighter V? Getting tossed around flowchart Kens who spam Shoryuken all day? Well worry no more, as the latest episode of Gimmick Busters is dedicated to teaching you how to beat the king of Bronze rank. The main thing for beating cheesy Kens is realizing that the majority of their pressure is fake, and that you can easily stop their offense with a well-timed jab or even medium punish on moves like Chin Buster.
As for the trademark online Ken strategy of throwing DPs like their life depends on it, just be patient. The same apply for Ken’s medium and heavy Tatsu — just wait for them to finish and then let rip with a medium-strength punish. The dreaded EX Air Tatsu is safe on block, but select characters can anti-air Ken before he sticks his flaming foot in you.
Do you remember when it was discovered in Tekken 7 that Kuma’s taunt allowed 100% tracking on any moves cancelled from it? Well, he’s not alone. Sort of.
Bryan has always had tracking on his taunt to a degree in older games so that he could catch tech rolls, but there was speculation that Bryan had lost some of his tracking in Tekken 7. To catch your slippery foes with Bryan, you’ll need to preform either a Dashing Taunt or a Double Taunt — both of which are demonstrated in JinMasta‘s latest tutorial video. Learn to realign your taunts, and you’ll blow up everyone that foolishly techs in front of you.
Last year’s Michigan Masters major covered a staggering 20 games, which is no surprise when you consider the larger pool of anime-specialized players in the Northeast. Looking to top themselves, tournament head YASE|Mrusuk has just announced a change of venue is necessary. Why’s that? Well…
As the venue moves to the Radisson Hotel in Farmington Hills, Team YASE intend to offer an expanded tournament list, multiple ballrooms, and a 24 hour venue. And that’s just what’s currently announced — Mrusuk has teased that there’s even more information to come in January. If you’re in the Northeast (or are just lucky enough to be able to afford to travel), Michigan Masters is shaping up to be a huge event you won’t want to miss.
Getting back to the stage in Super Smash Bros. Melee is difficult enough, but adding in wall jump techs on several characters could actually make it more of a mess. By accidentally hitting a wall during your recovery move, you could unknowingly send yourself into a wall jump, which can be punished by your opponent.
So how do you save yourself in those moments? SSBM Tutorials proposes three options. The first is the safest, which allows you to drift to the stage after performing an aerial move immediately following a wall jump. You can also air dodge onto the platform — which is riskier. Further, if you are truly feeling yourself, you can do a waveland on the stage.
While a lot of the competitive attention is focused on Street Fighter EX 2 Plus, Street Fighter EX Plus Alpha still has some amazing things to behold. While a lot of the mechanics that would make EX 2 the more complete title were missing, the ability to combo supers into supers still make combos in this game a sight to behold.
Featuring combos from Allen Snider, Blair Dame, and Akuma — who has two infinites in the game — this will be sure to get fans salivating for ARIKA’s new title.
With its return to classic mechanics, Marvel vs. Capcom: Infinite follows closer to games like Marvel vs. Capcom 2 in that it focuses more on resets than just long combos. As such, learning how to actually set up and land these resets is an important part of becoming effective at the game.
For any Dante players, Kitoragi has put out a new video showing off a couple of reset and mix-ups that he can do. Originally developed by Rrambam, the first reset uses a box jump out of Dante’s “Million Stabs” for a left-right reset. The second is a a variation, using a tag to get in on opponents who figured out the cross-up on the first one. The important thing here however is that the cross-up attack will prevent the opponent from trying to throw the incoming character.
In an age dominated by streaming and esports, more and more people are wanting to share their gaming knowledge on the mic. But just because you know something about a fighting game doesn’t mean you’re prepared to sell it on the fly — and by his own admission, Stephen “Sajam” Lyon knows this firsthand.
Experience is a valuable teacher, and Sajam’s experience and hard work has turned him into one of the most in-demand commentators in the FGC. It’s a different type of tutorial video then the FGC usually sees, but Sajam graciously imparts great advice here for anyone that wants to work on their casting fundamentals.