Legion Tekken demonstrates King’s unblockable wake-up game in Tekken 7

While there are many options when getting up off the ground in Tekken 7, in most cases a tech roll is one of the safer options you can employ. There are ways for the opponent to punish tech rolls, of course, and few are as painful (or as gimmicky) as getting hit by an unblockable.

And if you find yourself matched up against Tekken 7′s King, staying on the ground to avoid the unblockable sets yourself up for one of his many ground grabs. All of this is demonstrated (from ranked matches, no less) in LEGION TEKKEN‘s latest video.

There’s also some bonus wall combo content showing the hilarious damage output of King’s parry in a very specific, wholly unrealistic situation.

Source: LEGION TEKKEN

Legion Tekken demonstrates King’s unblockable wake-up game in Tekken 7

While there are many options when getting up off the ground in Tekken 7, in most cases a tech roll is one of the safer options you can employ. There are ways for the opponent to punish tech rolls, of course, and few are as painful (or as gimmicky) as getting hit by an unblockable.

And if you find yourself matched up against Tekken 7′s King, staying on the ground to avoid the unblockable sets yourself up for one of his many ground grabs. All of this is demonstrated (from ranked matches, no less) in LEGION TEKKEN‘s latest video.

There’s also some bonus wall combo content showing the hilarious damage output of King’s parry in a very specific, wholly unrealistic situation.

Source: LEGION TEKKEN

First in-game match footage of BlazBlue Cross Tag Battle surfaces

Two days before the New York Comic Con, which begins October 5th, a tweet has shown up that should sate those eagerly awaiting BlazBlue Cross Tag Battle. As we’ve only seen character reveals and the same trailer a few times so far, we can finally sink our teeth into some actual gameplay footage.

Tweeted by Rooster Teeth head animator Gray Martigan, the video clip (that’s over two minutes long) shows a battle between Ragna and RWBY’s Ruby against Jin and another Ruby. Check it out:

I’m certain some internet users will analyze the clip to the bone, but we at least have a good look at the gameplay flow in BlazBlue Cross Tag Battle. Cued to a song from the RWBY franchise, we see a lot of moves from Ruby. Jin and Ragna, of course, have a familiar moveset. The ladies call in the brothers for multiple assists, and we also see a very highly damaging tag combo from Ragna and Ruby. Finally, it looks like BlazBlue characters keep their Overdrive mechanic to get a fancy “Resonance Finish” (basically this game’s version of Distortion Finish).

What do you think of the footage? Let us know in the comments below. And if you happen to be there, BlazBlue Cross Tag Battle will be playable at New York Comic Con.

Source: @graymartigan

Eradicate those filthy Saiyan monkeys with Maximilian’s Dragon Ball FighterZ Frieza character breakdown

Continuing his series of Dragon Ball FighterZ character breakdowns, Maximilian moves on to the most iconic and influential antagonist of the entire Dragon Ball franchise, Frieza, who seems to serve as the pure zoner of the revealed cast.

After noting that he possesses several multi-hitting normals — which allow him to create long pressure strings in conjunction with Assists — Max dives into the tyrant’s specials, which allow him to really shine from full-screen, as well as what he calls, “some of the most interesting super combos in the game,” which involve multiple Level 3s.

Frieza has the only true transformation in the game, as Golden Frieza is a Level 3 Install that increases his speed, in addition to a damage boost. Once the timer runs out, you can hold down certain buttons to summon Sorbet to a fire a laser from his ring for an extra bar.

You can see the full video below, as well as links to previous breakdowns.

Dragon Ball FighterZ will be released in February 2018 for PlayStation 4, Xbox One and Steam PC.

Source: Maximilian Dood

The battle between Earth and the Plants continues in the Mobile Suit Gundam SEED trailer for Gundam Versus

Will you side with the Naturals, or join the forces of ZAFT?

Gundam Versus is now available both in the West and in Japan! Bandai Namco continues to showcase the mobile suits and pilots featured in the game; this time, they’re showing off the Strike, Blitz, Duel, and iconic Freedom Gundams, and their respective pilots — as well as the menacing Forbidden and Providence suits — from the Cosmic Era epic Mobile Suit Gundam SEED. They are all available to play right now in the team arena fighter, so check it out:

You can read our own review of Gundam Versus, too!

Source: Bandai Namco Entertainment America

Start from the very basics in Street Fighter V with Cross Counter Training’s new series

Are you a brand new player to fighting games looking to get started? Do you have a friend who mashes their way into oblivion every time they play, but yet wishes they could improve? Are you that friend, and just creating a hypothetical friend to protect your own ego? If you said “yes,” to any of those three questions, this video is for you!

Gootecks has started a new series with Cross Counter Training that starts at the very core of learning Street Fighter V. Taking someone of very little experience in the game, he begins to break down the game in very basic concepts before diving into everything else. In this video, he talks about how to use Training Mode efficiently, and also uses Gerald Lee’s Sweeps & Throws concept to teach.

Source: Cross Counter TV

Game Informer reveal two new stages for Dragon Ball FighterZ as they kick off their month of coverage

Strap in folks, as we’ve got tons of Dragon Ball FighterZ info coming down the pipe over the next month. Announced today as the cover game for this month’s issue of Game Informer, the magazine is diving deep into DBFZ — complete with developer interviews, new gameplay footage and hopefully, more information on new characters joining the roster.

In this first teaser video for this month of Dragon Ball FighterZ, we’ve got a glimpse of two new stages. One of them is a ruined version of West City, while the other looks to be Amenbo Island. Dragon Ball Z fans will recognize the ruined West City from the History of Trunks movie, while Amenbo Island was where the Z-Fighters first encountered Dr. Gero and Android 19 during the Android Saga.

With those two stages revealed, it brings the overall stage count to 10:

  • Planet Namek
  • World Tournament Arena
  • Cell Games Arena
  • Rocky Field (Noon/Dusk)
  • West City
  • Ruined West City
  • Amenbo Island
  • Sacred World of the Kais
  • Outer Space

I’m personally holding out for a Kame House stage, along with either Kami’s Lookout or the Hyperbolic Time Chamber being DBFZ’s training stage. The Game Informer teaser also promises footage of Yamcha, Tien and both SSB Goku and Vegeta, so keep your eyes peeled for more footage coming later this month.

Source: Game Informer

Shoryuken review: Gundam Versus is a great — if slightly impenetrable — introduction to the Gundam Vs. series

Versus games are like buses — you wait for one and then several coming along at once. While many FGC members are deep in the lab with Marvel vs. Capcom: Infinite, another multi-franchise (or at least multi-timeline) crossover game has finally come to the West. As the first Vs. game designed exclusively for consoles, Gundam Versus will be many people’s introduction to this style of fighting game. While impenetrable at first, Gundam Versus promises a highly engaging arena fighter once players wrap their heads around its combat system.

If you’ve never played a game in the Gundam Vs. game series, it’s tennis doubles, a third person action game and a 3D fighter all rolled into one, with a bit of resource management thrown in for good measure. Gundam Versus can be played in either 1v1, 2v2, or 3v3 modes, with 2v2 being where the game really shines. 1v1 duels are fun for learning the specific quirks of your Gundam, but the large maps means that you spend most of the battle chasing down your opponent. 3v3 are a little too hectic at times and prone to turning into a slideshow, should one player have a bad connection. Whether you’re playing 2v2 or 3v3, being a lone wolf is a recipe for disaster, as gung-ho players will be quickly gunned down in a hail of multi-colored projectiles. Movement, footsies, and teamwork are the name of the game — and it can take some time to get used to its unique take on the Versus fighter.

As each Mobile Suit can quickly close distances by boosting or using special movement commands, learning how to evade enemy shots and attacks is the first thing you really need to learn. There is a short tutorial which teaches players the basics of movement and combat, but it will take a fair while before you’ve mastered Boost Hopping, Boost Canceling and the new Boost Dive mechanic. The Boost Dive has Suits dashing back to the ground, giving players another way to mix up their movement and refill their Boost meter. This means that the first few hours of Gundam Versus can feel frustrating if you’re a newcomer, as you have to deal with experienced pilots dashing circles around you and then dicing you up into little metal pieces. Once you have a handle on your jet-powered footsies and are paired with good opponents however, each match feels like a frantic ballet as you and your opponent try to outmaneuver each other to find that one precious opening. When health-bars are low and each team is down to their final respawn, matches become absolute nail-biters. The core combat of Gundam Versus is fantastic once you get the hang of it — just be prepared for that to take a couple of hours.

gundam versus barbatos mace

When picking your Mobile Suit, they generally fall into three categories: Shooting, Fighting, or Various. If you prefer zoning and frustrating your opponent from a distance, Shooting-class Gundam are the way to go, while Fighting-class Gundam are all about getting in your opponent’s face and making them panic. Various suits are usually jacks-of-all-trades, with some being classed as Various-S or Various-F if they use more projectile or melee attacks. You’ll also need to factor in the cost of each Gundam, as players sacrifice Cost Points whenever they respawn during a match. You’ve only 1000 Cost Points to use in a standard match, with suits ranging from 200 to 500 Cost. While you may want to pilot that super cool 500 Cost suit as soon as you boot up Gundam Versus, you’ll end up losing the entire match if you die twice.

Picking a Gundam is half the struggle though, as there are over 90 playable Mobile Suits in Gundam Versus. You also need to pick a Striker – Gundam Versus’ version of Assists – from a list of over 100. Not only that, you have to unlock every Striker by playing as certain Mobile Suits, meaning you may be searching for hours before you find the Striker that’s right for you. With Bandai Namco adding more Suits via DLC, you’ll never be short on new characters to try out, but the overwhelming number of characters means that you’ll be stuck on who to start learning the game with. Personally, I found Freedom Gundam, Gundam Barbatos, and the original Gundam to be good suits to start off with. Certain series like Mobile Fighter G Gundam, SEED Destiny and Gundam 00 Season 2 have been cut from the initial roster, but it’s more than likely that fan-favorite Suits will be added back in with future DLC.

Rather than opting for a bonkers cinematic story where all the pilots from each Gundam series crossover a la Super Robot Wars, Gundam Versus keeps it simple with its single-player modes. Ultimate Battle is your standard Survival mode, where players battle wave after wave of enemy Gundam while upgrading their suit with stat bonus. Trial Battle on the other is akin to Arcade Mode, as pilots fight through a gauntlet of combatants, complete with the occasional branching path. Each trial is dedicated to a specific series from the Gundam multiverse, just to add some variation. A little bit of story or inter-character dialogue would have added some flair to this mode, but you do see a special CGI intro for each individual series which is kind of cool. Besides that, Free Battle gives you the ability to create custom matches to test certain Suit combinations. With no bespoke Training Mode to speak of, you’ll have to cope with setting your Free Battle opponent to stop in order to learn new Suits.

This guide from UnlimitedBrettWorks should help ease you in during those first few hours of play.

Most of your time with Gundam Versus will be spent fighting online, and the netcode is hit and miss. Unlike most fighting games where you only have to worry about one dodgy connection, you can be facing down three rubbish connections if you’ve got particularly bad luck. If you have good connections all round, it can play like a dream, but all it takes is one person’s spotty WiFi to bring a match to a grinding halt. As I’m playing in Europe, the small player base for Gundam Versus means I had to turn regional filtering off in order to get matches. US players should be fine keeping the regional filter on, but continental players may struggle.

Along with Casual matches and player lobbies, Gundam Versus does come with a Ranked mode where you can better control connection quality. Greenhorn pilots are weeded out straight away, as you complete 50 Casual matches to even play Ranked. From there, you have a variety of settings which allow you to avoid bad connections and select specific teammates. One setting auto-rejects opponents with less than a three bar connection and you can set it so you only get grouped with teammates running a specific cost Gundam. Having played with my fair share of 500 Cost teammates who just loved dying within 20 seconds of the match starting, you’ll be happy to have that second filtering option. For the best experience with Gundam Versus, play with a static teammate. You’ll save yourself a lot of hassle.

gundam trailer srk

Despite the lackluster single-player modes and the absence of certain series from Gundam Versus’ line-up, it oozes with a reverence for Gundam. From the fully-voiced cast, to the authentic hit sounds and music straight from the show; it’s clear that the developers love them some Gundam. All of the models are faithfully recreated from the show — but the lighting can sometimes make them look less like giant mechanical war machines, and more like Gunpla kits. The actual arenas are a bit bland in comparison to the highly detailed models, and the camera does have a tendency to go ballistic whenever you and an opponent are in close range. As good as some of the show OSTs are, I will go mad if I hear the original Mobile Suit Gundam theme again.

For diehard fans of the show or the other Gundam Vs. games, you’ll be in robo-heaven with Gundam Versus. Some will be put off by the exclusion of series like G Gundam and SEED Destiny, but the introduction of mechanics like Boost Dive add another layer of complexity to its already rich combat system. If you’re new to the series, soldier through the initial difficulty curve and you’ll find a rewarding fighting game that will keep you engaged for hours.

Trouble blocking Slayer in Guilty Gear Xrd REV 2? Let a Slayer player teach you

Slayer is a pretty scary opponent to face in Guilty Gear Xrd REV 2. The teleporting vampire hits hard, and on top of that, he has a confusing moving pattern that can easily catch the victim off guard. Don’t carry a stake — rather than panic, study up a little so you know what to do against this match-up.

daymendou posted several videos on Twitter to guide players to better responses to Slayer. With each Tweet, he explains each situation so that you know how to counter his approach. He starts out by talking about possible follow-ups after the K version of Mappa (BDC stands for backdash cancel):

Here they are — that’s just one segment that daymendou covered. Don’t hesitate to ask him more questions on Twitter or follow him to stay updated on more tech that he might explain.

Source: daymendou

Cloud of Darkness is Dissidia Final Fantasy’s newest character

As promised, Square Enix have revealed a new character for the arcade version of Dissidia Final Fantasy. Joining the game’s cast of characters is the Cloud of Darkness.

For those not familiar with Final Fantasy history, Cloud of Darkness is not an alternate version of Final Fantasy VII’s hair gel-loving protagonist. Rather, she’s the final boss of the original Final Fantasy III which was not initially released outside of Japan — though a 3D remake for Nintendo DS did eventually follow.

In game, the Cloud of Darkness will be a heavy-type character designed to attract the most attention from the opposing team, trading movement speed in favor of massive range on her spells. You can see her in action in the trailer below.

Cloud of Darkness will be coming with Dissidia Final Fantasy‘s October arcade update. Meanwhile, the home version, Dissidia Final Fantasy NT will hit PlayStation 4 on January 30. 2018.

Source: Square Enix