AutoMattock revisits 3rd Strike and Street Fighter’s original Mad Gear giant, Hugo

Street Fighter V‘s Abigail is a giant bruiser who originally comes from Final Fight‘s Mad Gear gang. However, before Abigail, another humongous grappler came in to mount a giant attack on the streets: Hugo.

With rumors of the game coming to modern hardware via an anniversary collection, David-Paul “AutoMattock” Mattock takes a look back at Street Fighter III: 3rd Strike and Hugo. The video below covers one of the more difficult match-up that Hugo (or most other characters in 3S) can face: the ever dominant Chun-Li.

Specifically, AutoMattock goes over Hugo’s options when he finally gets a knockdown with Chun-Li off his Meat Squasher special. While actually landing the special (and just beating Chun-Li in the neutral) is fairly difficult, the video demonstrates that Hugo can start applying pressure and damage once he actually lands it and gets her knocked down in the corner.

Source: AutoMattock

Level 482 Productions break down some of the character changes coming to BlazBlue Central Fiction 2.0

With the conclusion of Evo and the release of patch notes for the upcoming Version 2.0 of BlazBlue: Central Fiction, Level 482 Productions has begun creating a series of videos breaking down the myriad of character changes coming to CF’s cast. So far, their coverage includes:

  • Nine The Phantom
  • Noel Vermillion
  • Mu-12
  • Hazama
  • Hibiki Kohaku
  • Izayoi
  • Hades Izanami
  • Azrael
  • Susano’o
  • Jin Kisaragi
  • Hakumen
  • Rachel Alucard
  • Valkenhayn R. Hellsing

482|MastaStef, Saykin, and Premium Tax examine the likely effects of each translated change, in addition to speculating on potential playstyle and tier list shifts for each character.  They’re looking to cover every single member of the cast before the patch officially hits consoles. You can see all of their current videos below, and keep an eye on their channel as they look at more characters in the future.

BBCF Version 2.0 will be released in arcades on August 3rd, with a console release planned for later this summer. You can see the updated Arcade opening, which includes new challenger Jubei, here.

Source: Level 482 Productions

TDG Fergus demonstrates how to nullify Eddy’s Rage Drive in Tekken 7 on reaction

During the second round of the very first fight between Spero Gin and P. Ling at BCF2, P. Ling demonstrated a level of anti-character knowledge not yet seen in tournament play. He took advantage of a small gap between the two hits of Eddy’s rage drive to use Ling Xiaoyu’s Art of Phoenix stance, which allowed him to avoid the second hit on reaction and punish.

But this tech is not limited to the slippery Ling Xiaoyu. As TDG Fergus demonstrates, Ling is not the only character capable of wiggling out of the second hit of this Rage Drive. Included in the video above are methods for about half the cast to nullify the Rage Drive on reaction — though some are more practical then others.

Source: TDG Fergus

“Evolution of a Champion” compilation follows Tokido’s path from Capcom vs. SNK 2 to Street Fighter V at Evo

Only 9 players in the history of Evolution have won 3 or more total championships. The most recent addition to that list is also the current Street Fighter V Evo 2017 champion, Hajime “Tokido” Taniguchi. Just Frame‘s latest video is a tribute to the journey Tokido took from 2002’s Capcom vs. SNK 2 win to 2017’s SFV hat-trick.

Opening the compilation, James Chen says Tokido has “had more Evo top 8s, probably, then any other player in the history of Evo.” James is almost right: Tokido has, in fact, had 19 top 8 finishes across various games, from Street Fighter to Virtua Fighter. Only Justin Wong trumps him at a staggering 26 top 8 finishes — but Wong’s are not quite as diverse a spread of games. All of this is to say: Tokido’s stats are in very good company, and his is a mind that transcends individual franchises.

Source: Just Frame

“Evolution of a Champion” compilation follows Tokido’s path from Capcom vs. SNK 2 to Street Fighter V at Evo

Only 9 players in the history of Evolution have won 3 or more total championships. The most recent addition to that list is also the current Street Fighter V Evo 2017 champion, Hajime “Tokido” Taniguchi. Just Frame‘s latest video is a tribute to the journey Tokido took from 2002’s Capcom vs. SNK 2 win to 2017’s SFV hat-trick.

Opening the compilation, James Chen says Tokido has “had more Evo top 8s, probably, then any other player in the history of Evo.” James is almost right: Tokido has, in fact, had 19 top 8 finishes across various games, from Street Fighter to Virtua Fighter. Only Justin Wong trumps him at a staggering 26 top 8 finishes — but Wong’s are not quite as diverse a spread of games. All of this is to say: Tokido’s stats are in very good company, and his is a mind that transcends individual franchises.

Source: Just Frame

Mikado Arcade knocks out another great Project Justice: Rival Schools 2 tournament

We’ve entered a time where we, the collective FGC, scrutinize Capcom’s back-catalog to find games we wish would get represented in the latest crossover fighter (in this instance, Marvel vs. Capcom: Infinite). Ignoring leaks that’ll probably deflate my dreams of seeing Roberto in a Versus game, now seems like a good time to remember that Capcom’s Project Justice: Rival Schools 2 is a great fighter with strong tournament play to this day at Mikado Arcade.

An old-school, formula-challenging arcade gem being played really well at Mikado is probably not the most unusual thing we’ve ever reported on here at SRK. After all, the diverse skillset of Mikado patrons is what they are best known for. But the Rival Schools series is close to a lot of people’s hearts, so any opportunity to call attention to one of the FGC’s best arcades playing one of Capcom’s most beloved fighters is an opportunity that should probably be taken.

Source: Mikado Arcade

Get taken for a ride with this Marvel vs. Capcom: Infinite tournament footage from Bracket Reset

This weekend over at the Bracket Reset tournament in London, Capcom UK had a treat for UK fans as they brought over the latest (SDCC) build of Marvel vs. Capcom: Infinite. Not only did the players get a chance to play the game, but a small tournament was also held for it.

For those who missed the event, TeaMandem now has footage from Bracket Reset’s MvC:I pre-release tournament on their YouTube channel. The footage features some notable players from the UK and Europe trying out the game, these include Packz, BK4REVENGE, FrostyBolty, UM Tyrant, EspadaJerome, and more.

While the quality of the matches varies, since most of the players haven’t really had much time with the game, we do see some interesting things — not the least of which is UM Tyrant pulling off a mid-screen lightning loop with Zero.

Source: TeaMandem

Missed Abuget Cup’s top 4 for The King of Fighters XIV? Catch up on the action from this VOD!

When Chia-Hung “E.T.” Lin won Evo 2017, he did it from a dominant winners bracket performance, a variety of teams, and (at the last minute) with an incredibly unusual character pick of Goro Daimon. Abuget Cup, one of Indonesia’s largest fighting game tournaments, just concluded. E.T. was in attendance, ready to defend his title as champion at his first major since Evo.

Fans of KOF, Goro, and seeing whether a champion can maintain consistency with his pocket character should all find something worth watching in this top 4.

Source: Gatoray

“I will meditate and then destroy you.” The Philocypher explains how meditation can improve your game

Pro gamers have used it — maybe everyone should try it!

ryu sfv sitting

i will meditate and then destroy you

Tavian “The Philocypher” Napier continues his Fighting Game Philosophy series, this time with guest Paul Harrison from The Daily Meditation aboard to discuss the value of meditation to improving your fighting game performance. We’ve seen Japanese pro players take a moment for exactly this, to focus themselves for big matches — Harrison has discussed this before. And while much of the FGC may not consider meditation something significant to training to play fighting games — or just see it as an amusing aspect of some characters’ design, like in Dhalsim’s classic case — the concept of “mindfulness” and using meditation techniques to relax the body and clear the mind is no stranger to fighting games’ real-life inspiration, martial arts. In the video below, The Philocypher discusses where the benefits of mediation intersect with the goals of a fighting game competitor.

Source: The Philocypher