Punch it, Vanessa–The King of Fighters XIV’s upcoming DLC character gets a gameplay showcase

We’ve been getting a steady release of content for these DLC characters after their trailers; we got gameplay vids for both Yamazaki and Whip, and now its Vanessa’s turn. While we did get to see a bit of what she can do in the combo exhibition last week, we can to see how she performs in a real match this time around. Since it’s almost time for the next DLC character to be officially announced, take in all the Vanessa you can get before the next character swoops in to steal the show!

Source: snkGame

2GGaming announce 2GGC: Nairo Saga as the Summer season finale for the 2GG Championship Series

With the conclusion of the spring season of the 2GG Championship Series for Super Smash Bros. for Wii U, 2GGaming have announced summer’s season finale. Titled Nairo Saga, this event will see the world’s greatest Zero Suit Samus player fighting to see if he can defeat the Saga Curse and earn a spot at the 2GG Championships at the end of this year.

This event will be held at the usual venue: the Esports Arena in Santa Ana, California from June 10th to 11th. As with other 2GGC Sagas, top 8 placers at this event will gain circuit points to go to an eventual spot at the Championships at the end of 2017. As it currently stands, RNG|Dabuz is at the top of the table following his victory at Civil War, with TSM|ZeRo in second and FS|Fatality in third. For more information on upcoming Sagas, check out the 2GGC smash.gg page.

To chart their player’s path to his Saga, NRG Esports has also released a short trailer which chronicles Nairo’s rise to prominence in the Smash community. From his early days back in Brawl to his recent successes, the video shows clips of big moments of Nairo’s career, along with words from the man himself.

Sources: 2GGaming; smash.gg; NRG Esports

Nobody wants Taylor? VesperArcade discusses reactions to the recent Street Fighter V “leak”

Would Guile’s boss be a welcome addition to the Street Fighter V roster?

On March 24th, voice actor Bill Rogers’ tweet listing other Street Fighter V voice contributors set social media ablaze with speculation that Byron Taylor from SFV’s General Story–as well as various individual character story sections–had been leaked as an upcoming DLC fighter. Subsequent tweets refuted this, but the idea–and expectation–is out there in the wild, now.

In the video below, VesperArcade recaps the “leak” and discusses how the general reaction to Taylor following Kolin out of Story Mode and onto the playable roster has not been very positive; characters ported over from other franchises, or created completely fresh from the ground up, seem to be what the FGC would generally prefer. However, there’s no denying that building on the existing story assets makes new fighters a less work-intensive proposition for Capcom. With this in mind, VesperArcade asks: do we really care who the next “all-new” character is, if their gameplay delivers?

Source: VesperArcade

Smash and Grab explores meaty setups for Kolin’s Vanity Step in Street Fighter V

A look into a number of ways to utilize Kolin’s ice slide.

Following up on their stylish combo collection for the Phantasm of Snow and Ice, Smash and Grab now look closer at how to use Kolin’s Vanity Step–specifically what can be done by controlling the range of the medium kick version of the move, to set up potential frame traps and meaties. This is more of an open experimentation than a direct how-to guide, so check it out to join in and help find ways to exploit the vanity Step against your enemies.

Check out everything Kolin is capable of with all of our Kolin tech coverage to date:

Source: Smash and Grab

Sega announced a new Virtual-On–and it’s an anime crossover game

Here’s some surprising news: Sega recently announced that it would be releasing a brand-new Virtual-On game for PlayStation 4 and PlayStation Vita. However, that’s not all that makes it surprising–the game, called A Certain Magical Virtual-On, is a crossover between the series and Dengeki Bunko’s Toaru Majutsu no Index (“A Certain Magical Index”) light novel and anime series.

Released in 1996, Cyber Troopers Virtual-On represented a break from the 3D fighting games of the time, featuring unique twin analog stick controls and an over-the-shoulder perspective. Despite this–or maybe because of it–the series has gained a dedicated following, while garnering high praise; Evo co-founder Seth Killian has stated that it was the “best example” of a 3D game that implemented the values that fireballs bring to traditional 2D fighters.

As for how all this relates to A Certain Magical Index, well it seems that the game’s story (written by A Certain Magical Index author Kazuma Kamachi) sets up Virtual-On as a actual sport in that series’ world. Characters from the series such as Touma Kamijou and Mikoto Misaka will be piloting Virtuaroids around Academy City. As part of this, the special abilities of these characters in the series will now be a part of the arsenal these Virtuaroids can use.

As for how the game actually plays: sadly Sega has yet to release any gameplay footage. However, they do state that the they intend to make use of all the experience they’ve gained working on the series to maintain the “high speed battle action” that it is known for.

A Certain Magical Virtual-On is set to release on PlayStation 4 and PlayStation Vita sometime in 2018. In the meantime, here’s Sega’s announcement trailer for the game.

Source: Sega via Gematsu

New Guilty Gear Xrd REV 2 footage goes over Baiken and Answer; Arcade release this week

This weekend, Arc System Works held an event in Japan to showcase the upcoming version of Guilty Gear Xrd REV 2. The event included overviews of the new characters, as well as returning ones, and some important news–especially for those going to Evolution 2017.

Later on, top players staged some exhibition matches. First up is Answer. They go through most of his moves and show off his air-dashing capability. By setting scrolls on the screen, Answer can cling to them and then expand his movement options as well as chain combo hits. That starts at 1:08:10.

At 1:19:50, Baiken comes up, the second new character in REV 2. The Lone Samurai brandishes a blade and stomps the ground to spring Tatami mats. She also can enter Azami, a parry stance that allows several follow-ups to turn the table against the opponent.

After that, the new characters fight each other, and the rest of the stream also has returning REV 2 characters duking it out with the balance changes applied. Another big news from the event is that Arc System Works and Aksys Games are donating to the Guilty Gear and BlazBlue:Central Fiction Evolution 2017 prizes–$10,000 for each game.

Enjoy the stream below from Mr_Biscuits, and look forward to seeing a lot more REV 2 footage soon, as this version is officially launching in arcades this week.

(Note there is some NFSW language in the video below.)

Watch live video from Mr_Biscuits on www.twitch.tv

There’s also some captured footage from a Korean esports tournament, that had a preview version of REV 2 available:

Sources: Mr_Biscuits; Tycoon the Maestro

Get your King of Fighters XIV fix with this tech and combo exhibition roundup

In a game like The King of Fighters XIV, with such an expansive roster–one that’s still growing with DLC characters–there’s a nonstop flow of new tech being discovered. We’ve rounded up the latest batch of tech and combos for you today, so hopefully there’s something here to help you level up your own game!

To start off, we have a few neat Guard Crush setups from community regular Gatoray, for several different characters.

We also have a few combo exhibitions from a few a different sources. We have a Kukri showcasing from Luan Gabriel, a Maxima combo video from Setsuna_MX, and lastly a Yuri combo movie from COMBONAUTS.

Lastly, we have some combo guides from Coliflowerz, featuring both Choi Bounge and Angel.

Sources: GatorayLuan GabrielCOMBONAUTSSetsuna_MXColiflowerz

Want to get into fighting games? Check out the new Fighter’s Dojo video series

Despite how simple the premise of the genre seems to be, fighting games are quite difficult to get into. Whether your trying the genre out yourself, or trying to get your friends to join in, the nuances of the genre can often be a bit much to take in.

For those who’re just starting out with fighters and are struggling to learn, Frabisaur has started an excellent new video series called the Fighter’s Dojo. Unlike most videos put out by the community–which focus on helping existing players get better–the Fighter’s Dojo focuses instead on players who are just starting out with the genre from scratch.

Despite being a relatively new series –it only has two episodes as of writing this–the Fighter’s Dojo has already garnered positive feedback from community figures such as James Chen, and Stephen “Sajam” Lyon. You can see why in the first episode alone, where Frabisaur talks about something a lot of new players gloss over: figuring out how the game wants to be played. Specifically, he takes Street Fighter and uses it as an example on how to break down how to figure this out. Of course, don’t just take our word for it, check out the episode 1, alongside episode 2 which talks about offense and defense, below.

Source: Frabisaur via r/StreetFighter

Learn to play for more than honor in with this advanced For Honor Valkyrie guide

For Honor is a fairly unique fighting game, one that the FGC hasn’t quite decided what to do with yet. There are many players trying to build up a scene for it, something we heard a bit about from Long Island Joe, while some aren’t quite certain where it can fit in to our current scene. We talked at length about this subject when the game first dropped, and since then only more hype and money has lent itself to the community around it.

For those who play it, adapting to the new style of play can be a bit difficult. To help you along the way, TrueUnderDawgGaming put together this handy guide on using all of the Valkyrie’s tools to their advantage.

Source: TrueUnderDawgGaming

Flex your Iron Muscles with this Zangief tech for Street Fighter V

Zangief goes a bit under used in most Street Fighter games, and Street Fighter V is no exception. He’s strong, but there are usually genuinely stronger choices, leaving only those who appreciate hard reads and high damage picking him up.

While that’s his angle, you don’t always have to rely on hard reads. As Brutus, Toronto Zangief player, shows us here, he has some strong Option Select potential. Here we see him setting up against Balrog after EX Spinning Pile Driver, beating most of the wakeup options he has.

He also has a similar type of setup against newcomer Kolin.

Aside from these OS setups, Zangief also has a surprisingly nasty 50/50 mixup in the corner.

There’s also an entry for the #2ComboDeadAkuma challenge, which falls in line with his notorious high damage output.

Source: Brutus