Take a look at some combos from Hitman Reborn Battle Arena 2, a little known PlayStation Portable fighting game

It’s very rare to see a fighting game make its way to portable systems, let alone as a console exclusive. Fighting games tend to lend themselves to complex controls, which require sturdier controllers or joysticks to execute properly.

Hitman Reborn Battle Arena was one of the gutsy titles to actually appear only on the PlayStation Portable. With no real way to support a sustainable multiplayer scene and its relative unknown status, it has stayed in obscurity. However, a couple of combo videos were submitted to Shoryuken by an intrepid individual named SPK, who come up with some unique combos in the game.

Using its unique slow motion mechanics, sweet spot mechanics that are rarely used in traditional fighters, as well as the fact that dizzy doesn’t immediately knock a character down, you can net some pretty damaging combos with proper execution in the game, including many touches of death.

Source: Rhuel47

ZeRo explains why you should be excited for Super Smash Bros. for Wii U’s Civil War

You’ve likely heard or seen the hype for Civil War pop up somewhere, even if you make it a habit to avoid Smash news altogether. The excitement and anticipation for the coming tournament is mounting–but some might have a hard time understanding why, at a glance.

Here to explain just what the buzz is about is TSM|ZeRo, one of the two major forces competing at the event. He breaks down just what the competition is going to be like, with just about every one of the top 50 Panda Global Ranking players in attendance. He goes over how important the event is for Smash 4, being the game’s chance to prove that it can stand alone without the support of other Smash games, and how important it is for ZeRo himself to prove that he’s learned and can overcome Cloud 9’s Ally. It’s definitely worth the watch, so check it out below!

Source: ZeRo

Vanessa’s boxing is in full swing with this King of Fighters XIV combo exhibition

SNK is on a roll with these recent DLC character reveals, with each character met with even more widespread hype. The latest character, Vanessa, has been a long-time fan favorite, and seeing this boxy mama in 3D is quite the treat.

Though we saw her in the latest trailer, our first glimpse of her combos is coming from Gatoray–a big advocate for KOF in general–while his original source for this footage is listed as mp.weixin.qq.com. We get a good preview of what her combo routes and conversions are going to look like, with some corner strings, standard Max Mode conversions, and a 5-bar combo.

Source: Gatoray, via mp.weixin.qq.com

Latest Conversations and Fireballs sees LI Joe discuss his post-Evo life, & For Honor as an esport

After his performance at Evo 2016, Joe “LI Joe” Ciaramelli has been dealing with a lot of new situations. He talks with Micheal “Bizzaro Mike” Martin about his life since then, and goes into detail about a lot of the stress and burden that he’s now taken on thanks to his placing, expressing new-found respect for players who deal with that burden constantly. He also talks about new opportunities that have presented themselves since then, that he’s excited for.

He also goes into a rather new topic in the FGC as of late: For Honor. He talks about his first interactions with the game, smash.gg circuits for the game, as well as his thoughts on its mechanics and how they offer better appeal to spectators as an esport than traditional fighters.

Source: Yahoo! Esports

By the hoary hosts of Hoggoth! Dr. Strange piles on damage with TAC infinites in Ultimate Marvel vs. Capcom 3

TAC Infinites seem to be the gifts that keep on giving in Ultimate Marvel vs. Capcom 3. Recently, we features some new TAC infinites for Dante, however he’s not the only character with newly-discovered team air combo infinites.

Finisher of war recently shared a video demonstrating some new TAC infinites for Dr. Strange. The majority of these use his flight mode to keep him from touching the ground, and thus preventing hitstun scaling from coming into effect. Now, while most are for the corner, he also has one that works midscreen. This one instead uses his Flames of the Faltine fireball to juggle his opponent right before he hits the ground, allowing Dr. Strange enough time to get the quick rejump back up to continue the infinite.

Source: Finisher of war

Better approaches to Juri’s Street Fighter V matchups with these character-specific punishes and tricks

The meat of learning to be better with any character is learning their matchups against other characters; oftentimes, this involves learning specific responses and tactics to deal with the tools those opponents possess.

In this new video, JusticeSoulTuna focuses on Juri and her specific punishes, tricks, and answers for specific things that other characters can do. While a number of the tips showcased here deal with punishes, the video also includes a few ways to deal with other characters’ tactics in the neutral game, showing how Juri can respond to certain patterns and setups that players using these characters may try to apply against her.

Source: JusticeSoulTuna

Amazing Zero Suit Samus costume mod for Cammy in Street Fighter V PC–now available for free download

For Street Fighter V players on PC who aren’t happy with the game’s official selection of costumes, there have been more than a few excellent costumes made by modders; one of the more impressive mods that has caught the eye of the community as of late is this Zero Suit Samus mod for Cammy by Khaledantar666.

Previously available only to Patreon backers, this mod is one of the most amazing costume mods that has come out for Street Fighter V. Part of what makes this mod so impressive is the amount of work put into it–while most costume mode are content to just add on to the existing model, this one takes things a step further, changing the entire model to recreate how Samus Aran looks in her Zero Suit. This includes flowing hair, an achievement in itself, when other mods still have trouble dealing with Cammy’s normal in-game hair.

On top of all this, Khaledantar666 even gives players the option of having her with extra gear similar to what she can be seen sporting in Super Smash Bros. for 3DS & Wii U. This is on top of a number of well thought-out alternate color options.

For any interested PC players, you can download the mod here. In the meantime, check out these video of the mod in action from Khaledantar666.

Source: Khaledantar666

Yamazaki gameplay shows off how he draws the life from his opponent in The King of Fighters XIV

After being gone for nearly 15 years, Yamazaki is making his first playable appearance in The King of Fighters series since The King of Fighters 2003. This of course has fans excited–along with the other two announced characters, Vanessa and Whip.

While we have a while to wait until these characters are actually released, here we get our first bit of gameplay featuring the violent Orochi gangster. We don’t get to see a whole lot yet, but we do get to see a few strings and a nice look at his Double Return and Climax moves.

You can also check out the first glimpse of Whip gameplay here.

Source: snkGame

Glitch reveals CPU Kuma in the arcade version of Tekken 7: Fated Retribution

Love him or hate him, Kuma is something of a mascot for the Tekken series, dating all the way back to Tekken 1. His announcement as a console-exclusive character wasn’t much of a surprise, but his recent appearance as a CPU opponent in a Japanese arcade is.

It’s easy to assume that this version of Kuma is likely not console-ready: he has Paul’s portrait, for starters, and his in-game model is very different from what was put in the trailer. Still, it’s an early look into what the developers were working on, and there’s something amusing about the jokester bear defying his own release date.

Harada himself responded to the video, and Tekken player Flying Wonkey translated the tweet for English audiences:

Looks like this was going to be a surprise that got let out of the bag too soon for the Japanese audience.

Source: @_PeintreCelebre

Charges: Skullgirls 2nd Encore CMV features cool applications of charge moves

Skullgirls is an interesting game, in terms of both its mechanics and its community. A game that was once non-existent in the tournament scene is now in the middle of a vibrant revival, which is an impressive feat for any game. The title itself boasts some of the most free-form combos of the genre, which leads players to constantly find new applications for certain setups and combos. Here, we see one aspect become the focal point for an entire combo video.

YouTuber Morahan put together this video, and credits several community members with helping out along the way. We see a lot of use out of Cerebella’s Excellebella assist, which allows both Squigly and Valentine to charge Stances and Vials respectively, something they can’t usually do on their own. The video is a delight, so please enjoy!

Source: Morahan; via tip from Mizaki the Red Shinobi