Naoto Kurogane has been a character within BlazBlue lore for quite some time, but finally has found a chance to shine as a playable character in BlazBlue: Central Fiction. And now, as his progression continues, Good Rock has provided a combo video for him as well.
This stylish combo video shows him doing his thing in multiple scenarios, including getting counters off of Tager’s drive for solid damage.
Naoto Kurogane has been a character within BlazBlue lore for quite some time, but finally has found a chance to shine as a playable character in BlazBlue: Central Fiction. And now, as his progression continues, Good Rock has provided a combo video for him as well.
This stylish combo video shows him doing his thing in multiple scenarios, including getting counters off of Tager’s drive for solid damage.
The release of the Nintendo Switch is drawing closer, as the commercial during the Super Bowl 51 event reminded us. TSM|ZeRo also made a new video that discusses what he would like to see on the portable and stationary console.
The first thing ZeRo brings up is netplay. Since Nintendo will eventually start charging a fee for using its online services, ZeRo has higher expectations for what playing online should be. Less lag is welcome alongside expanded online functionality and match-making for custom games. A ladder system for more competitive players would also appeal in particular to pros like him.
ZeRo is less eager to see the Super Smash Bros. for Wii U patched, because he’s worried that the game balance will be broken–although understandably, many tournament winners have been nerfed. He also sounds off on a short character wish list, like Phoenix Wright and Solid Snake.
The Nintendo Switch has two fighting games confirmed so far, ARMS, which could be the final Evolution 2017 game, and Ultra Street Fighter II: The Final Challengers. What do you want from the Nintendo Switch? Which fighting games are you looking forward to play on it? Sound off in the comments.
As a welcome start of the week treat, Iron Galaxy decided to release footage of the remaining three Ultimates that are to come in the first Ultimate Master Pack on February 14th. Having previously shown off Jago and Chief Thunder‘s finishers, it’s now the turn of TJ Combo, Maya and Tusk to show their Ultimates off to the world.
First is Maya, who summons her enchanted daggers to carve up her foe, before slamming down on her poor victim’s head with a heel drop from the heavens. Did I forget to mention that her daggers also float just underneath her opponent’s head, ready to skewer them following the overhead kick? Yeah, this is a gnarly one.
Next up is TJ Combo, who powers up for a supercharged flurry of punches. This one is a bit underwhelming I’d have to say, I was expecting some sort of megaton punch to send the losing player flying into next week.
Finally, we have the immortal warrior Tusk and his is truly something. Heating up his sword, Tusk sets the ground on fire with a plunging strike and then charges through the flames to finish his opponent off. The look on his enemy’s face as he pulls his massive sword out of their chest is quite something. Personally, I think Tusk and Jago are tied for the best Ultimate out of this initial set.
The first Ultimate Master Pack is free to all Killer Instinct players when it releases on February 14th. 15 characters are set to get Ultimates so expect two more Master packs to release in the coming months.
After a short break, PugilistPenguin has returned with another of his helpful Two Minute Tutorials for Street Fighter V, this time on using the Training Room correctly. Many newer players see the Training Room as just a place to practice flashy combos, but its real asset is allowing players to simulate certain situations without the fear of lag or a pesky opponent to interrupt their practice.
Using his main F.A.N.G as an example, PugilistPenguin works through a set up that doesn’t seem to work on paper, but works in live tests. His experimentation leads to a set up which leaves F.A.N.G plus on block and causes opponents to attack in the wrong direction if they attempt to get out with a Shoryuken. By using the training dummy correctly rather than just using trial and error, sessions in the Training Room become helpful learning experiences, as opposed to just mindless combo drills.
The tips PugilistPenguin imparts are for Street Fighter V, but proper use of a Training Mode is vital in getting better at fighting games as a whole, so give this a watch no matter what game you play.
Street Fighter’s Facebook page merges with a possible leak to reveal the next fighter’s identity.
Belief is growing stronger that the next Street Fighter V DLC character–set to be officially revealed at Lupe Fiasco’s DROGAS Light release party, February 15th–will be Helen, known from the game’s General Story mode, possibly under her second name Kolin. First, the changes to Street Fighter’s Facebook page caught attention:
It was already thought that the second Season 2 silhouette resembled Helen, and the expanded banner reinforces this strongly. The ice motif in the character’s background (and in the SFV logo avatar) gave rise to speculation that Helen’s–if it is her–powers will be ice-based.
Secondly, an unverified leak, apparently originating on Reddit (but since deleted, naturally) lends even more weight; the leak is fairly detailed, discussing how Helen has a combination of ice-related projectile moves, rekka inputs, a 2-bar V-Trigger, and “feels like” Rose to play. VesperArcade and TheRedGambit discuss these rumors in more depth in their videos below.
While the evidence pointing to Helen/Kolin herself is quite convincing, these details of her play are–at this point–as good as speculation, until we see more concrete evidence, or an official reveal.
Clash Art videos are the lesser-known cousins of combo videos. Combo videos are known for not always being that practical, as they often focus more on style. If going all-out to look as flashy as possible is your thing, you’re going to love clash videos.
An actual hit rarely ever lands in a clash video. Rather, both characters cancel into consecutive blows by utilizing the clash mechanic from Arc System Works, often ending in a Distortion Drive or entering Overdrive. There’s a lot to appreciate–not only is it difficult to time this between two characters (or a recording in Training Mode), but it also takes talent to come up with the “choreography.”
The two videos from NicoNico below showcase the latest installment in the BlazBlue fighting game series, Central Fiction. The focus is on mimicking the story component from the game’s arcade mode, which was divided into Acts. Check out the incredible action provided by Hazamatsu. As Hazamatsu is teasing a video trilogy, more is likely to come in the future.
Mr. Game & Watch is peculiar character in competitive Super Smash Bros. for Wii U. He is lower in the tiers, and is hardly heard from in tournament play. Part of it can be attributed to one specific move: Judgment Hammer.
The move is completely random, and can either blast the opponent off the stage with a level 9 move, or hardly do anything with lower numbers. However, that doesn’t dismiss the hammer–or the character itself–as useless, as there are still setups and combos that work with Judgment Hammer. Check these out in the video below.
Every time we turn around, we see more footage of HyperX’s Daigo Umehara’s progress in Street Fighter V. He is still slowly but steadily climbing the online ladder, and his improvements are showing in most matchups.
This time, we get to see him take on Galtu and Crusher from Japan, the best Bison and Birdie in Japan, respectively. We also see him square off with Korea’s 200won, a strong R. Mika who saw himself in the highlight reels of Street Fighter Crash last year.
Every time we turn around, we see more footage of HyperX’s Daigo Umehara’s progress in Street Fighter V. He is still slowly but steadily climbing the online ladder, and his improvements are showing in most matchups.
This time, we get to see him take on Galtu and Crusher from Japan, the best Bison and Birdie in Japan, respectively. We also see him square off with Korea’s 200won, a strong R. Mika who saw himself in the highlight reels of Street Fighter Crash last year.