Skullgirls 2nd Encore Player Cadenza Shows Off in These Amazing CMVs

Skullgirls enjoys some truly unique combo potential, thanks in large part to potential team combinations offering new combo extensions. Combo making becomes more expressive than usual, with all sorts of unique ways to continue the combo.

Our combo maker for today is Cadenza, and he’s provided us with some impressive combo compilations. First up is titled Martial Opus and features a combination of Parasoul, Double, and Filia in various orders.

This next combo video’s title, Severin Ties, is a shout out to the Skullgirls player Severine. This CMV uses Sev’s team to make a flashy collage of combo potential.

The final CMV we have the day features “The Twins”, as they’re called, in Fukua and Filia. This video focuses on odd conversions with a fairly strange presentation to match.

Source: Cadenza (YouTube)

Skullgirls 2nd Encore Player Cadenza Shows Off in These Amazing CMVs

Skullgirls enjoys some truly unique combo potential, thanks in large part to potential team combinations offering new combo extensions. Combo making becomes more expressive than usual, with all sorts of unique ways to continue the combo.

Our combo maker for today is Cadenza, and he’s provided us with some impressive combo compilations. First up is titled Martial Opus and features a combination of Parasoul, Double, and Filia in various orders.

This next combo video’s title, Severin Ties, is a shout out to the Skullgirls player Severine. This CMV uses Sev’s team to make a flashy collage of combo potential.

The final CMV we have the day features “The Twins”, as they’re called, in Fukua and Filia. This video focuses on odd conversions with a fairly strange presentation to match.

Source: Cadenza (YouTube)

VesperArcade Locks On to Cammy’s Street Fighter V Season Two Changes with These Demonstration Videos

VesperArcade continues his demonstration series of Street Fighter V Season Two character changes with a look at Cammy. Considered by many to be a strong character in the game’s initial Season, she’s caused a bit of a stir in the first month of Season Two, as many believe she was buffed into one of the strongest characters in the current climate.

Though her Cannon Spikes had their invincibility reduced, the EX version has increased juggle potential when used in air combos. Her EX Cannon Strike does more damage, in exchange for getting 4 more frames of landing recovery, making it a bit more difficult to pressure opponents afterwards. Her Spiral Arrows also have more juggle potential when used in the air, while the EX version has projectile invincibility for the entire animation, making it easier to deal with zoning. Several normals were improved, by either getting sped up, or becoming more advantageous on hit. Lift Upper is now plus on hit and block, making it a better pressure tool. Perhaps her most striking change is the recovery reduction on her V-Skill, as well as it becoming safe on block.  The hit effect was also changed to leave opponents standing, along with giving her frame advantage. Vesper gave his final thoughts on the changes.

Overall, I would say greatly buffed, because of how strong Cammy was in Season 1. She has even better pressure now on normals, which is insane that Capcom would buff that, especially her standing Medium Punch and her B+MP. Her V-Reversal, one of the worst in the game, got buffed. This is especially important because it crosses you up, it turns the tables. So if you’re in the corner, you put your opponent in the corner if they don’t stop it. She’s already a character that hits you once and she can snowball, but now she has even more juggle options to get more damage. Cammy was already considered a top tier character in Season 1. The fact that Capcom buffed her pressure and combo potential even more is going to make Cammy one of the best characters in Season 2 in my opinion.

You can hear about all her changes in full below.

He also provided a visual look at her changes and new combos.

You can view his coverage of other characters below.

Source: VesperArcade

Catch Up on the Injustice 2 Beta with These Gameplay Videos Featuring Top Players

The Injustice 2 Beta has been circulated and the few lucky players to get into the beta have been spending their time breaking this game open. A second wave of Beta keys will be circulating shortly, but until then it’d be a good idea to see what the game looks like in the hands of some great players.

Up first we got some footage uploaded by cR|HoneyBee featuring his Supergirl up against Superman and Atrocitus.

We also got some footage featuring Batman and Atrocitus.

There’s also some Supergirl mirrors, featuring SonicFox.

If that all isn’t enough for you, we have streamed a bunch of streamed footage of the game for a good while, and you can lose a few hours watching footage of them playing

Sources: HoneyBee CMNDR (YouTube)MK_REO (YouTube)GameSpun (YouTube)Forever King (YouTube)

Celebrate King of Fighters XIV Coming to Evo 2017 with This Community Combo Video Roundup

The announcement of King of Fighters XIV’s inclusion on the Evo lineup was very well met. The King of Fighters series has a storied history with Evo, and it’s nice seeing the series making its welcome return with KOFXIV. To celebrate, let’s look at some of recent KOF community content.

First up we have a neat Terry Safe Jump compilation, featuring a lot of regular situations he might find himself in that he can keep himself safe while keeping up the pressure.

Next up is a combo video centered around utilizing one specific Iori super, with some pretty funky looking combo extensions from it.

We also have a seductively devastating corner combo from Luong and while it does cost five bars, it seems like it’s worth the resources.

Our last video for the day is for one of the most underutilized characters in the roster, Verse. He’s awkward and hard to understand, but thanks to the efforts of dedicated fans he’s building up some very useful tech. Here is a list of many option selects and Okizeme setups he can use to his advantage.

Sources: Hoemhiem; FightingMachineVSPaul Guzman; APE OF THE U N I V E R S E

Celebrate King of Fighters XIV Coming to Evo 2017 with This Community Combo Video Roundup

The announcement of King of Fighters XIV’s inclusion on the Evo lineup was very well met. The King of Fighters series has a storied history with Evo, and it’s nice seeing the series making its welcome return with KOFXIV. To celebrate, let’s look at some of recent KOF community content.

First up we have a neat Terry Safe Jump compilation, featuring a lot of regular situations he might find himself in that he can keep himself safe while keeping up the pressure.

Next up is a combo video centered around utilizing one specific Iori super, with some pretty funky looking combo extensions from it.

We also have a seductively devastating corner combo from Luong and while it does cost five bars, it seems like it’s worth the resources.

Our last video for the day is for one of the most underutilized characters in the roster, Verse. He’s awkward and hard to understand, but thanks to the efforts of dedicated fans he’s building up some very useful tech. Here is a list of many option selects and Okizeme setups he can use to his advantage.

Sources: Hoemhiem; FightingMachineVSPaul Guzman; APE OF THE U N I V E R S E

Skarmand Gives A Tutorial on Skullgirls 2nd Encore’s Double Jump and Air Dash “Refresh” Mechanic

Skullgirls is a game that takes great care in learning from bugs and oddities in past games and adapting them in a cohesive way. One such bug was found in Marvel vs. Capcom 2, in which characters who used their air options only regained those air options upon jumping again. You can hear Mike Z explaining everything about this and other bugs in MvC2 here, but the one we’re looking at today is the air option mechanic.

Skullgirls player Skarmand, who recently made a video tutorial on how to perform a Double Jump Instant Overhead, is at it again with a video discussing the aforementioned air option mechanics. He explains the mechanic as well as how to best use the knowledge of other players not having access to their air options.

Source: Liam

Enjoy the Classic King of Fighters Titles? 8Sin-Am Visits Many Past Titles with This Flashy CMV

SNK has a long history of fighting games, with The King of Fighters being the feature series today. This particular franchise has included a great number of titles and iterations over the years, a history to be proud of for sure. A great deal of time and effort was put into each of these games, which is nice to see remembered even to this day.

One lover of old school King of Fighters, YouTuber 8Sin-Am put together this CMV a few years back featuring a good selection of the KOF library. This combo movie is older than some of the early 2000 stuff, but it still has that artistic anime movie vibe to it. If that’s your thing, enjoy!

Source: 8Sin-Am (YouTube)

Catch a Claw to the Face with These MAO Matches in Super Street Fighter II Turbo

It’s no secret that Claw (Vega) is one of the strongest characters in Super Street Fighter II Turbo. His wall dive is difficult to block, and he has great normal moves that can lock down shotos in the corner–if done properly.

Japanese player MAO is one of the best at doing what’s most broken with the character. Well-known for his win at the 2012 Tournament of Legends at Evolution, he is still bouncing off the walls today. Here are a few of his most recent matches, showing off how dangerous he is with the character.

Source: MAO DB

Enjoy Skullgirls Matches? Check Out This Skullgirls 2nd Encore Community Kumite

The tradition of holding a community-run Kumite–a series of sets one after another, against one particular player–exists as a means to test endurance and adaptability. In fighting games, a Kumite can improve your ability to adapt rapidly, while also testing matchup knowledge and mental fortitude. The tradition of Kumite matches has become popular in the Skullgirls scene, promoting one player as they are tried through a gauntlet of sets.

Today we have one such Kumite, hosted by KPB|McPeanuts, featuring the Canadian Squigly/Big Band player Yaya. The sets take place online, with commentary from both McPeanuts and Yaya. and features a lot of strong play from various characters, for over three hours. It’s worth a watch–but mind the slight NSFW language!

McPeanuts has several other Kumite sets up on his YouTube channel, so be sure to check out his playlists for similar compilations.

Source: peanutscontainedmay