Angelic Talks Marvel vs. Capcom, Evo Player’s Choice, and Infinite in Yahoo! Esports Conversations and Fireballs

One of the biggest names in competitive Ultimate Marvel vs. Capcom 3 is BROKENTIER’s Armando “Angelic” Mejia. Angelic has become well-known for being one of the strongest UMvC3 players, as well as being a tournament organizer who’s done a lot to push the game.

In the latest episode of Conversations and Fireballs from Yahoo! Esports, Michael Martin talks to Angelic regarding the Evo 2017 Player’s Choice, and his efforts to help raise money for the game at Evo through his own event, Undefeated 2017. Additionally, he does also address Martin’s own concerns about the vote actually dividing the community.

They also talk about the upcoming Marvel vs. Capcom: Infinite, whether it’ll cause players to drop UMvC3, as well as its chances to become even bigger than Street Fighter V.

Finally, aside from him winning the tournament, Angelic talks about what the best send-off for UMvC3 will be if it does get into Evo 2017.

Undefeated 2017 takes place on February 4 to 5 in Phoenix, Arizona.

Source: Yahoo! Esports

Photo c/o Kara “Karaface” Leung

Vergil’s “Random” Ground Bounce After Dimension Slash Isn’t Actually Random in Ultimate Marvel vs. Capcom 3

Vergil’s Dimension Slash Hyper Combo is one of the more interesting moves in Ultimate Marvel vs. Capcom 3. This is due to having a number of mysterious properties that affect its outcome; one such property is how Dimension Slash can sometimes allow the player to follow up with Vergil’s High Time command normal, via a ground bounce. Many players have long considered this to be a random occurrence, beyond the players control–however, new research has shown that it isn’t, and that it’s possible to consistently get the ground bounce out of Dimension Slash.

According to DownloadableCar over at the r/MvC3 sub-reddit, the key to consistently getting the bounce out of Dimension Slash is to mash the attack buttons with a specific timing and pattern. The key divides the Hyper move’s duration into 3 counts (or “seconds” as DownloadableCar explains), while starting the Hyper at a specific height out of his High Time command normal–around when his head is at the height of the opponents feet. After activating, the player must mash for one “count,” stop for another count, then continue to mash on the third count.

DownloadableCar has shared an off screen video of this, showing him getting the bounce consistently off the same (recorded) inputs. Take note however that while he confirms that Vergil can get additional lifts out of the move, the pattern changes slightly after the first Dimension Slash, since Vergil’s changes.

This isn’t the first time a supposedly random property of Dimension Slash was figured out. Initially, Vergil’s position after the move and whether he would cross players up was thought to be random, however players eventually figured out that where Vergil is can predicted.

Sources: r/MvC3, DownloadableCar

Don’t Skip Leg Day–Watch This Chun-Li Street Fighter V Season 2 Combo Video

Chun-Li has probably been one of the most technical characters in Street Fighter V–by a fair margin–over the last year. On top of that, her ability to combo normally, added to the extensiveness of her juggle capabilities in V-Trigger mode, can make her combos an executional sight to behold.

So when you see this new combo video, you’re sure to begin thinking of hitting the gym to sculpt your thighs and put these combos into practice.

Source: Sea Leaf Dojo