Rapper Who Created Jinder Mahal’s Entrance Didn’t Know Who He Was When WWE Contacted Him
Pantheon: Rise of the Fallen – Voices of the Terminus Takes a Look At ‘Then & Now’
Star Citizen – Around the Verse – Usables & Breakdown’s ‘Go / No Go Synch’ Meetings
Chris Roberts and Sandi Gardiner host this week’s Star Citizen Around the Verse episode. It features a deep dive into the usables system and another episode of “Burndown.” The team examines the creative process behind what it means to be able to sit down, picking things up or set things down in the game. In addition Breakdown announces “go / no go” synch meetings where key teams evaluate the latest build’s viability for release.
New Akuma Red Fireball setup guarantees Raging Demon on block in Tekken 7
In a impractical but flashy new Tekken 7 discovery by omgitsnewton, Akuma can guarantee a Raging Demon if an opponent tries to get up and block his Red Fireball.
Possibly the greatest strength to this setup is the fact that Akuma also gets big damage if the opponent remains on the ground. Instead of Fireball xx FADC xx Rage Art, he could easily do Fireball xx FADC xx d.LK, forcing the opponent to get hit by the Red Fireball. This only works if the opponent is in the face up position, but the distance this reset carries is good enough to keep in the back pocket for any Tekken shoto.
Source: omgitsnewton
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MOV talks to CapcomFighters about his long history with Chun-Li and his desire for a new Darkstalkers game
Joe “MOV” Egami may be one of the few remaining true Chun-Li players left on planet Earth. Despite the huge nerfs the character received in Season 2, he has continued to push the Chun meta foreard, making top 8 at Evo with her for the second year in a row and looking poised to make Capcom Cup as well.
Speaking to Capcom UK community manager Matt Edwards at EGX, MOV talked about how Justin Wong had urged him to continue to hone his skills with the character that he helped pioneer all the way back in Street Fighter III: Third Strike. He also talks about how he actually feels satisfied with Season 2, but expresses his desire to see an arcade release of Street Fighter V as well as a new Darkstalkers game.
Source: Capcom Fighters
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Clairen, the Flame’s Salvation joins the Rivals of Aether roster on October 17th
Announced at GT-X this weekend, Dan Fornace has revealed the next fighter coming to Rivals of Aether. Acting as RoA’s long awaited sword character, Clairen is a time-traveling black panther who journeys back to the past in order to save her beloved Fire Empire.
In an obvious reference to Marth’s tipper mechanic in Super Smash Bros, Clairen also has a sweet spot on the end of her beam saber that does additional damage — but that’s not all. It also places opponents in a large amount of hitlag, like Captain Falcon’s knee and Ganondorf’s stomp, briefly locking them in place and allowing Clairen to follow up with another move.
Combine this with an EMP field which can negate incoming projectiles, a Meta Knight-esque dash slice and a rising slash similar to Marth’s Up B, and you’ve got the makings of one ultra-stylish sword fighter. One interesting thing to note is that Clairen utilizes both stabbing and slicing motions for many of her attacks, making her more of a fencer than your bog-standard sword fighter. I suppose her weapon’s both a beam saber and beam épée then.
Clairen and the poisonous pacifist Ranno are both coming to the Steam version of Rivals of Aether on October 17th, costing $4.99. There are no stages included in this double pack, unlike the Ori and Sein DLC from earlier this year. Two more characters are scheduled to be added to RoA this year, representing the two remaining elements, Earth and Air.
Source: Rivals of Aether
