Fighting Tuesday 42 streaming live tonight from Red Bull Gaming Sphere Tokyo: Christmas edition feat. SoulCalibur VI, Tekken 7, & Dragon Ball FighterZ

Tokyo’s best battle weekly for dominance in Bandai Namco’s hottest titles!

Fighting Tuesday, presented by ANIMEILLUMINATI, sees fierce competition from some of Japan’s best players in SoulCalibur VITekken 7, and Dragon Ball FighterZ, and is held weekly at the Red Bull Gaming Sphere Tokyo. You can catch it every week on ANIMEILLUMINATI’s Twitch channel — and check out the VOD archive on JIYUNA’s YouTube channel!


Fighting Tuesday 42 begins at 7:00 PM JST (3:00 AM PT). Look for the bracket on Challonge; for more details check out JIYUNA on Twitter or search the #FightingTuesday hashtag.

Watch live video from ANIMEILLUMINATI on www.twitch.tv

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Set up your opponents with these Ivy grab mixups in SoulCalibur VI

Ivy has always been difficult to deal with in SoulCalibur. Her ranged game coupled with her grabs make her even more dangerous in SoulCalibur VI, and this video makes it look even crazier.

Not only does Telethon show grab setups off of hits with some of her best buttons, but he also discusses how to mix up your grabs with other follow-up buttons to keep your opponents guessing on whether to tech the throw or not. It becomes a difficult situation given either way you go, you are going to get a large amount of damage if they guess wrong.

Source: TelethonGaming

New Super Smash Bros. Ultimate “Attack Cancel” tech allows new dashing approaches, Rosalina death combo

Some of the most wild tech from the Smash community in the past came from My Smash Corner, who has, up until now, been largely silent on Super Smash Bros. Ultimate. As it turns out, they were just preparing a video on a game-changing mechanic: Attack Canceling.

Smash Ultimate allows you to cancel the startup of dash attacks, jabs, and other moves with a jump during their startup. This quirk allows players to get access to safer types of aerial attacks, instant b-airs, and for Rosalina players, a brand new combo tool. Check out the video above and get into training mode: If you play Ultimate, you’ll want to know how to do this.

Source: My Smash Corner

Pick up 2B quickly and easily with these effective, high-damage combos for SoulCalibur VI

Is NieR: Automata‘s 2B your entry into the SoulCalibur VI universe? If so, you may want to pick up some quick and effective combos her. That’s where Sleepy Justin‘s combo primer will help you out:

No one will ever accuse 2B, your’s or anyone else’s, of having low damage output. This character was built to be easy to play and terrifying to fight: so hit training mode and analyze along with the above to get the most out of your stance conversions and whiff punishes.

Source: Sleepy Justin

Omni Arcade Stick White Gold now available from etokki

For those with a bit of holiday cash in hand who’re thinking of buying a new arcade stick, here’s something that might pique your interest. Korean arcade shop etokki has just released a new variant of their vaunted Omni Arcade Stick.

Called the Omni Arcade Stick White Gold, this new arcade stick features the same steel casing and universal joystick lever mount as the regular Omni. The White Gold version however has been powder-coated white and fitted with gold Sanwa Denshi parts.

Powering the Omni Arcade Stick White Gold is a Brook Universal Fighting Board, allowing for compatibility with the PlayStation 4, PlayStation 3, Xbox One, Xbox 360, Nintendo Switch, Wii U, NEO GEO Mini, and PC.

For those interested, the Omni Arcade Stick White Gold is now available for purchase exclusively at etokki’s online store for $349.95.

Source: etokki

Maximilian speaks out on Dragon Ball FighterZ’s alleged copyright issues and tournament woes

Popular fighting game streamer and content creator Maximilian has addressed the issues surrounding Dragon Ball FighterZ’s current licensing debacle, hoping for a brighter future in light of Toei’s probable restrictions.

Max uploaded a video to YouTube on December 22 speaking out on the matter, noting that the game has been pulled from major tournaments such as DreamHack Atlanta and Anime Ascension, and is not making an appearance at the next Evo Japan. Max went on to speculate that developers ArcSys and publishers Bandai Namco were unlikely to have anything to do with the restrictions, citing Toei’s noted history of being “difficult to work with” as a likely culprit.

Despite the community’s concern during what Max called the “worst case scenario” for competitive players, he hopes for an eventual change of pace, calling back to Nintendo’s cease and desist order toward the Evolution Championship Series in 2013 in regards to Melee.

“It worked itself out, and I can only hope that’s what happens now because I feel bad for Bandai Namco,” Max said of the matter. “They’ve put a lot of time into making Dragon Ball a big, competitive thing.”

Max likewise hopes for a change to the game’s overall composition for the upcoming announcement at Jump Festa 2019, calling for a big tweak to its superdash mechanic among predictions for new characters.

Dragon Ball FighterZ has been at the center of controversy since its cancellation from DreamHack Atlanta in November of 2018. Since then, the game has been pulled from SoCal’s Anime Ascension tournament due to what organizers referred to as “unforeseen circumstances,” leaving players to cancel their flights and refund their registration fees.

With the game not making an appearance at the upcoming Evo Japan despite being a massively popular fighting game title, the FGC is at odds with Toei’s alleged licensing restrictions, calling for big changes to the company’s current agenda; although the reasons for why the game is being pulled from these esports events — and if it is indeed Toei responsible — are still unconfirmed.

Source: Maximilian Dood