Most of the recent Touhou 15.5 combo videos that have been circulating have focused on bread and butter combos to initiate new players into the game. Sometimes, however, it’s worth it to see a combo video that just goes ham and throws practicality out of the window.
This video, which focuses on Koishi Komeiji, is part of the latter group, and goes for flash over competitive. You see a lot of assists –including Joon– but many instances of her going coast to coast with combos in this video.
One of many complaints among the community was how effective light normals were at anti-airing and beating many jump-ins clean. This was one aspect of Street Fighter V that Capcom has attempted to fix with the nerfs to light normals’ hitboxes in Arcade Edition. But did it work?
VesperArcade went into training mode to investigate. Setting up various jump-in situations, it has been proven that jab anti-airs — as well as light anti-airs in general — are far less effective in this season than they were before. Looks like you’ll have to use those anti-air specials now…
With Street Fighter V: Arcade Edition in everyone’s hands, the amount of content for the title has ramped up in the last few days. Like usual, there is just too much content for us to put into individual posts, so to save you — as well as us — time in gathering all your info, we’ve put it into one single article for your consumption.
First off, let’s look at Sakura, the newest character in Arcade Edition. First off, rooflemonger has posted a great tutorial that not only goes over her basics and her specials, but also specific tips such as her non-moving tick throw.
Next up, VesperArcade has a combo guide for Sakura, which will tell you some of the most optimal combos that we currently know for the character.
On the general side of things, here is a remixed version of the Street Fighter V Arcade Edition classic themes.
Desk has also been busy lately, inventing new impractical and crazy combos. Here’s some of what he’s concocted with R. Mika.
Want to know how Balrog is working with his new V-Trigger, which is reminiscent of his Dirty Bull Ultra in Street Fighter IV? Brian_F just posted up some of his ranked matches that he’s played while using it.
There’s some changes to Bison in Season 3, and this video showcases some of his new crush counter setups that are available this season.
Next up is a great combo guide for both Guile and Nash, focusing on what the duo can do with their respective V-Trigger II.
Chun-Li has yo-yoed from top to bottom tier to possibly back to top tier again. She has definitely regained her title of World’s Strongest Woman this season, and this combo video showcases what she is capable of.
It’s pretty clear that Laura has not changed much this season. She still looks like she’s as strong as she was in Season 2, but this video showcases what all has changed and also pays close attention to her new V-Trigger.
Finally, VesperArcade goes over some of the latest news for Arcade Edition, including beating Shin Akuma and the potential that G really is Q.
Juan “Hungrybox” Debiedma has found himself on the top of the Super Smash Bros. Melee world after a highly successful 2017. But his road was not an easy one, and when asked what’s next, he simply states, “Do you ever have everything you ever wanted, and then once you have it, you’re like, ‘now what?’”
In this interview with HTC Esports, Hungrybox, along with his coach Crunch, talk about their history together — from childhood to adulthood — and his climb to the top through hard work. He also discusses his past, where he was labeled as standoffish — which caused him to lose fans in the beginning of his career — and his future, and what he hopes to achieve in 2018.
With a total of 56 playable characters, Marvel vs. Capcom 2 proved to have one of the largest rosters in fighting game history. Despite this, only a handful of characters were considered tournament viable, and Hayato — a character from 3D fighter Star Gladiator — was one of those that missed the competitive mark.
In this article, Twin Galaxies explains how the character had a very unique moveset, but that in itself helped to prevent the character from rising in the tier lists. The character could easily make one mistake and be opened up very quickly, due to whiffs being costly for him even from full range. Check out the full article here.
With the 23 year-old Super Famicom title Bishoujo Senshi Sailor Moon S gaining popularity in the West, many people are wondering exactly how to dive into this simple-yet-deep fighter. Fortunately, the SMS community is releasing a lot of information about the game to help out newcomers to the title.
Xsjado Blade has started a tutorial series for Sailor Moon S, and started out by discussing the core system mechanics, which might loan itself to early Street Fighter and TheKing of Fighters titles, but still has unique properties to get used to when coming from either series. He then posted a video discussing Sailor Mercury’s moveset and strategy.
The results are in! For a month in 2017, people weighed in the most popular characters in the Street Fighter universe. Now, with Street Fighter V: Arcade Edition out, Capcom has announced the results — showing the first SFV Season 3 DLC character Sakura as the most popular character in the series.
This list, which features 109 characters, including ones owned by ARIKA from the Street Fighter EX franchise, and even characters from Street Fighter The Movie: The Game, showed every single rank on the list. Rounding out the Top Ten were as follows (including their first appearance in the series):
Sakura (Street Fighter Alpha 2)
Makoto (Street Fighter III: 3rd Strike)
Juri (Super Street Fighter IV)
Q (Street Fighter III: 3rd Strike)
Cody (Final Fight)
Chun-Li (Street Fighter II)
Sagat (Street Fighter)
Akuma (Super Street Fighter II Turbo)
Ryu (Street Fighter)
Blanka (Street Fighter II)
For the rest of the results — which took in over 100,000 votes — please visit their results page on the CFN Portal. Similarly, you also check out the results of our own SFV Season 2 character reader poll.
Sometimes it’s hard to keep track of the changes across different versions of a game. If a player were to come back to Street Fighter V: Arcade Edition after not playing since the original version, they’d be overwhelmed, to say the least. Fortunately, this new utility is here to help.
Named “sfvdiff,” it shows the changes across versions of the game by scraping the game’s code for the data, rather than relying on patch notes. Sfvdiff is now available online and includes all characters’ changes!
I am very proud to announce the launch of my new tool sfvdiff. A new way of viewing #SFV scripts and changes across versions.
With Dissidia Final Fantasy NT out on consoles now in Japan, people who are in that country — or pre-ordered the Japanese version — already have their hands on the game, and are concocting new combos for the game.
While these combos for Lightning, Jecht, and Squall only take into account 1-on-1 play, they are still impressive. In particular, Lighting shows an impressive range of set-ups, as she can use projectiles to give her time to close the gap on the opponent before using melee attacks.
With everyone digging in to Street Fighter V: Arcade Edition, we’re bound to be seeing a lot of Sakura during the first week of play, thanks to her free trial. And she also has her own stage in this version: the classic Kasugano Residence stage from Street Fighter Alpha 2.
For those that can’t get enough of everyone’s favorite schoolgirl fighter, or her stage — complete with her brother still playing video games in the background — VesperArcade posted an extended version of her stage theme on YouTube for everyone to enjoy.