Loot the competition with this starter combo guide for SoulCalibur VI’s Cervantes

Because of the SoulCalibur series’s somewhat lax execution, most characters in SoulCalibur VI are not demanding to play when it comes to combos. This is absolutely not true of the dread pirate Cervantes, however, whom is a character polarized around chunky mids and technical performance.

If you’re dead set on playing the dead man, however, then I AM OP‘s latest combo video is a good place to start. Featuring both high damage beginner combos and difficult optimals, you can follow from beginning to end and turn every starter into meaningful conversions.

Source: I AM OP


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That Blasted Salami covers the grab bag of changes to Devil Jin in Tekken 7

“Overall, it’s pretty hard to mess with a character design as solid as Devil Jin,” That Blasted Salami explains in their latest Tekken 7 Season 2 change breakdown. If you wanted no other information or nuance, that pretty handily covers Devil Jin’s changes…

…but for everyone else, it does help to know the little things, such as his D+4 and hellsweep nerf. Before you go and think he might drop a tier or two, though, note that DJ’s Electric somehow got better tracking in Season 2 — firmly keeping DJ in place as the best Mishima in the game.

Source: That Blasted Salami


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Astaroth’s Ride of the Wicked sets up round-stealing okizeme in SoulCalibur VI

Astaroth’s Soul Charge mode in SoulCalibur VI is shaping up to be a round-stealing beast, and it’s due to a 50/50 loop he can setup from multiple scenarios. The most terrifying of these is easily his Soul Charge 214A+G command grab, “Ride of the Wicked”:

Because B+K causes an non-air controllable state on airborne opponents, Astaroth can easily setup a terrifying 50/50 off any 22B hit during Soul Charge. There’s a tremendous amount of practicality here: He can combo into this from 214+A+G and CH 6B, and 6B frame traps from the 4BB that’s used to spike at the end of the “Ride of the Wicked” okizeme. With some creativity, Astaroth can take an opponent from full health to 0% with just a few coin flips thanks to this setup.

Source: APE OF THE U N I V E R S E


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Here’s a full breakdown of Bryan’s Season 2 changes in Tekken 7

Did Tekken 7‘s Bryan need buffs in Season 2? Your opinion on this counter-hit fishing,mid-range monster likely depends on your practice time against good Bryans — or if you just play as him yourself. Regardless of where you fall in that category, though, Namco decided that the cyborg needed some upgrades, and BryanBot 2.0 looks exceptionally good right now.

That Blasted Salami‘s latest video breaks down the latest changes for Tekken’s most maniac machine. With better frame data and wall options, Bryan’s strengths are magnified to even greater round-stealing extents — but will it be enough to bring more Bryans out to tournament play?

Source: That Blasted Salami

That Blasted Salami covers Claudio’s Season 2 changes in Tekken 7

In an effort to make Claudio more than an anthromorphic hopkick, Namco performed a fairly major overhaul of the character in Tekken 7 Season 2. This new version of Claudio is reliant on new frame traps and better strings, though some of his changes are better on paper than they are in practice.

To help you pick out what changes are worth noting on his fairly length change long, That Blasted Salami‘s latest Season 2 guide cuts through the noise to get you up to date on the most anime Italian in Tekken.

Source: That Blasted Salami

Watch the SNK Sound Team rock King of Fighters classics live at Game Music Battle Stage

You may remember a few months back that SNK put out 30+ albums featuring the soundtracks of many of their classic games. Realizing how much of a good thing they had on their hands, they followed up the (several) soundtracks released with a special live performance at Taito Station Mizoguchi, which they’ve shared recently on their official YouTube channel.

Here’s the set list in the above video:

  • Geese ni Shouyu [KOF XIV ver.]
  • JUDGEMENT [Metal Slug 2]
  • FINAL ATTACK [Metal Slug 5 ver.]
  • Yappari ESAKA [KOF XIV]
  • ESAKA? [KOF ’96 Arrange Sound Trax]

The live performance brought together SNK, CAVE, and Taito for a selection of rockin’ game music from each of their catalogs.

Source: snkGame

Dance your opponents to death with high-damage combos from The King of Fighters XIV’s Mian

One of The King of Fighters XIV‘s most original and intriguing new characters is Sichuan opera dancer, Mian. This highly-mobile fighter also pumps out big damage like a KOF-character should, and does so with generous use of qcb+C loops and Max Mode divekicks.

Combo creator Persona Entertainment has been working on an expansive combo series for the whole cast of The King of Fighters XIV, and you can see more complex conversions on at their YouTube channel here.

Source: Persona Entertainment


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Turn Raphael into a punishment machine with Instant Prep in SoulCalibur VI

Raphael’s true strength in SoulCalibur VI is hidden behind a new technique called “Instant Prep”. This technique allows for frame advantage transitions into prep and guarantees links the character otherwise doesn’t get access to — particularly in extremely valuable punishments.

While the input seems simple on the surface — it’s just 46, after all! — the timing and finesse needed to actually get the frame advantage is a little tricky. Sikshot gaming‘s latest tutorial is designed to help you get this input down so that you can turn every -10 situation into one of the best knockdown punishes in the game.

Source: Sikshot gaming


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VesperArcade talks about potential changes to Guile in Season 4 of Street Fighter V: Arcade Edition

It’s tempting to want to tweak a character that gets over-represented in tournament play, but the Street Fighter minds over at VesperArcade suggest that despite how good he is, nerfing Guile isn’t necessarily the right solution.

Indeed, in a game as focused on anti-zoning as Street Fighter V: Arcade Edition is, Guile is the one zoner that does his job right. Though are maybe a few tweaks VesperArcade would like to see to the boom-chucker going into Season 4, they suggest that we should perhaps be more focused on building a game where all characters are performing their roles as well as Guile performs his.

Source: VesperArcade


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Climax of Night 2018 hype reel shows off the passion of Anime FGC

At the debut of Georgia’s Climax of Night 2018, the Anime FGC owned the spotlight. Led by @Cluckw0rk, CoN was the first ever Soft Circle French Bread dedicated event on American soil. As you can see from this nearly 3-hour highlight reel by Doctor Butler, the brackets were stacked with heavy hitters and hype mental warfare.

This event featured top tier tournament gamplay from Melty Blood Actress Again Current CodeUnder Night In-Birth EXE: Late [st], BlazBlue: Cross Tag Battle, and Dengeki Bunko: Fighting Climax Ignition — if you’ve ever loved a frame of air-dashing anime fighters, you’ll want to catch up on the passion and plays displayed at Climax of Night.

 

Source: @Cluckw0rkDoctor Butler