Divekick enthusiasts should check out Y. Xiao’s Mian combo video for King of Fighters XIV

If you’re a fan of wall splats and divekicks, then you’re probably also a fan King of Fighters XIV’s Mian. As Y. Xiao demonstrates in the combo video below, she has a monopoly on both.

The Bian Lian performer received a number of buffs to her “Bienkyu” divekick in the latest patch, one the most important being the increased juggle capabilities on the EX version. Between this and various damage buffs in 2.00, this mobile fighter is now also a damage beast. Be sure to catch the 4-bar 100% combo near the end!

Source: Y. Xiao

XusesGB’s fire can’t be contained in this Street Fighter V Ken compilation

If you’re stuck on how to progress with the fieriest shoto in Street Fighter V, there’s more then enough work in the latest Ken Highlights compilation by XusesGB to get inspired by.

Cut and beautifully edited by RnK Squad, this entertaining compilation shows off a bevy of setups, fake crossups, shimmies, flashy combos, and more. Xuses produces a number of comebacks from unwinnable situations, his explosive and setup heavy play-style perfect for the pressure heavy meta of Street Fighter V.

Source: XusesGB

FGC News interviews Ryan Hart and Phenom at TBS’s ELEAGUE

FGC News recently interviewed two top European players on the site at TBS’s ELEAGUE: Ryan “Prodigal Son” Hart, and Arman “Phenom” Hanjani.

Ryan Hart has been around. When the British pro says the production is like “nothing else he’s ever seen”, his pro experience dating back to the days of Tekken 3 make it easy to believe him. During the conversation he talks about how his life as a married man makes staying on top difficult, and how he was torn over the defeat of Luffy.

Opposite of Ryan was Arman ‘Phenom’ Hanjani, fresh off his win of to qualify for top 8 in ELeague. He talks about how he has to remain confident going into any match regardless of his opponent,  how he only plays to get paid, and his fear of trying another game (in this case, Injustice 2) at the expense of getting worse at SFV.

Source: FGC News

Injustice 2 roundup: Super damage mini-game, Brainiac combos, Black Canary 50/50s, and more

It’s now been four days since the release of NetherRealm Studios’ superhero slugfest, Injustice 2. Keep scrolling down to see more combos and tech cooked up by the community!

VesperArcade‘s Robin Combo Guide is a great starting point for new players looking to slice up the competition, showing off some of his most basic conversions from important tools, such as his F+3, an overhead with frame advantage on block.

TheLinuxVirus shows off this disgusting 50/50 mixup off a 1-meter combo with Black Canary.

Take the 50/50 you learned from above, and see how you can incorporate it with these combos from HurtboxTV!

SC2 Voldo pro Enkindu wants to raise awareness about a “Melty Blood”-esque damage increase/decrease mini-game during supers.

Even desk is getting in on the NRS action with this “FLASHy” combo video. I can now confidently say that you can use a stage interaction to hit confirm into tea-bagging in Injustice 2.

Now that you’re getting used to Injustice 2, perhaps the execution in this Brainiac combo from DeBun will keep your brain busy.

And lastly, this oddly soothing combo video from Virtually Offensive shows off damage output and cross-ups from the coolest bug guy in the game, Blue Beetle.

How are you enjoying the first week of Injustice 2 thus far?

Sources: desk; Enkindu; TheLinuxVirus; VesperArcade; HurtboxTV; DeBun; Virtually Offensive

Keep your opponent grounded with this Antonov okizeme guide for The King of Fighters XIV ver. 2.01

The literal King of Fighters, Antonov, received a number of great buffs in Version 2.00 that granted him new mix-ups and damage opportunities. With these new threats in mind, youtuber APE OF THE U N I V E R S E has put together a wake-up guide for all aspiring cigar-munching champions to study.

Most of the safe jumps and mix-ups presented here make use of Antonov’s Max Mode options. Because of the changes in his crouching HK overhead, once you’ve established your safe-jumps, you can now work a fairly oppressive mid/low/command grab mix-up on a downed opponent.

Source: APE OF THE U N I V E R S E

Learn how to bait and punish Zangief’s V-Reversal in Street Fighter V

YouTuber The Prince is putting together a small video series showing all the different ways the cast of Street Fighter V can beat Zangief’s V-Reversal. In part 1, he shows off options for Laura, Birdie, Akuma, Necalli, Karin, Rashid, and Nash:

The vast majority of these take advantage of the fact that you can throw out a special cancelable normal, and then react to the V-Trigger flash with a special or super. There are some interactions that go beyond that, however: for example, Birdie’s V-Trigger activation actually hitting Zangief standing during the Red Cyclone’s V-Reversal.

Source: The Prince

Somehow, there’s a Brief Karate Foolish “World Championship” in Kyoto, Japan on May 21st

The Megabit Convention in Kyoto, Japan will be paying host to a very special tournament on Sunday, May 21st. If I could italicize very special so much that it became a completely solid horizontal line, I would.

Brief Karate Foolish is a free-to-play 2D parody fighting game on Steam. It was made on a clearly limited budget, by a group of people with a good sense of humor and a decent understanding of actual fighting game mechanics. Spiritually similar to something like Dong Dong Never Die, Brief Karate Foolish plays better then it probably should (it has links! jump cancels! footsies!) and wears its intentionally-ugly D.I.Y. aesthetics with pride. I’d submit it under the kusoge category if I didn’t enjoy it so much. (Actually, no. I still would. It’s totally kusoge.)

An extreme example of the game’s combo system.

I say all of this because I never, ever would have guessed that there’d be a real tournament for this game. Run by the developers, no less! In my imagination, this is a ploy to raise awareness for the game and gain funds for a version of BKF with online play. By far BKF’s biggest weakness is that players around the globe can’t play this ridiculous thing with each other unless they are in the same room: a huge missed opportunity for a game basically begging to be streamed and laughed at.

More then likely though, this is just a group of fighting game fans looking to have a laugh at an indie-game convention. And I hope they do, and I hope someone films it. There’s no stream of the event advertised (yet!), but BKF has made it this far on dreams alone. Maybe a little bit more wishing will get a Twitch stream to show up on the 21st.

Source: D.C.S.

NurseLee shares Laura meaty setups for Street Fighter V Season 2

NurseLee is back to share some more meaty setups! Last time we featured their work, it was with Ryu; now, he’s showing off setups for the Brazilian grappler Laura:

This video shows the numerous meaties Laura can apply post-sweep. He shows off both Crush Counter and normal hit options, and shows the frame data behind each interaction. Given that any of these interactions can be replaced with a command grab, it’s easy to see how strong these setups are.

Source: NurseLee

Three new characters revealed for ARMS; Global beta “Testpunch” announced

Nintendo ran its ARMS Direct stream today, and from it sprung a flurry of new content!

First off, there was the reveal of three new characters. There’s movie star Twintelle, who has a sub-mechanic that initiates a sort of “Bullet-time” freeze, allowing her to dodge incoming attacks.

There’s the clockwork cop tag-team Byte and Barq. Barq, the robot dog by your side, attacks independently from Byte, and can serve as a spring pad for you to jump off of.

And last but not least, there’s “snakeboarder” Kid Cobra. I’m going to tell you right now that he has a weapon called the “Slammamander.” I feel it’s really important that you know that.

Several versus modes were revealed during the direct feed:

  • Fight: Your typical 1v1 mode.
  • Team Fight: 2v2 mode where your ally is chained by a string to you. Friendly fire was shown.
  • V-Ball: Volleyball mode.
  • Hoops: Versus mode where you try to literately dunk your opponent through a basketball net.
  • Skillshot: A target breaking mode.
  • 1-on-100: Survival mode
  • ARMS test + Training Mode: ARMS mode lets you try out randomized combinations, and Training Mode appears to be a glorified tutorial mode.
  • Online versus: Standard online versus that also allows you to play other modes while searching for an opponent.

Nintendo also revealed that there’s an online demo event coming called the “ARMs Global Testpunch.” You can download the demo now on the Global E-Shop, then participate in the event on the following days:

Nintendo also appears to be confident enough in ARMs to promise that all future post-launch content will be free:

ARMs launches on June 16th for the Nintendo Switch.

Source: Nintendo

ESAM shares his Samus match-up chart for Super Smash Bros. for Wii U

Panda Global pro Eric “ESAM” Lew has just shared his personal Samus match-up chart for Super Smash Bros. Wii U. And not just that–he’s giving a thorough and thoughtful breakdown of each character.

ESAM’s mile-a-minute thought process works really well for this format, allowing him to make these videos dense with information. In this video (Part 1 of a series–unsurprising, given the large cast) he covers what he considers to be Samus’s advantageous match-ups. Samus players looking for tips on the Ness match-up might find this useful in particular, as ESAM has particular experience here versus NAKAT.

Source: imESAM